clang-format everything

This commit is contained in:
Martin Michelsen
2023-04-16 15:44:12 -07:00
parent b733f4e199
commit 91e484e514
119 changed files with 5101 additions and 5664 deletions
+2 -12
View File
@@ -4,8 +4,6 @@ using namespace std;
namespace Episode3 {
NameEntry::NameEntry() {
this->clear();
}
@@ -17,8 +15,6 @@ void NameEntry::clear() {
this->unused = 0;
}
DeckEntry::DeckEntry() {
this->clear();
}
@@ -32,8 +28,6 @@ void DeckEntry::clear() {
this->card_ids.clear(0xFFFF);
}
uint8_t index_for_card_ref(uint16_t card_ref) {
return card_ref & 0xFF;
}
@@ -42,8 +36,6 @@ uint8_t client_id_for_card_ref(uint16_t card_ref) {
return (card_ref >> 8) & 0xFF;
}
uint8_t DeckState::num_drawable_cards() const {
return this->card_refs.size() - this->draw_index;
}
@@ -102,8 +94,8 @@ bool DeckState::draw_card_by_ref(uint16_t card_ref) {
this->entries[index].state = CardState::IN_HAND;
return true;
// If the card is still drawable, we need to move it so it's just in front of
// the draw index, then immediately draw it
// If the card is still drawable, we need to move it so it's just in front of
// the draw index, then immediately draw it
} else if (this->entries[index].state == CardState::DRAWABLE) {
ssize_t ref_index;
for (ref_index = this->card_refs.size(); ref_index >= 0; ref_index--) {
@@ -281,6 +273,4 @@ void DeckState::shuffle() {
}
}
} // namespace Episode3