update PlayerVisualConfigV4 struct to match client implementation
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@@ -15,7 +15,7 @@ Tournament::PlayerEntry::PlayerEntry(uint32_t account_id, const std::string& pla
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Tournament::PlayerEntry::PlayerEntry(std::shared_ptr<Client> c)
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: account_id(c->login->account->account_id),
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client(c),
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player_name(c->character_file()->disp.name.decode(c->language())) {}
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player_name(c->character_file()->disp.visual.name.decode(c->language())) {}
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Tournament::PlayerEntry::PlayerEntry(std::shared_ptr<const COMDeckDefinition> com_deck)
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: account_id(0), com_deck(com_deck) {}
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