diff --git a/src/Player.cc b/src/Player.cc index ac2799eb..4c89db6d 100644 --- a/src/Player.cc +++ b/src/Player.cc @@ -638,6 +638,11 @@ void ItemData::clear() { } uint32_t ItemData::primary_identifier() const { + // The game treats any item starting with 04 as Meseta, and ignores the rest + // of data1 (the value is in data2) + if (this->data1[0] == 0x04) { + return 0x00040000; + } if (this->data1[0] == 0x03 && this->data1[1] == 0x02) { return 0x00030200; // Tech disk (data1[2] is level, so omit it) } else if (this->data1[0] == 0x02) {