update PlayerVisualConfigV4 struct to match client implementation

This commit is contained in:
Martin Michelsen
2026-05-30 09:47:52 -07:00
parent e4054d95d9
commit 9187a3ceb0
28 changed files with 876 additions and 935 deletions
+1 -1
View File
@@ -192,7 +192,7 @@ void send_pc_console_split_reconnect(
void send_client_init_bb(std::shared_ptr<Client> c, uint32_t error);
void send_system_file_bb(std::shared_ptr<Client> c);
void send_player_preview_bb(std::shared_ptr<Client> c, int8_t character_index, const PlayerDispDataBBPreview* preview);
void send_player_preview_bb(std::shared_ptr<Client> c, int8_t character_index, const PlayerDispDataV4Preview* preview);
void send_accept_client_checksum_bb(std::shared_ptr<Client> c);
void send_guild_card_header_bb(std::shared_ptr<Client> c);
void send_guild_card_chunk_bb(std::shared_ptr<Client> c, size_t chunk_index);