implement warpme/warpall commands
This commit is contained in:
+76
-52
@@ -963,8 +963,8 @@ static void server_command_ban(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
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////////////////////////////////////////////////////////////////////////////////
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// Cheat commands
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static void server_command_warp(shared_ptr<ServerState>, shared_ptr<Lobby> l,
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shared_ptr<Client> c, const std::u16string& args) {
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static void server_command_warp(
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shared_ptr<Lobby> l, shared_ptr<Client> c, const std::u16string& args, bool is_warpall) {
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check_is_game(l, true);
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check_cheats_enabled(l);
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@@ -981,21 +981,47 @@ static void server_command_warp(shared_ptr<ServerState>, shared_ptr<Lobby> l,
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return;
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}
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send_warp(c, area);
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if (is_warpall) {
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send_warp(l, area, false);
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} else {
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send_warp(c, area, true);
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}
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}
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static void proxy_command_warp(shared_ptr<ServerState>,
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ProxyServer::LinkedSession& session, const std::u16string& args) {
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static void server_command_warpme(shared_ptr<ServerState>, shared_ptr<Lobby> l,
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shared_ptr<Client> c, const std::u16string& args) {
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server_command_warp(l, c, args, false);
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}
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static void server_command_warpall(shared_ptr<ServerState>, shared_ptr<Lobby> l,
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shared_ptr<Client> c, const std::u16string& args) {
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server_command_warp(l, c, args, true);
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}
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static void proxy_command_warp(
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ProxyServer::LinkedSession& session, const std::u16string& args, bool is_warpall) {
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if (!session.is_in_game) {
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send_text_message(session.client_channel, u"$C6You must be in a\ngame to use this\ncommand");
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return;
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}
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uint32_t area = stoul(encode_sjis(args), nullptr, 0);
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// TODO: Add limit check here like in the server command implementation
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send_warp(session.client_channel, session.lobby_client_id, area);
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send_warp(session.client_channel, session.lobby_client_id, area, !is_warpall);
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if (is_warpall) {
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send_warp(session.server_channel, session.lobby_client_id, area, false);
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}
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session.area = area;
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}
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static void proxy_command_warpme(shared_ptr<ServerState>,
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ProxyServer::LinkedSession& session, const std::u16string& args) {
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proxy_command_warp(session, args, false);
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}
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static void proxy_command_warpall(shared_ptr<ServerState>,
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ProxyServer::LinkedSession& session, const std::u16string& args) {
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proxy_command_warp(session, args, true);
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}
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static void server_command_next(shared_ptr<ServerState>, shared_ptr<Lobby> l,
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shared_ptr<Client> c, const std::u16string&) {
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check_is_game(l, true);
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@@ -1005,7 +1031,7 @@ static void server_command_next(shared_ptr<ServerState>, shared_ptr<Lobby> l,
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if (limit == 0) {
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return;
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}
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send_warp(c, (c->area + 1) % limit);
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send_warp(c, (c->area + 1) % limit, true);
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}
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static void proxy_command_next(shared_ptr<ServerState>,
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@@ -1016,7 +1042,7 @@ static void proxy_command_next(shared_ptr<ServerState>,
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}
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session.area++;
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send_warp(session.client_channel, session.lobby_client_id, session.area);
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send_warp(session.client_channel, session.lobby_client_id, session.area, true);
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}
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static void server_command_what(shared_ptr<ServerState>, shared_ptr<Lobby> l,
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@@ -1225,52 +1251,50 @@ typedef void (*proxy_handler_t)(shared_ptr<ServerState>,
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struct ChatCommandDefinition {
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server_handler_t server_handler;
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proxy_handler_t proxy_handler;
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u16string usage;
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};
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static const unordered_map<u16string, ChatCommandDefinition> chat_commands({
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// TODO: implement command_help and actually use the usage strings here
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{u"$allevent", {server_command_lobby_event_all, nullptr, u"Usage:\nallevent <name/ID>"}},
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{u"$ann", {server_command_announce, nullptr, u"Usage:\nann <message>"}},
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{u"$arrow", {server_command_arrow, proxy_command_arrow, u"Usage:\narrow <color>"}},
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{u"$auction", {server_command_auction, proxy_command_auction, u"Usage:\nauction"}},
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{u"$ax", {server_command_ax, nullptr, u"Usage:\nax <message>"}},
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{u"$ban", {server_command_ban, nullptr, u"Usage:\nban <name-or-number>"}},
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// TODO: implement this on proxy server
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{u"$bbchar", {server_command_convert_char_to_bb, nullptr, u"Usage:\nbbchar <user> <pass> <1-4>"}},
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{u"$cheat", {server_command_cheat, nullptr, u"Usage:\ncheat"}},
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{u"$debug", {server_command_debug, nullptr, u"Usage:\ndebug"}},
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{u"$edit", {server_command_edit, nullptr, u"Usage:\nedit <stat> <value>"}},
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{u"$event", {server_command_lobby_event, proxy_command_lobby_event, u"Usage:\nevent <name>"}},
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{u"$exit", {server_command_exit, proxy_command_exit, u"Usage:\nexit"}},
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{u"$gc", {server_command_get_self_card, proxy_command_get_player_card, u"Usage:\ngc"}},
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{u"$infhp", {server_command_infinite_hp, proxy_command_infinite_hp, u"Usage:\ninfhp"}},
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{u"$inftp", {server_command_infinite_tp, proxy_command_infinite_tp, u"Usage:\ninftp"}},
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{u"$item", {server_command_item, proxy_command_item, u"Usage:\nitem <item-code>"}},
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{u"$i", {server_command_item, proxy_command_item, u"Usage:\ni <item-code>"}},
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{u"$kick", {server_command_kick, nullptr, u"Usage:\nkick <name-or-number>"}},
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{u"$li", {server_command_lobby_info, proxy_command_lobby_info, u"Usage:\nli"}},
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{u"$maxlevel", {server_command_max_level, nullptr, u"Usage:\nmax_level <level>"}},
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{u"$minlevel", {server_command_min_level, nullptr, u"Usage:\nmin_level <level>"}},
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{u"$next", {server_command_next, proxy_command_next, u"Usage:\nnext"}},
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{u"$password", {server_command_password, nullptr, u"Usage:\nlock [password]\nomit password to\nunlock game"}},
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{u"$patch", {server_command_patch, proxy_command_patch, u"Usage:\npatch <name>"}},
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{u"$persist", {server_command_persist, nullptr, u"Usage:\npersist"}},
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{u"$playrec", {server_command_playrec, nullptr, u"Usage:\nplayrec <filename>"}},
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{u"$rand", {server_command_rand, proxy_command_rand, u"Usage:\nrand [hex seed]\nomit seed to revert\nto default"}},
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{u"$saverec", {server_command_saverec, nullptr, u"Usage:\nsaverec <filename>"}},
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{u"$sc", {server_command_send_client, proxy_command_send_client, u"Usage:\nsc <data>"}},
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{u"$secid", {server_command_secid, proxy_command_secid, u"Usage:\nsecid [section ID]\nomit section ID to\nrevert to normal"}},
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{u"$silence", {server_command_silence, nullptr, u"Usage:\nsilence <name-or-number>"}},
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// TODO: implement this on proxy server
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{u"$song", {server_command_song, proxy_command_song, u"Usage:\nsong <song-number>"}},
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{u"$spec", {server_command_spec, nullptr, u"Usage:\nspec"}},
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{u"$ss", {nullptr, proxy_command_send_server, u"Usage:\nss <data>"}},
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{u"$swa", {server_command_switch_assist, proxy_command_switch_assist, u"Usage:\nswa"}},
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{u"$type", {server_command_lobby_type, nullptr, u"Usage:\ntype <name>"}},
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{u"$warp", {server_command_warp, proxy_command_warp, u"Usage:\nwarp <area-number>"}},
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{u"$what", {server_command_what, nullptr, u"Usage:\nwhat"}},
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{u"$drop", {server_command_drop, nullptr, u"Usage:\nToggles drops"}},
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{u"$allevent", {server_command_lobby_event_all, nullptr}},
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{u"$ann", {server_command_announce, nullptr}},
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{u"$arrow", {server_command_arrow, proxy_command_arrow}},
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{u"$auction", {server_command_auction, proxy_command_auction}},
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{u"$ax", {server_command_ax, nullptr}},
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{u"$ban", {server_command_ban, nullptr}},
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{u"$bbchar", {server_command_convert_char_to_bb, nullptr}},
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{u"$cheat", {server_command_cheat, nullptr}},
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{u"$debug", {server_command_debug, nullptr}},
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{u"$drop", {server_command_drop, nullptr}},
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{u"$edit", {server_command_edit, nullptr}},
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{u"$event", {server_command_lobby_event, proxy_command_lobby_event}},
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{u"$exit", {server_command_exit, proxy_command_exit}},
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{u"$gc", {server_command_get_self_card, proxy_command_get_player_card}},
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{u"$infhp", {server_command_infinite_hp, proxy_command_infinite_hp}},
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{u"$inftp", {server_command_infinite_tp, proxy_command_infinite_tp}},
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{u"$item", {server_command_item, proxy_command_item}},
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{u"$i", {server_command_item, proxy_command_item}},
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{u"$kick", {server_command_kick, nullptr}},
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{u"$li", {server_command_lobby_info, proxy_command_lobby_info}},
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{u"$maxlevel", {server_command_max_level, nullptr}},
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{u"$minlevel", {server_command_min_level, nullptr}},
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{u"$next", {server_command_next, proxy_command_next}},
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{u"$password", {server_command_password, nullptr}},
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{u"$patch", {server_command_patch, proxy_command_patch}},
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{u"$persist", {server_command_persist, nullptr}},
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{u"$playrec", {server_command_playrec, nullptr}},
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{u"$rand", {server_command_rand, proxy_command_rand}},
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{u"$saverec", {server_command_saverec, nullptr}},
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{u"$sc", {server_command_send_client, proxy_command_send_client}},
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{u"$secid", {server_command_secid, proxy_command_secid}},
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{u"$silence", {server_command_silence, nullptr}},
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{u"$song", {server_command_song, proxy_command_song}},
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{u"$spec", {server_command_spec, nullptr}},
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{u"$ss", {nullptr, proxy_command_send_server}},
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{u"$swa", {server_command_switch_assist, proxy_command_switch_assist}},
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{u"$type", {server_command_lobby_type, nullptr}},
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{u"$warp", {server_command_warpme, proxy_command_warpme}},
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{u"$warpme", {server_command_warpme, proxy_command_warpme}},
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{u"$warpall", {server_command_warpall, proxy_command_warpall}},
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{u"$what", {server_command_what, nullptr}},
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});
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struct SplitCommand {
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