fix bb login, char creation, and some lobby/game behaviors

This commit is contained in:
Martin Michelsen
2022-05-07 22:38:58 -07:00
parent 4079400784
commit 8ef256917c
20 changed files with 447 additions and 299 deletions
+44 -7
View File
@@ -67,16 +67,53 @@ const char* name_for_version(GameVersion version) {
GameVersion version_for_name(const char* name) {
if (!strcasecmp(name, "DC") || !strcasecmp(name, "DreamCast")) {
return GameVersion::DC;
}
if (!strcasecmp(name, "PC")) {
} else if (!strcasecmp(name, "PC")) {
return GameVersion::PC;
}
if (!strcasecmp(name, "GC") || !strcasecmp(name, "GameCube")) {
} else if (!strcasecmp(name, "GC") || !strcasecmp(name, "GameCube")) {
return GameVersion::GC;
}
if (!strcasecmp(name, "BB") || !strcasecmp(name, "BlueBurst") ||
} else if (!strcasecmp(name, "BB") || !strcasecmp(name, "BlueBurst") ||
!strcasecmp(name, "Blue Burst")) {
return GameVersion::BB;
} else if (!strcasecmp(name, "Patch")) {
return GameVersion::PATCH;
} else {
throw invalid_argument("incorrect version name");
}
throw invalid_argument("incorrect version name");
}
const char* name_for_server_behavior(ServerBehavior behavior) {
switch (behavior) {
case ServerBehavior::SPLIT_RECONNECT:
return "split_reconnect";
case ServerBehavior::LOGIN_SERVER:
return "login_server";
case ServerBehavior::LOBBY_SERVER:
return "lobby_server";
case ServerBehavior::DATA_SERVER_BB:
return "data_server_bb";
case ServerBehavior::PATCH_SERVER:
return "patch_server";
case ServerBehavior::PROXY_SERVER:
return "proxy_server";
default:
throw logic_error("invalid server behavior");
}
}
ServerBehavior server_behavior_for_name(const char* name) {
if (!strcasecmp(name, "split_reconnect")) {
return ServerBehavior::SPLIT_RECONNECT;
} else if (!strcasecmp(name, "login_server") || !strcasecmp(name, "login")) {
return ServerBehavior::LOGIN_SERVER;
} else if (!strcasecmp(name, "lobby_server") || !strcasecmp(name, "lobby")) {
return ServerBehavior::LOBBY_SERVER;
} else if (!strcasecmp(name, "data_server_bb") || !strcasecmp(name, "data_server") || !strcasecmp(name, "data")) {
return ServerBehavior::DATA_SERVER_BB;
} else if (!strcasecmp(name, "patch_server") || !strcasecmp(name, "patch")) {
return ServerBehavior::PATCH_SERVER;
} else if (!strcasecmp(name, "proxy_server") || !strcasecmp(name, "proxy")) {
return ServerBehavior::PROXY_SERVER;
} else {
throw invalid_argument("incorrect server behavior name");
}
}