update PlayerVisualConfigV4 struct to match client implementation

This commit is contained in:
Martin Michelsen
2026-05-30 09:47:52 -07:00
parent e4054d95d9
commit 9187a3ceb0
28 changed files with 876 additions and 935 deletions
+1 -1
View File
@@ -2890,7 +2890,7 @@ static const std::vector<DATEntityDefinition> dat_enemy_definitions({
// Delsaber. Params:
// param1 = jump distance delta (value used is param1 + 100)
// param2 = prejudice flag (these correspond to the bits in PlayerVisualConfig::class_flags):
// param2 = prejudice flag (these correspond to the bits in PlayerVisualConfigV123T::class_flags):
// 0 = males
// 1 = females
// 2 = humans