clang-format everything

This commit is contained in:
Martin Michelsen
2023-04-16 15:44:12 -07:00
parent b733f4e199
commit 91e484e514
119 changed files with 5101 additions and 5664 deletions
+3 -5
View File
@@ -3,12 +3,10 @@
#include <memory>
#include "CommonItemSet.hh"
#include "RareItemSet.hh"
#include "ItemParameterTable.hh"
#include "StaticGameData.hh"
#include "PSOEncryption.hh"
#include "RareItemSet.hh"
#include "StaticGameData.hh"
struct ItemDropSub {
uint8_t override_area;
@@ -137,7 +135,7 @@ private:
void generate_common_mag_variances(ItemData& item) const;
void generate_common_weapon_variances(uint8_t area_norm, ItemData& item);
void generate_common_weapon_grind(ItemData& item,
uint8_t offset_within_subtype_range);
uint8_t offset_within_subtype_range);
void generate_common_weapon_bonuses(ItemData& item, uint8_t area_norm);
void generate_common_weapon_special(ItemData& item, uint8_t area_norm);
uint8_t choose_weapon_special(uint8_t det);