update PlayerVisualConfigV4 struct to match client implementation

This commit is contained in:
Martin Michelsen
2026-05-30 09:47:52 -07:00
parent e4054d95d9
commit 9187a3ceb0
28 changed files with 876 additions and 935 deletions
+1 -1
View File
@@ -65,7 +65,7 @@ public:
uint32_t player_flags = 0;
bool player_flags_is_v3 = false;
parray<uint8_t, 0x14> technique_levels_v1 = 0xFF;
PlayerVisualConfig visual;
PlayerVisualConfigSharedT<false> visual_sh;
std::string name;
PlayerStats stats;
uint32_t num_items = 0;