diff --git a/notes/dc-proto-connection-addresses.txt b/notes/dc-proto-connection-addresses.txt index 01d769e2..51a67c25 100644 --- a/notes/dc-proto-connection-addresses.txt +++ b/notes/dc-proto-connection-addresses.txt @@ -2,4 +2,4 @@ DC NTE: pso02.dricas.ne.jp Nov 2000 proto: test1.st-pso.games.sega.net Dec 2000 proto: sg107634.csrd.sega.co.jp OR master.pso.dream-key.com Jan 2001 proto: master.pso.dream-key.com -Aug 2001 proto (v2): ??? +Aug 2001 proto (v2): game01.st-pso.games.sega.net diff --git a/src/ReceiveCommands.cc b/src/ReceiveCommands.cc index 8dcb8544..cf506736 100644 --- a/src/ReceiveCommands.cc +++ b/src/ReceiveCommands.cc @@ -223,8 +223,9 @@ static void send_main_menu(shared_ptr c) { "View server\ninformation", MenuItem::Flag::INVISIBLE_ON_DCNTE | MenuItem::Flag::REQUIRES_MESSAGE_BOXES); uint32_t proxy_destinations_menu_item_flags = - // DCNTE doesn't support multiple ship select menus without changing - // servers (via a 19 command) apparently :( + // DC NTE and the 11/2000 prototype don't support multiple ship select + // menus without changing servers via a 19 command apparently (the client + // sends nothing when the player makes a choice in the second menu) MenuItem::Flag::INVISIBLE_ON_DCNTE | (s->proxy_destinations_dc.empty() ? MenuItem::Flag::INVISIBLE_ON_DC : 0) | (s->proxy_destinations_pc.empty() ? MenuItem::Flag::INVISIBLE_ON_PC : 0) |