update PlayerVisualConfigV4 struct to match client implementation
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+4
-4
@@ -78,13 +78,13 @@ const std::vector<ChoiceSearchCategory> CHOICE_SEARCH_CATEGORIES({
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case 0x0000:
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return true;
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case 0x0010:
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return target_c->character_file()->disp.visual.class_flags & 0x20;
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return target_c->character_file()->disp.visual.sh.class_flags & 0x20;
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case 0x0011:
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return target_c->character_file()->disp.visual.class_flags & 0x40;
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return target_c->character_file()->disp.visual.sh.class_flags & 0x40;
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case 0x0012:
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return target_c->character_file()->disp.visual.class_flags & 0x80;
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return target_c->character_file()->disp.visual.sh.class_flags & 0x80;
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default:
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return ((choice_id - 1) == target_c->character_file()->disp.visual.char_class);
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return ((choice_id - 1) == target_c->character_file()->disp.visual.sh.char_class);
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}
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},
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},
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