clang-format everything

This commit is contained in:
Martin Michelsen
2023-04-16 15:44:12 -07:00
parent b733f4e199
commit 91e484e514
119 changed files with 5101 additions and 5664 deletions
+49 -58
View File
@@ -1,9 +1,9 @@
#include "Client.hh"
#include <errno.h>
#include <event2/buffer.h>
#include <event2/bufferevent.h>
#include <event2/event.h>
#include <errno.h>
#include <string.h>
#include <unistd.h>
@@ -16,71 +16,64 @@
using namespace std;
const uint64_t CLIENT_CONFIG_MAGIC = 0x492A890E82AC9839;
FileContentsCache client_options_cache(3600000000ULL);
static atomic<uint64_t> next_id(1);
ClientOptions::ClientOptions()
: switch_assist(false),
infinite_hp(false),
infinite_tp(false),
debug(false),
override_section_id(-1),
override_lobby_event(-1),
override_lobby_number(-1),
override_random_seed(-1),
save_files(false),
enable_chat_commands(true),
enable_chat_filter(true),
enable_player_notifications(false),
suppress_remote_login(false),
zero_remote_guild_card(false),
ep3_infinite_meseta(false),
red_name(false),
blank_name(false),
function_call_return_value(-1) { }
: switch_assist(false),
infinite_hp(false),
infinite_tp(false),
debug(false),
override_section_id(-1),
override_lobby_event(-1),
override_lobby_number(-1),
override_random_seed(-1),
save_files(false),
enable_chat_commands(true),
enable_chat_filter(true),
enable_player_notifications(false),
suppress_remote_login(false),
zero_remote_guild_card(false),
ep3_infinite_meseta(false),
red_name(false),
blank_name(false),
function_call_return_value(-1) {}
Client::Client(
struct bufferevent* bev,
GameVersion version,
ServerBehavior server_behavior)
: id(next_id++),
log("", client_log.min_level),
bb_game_state(0),
flags(flags_for_version(version, -1)),
channel(bev, version, nullptr, nullptr, this, string_printf("C-%" PRIX64, this->id), TerminalFormat::FG_YELLOW, TerminalFormat::FG_GREEN),
server_behavior(server_behavior),
should_disconnect(false),
should_send_to_lobby_server(false),
should_send_to_proxy_server(false),
proxy_destination_address(0),
proxy_destination_port(0),
x(0.0f),
z(0.0f),
area(0),
lobby_id(0),
lobby_client_id(0),
lobby_arrow_color(0),
preferred_lobby_id(-1),
save_game_data_event(
event_new(
bufferevent_get_base(bev), -1, EV_TIMEOUT | EV_PERSIST,
&Client::dispatch_save_game_data, this),
event_free),
card_battle_table_number(-1),
card_battle_table_seat_number(0),
card_battle_table_seat_state(0),
next_exp_value(0),
can_chat(true),
pending_bb_save_player_index(0),
dol_base_addr(0) {
: id(next_id++),
log("", client_log.min_level),
bb_game_state(0),
flags(flags_for_version(version, -1)),
channel(bev, version, nullptr, nullptr, this, string_printf("C-%" PRIX64, this->id), TerminalFormat::FG_YELLOW, TerminalFormat::FG_GREEN),
server_behavior(server_behavior),
should_disconnect(false),
should_send_to_lobby_server(false),
should_send_to_proxy_server(false),
proxy_destination_address(0),
proxy_destination_port(0),
x(0.0f),
z(0.0f),
area(0),
lobby_id(0),
lobby_client_id(0),
lobby_arrow_color(0),
preferred_lobby_id(-1),
save_game_data_event(
event_new(
bufferevent_get_base(bev), -1, EV_TIMEOUT | EV_PERSIST,
&Client::dispatch_save_game_data, this),
event_free),
card_battle_table_number(-1),
card_battle_table_seat_number(0),
card_battle_table_seat_state(0),
next_exp_value(0),
can_chat(true),
pending_bb_save_player_index(0),
dol_base_addr(0) {
this->last_switch_enabled_command.header.subcommand = 0;
memset(&this->next_connection_addr, 0, sizeof(this->next_connection_addr));
@@ -141,8 +134,6 @@ void Client::import_config(const ClientConfigBB& cc) {
this->game_data.bb_player_index = cc.bb_player_index;
}
void Client::dispatch_save_game_data(evutil_socket_t, short, void* ctx) {
reinterpret_cast<Client*>(ctx)->save_game_data();
}