update PlayerVisualConfigV4 struct to match client implementation

This commit is contained in:
Martin Michelsen
2026-05-30 09:47:52 -07:00
parent e4054d95d9
commit 9187a3ceb0
28 changed files with 876 additions and 935 deletions
+1 -1
View File
@@ -15,7 +15,7 @@ Tournament::PlayerEntry::PlayerEntry(uint32_t account_id, const std::string& pla
Tournament::PlayerEntry::PlayerEntry(std::shared_ptr<Client> c)
: account_id(c->login->account->account_id),
client(c),
player_name(c->character_file()->disp.name.decode(c->language())) {}
player_name(c->character_file()->disp.visual.name.decode(c->language())) {}
Tournament::PlayerEntry::PlayerEntry(std::shared_ptr<const COMDeckDefinition> com_deck)
: account_id(0), com_deck(com_deck) {}