refine some Ep3 structures

This commit is contained in:
Martin Michelsen
2024-10-13 22:49:31 -07:00
parent 59124678bf
commit 8cc8d804bc
3 changed files with 29 additions and 17 deletions
+5 -5
View File
@@ -7066,13 +7066,13 @@ struct G_ServerVersionStrings_Ep3NTE_6xB4x46 {
pstring<TextEncoding::MARKED, 0x40> date_str1;
} __packed_ws__(G_ServerVersionStrings_Ep3NTE_6xB4x46, 0x88);
// 6xB5x47: Set spectator's CARD level
// header.sender_client_id is the spectator's client ID.
// 6xB5x47: Set online player's CARD level
// header.sender_client_id is the player's client ID.
struct G_SetSpectatorCARDLevel_Ep3_6xB5x47 {
G_CardBattleCommandHeader header = {0xB5, sizeof(G_SetSpectatorCARDLevel_Ep3_6xB5x47) / 4, 0, 0x47, 0, 0, 0};
struct G_SetPlayerCARDLevel_Ep3_6xB5x47 {
G_CardBattleCommandHeader header = {0xB5, sizeof(G_SetPlayerCARDLevel_Ep3_6xB5x47) / 4, 0, 0x47, 0, 0, 0};
le_uint32_t clv = 0;
} __packed_ws__(G_SetSpectatorCARDLevel_Ep3_6xB5x47, 0x0C);
} __packed_ws__(G_SetPlayerCARDLevel_Ep3_6xB5x47, 0x0C);
// 6xB3x48 / CAx48: End turn