clang-format everything
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@@ -6,7 +6,6 @@
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#include "StaticGameData.hh"
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#include "Text.hh"
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class CommonItemSet {
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public:
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template <typename IntT>
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@@ -248,8 +247,6 @@ private:
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GSLArchive gsl;
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};
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class RELFileSet {
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public:
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template <typename ValueT, typename WeightT = ValueT>
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