clang-format everything

This commit is contained in:
Martin Michelsen
2023-04-16 15:44:12 -07:00
parent b733f4e199
commit 91e484e514
119 changed files with 5101 additions and 5664 deletions
+28
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@@ -0,0 +1,28 @@
Standard: c++20
BasedOnStyle: LLVM
IndentWidth: 2
ColumnLimit: 0
AccessModifierOffset: -2
NamespaceIndentation: None
BreakBeforeBraces: Custom
PointerAlignment: Left
IndentCaseLabels: true
PackConstructorInitializers: CurrentLine
BraceWrapping:
AfterEnum: false
AfterStruct: false
AfterClass: false
SplitEmptyFunction: false
AfterControlStatement: false
AfterNamespace: false
AfterFunction: false
AfterUnion: false
AfterExternBlock: false
BeforeCatch: false
BeforeElse: false
SplitEmptyRecord: false
SplitEmptyNamespace: false
AlignTrailingComments: false
AlignAfterOpenBracket: DontAlign
AlignOperands: DontAlign
AlignEscapedNewlines: Left
+1 -4
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@@ -8,8 +8,6 @@
using namespace std; using namespace std;
template <bool IsBigEndian> template <bool IsBigEndian>
struct BMLHeader { struct BMLHeader {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type; using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
@@ -54,8 +52,7 @@ void BMLArchive::load_t() {
size_t gvm_offset = offset; size_t gvm_offset = offset;
offset = (offset + entry.compressed_gvm_size + 0x1F) & (~0x1F); offset = (offset + entry.compressed_gvm_size + 0x1F) & (~0x1F);
this->entries.emplace(entry.filename, Entry{ this->entries.emplace(entry.filename, Entry{data_offset, entry.compressed_size, gvm_offset, entry.compressed_gvm_size});
data_offset, entry.compressed_size, gvm_offset, entry.compressed_gvm_size});
} }
} }
-2
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@@ -8,8 +8,6 @@
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
class BMLArchive { class BMLArchive {
public: public:
BMLArchive(std::shared_ptr<const std::string> data, bool big_endian); BMLArchive(std::shared_ptr<const std::string> data, bool big_endian);
+4 -6
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@@ -8,8 +8,8 @@
#include <event2/event.h> #include <event2/event.h>
#include <event2/listener.h> #include <event2/listener.h>
#include <fcntl.h> #include <fcntl.h>
#include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <stdlib.h>
#include <string.h> #include <string.h>
#include <unistd.h> #include <unistd.h>
@@ -24,15 +24,13 @@
#include "Loggers.hh" #include "Loggers.hh"
#include "PSOProtocol.hh" #include "PSOProtocol.hh"
#include "SendCommands.hh" #include "ProxyCommands.hh"
#include "ReceiveCommands.hh" #include "ReceiveCommands.hh"
#include "ReceiveSubcommands.hh" #include "ReceiveSubcommands.hh"
#include "ProxyCommands.hh" #include "SendCommands.hh"
using namespace std; using namespace std;
CatSession::CatSession( CatSession::CatSession(
shared_ptr<struct event_base> base, shared_ptr<struct event_base> base,
const struct sockaddr_storage& remote, const struct sockaddr_storage& remote,
@@ -133,7 +131,7 @@ void CatSession::on_channel_error(short events) {
} }
} }
void CatSession::print_prompt() { } void CatSession::print_prompt() {}
void CatSession::execute_command(const std::string& command) { void CatSession::execute_command(const std::string& command) {
string full_cmd = parse_data_string(command, nullptr, ParseDataFlags::ALLOW_FILES); string full_cmd = parse_data_string(command, nullptr, ParseDataFlags::ALLOW_FILES);
+5 -7
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@@ -2,22 +2,20 @@
#include <event2/event.h> #include <event2/event.h>
#include <map>
#include <unordered_map>
#include <unordered_set>
#include <functional> #include <functional>
#include <vector> #include <map>
#include <string>
#include <memory> #include <memory>
#include <phosg/Filesystem.hh> #include <phosg/Filesystem.hh>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "PSOEncryption.hh" #include "PSOEncryption.hh"
#include "PSOProtocol.hh" #include "PSOProtocol.hh"
#include "ServerState.hh" #include "ServerState.hh"
#include "Shell.hh" #include "Shell.hh"
class CatSession : public Shell { class CatSession : public Shell {
public: public:
CatSession( CatSession(
+10 -22
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@@ -1,9 +1,9 @@
#include "Channel.hh" #include "Channel.hh"
#include <errno.h>
#include <event2/buffer.h> #include <event2/buffer.h>
#include <event2/bufferevent.h> #include <event2/bufferevent.h>
#include <event2/event.h> #include <event2/event.h>
#include <errno.h>
#include <string.h> #include <string.h>
#include <unistd.h> #include <unistd.h>
@@ -15,19 +15,13 @@
using namespace std; using namespace std;
extern bool use_terminal_colors; extern bool use_terminal_colors;
static void flush_and_free_bufferevent(struct bufferevent* bev) { static void flush_and_free_bufferevent(struct bufferevent* bev) {
bufferevent_flush(bev, EV_READ | EV_WRITE, BEV_FINISHED); bufferevent_flush(bev, EV_READ | EV_WRITE, BEV_FINISHED);
bufferevent_free(bev); bufferevent_free(bev);
} }
Channel::Channel( Channel::Channel(
GameVersion version, GameVersion version,
on_command_received_t on_command_received, on_command_received_t on_command_received,
@@ -114,8 +108,6 @@ void Channel::set_bufferevent(struct bufferevent* bev) {
} }
} }
void Channel::disconnect() { void Channel::disconnect() {
if (this->bev.get()) { if (this->bev.get()) {
// If the output buffer is not empty, move the bufferevent into the draining // If the output buffer is not empty, move the bufferevent into the draining
@@ -157,15 +149,12 @@ void Channel::disconnect() {
this->crypt_out.reset(); this->crypt_out.reset();
} }
Channel::Message Channel::recv(bool print_contents) { Channel::Message Channel::recv(bool print_contents) {
struct evbuffer* buf = bufferevent_get_input(this->bev.get()); struct evbuffer* buf = bufferevent_get_input(this->bev.get());
size_t header_size = (this->version == GameVersion::BB) ? 8 : 4; size_t header_size = (this->version == GameVersion::BB) ? 8 : 4;
PSOCommandHeader header; PSOCommandHeader header;
if (evbuffer_copyout(buf, &header, header_size) if (evbuffer_copyout(buf, &header, header_size) < static_cast<ssize_t>(header_size)) {
< static_cast<ssize_t>(header_size)) {
throw out_of_range("no command available"); throw out_of_range("no command available");
} }
@@ -179,7 +168,8 @@ Channel::Message Channel::recv(bool print_contents) {
// is not reflected in the size field. This logic does not occur if encryption // is not reflected in the size field. This logic does not occur if encryption
// is not yet enabled. // is not yet enabled.
size_t command_physical_size = (this->crypt_in.get() && (version == GameVersion::BB)) size_t command_physical_size = (this->crypt_in.get() && (version == GameVersion::BB))
? ((command_logical_size + 7) & ~7) : command_logical_size; ? ((command_logical_size + 7) & ~7)
: command_logical_size;
if (evbuffer_get_length(buf) < command_physical_size) { if (evbuffer_get_length(buf) < command_physical_size) {
throw out_of_range("no command available"); throw out_of_range("no command available");
} }
@@ -190,8 +180,7 @@ Channel::Message Channel::recv(bool print_contents) {
// consistent state. // consistent state.
string header_data(header_size, '\0'); string header_data(header_size, '\0');
if (evbuffer_remove(buf, header_data.data(), header_data.size()) if (evbuffer_remove(buf, header_data.data(), header_data.size()) < static_cast<ssize_t>(header_data.size())) {
< static_cast<ssize_t>(header_data.size())) {
throw logic_error("enough bytes available, but could not remove them"); throw logic_error("enough bytes available, but could not remove them");
} }
if (this->crypt_in.get()) { if (this->crypt_in.get()) {
@@ -199,8 +188,7 @@ Channel::Message Channel::recv(bool print_contents) {
} }
string command_data(command_physical_size - header_size, '\0'); string command_data(command_physical_size - header_size, '\0');
if (evbuffer_remove(buf, command_data.data(), command_data.size()) if (evbuffer_remove(buf, command_data.data(), command_data.size()) < static_cast<ssize_t>(command_data.size())) {
< static_cast<ssize_t>(command_data.size())) {
throw logic_error("enough bytes available, but could not remove them"); throw logic_error("enough bytes available, but could not remove them");
} }
@@ -222,12 +210,14 @@ Channel::Message Channel::recv(bool print_contents) {
} }
if (version == GameVersion::BB) { if (version == GameVersion::BB) {
command_data_log.info("Received from %s (version=BB command=%04hX flag=%08" PRIX32 ")", command_data_log.info(
"Received from %s (version=BB command=%04hX flag=%08" PRIX32 ")",
this->name.c_str(), this->name.c_str(),
header.command(this->version), header.command(this->version),
header.flag(this->version)); header.flag(this->version));
} else { } else {
command_data_log.info("Received from %s (version=%s command=%02hX flag=%02" PRIX32 ")", command_data_log.info(
"Received from %s (version=%s command=%02hX flag=%02" PRIX32 ")",
this->name.c_str(), this->name.c_str(),
name_for_version(this->version), name_for_version(this->version),
header.command(this->version), header.command(this->version),
@@ -376,8 +366,6 @@ void Channel::send(const string& data, bool print_contents) {
return this->send(data.data(), data.size(), print_contents); return this->send(data.data(), data.size(), print_contents);
} }
void Channel::dispatch_on_input(struct bufferevent*, void* ctx) { void Channel::dispatch_on_input(struct bufferevent*, void* ctx) {
Channel* ch = reinterpret_cast<Channel*>(ctx); Channel* ch = reinterpret_cast<Channel*>(ctx);
// The client can be disconnected during on_command_received, so we have to // The client can be disconnected during on_command_received, so we have to
-2
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@@ -9,8 +9,6 @@
#include "PSOProtocol.hh" #include "PSOProtocol.hh"
#include "Version.hh" #include "Version.hh"
struct Channel { struct Channel {
std::unique_ptr<struct bufferevent, void (*)(struct bufferevent*)> bev; std::unique_ptr<struct bufferevent, void (*)(struct bufferevent*)> bev;
struct sockaddr_storage local_addr; struct sockaddr_storage local_addr;
+9 -20
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@@ -2,12 +2,12 @@
#include <string.h> #include <string.h>
#include <vector>
#include <string>
#include <unordered_map>
#include <phosg/Random.hh> #include <phosg/Random.hh>
#include <phosg/Strings.hh> #include <phosg/Strings.hh>
#include <phosg/Time.hh> #include <phosg/Time.hh>
#include <string>
#include <unordered_map>
#include <vector>
#include "Client.hh" #include "Client.hh"
#include "Lobby.hh" #include "Lobby.hh"
@@ -21,16 +21,12 @@
using namespace std; using namespace std;
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
// Checks // Checks
class precondition_failed { class precondition_failed {
public: public:
precondition_failed(const std::u16string& user_msg) : user_msg(user_msg) { } precondition_failed(const std::u16string& user_msg) : user_msg(user_msg) {}
~precondition_failed() = default; ~precondition_failed() = default;
const std::u16string& what() const { const std::u16string& what() const {
@@ -64,17 +60,13 @@ static void check_not_version(shared_ptr<Client> c, GameVersion version) {
static void check_is_game(shared_ptr<Lobby> l, bool is_game) { static void check_is_game(shared_ptr<Lobby> l, bool is_game) {
if (l->is_game() != is_game) { if (l->is_game() != is_game) {
throw precondition_failed(is_game ? throw precondition_failed(is_game ? u"$C6This command cannot\nbe used in lobbies." : u"$C6This command cannot\nbe used in games.");
u"$C6This command cannot\nbe used in lobbies." :
u"$C6This command cannot\nbe used in games.");
} }
} }
static void check_is_ep3(shared_ptr<Client> c, bool is_ep3) { static void check_is_ep3(shared_ptr<Client> c, bool is_ep3) {
if (!!(c->flags & Client::Flag::IS_EPISODE_3) != is_ep3) { if (!!(c->flags & Client::Flag::IS_EPISODE_3) != is_ep3) {
throw precondition_failed(is_ep3 ? throw precondition_failed(is_ep3 ? u"$C6This command can only\nbe used in Episode 3." : u"$C6This command cannot\nbe used in Episode 3.");
u"$C6This command can only\nbe used in Episode 3." :
u"$C6This command cannot\nbe used in Episode 3.");
} }
} }
@@ -90,8 +82,6 @@ static void check_is_leader(shared_ptr<Lobby> l, shared_ptr<Client> c) {
} }
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
// Message commands // Message commands
@@ -888,7 +878,8 @@ static void server_command_ban(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
uint64_t usecs = stoull(encode_sjis(args), nullptr, 0) * 1000000; uint64_t usecs = stoull(encode_sjis(args), nullptr, 0) * 1000000;
size_t unit_offset = 0; size_t unit_offset = 0;
for (; isdigit(args[unit_offset]); unit_offset++); for (; isdigit(args[unit_offset]); unit_offset++)
;
if (args[unit_offset] == 'm') { if (args[unit_offset] == 'm') {
usecs *= 60; usecs *= 60;
} else if (args[unit_offset] == 'h') { } else if (args[unit_offset] == 'h') {
@@ -1160,8 +1151,6 @@ static void proxy_command_item(shared_ptr<ServerState>,
} }
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
typedef void (*server_handler_t)(shared_ptr<ServerState> s, shared_ptr<Lobby> l, typedef void (*server_handler_t)(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
@@ -1186,7 +1175,7 @@ static const unordered_map<u16string, ChatCommandDefinition> chat_commands({
{u"$bbchar", {server_command_convert_char_to_bb, nullptr, u"Usage:\nbbchar <user> <pass> <1-4>"}}, {u"$bbchar", {server_command_convert_char_to_bb, nullptr, u"Usage:\nbbchar <user> <pass> <1-4>"}},
{u"$cheat", {server_command_cheat, nullptr, u"Usage:\ncheat"}}, {u"$cheat", {server_command_cheat, nullptr, u"Usage:\ncheat"}},
{u"$debug", {server_command_debug, nullptr, u"Usage:\ndebug"}}, {u"$debug", {server_command_debug, nullptr, u"Usage:\ndebug"}},
{u"$edit", {server_command_edit, nullptr , u"Usage:\nedit <stat> <value>"}}, {u"$edit", {server_command_edit, nullptr, u"Usage:\nedit <stat> <value>"}},
{u"$event", {server_command_lobby_event, proxy_command_lobby_event, u"Usage:\nevent <name>"}}, {u"$event", {server_command_lobby_event, proxy_command_lobby_event, u"Usage:\nevent <name>"}},
{u"$exit", {server_command_exit, proxy_command_exit, u"Usage:\nexit"}}, {u"$exit", {server_command_exit, proxy_command_exit, u"Usage:\nexit"}},
{u"$gc", {server_command_get_self_card, proxy_command_get_player_card, u"Usage:\ngc"}}, {u"$gc", {server_command_get_self_card, proxy_command_get_player_card, u"Usage:\ngc"}},
+2 -2
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@@ -5,10 +5,10 @@
#include <memory> #include <memory>
#include <string> #include <string>
#include "ServerState.hh"
#include "Lobby.hh"
#include "Client.hh" #include "Client.hh"
#include "Lobby.hh"
#include "ProxyServer.hh" #include "ProxyServer.hh"
#include "ServerState.hh"
void on_chat_command(std::shared_ptr<ServerState> s, std::shared_ptr<Lobby> l, void on_chat_command(std::shared_ptr<ServerState> s, std::shared_ptr<Lobby> l,
std::shared_ptr<Client> c, const std::u16string& text); std::shared_ptr<Client> c, const std::u16string& text);
+2 -11
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@@ -1,9 +1,9 @@
#include "Client.hh" #include "Client.hh"
#include <errno.h>
#include <event2/buffer.h> #include <event2/buffer.h>
#include <event2/bufferevent.h> #include <event2/bufferevent.h>
#include <event2/event.h> #include <event2/event.h>
#include <errno.h>
#include <string.h> #include <string.h>
#include <unistd.h> #include <unistd.h>
@@ -16,15 +16,10 @@
using namespace std; using namespace std;
const uint64_t CLIENT_CONFIG_MAGIC = 0x492A890E82AC9839; const uint64_t CLIENT_CONFIG_MAGIC = 0x492A890E82AC9839;
FileContentsCache client_options_cache(3600000000ULL);
static atomic<uint64_t> next_id(1); static atomic<uint64_t> next_id(1);
ClientOptions::ClientOptions() ClientOptions::ClientOptions()
: switch_assist(false), : switch_assist(false),
infinite_hp(false), infinite_hp(false),
@@ -43,9 +38,7 @@ ClientOptions::ClientOptions()
ep3_infinite_meseta(false), ep3_infinite_meseta(false),
red_name(false), red_name(false),
blank_name(false), blank_name(false),
function_call_return_value(-1) { } function_call_return_value(-1) {}
Client::Client( Client::Client(
struct bufferevent* bev, struct bufferevent* bev,
@@ -141,8 +134,6 @@ void Client::import_config(const ClientConfigBB& cc) {
this->game_data.bb_player_index = cc.bb_player_index; this->game_data.bb_player_index = cc.bb_player_index;
} }
void Client::dispatch_save_game_data(evutil_socket_t, short, void* ctx) { void Client::dispatch_save_game_data(evutil_socket_t, short, void* ctx) {
reinterpret_cast<Client*>(ctx)->save_game_data(); reinterpret_cast<Client*>(ctx)->save_game_data();
} }
+5 -10
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@@ -6,23 +6,18 @@
#include "Channel.hh" #include "Channel.hh"
#include "CommandFormats.hh" #include "CommandFormats.hh"
#include "Episode3/BattleRecord.hh"
#include "Episode3/Tournament.hh"
#include "FileContentsCache.hh" #include "FileContentsCache.hh"
#include "FunctionCompiler.hh" #include "FunctionCompiler.hh"
#include "License.hh" #include "License.hh"
#include "PatchFileIndex.hh"
#include "Player.hh"
#include "PSOEncryption.hh" #include "PSOEncryption.hh"
#include "PSOProtocol.hh" #include "PSOProtocol.hh"
#include "PatchFileIndex.hh"
#include "Player.hh"
#include "Text.hh" #include "Text.hh"
#include "Episode3/BattleRecord.hh"
#include "Episode3/Tournament.hh"
extern const uint64_t CLIENT_CONFIG_MAGIC; extern const uint64_t CLIENT_CONFIG_MAGIC;
extern FileContentsCache client_options_cache;
struct ClientOptions { struct ClientOptions {
// Options used on both game and proxy server // Options used on both game and proxy server
@@ -138,7 +133,7 @@ struct Client {
uint8_t lobby_arrow_color; // lobby arrow color ID uint8_t lobby_arrow_color; // lobby arrow color ID
int64_t preferred_lobby_id; // <0 = no preference int64_t preferred_lobby_id; // <0 = no preference
ClientGameData game_data; ClientGameData game_data;
std::unique_ptr<struct event, void(*)(struct event*)> save_game_data_event; std::unique_ptr<struct event, void (*)(struct event*)> save_game_data_event;
int16_t card_battle_table_number; int16_t card_battle_table_number;
uint16_t card_battle_table_seat_number; uint16_t card_battle_table_seat_number;
uint16_t card_battle_table_seat_state; uint16_t card_battle_table_seat_state;
+96 -69
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@@ -1,17 +1,17 @@
#pragma once #pragma once
#include <string>
#include <stdexcept>
#include <phosg/Strings.hh>
#include <phosg/Encoding.hh> #include <phosg/Encoding.hh>
#include <phosg/Strings.hh>
#include <stdexcept>
#include <string>
#include "PSOProtocol.hh"
#include "Text.hh"
#include "Player.hh"
#include "Episode3/DataIndex.hh" #include "Episode3/DataIndex.hh"
#include "Episode3/DeckState.hh" #include "Episode3/DeckState.hh"
#include "Episode3/MapState.hh" #include "Episode3/MapState.hh"
#include "Episode3/PlayerStateSubordinates.hh" #include "Episode3/PlayerStateSubordinates.hh"
#include "PSOProtocol.hh"
#include "Player.hh"
#include "Text.hh"
#define __packed__ __attribute__((packed)) #define __packed__ __attribute__((packed))
@@ -45,8 +45,6 @@
// Structures are sorted by command number. Long BB commands are placed in order // Structures are sorted by command number. Long BB commands are placed in order
// according to their low byte; for example, command 01EB is in position as EB. // according to their low byte; for example, command 01EB is in position as EB.
// Text escape codes // Text escape codes
// Most text fields allow the use of various escape codes to change decoding, // Most text fields allow the use of various escape codes to change decoding,
@@ -85,8 +83,6 @@
// - - $r: Right arrow // - - $r: Right arrow
// - - $u: Up arrow // - - $u: Up arrow
// This is the format of newserv's security data, which we call the client // This is the format of newserv's security data, which we call the client
// config. This data is opaque to the client, so this structure is not // config. This data is opaque to the client, so this structure is not
// technically part of the PSO protocol. Because it is opaque to the client, we // technically part of the PSO protocol. Because it is opaque to the client, we
@@ -124,8 +120,6 @@ struct ClientConfigBB {
parray<uint8_t, 0x06> unused; parray<uint8_t, 0x06> unused;
} __packed__; } __packed__;
// Patch server commands // Patch server commands
// The patch protocol is identical between PSO PC and PSO BB (the only versions // The patch protocol is identical between PSO PC and PSO BB (the only versions
@@ -309,7 +303,8 @@ struct S_Reconnect {
le_uint16_t unused = 0; le_uint16_t unused = 0;
} __packed__; } __packed__;
struct S_Reconnect_Patch_14 : S_Reconnect<be_uint16_t> { } __packed__; struct S_Reconnect_Patch_14 : S_Reconnect<be_uint16_t> {
} __packed__;
// 15 (S->C): Login failure // 15 (S->C): Login failure
// No arguments // No arguments
@@ -318,8 +313,6 @@ struct S_Reconnect_Patch_14 : S_Reconnect<be_uint16_t> { } __packed__;
// No commands beyond 15 are valid on the patch server. // No commands beyond 15 are valid on the patch server.
// Game server commands // Game server commands
// 00: Invalid command // 00: Invalid command
@@ -482,8 +475,10 @@ struct S_UpdateClientConfig {
ClientConfigT cfg; ClientConfigT cfg;
} __packed__; } __packed__;
struct S_UpdateClientConfig_DC_PC_V3_04 : S_UpdateClientConfig<ClientConfig> { } __packed__; struct S_UpdateClientConfig_DC_PC_V3_04 : S_UpdateClientConfig<ClientConfig> {
struct S_UpdateClientConfig_BB_04 : S_UpdateClientConfig<ClientConfigBB> { } __packed__; } __packed__;
struct S_UpdateClientConfig_BB_04 : S_UpdateClientConfig<ClientConfigBB> {
} __packed__;
// 05: Disconnect // 05: Disconnect
// No arguments // No arguments
@@ -534,8 +529,10 @@ struct S_MenuEntry {
le_uint16_t flags = 0x0F04; // Should be this value, apparently le_uint16_t flags = 0x0F04; // Should be this value, apparently
ptext<CharT, EntryLength> text; ptext<CharT, EntryLength> text;
} __packed__; } __packed__;
struct S_MenuEntry_PC_BB_07_1F : S_MenuEntry<char16_t, 0x11> { } __packed__; struct S_MenuEntry_PC_BB_07_1F : S_MenuEntry<char16_t, 0x11> {
struct S_MenuEntry_DC_V3_07_1F : S_MenuEntry<char, 0x12> { } __packed__; } __packed__;
struct S_MenuEntry_DC_V3_07_1F : S_MenuEntry<char, 0x12> {
} __packed__;
// 08 (C->S): Request game list // 08 (C->S): Request game list
// No arguments // No arguments
@@ -569,8 +566,10 @@ struct S_GameMenuEntry {
// 20 = Is challenge mode // 20 = Is challenge mode
uint8_t flags = 0; uint8_t flags = 0;
} __packed__; } __packed__;
struct S_GameMenuEntry_PC_BB_08 : S_GameMenuEntry<char16_t> { } __packed__; struct S_GameMenuEntry_PC_BB_08 : S_GameMenuEntry<char16_t> {
struct S_GameMenuEntry_DC_V3_08_Ep3_E6 : S_GameMenuEntry<char> { } __packed__; } __packed__;
struct S_GameMenuEntry_DC_V3_08_Ep3_E6 : S_GameMenuEntry<char> {
} __packed__;
// 09 (C->S): Menu item info request // 09 (C->S): Menu item info request
// Server will respond with an 11 command, or an A3 or A5 if the specified menu // Server will respond with an 11 command, or an A3 or A5 if the specified menu
@@ -660,16 +659,20 @@ struct C_MenuSelection_10_Flag01 {
C_MenuSelection_10_Flag00 basic_cmd; C_MenuSelection_10_Flag00 basic_cmd;
ptext<CharT, 0x10> unknown_a1; ptext<CharT, 0x10> unknown_a1;
} __packed__; } __packed__;
struct C_MenuSelection_DC_V3_10_Flag01 : C_MenuSelection_10_Flag01<char> { } __packed__; struct C_MenuSelection_DC_V3_10_Flag01 : C_MenuSelection_10_Flag01<char> {
struct C_MenuSelection_PC_BB_10_Flag01 : C_MenuSelection_10_Flag01<char16_t> { } __packed__; } __packed__;
struct C_MenuSelection_PC_BB_10_Flag01 : C_MenuSelection_10_Flag01<char16_t> {
} __packed__;
template <typename CharT> template <typename CharT>
struct C_MenuSelection_10_Flag02 { struct C_MenuSelection_10_Flag02 {
C_MenuSelection_10_Flag00 basic_cmd; C_MenuSelection_10_Flag00 basic_cmd;
ptext<CharT, 0x10> password; ptext<CharT, 0x10> password;
} __packed__; } __packed__;
struct C_MenuSelection_DC_V3_10_Flag02 : C_MenuSelection_10_Flag02<char> { } __packed__; struct C_MenuSelection_DC_V3_10_Flag02 : C_MenuSelection_10_Flag02<char> {
struct C_MenuSelection_PC_BB_10_Flag02 : C_MenuSelection_10_Flag02<char16_t> { } __packed__; } __packed__;
struct C_MenuSelection_PC_BB_10_Flag02 : C_MenuSelection_10_Flag02<char16_t> {
} __packed__;
template <typename CharT> template <typename CharT>
struct C_MenuSelection_10_Flag03 { struct C_MenuSelection_10_Flag03 {
@@ -677,8 +680,10 @@ struct C_MenuSelection_10_Flag03 {
ptext<CharT, 0x10> unknown_a1; ptext<CharT, 0x10> unknown_a1;
ptext<CharT, 0x10> password; ptext<CharT, 0x10> password;
} __packed__; } __packed__;
struct C_MenuSelection_DC_V3_10_Flag03 : C_MenuSelection_10_Flag03<char> { } __packed__; struct C_MenuSelection_DC_V3_10_Flag03 : C_MenuSelection_10_Flag03<char> {
struct C_MenuSelection_PC_BB_10_Flag03 : C_MenuSelection_10_Flag03<char16_t> { } __packed__; } __packed__;
struct C_MenuSelection_PC_BB_10_Flag03 : C_MenuSelection_10_Flag03<char16_t> {
} __packed__;
// 11 (S->C): Ship info // 11 (S->C): Ship info
// Same format as 01 command. The text appears in a small box in the lower-left // Same format as 01 command. The text appears in a small box in the lower-left
@@ -748,7 +753,8 @@ struct C_WriteFileConfirmation_V3_BB_13_A7 {
// Note: PSO XB seems to ignore the address field, which makes sense given its // Note: PSO XB seems to ignore the address field, which makes sense given its
// networking architecture. // networking architecture.
struct S_Reconnect_19 : S_Reconnect<le_uint16_t> { } __packed__; struct S_Reconnect_19 : S_Reconnect<le_uint16_t> {
} __packed__;
// Because PSO PC and some versions of PSO DC/GC use the same port but different // Because PSO PC and some versions of PSO DC/GC use the same port but different
// protocols, we use a specially-crafted 19 command to send them to two // protocols, we use a specially-crafted 19 command to send them to two
@@ -915,11 +921,14 @@ struct S_GuildCardSearchResult {
SC_MeetUserExtension<CharT> extension; SC_MeetUserExtension<CharT> extension;
} __packed__; } __packed__;
struct S_GuildCardSearchResult_PC_41 struct S_GuildCardSearchResult_PC_41
: S_GuildCardSearchResult<PSOCommandHeaderPC, char16_t> { } __packed__; : S_GuildCardSearchResult<PSOCommandHeaderPC, char16_t> {
} __packed__;
struct S_GuildCardSearchResult_DC_V3_41 struct S_GuildCardSearchResult_DC_V3_41
: S_GuildCardSearchResult<PSOCommandHeaderDCV3, char> { } __packed__; : S_GuildCardSearchResult<PSOCommandHeaderDCV3, char> {
} __packed__;
struct S_GuildCardSearchResult_BB_41 struct S_GuildCardSearchResult_BB_41
: S_GuildCardSearchResult<PSOCommandHeaderBB, char16_t> { } __packed__; : S_GuildCardSearchResult<PSOCommandHeaderBB, char16_t> {
} __packed__;
// 42: Invalid command // 42: Invalid command
// 43: Invalid command // 43: Invalid command
@@ -1084,8 +1093,10 @@ struct S_JoinGame {
uint8_t unused3 = 0; uint8_t unused3 = 0;
} __packed__; } __packed__;
struct S_JoinGame_PC_64 : S_JoinGame<PlayerLobbyDataPC, PlayerDispDataDCPCV3> { } __packed__; struct S_JoinGame_PC_64 : S_JoinGame<PlayerLobbyDataPC, PlayerDispDataDCPCV3> {
struct S_JoinGame_DC_GC_64 : S_JoinGame<PlayerLobbyDataDCGC, PlayerDispDataDCPCV3> { } __packed__; } __packed__;
struct S_JoinGame_DC_GC_64 : S_JoinGame<PlayerLobbyDataDCGC, PlayerDispDataDCPCV3> {
} __packed__;
struct S_JoinGame_GC_Ep3_64 : S_JoinGame_DC_GC_64 { struct S_JoinGame_GC_Ep3_64 : S_JoinGame_DC_GC_64 {
// This field is only present if the game (and client) is Episode 3. Similarly // This field is only present if the game (and client) is Episode 3. Similarly
@@ -1101,7 +1112,8 @@ struct S_JoinGame_XB_64 : S_JoinGame<PlayerLobbyDataXB, PlayerDispDataDCPCV3> {
parray<le_uint32_t, 6> unknown_a1; parray<le_uint32_t, 6> unknown_a1;
} __packed__; } __packed__;
struct S_JoinGame_BB_64 : S_JoinGame<PlayerLobbyDataBB, PlayerDispDataBB> { } __packed__; struct S_JoinGame_BB_64 : S_JoinGame<PlayerLobbyDataBB, PlayerDispDataBB> {
} __packed__;
// 65 (S->C): Add player to game // 65 (S->C): Add player to game
// When a player joins an existing game, the joining player receives a 64 // When a player joins an existing game, the joining player receives a 64
@@ -1134,11 +1146,14 @@ struct S_JoinLobby {
} }
} __packed__; } __packed__;
struct S_JoinLobby_PC_65_67_68 struct S_JoinLobby_PC_65_67_68
: S_JoinLobby<PlayerLobbyDataPC, PlayerDispDataDCPCV3> { } __packed__; : S_JoinLobby<PlayerLobbyDataPC, PlayerDispDataDCPCV3> {
} __packed__;
struct S_JoinLobby_DC_GC_65_67_68_Ep3_EB struct S_JoinLobby_DC_GC_65_67_68_Ep3_EB
: S_JoinLobby<PlayerLobbyDataDCGC, PlayerDispDataDCPCV3> { } __packed__; : S_JoinLobby<PlayerLobbyDataDCGC, PlayerDispDataDCPCV3> {
} __packed__;
struct S_JoinLobby_BB_65_67_68 struct S_JoinLobby_BB_65_67_68
: S_JoinLobby<PlayerLobbyDataBB, PlayerDispDataBB> { } __packed__; : S_JoinLobby<PlayerLobbyDataBB, PlayerDispDataBB> {
} __packed__;
struct S_JoinLobby_XB_65_67_68 { struct S_JoinLobby_XB_65_67_68 {
uint8_t client_id = 0; uint8_t client_id = 0;
@@ -1161,8 +1176,7 @@ struct S_JoinLobby_XB_65_67_68 {
parray<Entry, 12> entries; parray<Entry, 12> entries;
static inline size_t size(size_t used_entries) { static inline size_t size(size_t used_entries) {
return offsetof(S_JoinLobby_XB_65_67_68, entries) return offsetof(S_JoinLobby_XB_65_67_68, entries) + used_entries * sizeof(Entry);
+ used_entries * sizeof(Entry);
} }
} __packed__; } __packed__;
@@ -1267,8 +1281,10 @@ struct SC_SimpleMail_81 {
ptext<CharT, 0x200> text; ptext<CharT, 0x200> text;
} __packed__; } __packed__;
struct SC_SimpleMail_PC_81 : SC_SimpleMail_81<char16_t> { } __packed__; struct SC_SimpleMail_PC_81 : SC_SimpleMail_81<char16_t> {
struct SC_SimpleMail_DC_V3_81 : SC_SimpleMail_81<char> { } __packed__; } __packed__;
struct SC_SimpleMail_DC_V3_81 : SC_SimpleMail_81<char> {
} __packed__;
struct SC_SimpleMail_BB_81 { struct SC_SimpleMail_BB_81 {
le_uint32_t player_tag = 0x00010000; le_uint32_t player_tag = 0x00010000;
@@ -1694,7 +1710,7 @@ struct C_Login_GC_9E : C_Login_DC_PC_GC_9D {
union ClientConfigFields { union ClientConfigFields {
ClientConfig cfg; ClientConfig cfg;
parray<uint8_t, 0x20> data; parray<uint8_t, 0x20> data;
ClientConfigFields() : data() { } ClientConfigFields() : data() {}
} __packed__ client_config; } __packed__ client_config;
} __packed__; } __packed__;
struct C_LoginExtended_GC_9E : C_Login_GC_9E { struct C_LoginExtended_GC_9E : C_Login_GC_9E {
@@ -1774,10 +1790,14 @@ struct S_QuestMenuEntry {
ptext<CharT, 0x20> name; ptext<CharT, 0x20> name;
ptext<CharT, ShortDescLength> short_description; ptext<CharT, ShortDescLength> short_description;
} __packed__; } __packed__;
struct S_QuestMenuEntry_PC_A2_A4 : S_QuestMenuEntry<char16_t, 0x70> { } __packed__; struct S_QuestMenuEntry_PC_A2_A4 : S_QuestMenuEntry<char16_t, 0x70> {
struct S_QuestMenuEntry_DC_GC_A2_A4 : S_QuestMenuEntry<char, 0x70> { } __packed__; } __packed__;
struct S_QuestMenuEntry_XB_A2_A4 : S_QuestMenuEntry<char, 0x80> { } __packed__; struct S_QuestMenuEntry_DC_GC_A2_A4 : S_QuestMenuEntry<char, 0x70> {
struct S_QuestMenuEntry_BB_A2_A4 : S_QuestMenuEntry<char16_t, 0x7A> { } __packed__; } __packed__;
struct S_QuestMenuEntry_XB_A2_A4 : S_QuestMenuEntry<char, 0x80> {
} __packed__;
struct S_QuestMenuEntry_BB_A2_A4 : S_QuestMenuEntry<char16_t, 0x7A> {
} __packed__;
// A3 (S->C): Quest information // A3 (S->C): Quest information
// Same format as 1A/D5 command (plain text) // Same format as 1A/D5 command (plain text)
@@ -1948,8 +1968,10 @@ struct S_ExecuteCode_Footer_B2 {
parray<U32T, 3> unused2; parray<U32T, 3> unused2;
} __packed__; } __packed__;
struct S_ExecuteCode_Footer_GC_B2 : S_ExecuteCode_Footer_B2<true> { } __packed__; struct S_ExecuteCode_Footer_GC_B2 : S_ExecuteCode_Footer_B2<true> {
struct S_ExecuteCode_Footer_DC_PC_XB_BB_B2 : S_ExecuteCode_Footer_B2<false> { } __packed__; } __packed__;
struct S_ExecuteCode_Footer_DC_PC_XB_BB_B2 : S_ExecuteCode_Footer_B2<false> {
} __packed__;
// B3 (C->S): Execute code and/or checksum memory result // B3 (C->S): Execute code and/or checksum memory result
// Not used on versions that don't support the B2 command (see above). // Not used on versions that don't support the B2 command (see above).
@@ -2138,9 +2160,12 @@ struct S_ChoiceSearchEntry {
ItemIDT category_id = 0; ItemIDT category_id = 0;
ptext<CharT, 0x1C> text; ptext<CharT, 0x1C> text;
} __packed__; } __packed__;
struct S_ChoiceSearchEntry_DC_C0 : S_ChoiceSearchEntry<le_uint32_t, char> { } __packed__; struct S_ChoiceSearchEntry_DC_C0 : S_ChoiceSearchEntry<le_uint32_t, char> {
struct S_ChoiceSearchEntry_V3_C0 : S_ChoiceSearchEntry<le_uint16_t, char> { } __packed__; } __packed__;
struct S_ChoiceSearchEntry_PC_BB_C0 : S_ChoiceSearchEntry<le_uint16_t, char16_t> { } __packed__; struct S_ChoiceSearchEntry_V3_C0 : S_ChoiceSearchEntry<le_uint16_t, char> {
} __packed__;
struct S_ChoiceSearchEntry_PC_BB_C0 : S_ChoiceSearchEntry<le_uint16_t, char16_t> {
} __packed__;
// Top-level categories are things like "Level", "Class", etc. // Top-level categories are things like "Level", "Class", etc.
// Choices for each top-level category immediately follow the category, so // Choices for each top-level category immediately follow the category, so
@@ -2175,8 +2200,10 @@ struct C_CreateGame {
// players; if set to 1, it's v2-only. // players; if set to 1, it's v2-only.
uint8_t episode = 0; // 1-4 on V3+ (3 on Episode 3); unused on DC/PC uint8_t episode = 0; // 1-4 on V3+ (3 on Episode 3); unused on DC/PC
} __packed__; } __packed__;
struct C_CreateGame_DC_V3_0C_C1_Ep3_EC : C_CreateGame<char> { } __packed__; struct C_CreateGame_DC_V3_0C_C1_Ep3_EC : C_CreateGame<char> {
struct C_CreateGame_PC_C1 : C_CreateGame<char16_t> { } __packed__; } __packed__;
struct C_CreateGame_PC_C1 : C_CreateGame<char16_t> {
} __packed__;
struct C_CreateGame_BB_C1 : C_CreateGame<char16_t> { struct C_CreateGame_BB_C1 : C_CreateGame<char16_t> {
uint8_t solo_mode = 0; uint8_t solo_mode = 0;
@@ -2187,8 +2214,10 @@ struct C_CreateGame_BB_C1 : C_CreateGame<char16_t> {
// Server does not respond. // Server does not respond.
// The ChoiceSearchConfig structure is defined in Player.hh. // The ChoiceSearchConfig structure is defined in Player.hh.
struct C_ChoiceSearchSelections_DC_C2_C3 : ChoiceSearchConfig<le_uint32_t> { } __packed__; struct C_ChoiceSearchSelections_DC_C2_C3 : ChoiceSearchConfig<le_uint32_t> {
struct C_ChoiceSearchSelections_PC_V3_BB_C2_C3 : ChoiceSearchConfig<le_uint16_t> { } __packed__; } __packed__;
struct C_ChoiceSearchSelections_PC_V3_BB_C2_C3 : ChoiceSearchConfig<le_uint16_t> {
} __packed__;
// C3 (C->S): Execute choice search (DCv2 and later versions) // C3 (C->S): Execute choice search (DCv2 and later versions)
// Same format as C2. The disabled field is unused. // Same format as C2. The disabled field is unused.
@@ -2235,8 +2264,10 @@ struct C_SetBlockedSenders_C6 {
parray<le_uint32_t, Count> blocked_senders; parray<le_uint32_t, Count> blocked_senders;
} __packed__; } __packed__;
struct C_SetBlockedSenders_V3_C6 : C_SetBlockedSenders_C6<30> { } __packed__; struct C_SetBlockedSenders_V3_C6 : C_SetBlockedSenders_C6<30> {
struct C_SetBlockedSenders_BB_C6 : C_SetBlockedSenders_C6<28> { } __packed__; } __packed__;
struct C_SetBlockedSenders_BB_C6 : C_SetBlockedSenders_C6<28> {
} __packed__;
// C7 (C->S): Enable simple mail auto-reply (V3/BB) // C7 (C->S): Enable simple mail auto-reply (V3/BB)
// Same format as 1A/D5 command (plain text). // Same format as 1A/D5 command (plain text).
@@ -2402,8 +2433,10 @@ struct S_InfoBoardEntry_D8 {
ptext<CharT, 0x10> name; ptext<CharT, 0x10> name;
ptext<CharT, 0xAC> message; ptext<CharT, 0xAC> message;
} __packed__; } __packed__;
struct S_InfoBoardEntry_BB_D8 : S_InfoBoardEntry_D8<char16_t> { } __packed__; struct S_InfoBoardEntry_BB_D8 : S_InfoBoardEntry_D8<char16_t> {
struct S_InfoBoardEntry_V3_D8 : S_InfoBoardEntry_D8<char> { } __packed__; } __packed__;
struct S_InfoBoardEntry_V3_D8 : S_InfoBoardEntry_D8<char> {
} __packed__;
// D9 (C->S): Write info board (V3/BB) // D9 (C->S): Write info board (V3/BB)
// Contents are plain text, like 1A/D5. // Contents are plain text, like 1A/D5.
@@ -3187,8 +3220,6 @@ struct S_SetShutdownCommand_BB_01EF {
// FE: Invalid command // FE: Invalid command
// FF: Invalid command // FF: Invalid command
// Now, the game subcommands (used in commands 60, 62, 6C, 6D, C9, and CB). // Now, the game subcommands (used in commands 60, 62, 6C, 6D, C9, and CB).
// These are laid out similarly as above. These structs start with G_ to // These are laid out similarly as above. These structs start with G_ to
// indicate that they are (usually) bidirectional, and are (usually) generated // indicate that they are (usually) bidirectional, and are (usually) generated
@@ -3212,8 +3243,6 @@ struct S_SetShutdownCommand_BB_01EF {
// commands must be used. The 60 and 62 commands exhibit undefined behavior if // commands must be used. The 60 and 62 commands exhibit undefined behavior if
// this limit is exceeded. // this limit is exceeded.
// These common structures are used my many subcommands. // These common structures are used my many subcommands.
struct G_ClientIDHeader { struct G_ClientIDHeader {
uint8_t subcommand = 0; uint8_t subcommand = 0;
@@ -3242,8 +3271,6 @@ struct G_ExtendedHeader {
le_uint32_t size = 0; le_uint32_t size = 0;
} __packed__; } __packed__;
// 6x00: Invalid subcommand // 6x00: Invalid subcommand
// 6x01: Invalid subcommand // 6x01: Invalid subcommand
@@ -3295,8 +3322,10 @@ struct G_SendGuildCard_DC_PC_V3 {
struct G_SendGuildCard_DC_6x06 : G_SendGuildCard_DC_PC_V3<char, 0x11> { struct G_SendGuildCard_DC_6x06 : G_SendGuildCard_DC_PC_V3<char, 0x11> {
parray<uint8_t, 3> unused3; parray<uint8_t, 3> unused3;
} __packed__; } __packed__;
struct G_SendGuildCard_PC_6x06 : G_SendGuildCard_DC_PC_V3<char16_t, 0x24> { } __packed__; struct G_SendGuildCard_PC_6x06 : G_SendGuildCard_DC_PC_V3<char16_t, 0x24> {
struct G_SendGuildCard_V3_6x06 : G_SendGuildCard_DC_PC_V3<char, 0x24> { } __packed__; } __packed__;
struct G_SendGuildCard_V3_6x06 : G_SendGuildCard_DC_PC_V3<char, 0x24> {
} __packed__;
struct G_SendGuildCard_BB_6x06 { struct G_SendGuildCard_BB_6x06 {
G_UnusedHeader header; G_UnusedHeader header;
@@ -5052,8 +5081,6 @@ struct G_EnemyKilled_6xC8 {
// 6xFE: Invalid subcommand // 6xFE: Invalid subcommand
// 6xFF: Invalid subcommand // 6xFF: Invalid subcommand
// Now, the Episode 3 CARD battle subsubcommands (used in commands 6xB3, 6xB4, // Now, the Episode 3 CARD battle subsubcommands (used in commands 6xB3, 6xB4,
// and 6xB5). Note that even though there's no overlap in the subsubcommand // and 6xB5). Note that even though there's no overlap in the subsubcommand
// number space, the various subsubcommands must be used with the correct 6xBx // number space, the various subsubcommands must be used with the correct 6xBx
+10 -19
View File
@@ -2,15 +2,14 @@
#include "StaticGameData.hh" #include "StaticGameData.hh"
CommonItemSet::CommonItemSet(shared_ptr<const string> data) CommonItemSet::CommonItemSet(shared_ptr<const string> data)
: gsl(data, true) { } : gsl(data, true) {}
const CommonItemSet::Table<true>& CommonItemSet::get_table( const CommonItemSet::Table<true>& CommonItemSet::get_table(
Episode episode, GameMode mode, uint8_t difficulty, uint8_t secid) const { Episode episode, GameMode mode, uint8_t difficulty, uint8_t secid) const {
// TODO: What should we do for Ep4? // TODO: What should we do for Ep4?
string filename = string_printf("ItemPT%s%s%c%1d.rel", string filename = string_printf(
"ItemPT%s%s%c%1d.rel",
((mode == GameMode::CHALLENGE) ? "c" : ""), ((mode == GameMode::CHALLENGE) ? "c" : ""),
((episode == Episode::EP2) ? "l" : ""), ((episode == Episode::EP2) ? "l" : ""),
tolower(abbreviation_for_difficulty(difficulty)), tolower(abbreviation_for_difficulty(difficulty)),
@@ -24,12 +23,9 @@ const CommonItemSet::Table<true>& CommonItemSet::get_table(
return *reinterpret_cast<const Table<true>*>(data.first); return *reinterpret_cast<const Table<true>*>(data.first);
} }
RELFileSet::RELFileSet(std::shared_ptr<const std::string> data) RELFileSet::RELFileSet(std::shared_ptr<const std::string> data)
: data(data), r(*this->data) { } : data(data),
r(*this->data) {}
ArmorRandomSet::ArmorRandomSet(std::shared_ptr<const std::string> data) ArmorRandomSet::ArmorRandomSet(std::shared_ptr<const std::string> data)
: RELFileSet(data) { : RELFileSet(data) {
@@ -54,15 +50,14 @@ ArmorRandomSet::get_unit_table(size_t index) const {
return this->get_table<WeightTableEntry8>(this->tables->at(2), index); return this->get_table<WeightTableEntry8>(this->tables->at(2), index);
} }
ToolRandomSet::ToolRandomSet(std::shared_ptr<const std::string> data) ToolRandomSet::ToolRandomSet(std::shared_ptr<const std::string> data)
: RELFileSet(data) { : RELFileSet(data) {
uint32_t specs_offset = r.pget_u32b(data->size() - 0x10); uint32_t specs_offset = r.pget_u32b(data->size() - 0x10);
this->common_recovery_table_spec = &r.pget<TableSpec>(r.pget_u32b( this->common_recovery_table_spec = &r.pget<TableSpec>(r.pget_u32b(
specs_offset)); specs_offset));
this->rare_recovery_table_spec = &r.pget<TableSpec>(r.pget_u32b( this->rare_recovery_table_spec = &r.pget<TableSpec>(
specs_offset + sizeof(uint32_t)), 2 * sizeof(TableSpec)); r.pget_u32b(specs_offset + sizeof(uint32_t)),
2 * sizeof(TableSpec));
this->tech_disk_table_spec = this->rare_recovery_table_spec + 1; this->tech_disk_table_spec = this->rare_recovery_table_spec + 1;
this->tech_disk_level_table_spec = &r.pget<TableSpec>(r.pget_u32b( this->tech_disk_level_table_spec = &r.pget<TableSpec>(r.pget_u32b(
specs_offset + 2 * sizeof(uint32_t))); specs_offset + 2 * sizeof(uint32_t)));
@@ -88,8 +83,6 @@ ToolRandomSet::get_tech_disk_level_table(size_t index) const {
return this->get_table<TechDiskLevelEntry>(*this->tech_disk_level_table_spec, index); return this->get_table<TechDiskLevelEntry>(*this->tech_disk_level_table_spec, index);
} }
WeaponRandomSet::WeaponRandomSet(std::shared_ptr<const std::string> data) WeaponRandomSet::WeaponRandomSet(std::shared_ptr<const std::string> data)
: RELFileSet(data) { : RELFileSet(data) {
uint32_t offsets_offset = this->r.pget_u32b(data->size() - 0x10); uint32_t offsets_offset = this->r.pget_u32b(data->size() - 0x10);
@@ -107,16 +100,14 @@ WeaponRandomSet::get_weapon_type_table(size_t index) const {
const parray<WeaponRandomSet::WeightTableEntry32, 6>* const parray<WeaponRandomSet::WeightTableEntry32, 6>*
WeaponRandomSet::get_bonus_type_table(size_t which, size_t index) const { WeaponRandomSet::get_bonus_type_table(size_t which, size_t index) const {
uint32_t base_offset = which uint32_t base_offset = which ? this->offsets->bonus_type_table2 : this->offsets->bonus_type_table1;
? this->offsets->bonus_type_table2 : this->offsets->bonus_type_table1;
return &this->r.pget<parray<WeightTableEntry32, 6>>( return &this->r.pget<parray<WeightTableEntry32, 6>>(
base_offset + sizeof(parray<WeightTableEntry32, 6>) * index); base_offset + sizeof(parray<WeightTableEntry32, 6>) * index);
} }
const WeaponRandomSet::RangeTableEntry* const WeaponRandomSet::RangeTableEntry*
WeaponRandomSet::get_bonus_range(size_t which, size_t index) const { WeaponRandomSet::get_bonus_range(size_t which, size_t index) const {
uint32_t base_offset = which uint32_t base_offset = which ? this->offsets->bonus_range_table2 : this->offsets->bonus_range_table1;
? this->offsets->bonus_range_table2 : this->offsets->bonus_range_table1;
return &this->r.pget<RangeTableEntry>( return &this->r.pget<RangeTableEntry>(
base_offset + sizeof(RangeTableEntry) * index); base_offset + sizeof(RangeTableEntry) * index);
} }
-3
View File
@@ -6,7 +6,6 @@
#include "StaticGameData.hh" #include "StaticGameData.hh"
#include "Text.hh" #include "Text.hh"
class CommonItemSet { class CommonItemSet {
public: public:
template <typename IntT> template <typename IntT>
@@ -248,8 +247,6 @@ private:
GSLArchive gsl; GSLArchive gsl;
}; };
class RELFileSet { class RELFileSet {
public: public:
template <typename ValueT, typename WeightT = ValueT> template <typename ValueT, typename WeightT = ValueT>
+3 -12
View File
@@ -1,9 +1,9 @@
#include "Compression.hh" #include "Compression.hh"
#include <errno.h> #include <errno.h>
#include <string.h>
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h>
#include <sys/types.h> #include <sys/types.h>
#include <phosg/Strings.hh> #include <phosg/Strings.hh>
@@ -12,8 +12,6 @@
using namespace std; using namespace std;
PRSCompressor::PRSCompressor(function<void(size_t, size_t)> progress_fn) PRSCompressor::PRSCompressor(function<void(size_t, size_t)> progress_fn)
: progress_fn(progress_fn), : progress_fn(progress_fn),
closed(false), closed(false),
@@ -204,8 +202,6 @@ void PRSCompressor::flush_control() {
} }
} }
string prs_compress( string prs_compress(
const void* vdata, size_t size, function<void(size_t, size_t)> progress_fn) { const void* vdata, size_t size, function<void(size_t, size_t)> progress_fn) {
PRSCompressor prs(progress_fn); PRSCompressor prs(progress_fn);
@@ -218,11 +214,10 @@ string prs_compress(
return prs_compress(data.data(), data.size(), progress_fn); return prs_compress(data.data(), data.size(), progress_fn);
} }
class ControlStreamReader { class ControlStreamReader {
public: public:
ControlStreamReader(StringReader& r) : r(r), bits(0x0000) { } ControlStreamReader(StringReader& r) : r(r),
bits(0x0000) {}
bool read() { bool read() {
if (!(this->bits & 0x0100)) { if (!(this->bits & 0x0100)) {
@@ -388,8 +383,6 @@ size_t prs_decompress_size(const string& data, size_t max_output_size) {
return prs_decompress_size(data.data(), data.size(), max_output_size); return prs_decompress_size(data.data(), data.size(), max_output_size);
} }
void prs_disassemble(FILE* stream, const void* data, size_t size) { void prs_disassemble(FILE* stream, const void* data, size_t size) {
size_t output_bytes = 0; size_t output_bytes = 0;
StringReader r(data, size); StringReader r(data, size);
@@ -439,8 +432,6 @@ void prs_disassemble(FILE* stream, const std::string& data) {
return prs_disassemble(stream, data.data(), data.size()); return prs_disassemble(stream, data.data(), data.size());
} }
// BC0 is a compression algorithm fairly similar to PRS, but with a simpler set // BC0 is a compression algorithm fairly similar to PRS, but with a simpler set
// of commands. Like PRS, there is a control stream, indicating when to copy a // of commands. Like PRS, there is a control stream, indicating when to copy a
// literal byte from the input and when to copy from a backreference; unlike // literal byte from the input and when to copy from a backreference; unlike
+2 -4
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@@ -2,14 +2,12 @@
#include <stddef.h> #include <stddef.h>
#include <string>
#include <functional>
#include <deque> #include <deque>
#include <functional>
#include <string>
#include "Text.hh" #include "Text.hh"
// Use this class if you need to compress from multiple input buffers, or need // Use this class if you need to compress from multiple input buffers, or need
// to compress multiple chunks and don't want to copy their contents // to compress multiple chunks and don't want to copy their contents
// unnecessarily. (For most common use cases, use prs_compress (below) instead.) // unnecessarily. (For most common use cases, use prs_compress (below) instead.)
+12 -12
View File
@@ -1,28 +1,28 @@
#include "DNSServer.hh" #include "DNSServer.hh"
#include <netinet/in.h>
#include <poll.h>
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
#include <unistd.h> #include <unistd.h>
#include <poll.h>
#include <netinet/in.h>
#include <phosg/Encoding.hh> #include <phosg/Encoding.hh>
#include <phosg/Network.hh> #include <phosg/Network.hh>
#include <phosg/Strings.hh> #include <phosg/Strings.hh>
#include <vector>
#include <string> #include <string>
#include <vector>
#include "Loggers.hh" #include "Loggers.hh"
#include "NetworkAddresses.hh" #include "NetworkAddresses.hh"
using namespace std; using namespace std;
DNSServer::DNSServer(
shared_ptr<struct event_base> base,
DNSServer::DNSServer(shared_ptr<struct event_base> base, uint32_t local_connect_address, uint32_t external_connect_address)
uint32_t local_connect_address, uint32_t external_connect_address) : : base(base),
base(base), local_connect_address(local_connect_address), local_connect_address(local_connect_address),
external_connect_address(external_connect_address) { } external_connect_address(external_connect_address) {}
DNSServer::~DNSServer() { DNSServer::~DNSServer() {
for (const auto& it : this->fd_to_receive_event) { for (const auto& it : this->fd_to_receive_event) {
@@ -43,9 +43,9 @@ void DNSServer::listen(int port) {
} }
void DNSServer::add_socket(int fd) { void DNSServer::add_socket(int fd) {
unique_ptr<struct event, void(*)(struct event*)> e(event_new(this->base.get(), unique_ptr<struct event, void (*)(struct event*)> e(
fd, EV_READ | EV_PERSIST, &DNSServer::dispatch_on_receive_message, event_new(this->base.get(), fd, EV_READ | EV_PERSIST, &DNSServer::dispatch_on_receive_message, this),
this), event_free); event_free);
event_add(e.get(), nullptr); event_add(e.get(), nullptr);
this->fd_to_receive_event.emplace(fd, move(e)); this->fd_to_receive_event.emplace(fd, move(e));
} }
+3 -4
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@@ -3,10 +3,9 @@
#include <event2/event.h> #include <event2/event.h>
#include <memory> #include <memory>
#include <unordered_map>
#include <string>
#include <set> #include <set>
#include <string>
#include <unordered_map>
class DNSServer { class DNSServer {
public: public:
@@ -28,7 +27,7 @@ public:
private: private:
std::shared_ptr<struct event_base> base; std::shared_ptr<struct event_base> base;
std::unordered_map<int, std::unique_ptr<struct event, void(*)(struct event*)>> fd_to_receive_event; std::unordered_map<int, std::unique_ptr<struct event, void (*)(struct event*)>> fd_to_receive_event;
uint32_t local_connect_address; uint32_t local_connect_address;
uint32_t external_connect_address; uint32_t external_connect_address;
+1 -7
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@@ -6,8 +6,6 @@ using namespace std;
namespace Episode3 { namespace Episode3 {
// Note: This order matches the order that the cards are defined in the original // Note: This order matches the order that the cards are defined in the original
// code. This is relevant for consistency of results when choosing a random card // code. This is relevant for consistency of results when choosing a random card
// (for God Whim). // (for God Whim).
@@ -107,15 +105,13 @@ AssistEffect assist_effect_number_for_card_id(uint16_t card_id) {
} }
} }
AssistServer::AssistServer(shared_ptr<Server> server) AssistServer::AssistServer(shared_ptr<Server> server)
: w_server(server), : w_server(server),
assist_effects(AssistEffect::NONE), assist_effects(AssistEffect::NONE),
num_assist_cards_set(0), num_assist_cards_set(0),
client_ids_with_assists(0xFF), client_ids_with_assists(0xFF),
active_assist_effects(AssistEffect::NONE), active_assist_effects(AssistEffect::NONE),
num_active_assists(0) { } num_active_assists(0) {}
shared_ptr<Server> AssistServer::server() { shared_ptr<Server> AssistServer::server() {
auto s = this->w_server.lock(); auto s = this->w_server.lock();
@@ -281,6 +277,4 @@ void AssistServer::recompute_effects() {
return; return;
} }
} // namespace Episode3 } // namespace Episode3
+1 -5
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@@ -6,13 +6,11 @@
#include <vector> #include <vector>
#include "DataIndex.hh" #include "DataIndex.hh"
#include "PlayerState.hh"
#include "DeckState.hh" #include "DeckState.hh"
#include "PlayerState.hh"
namespace Episode3 { namespace Episode3 {
class Server; class Server;
extern const std::vector<uint16_t> ALL_ASSIST_CARD_IDS; extern const std::vector<uint16_t> ALL_ASSIST_CARD_IDS;
@@ -55,6 +53,4 @@ public:
std::shared_ptr<parray<ActionMetadata, 9>> set_card_action_metadatas[4]; std::shared_ptr<parray<ActionMetadata, 9>> set_card_action_metadatas[4];
}; };
} // namespace Episode3 } // namespace Episode3
+2 -11
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@@ -9,8 +9,6 @@ using namespace std;
namespace Episode3 { namespace Episode3 {
BattleRecord::Event::Event(StringReader& r) { BattleRecord::Event::Event(StringReader& r) {
this->type = r.get<Event::Type>(); this->type = r.get<Event::Type>();
this->timestamp = r.get_u64l(); this->timestamp = r.get_u64l();
@@ -74,13 +72,11 @@ void BattleRecord::Event::serialize(StringWriter& w) const {
} }
} }
BattleRecord::BattleRecord(uint32_t behavior_flags) BattleRecord::BattleRecord(uint32_t behavior_flags)
: is_writable(true), : is_writable(true),
behavior_flags(behavior_flags), behavior_flags(behavior_flags),
battle_start_timestamp(0), battle_start_timestamp(0),
battle_end_timestamp(0) { } battle_end_timestamp(0) {}
BattleRecord::BattleRecord(const string& data) BattleRecord::BattleRecord(const string& data)
: is_writable(false), : is_writable(false),
@@ -128,7 +124,6 @@ const BattleRecord::Event* BattleRecord::get_first_event() const {
return &this->events.front(); return &this->events.front();
} }
void BattleRecord::add_player( void BattleRecord::add_player(
const PlayerLobbyDataDCGC& lobby_data, const PlayerLobbyDataDCGC& lobby_data,
const PlayerInventory& inventory, const PlayerInventory& inventory,
@@ -279,8 +274,6 @@ void BattleRecord::set_battle_end_timestamp() {
this->battle_end_timestamp = now(); this->battle_end_timestamp = now();
} }
BattleRecordPlayer::BattleRecordPlayer( BattleRecordPlayer::BattleRecordPlayer(
shared_ptr<const BattleRecord> rec, shared_ptr<const BattleRecord> rec,
shared_ptr<struct event_base> base) shared_ptr<struct event_base> base)
@@ -288,7 +281,7 @@ BattleRecordPlayer::BattleRecordPlayer(
event_it(this->record->events.begin()), event_it(this->record->events.begin()),
play_start_timestamp(0), play_start_timestamp(0),
base(base), base(base),
next_command_ev(event_new(this->base.get(), -1, EV_TIMEOUT, &BattleRecordPlayer::dispatch_schedule_events, this), event_free) { } next_command_ev(event_new(this->base.get(), -1, EV_TIMEOUT, &BattleRecordPlayer::dispatch_schedule_events, this), event_free) {}
shared_ptr<const BattleRecord> BattleRecordPlayer::get_record() const { shared_ptr<const BattleRecord> BattleRecordPlayer::get_record() const {
return this->record; return this->record;
@@ -377,6 +370,4 @@ void BattleRecordPlayer::schedule_events() {
} }
} }
} // namespace Episode3 } // namespace Episode3
+2 -7
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@@ -1,13 +1,13 @@
#pragma once #pragma once
#include <stdint.h>
#include <event2/event.h> #include <event2/event.h>
#include <stdint.h>
#include <deque> #include <deque>
#include <memory> #include <memory>
#include <phosg/Strings.hh>
#include <string> #include <string>
#include <variant> #include <variant>
#include <phosg/Strings.hh>
#include "../Player.hh" #include "../Player.hh"
@@ -17,8 +17,6 @@ namespace Episode3 {
// The comment in Server.hh does not apply to this file (and BattleRecord.cc). // The comment in Server.hh does not apply to this file (and BattleRecord.cc).
class BattleRecord { class BattleRecord {
public: public:
struct PlayerEntry { struct PlayerEntry {
@@ -118,7 +116,4 @@ private:
std::shared_ptr<struct event> next_command_ev; std::shared_ptr<struct event> next_command_ev;
}; };
} // namespace Episode3 } // namespace Episode3
+2 -8
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@@ -1,14 +1,12 @@
#include "Card.hh" #include "Card.hh"
#include "Server.hh"
#include "../CommandFormats.hh" #include "../CommandFormats.hh"
#include "Server.hh"
using namespace std; using namespace std;
namespace Episode3 { namespace Episode3 {
Card::Card( Card::Card(
uint16_t card_id, uint16_t card_id,
uint16_t card_ref, uint16_t card_ref,
@@ -30,7 +28,7 @@ Card::Card(
last_attack_preliminary_damage(0), last_attack_preliminary_damage(0),
last_attack_final_damage(0), last_attack_final_damage(0),
num_destroyed_ally_fcs(0), num_destroyed_ally_fcs(0),
current_defense_power(0) { } current_defense_power(0) {}
void Card::init() { void Card::init() {
this->clear_action_chain_and_metadata_and_most_flags(); this->clear_action_chain_and_metadata_and_most_flags();
@@ -254,7 +252,6 @@ void Card::commit_attack(
effective_damage = 0; effective_damage = 0;
} }
auto attacker_ps = attacker_card->player_state(); auto attacker_ps = attacker_card->player_state();
attacker_ps->stats.damage_given += effective_damage; attacker_ps->stats.damage_given += effective_damage;
this->player_state()->stats.damage_taken += effective_damage; this->player_state()->stats.damage_taken += effective_damage;
@@ -598,7 +595,6 @@ void Card::propagate_shared_hp_if_needed() {
} }
} }
void Card::send_6xB4x4E_4C_4D_if_needed(bool always_send) { void Card::send_6xB4x4E_4C_4D_if_needed(bool always_send) {
ssize_t index = -1; ssize_t index = -1;
if (this->card_ref == this->player_state()->get_sc_card_ref()) { if (this->card_ref == this->player_state()->get_sc_card_ref()) {
@@ -1237,6 +1233,4 @@ void Card::unknown_80237734() {
this->send_6xB4x4E_4C_4D_if_needed(); this->send_6xB4x4E_4C_4D_if_needed();
} }
} // namespace Episode3 } // namespace Episode3
+1 -5
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@@ -4,14 +4,12 @@
#include <memory> #include <memory>
#include "../Text.hh"
#include "../CommandFormats.hh" #include "../CommandFormats.hh"
#include "../Text.hh"
#include "DataIndex.hh" #include "DataIndex.hh"
namespace Episode3 { namespace Episode3 {
class ServerBase; class ServerBase;
class Server; class Server;
class PlayerState; class PlayerState;
@@ -126,6 +124,4 @@ public:
int16_t current_defense_power; int16_t current_defense_power;
}; };
} // namespace Episode3 } // namespace Episode3
+39 -34
View File
@@ -6,8 +6,6 @@ using namespace std;
namespace Episode3 { namespace Episode3 {
CardSpecial::DiceRoll::DiceRoll() { CardSpecial::DiceRoll::DiceRoll() {
this->clear(); this->clear();
} }
@@ -20,8 +18,6 @@ void CardSpecial::DiceRoll::clear() {
this->unknown_a5 = 0xFFFF; this->unknown_a5 = 0xFFFF;
} }
CardSpecial::AttackEnvStats::AttackEnvStats() { CardSpecial::AttackEnvStats::AttackEnvStats() {
this->clear(); this->clear();
} }
@@ -73,10 +69,9 @@ uint32_t CardSpecial::AttackEnvStats::at(size_t offset) const {
return reinterpret_cast<const parray<uint32_t, count>*>(this)->at(offset); return reinterpret_cast<const parray<uint32_t, count>*>(this)->at(offset);
} }
CardSpecial::CardSpecial(shared_ptr<Server> server) CardSpecial::CardSpecial(shared_ptr<Server> server)
: w_server(server), unknown_a2(0) { } : w_server(server),
unknown_a2(0) {}
shared_ptr<Server> CardSpecial::server() { shared_ptr<Server> CardSpecial::server() {
auto s = this->w_server.lock(); auto s = this->w_server.lock();
@@ -411,7 +406,7 @@ bool CardSpecial::apply_stat_deltas_to_card_from_condition_and_clear_cond(
if (hp != ap) { if (hp != ap) {
this->send_6xB4x06_for_stat_delta(card, cond_card_ref, 0xA0, hp - ap, 0, 0); this->send_6xB4x06_for_stat_delta(card, cond_card_ref, 0xA0, hp - ap, 0, 0);
this->send_6xB4x06_for_stat_delta(card, cond_card_ref, 0x20, ap - hp, 0, 0); this->send_6xB4x06_for_stat_delta(card, cond_card_ref, 0x20, ap - hp, 0, 0);
card->set_current_hp(ap,1,1); card->set_current_hp(ap, 1, 1);
card->ap = hp; card->ap = hp;
this->destroy_card_if_hp_zero(card, cond_card_ref); this->destroy_card_if_hp_zero(card, cond_card_ref);
} }
@@ -532,7 +527,7 @@ void CardSpecial::compute_attack_ap(
: AttackMedium::UNKNOWN; : AttackMedium::UNKNOWN;
uint16_t target_card_ref = target_card->get_card_ref(); uint16_t target_card_ref = target_card->get_card_ref();
auto check_card = [&](shared_ptr<Card> card) -> void{ auto check_card = [&](shared_ptr<Card> card) -> void {
if (!card || (card->card_flags & 3)) { if (!card || (card->card_flags & 3)) {
return; return;
} }
@@ -570,7 +565,7 @@ void CardSpecial::compute_attack_ap(
} }
if (attacker_card && if (attacker_card &&
attacker_card->get_attack_condition_value(ConditionType::UNKNOWN_7D, 0xFFFF,0xFF,0xFFFF, nullptr)) { attacker_card->get_attack_condition_value(ConditionType::UNKNOWN_7D, 0xFFFF, 0xFF, 0xFFFF, nullptr)) {
*out_value = *out_value * 1.5f; *out_value = *out_value * 1.5f;
} }
if (target_card && if (target_card &&
@@ -611,7 +606,8 @@ CardSpecial::AttackEnvStats CardSpecial::compute_attack_env_stats(
ast.total_num_set_cards = ps_num_set_cards; ast.total_num_set_cards = ps_num_set_cards;
uint8_t target_card_team_id = target_card uint8_t target_card_team_id = target_card
? target_card->player_state()->get_team_id() : 0xFF; ? target_card->player_state()->get_team_id()
: 0xFF;
size_t target_team_num_set_cards = 0; size_t target_team_num_set_cards = 0;
size_t condition_giver_team_num_set_cards = 0; size_t condition_giver_team_num_set_cards = 0;
@@ -629,19 +625,26 @@ CardSpecial::AttackEnvStats CardSpecial::compute_attack_env_stats(
ast.condition_giver_team_num_set_cards = condition_giver_team_num_set_cards; ast.condition_giver_team_num_set_cards = condition_giver_team_num_set_cards;
ast.num_native_creatures = this->get_all_set_cards_by_team_and_class( ast.num_native_creatures = this->get_all_set_cards_by_team_and_class(
CardClass::NATIVE_CREATURE, 0xFF, true).size(); CardClass::NATIVE_CREATURE, 0xFF, true)
.size();
ast.num_a_beast_creatures = this->get_all_set_cards_by_team_and_class( ast.num_a_beast_creatures = this->get_all_set_cards_by_team_and_class(
CardClass::A_BEAST_CREATURE, 0xFF, true).size(); CardClass::A_BEAST_CREATURE, 0xFF, true)
.size();
ast.num_machine_creatures = this->get_all_set_cards_by_team_and_class( ast.num_machine_creatures = this->get_all_set_cards_by_team_and_class(
CardClass::MACHINE_CREATURE, 0xFF, true).size(); CardClass::MACHINE_CREATURE, 0xFF, true)
.size();
ast.num_dark_creatures = this->get_all_set_cards_by_team_and_class( ast.num_dark_creatures = this->get_all_set_cards_by_team_and_class(
CardClass::DARK_CREATURE, 0xFF, true).size(); CardClass::DARK_CREATURE, 0xFF, true)
.size();
ast.num_sword_type_items = this->get_all_set_cards_by_team_and_class( ast.num_sword_type_items = this->get_all_set_cards_by_team_and_class(
CardClass::SWORD_ITEM, 0xFF, true).size(); CardClass::SWORD_ITEM, 0xFF, true)
.size();
ast.num_gun_type_items = this->get_all_set_cards_by_team_and_class( ast.num_gun_type_items = this->get_all_set_cards_by_team_and_class(
CardClass::GUN_ITEM, 0xFF, true).size(); CardClass::GUN_ITEM, 0xFF, true)
.size();
ast.num_cane_type_items = this->get_all_set_cards_by_team_and_class( ast.num_cane_type_items = this->get_all_set_cards_by_team_and_class(
CardClass::CANE_ITEM, 0xFF, true).size(); CardClass::CANE_ITEM, 0xFF, true)
.size();
ast.num_sword_type_items_on_team = card ast.num_sword_type_items_on_team = card
? this->get_all_set_cards_by_team_and_class(CardClass::SWORD_ITEM, card->get_team_id(), true).size() ? this->get_all_set_cards_by_team_and_class(CardClass::SWORD_ITEM, card->get_team_id(), true).size()
: 0; : 0;
@@ -672,11 +675,14 @@ CardSpecial::AttackEnvStats CardSpecial::compute_attack_env_stats(
ast.team_dice_boost = card ? this->server()->team_dice_boost[card->get_team_id()] : 0; ast.team_dice_boost = card ? this->server()->team_dice_boost[card->get_team_id()] : 0;
ast.effective_ap_if_not_tech = (!attacker_card || (attacker_card->action_chain.chain.attack_medium == AttackMedium::TECH)) ast.effective_ap_if_not_tech = (!attacker_card || (attacker_card->action_chain.chain.attack_medium == AttackMedium::TECH))
? 0 : attacker_card->action_chain.chain.damage; ? 0
: attacker_card->action_chain.chain.damage;
ast.effective_ap_if_not_tech2 = (!attacker_card || (attacker_card->action_chain.chain.attack_medium == AttackMedium::TECH)) ast.effective_ap_if_not_tech2 = (!attacker_card || (attacker_card->action_chain.chain.attack_medium == AttackMedium::TECH))
? 0 : attacker_card->action_chain.chain.damage; ? 0
: attacker_card->action_chain.chain.damage;
ast.effective_ap_if_not_physical = (!attacker_card || (attacker_card->action_chain.chain.attack_medium == AttackMedium::PHYSICAL)) ast.effective_ap_if_not_physical = (!attacker_card || (attacker_card->action_chain.chain.attack_medium == AttackMedium::PHYSICAL))
? 0 : attacker_card->action_chain.chain.damage; ? 0
: attacker_card->action_chain.chain.damage;
ast.sc_effective_ap = attacker_card ? attacker_card->action_chain.chain.damage : 0; ast.sc_effective_ap = attacker_card ? attacker_card->action_chain.chain.damage : 0;
ast.attack_bonus = card->action_metadata.attack_bonus; ast.attack_bonus = card->action_metadata.attack_bonus;
ast.last_attack_preliminary_damage = card->last_attack_preliminary_damage; ast.last_attack_preliminary_damage = card->last_attack_preliminary_damage;
@@ -707,7 +713,8 @@ CardSpecial::AttackEnvStats CardSpecial::compute_attack_env_stats(
// original code. // original code.
for (z = 0; for (z = 0;
((target_card_ref != pa.attacker_card_ref) && (z < 9) && (pa.action_card_refs[z] != 0xFFFF)); ((target_card_ref != pa.attacker_card_ref) && (z < 9) && (pa.action_card_refs[z] != 0xFFFF));
z++) { } z++) {
}
ast.action_cards_ap = 0; ast.action_cards_ap = 0;
ast.action_cards_tp = 0; ast.action_cards_tp = 0;
for (; (z < 9) && (pa.action_card_refs[z] != 0xFFFF); z++) { for (; (z < 9) && (pa.action_card_refs[z] != 0xFFFF); z++) {
@@ -896,7 +903,7 @@ shared_ptr<Card> CardSpecial::compute_replaced_target_based_on_conditions(
(unknown_p4 != 0) && (unknown_p4 != 0) &&
(target_card_ref == other_set_card->action_chain.conditions[z].condition_giver_card_ref)) { (target_card_ref == other_set_card->action_chain.conditions[z].condition_giver_card_ref)) {
candidate_cards.emplace_back(other_set_card); candidate_cards.emplace_back(other_set_card);
if (unknown_p11 &&(def_effect_index != 0xFF) && (set_card_ref != 0xFFFF) && if (unknown_p11 && (def_effect_index != 0xFF) && (set_card_ref != 0xFFFF) &&
!this->server()->ruler_server->check_usability_or_apply_condition_for_card_refs( !this->server()->ruler_server->check_usability_or_apply_condition_for_card_refs(
set_card_ref, sc_card_ref, other_set_card->get_card_ref(), def_effect_index, attack_medium)) { set_card_ref, sc_card_ref, other_set_card->get_card_ref(), def_effect_index, attack_medium)) {
*unknown_p11 = 1; *unknown_p11 = 1;
@@ -1887,8 +1894,7 @@ bool CardSpecial::execute_effect(
case ConditionType::BONUS_FROM_LEADER: case ConditionType::BONUS_FROM_LEADER:
if (unknown_p7 & 1) { if (unknown_p7 & 1) {
clamped_unknown_p5 = this->count_cards_with_card_id_set_by_player_except_card_ref(expr_value, 0xFFFF) clamped_unknown_p5 = this->count_cards_with_card_id_set_by_player_except_card_ref(expr_value, 0xFFFF) + (card->action_chain).chain.ap_effect_bonus;
+ (card->action_chain).chain.ap_effect_bonus;
(card->action_chain).chain.ap_effect_bonus = clamp<int16_t>(clamped_unknown_p5, -99, 99); (card->action_chain).chain.ap_effect_bonus = clamp<int16_t>(clamped_unknown_p5, -99, 99);
} }
return true; return true;
@@ -2391,7 +2397,7 @@ void CardSpecial::get_effective_ap_tp(
} }
const char* CardSpecial::get_next_expr_token( const char* CardSpecial::get_next_expr_token(
const char *expr, ExpressionTokenType* out_type, int32_t* out_value) const { const char* expr, ExpressionTokenType* out_type, int32_t* out_value) const {
switch (*expr) { switch (*expr) {
case '\0': case '\0':
*out_type = ExpressionTokenType::SPACE; *out_type = ExpressionTokenType::SPACE;
@@ -2427,11 +2433,11 @@ const char* CardSpecial::get_next_expr_token(
*out_type = ExpressionTokenType::SPACE; *out_type = ExpressionTokenType::SPACE;
*out_value = 0x27; *out_value = 0x27;
static const vector<const char*> tokens({ static const vector<const char*> tokens = {
"f", "d", "ap", "tp", "hp", "mhp", "dm", "tdm", "tf", "ac", "php", "f", "d", "ap", "tp", "hp", "mhp", "dm", "tdm", "tf", "ac", "php",
"dc", "cs", "a", "kap", "ktp", "dn", "hf", "df", "ff", "ef", "bi", "dc", "cs", "a", "kap", "ktp", "dn", "hf", "df", "ff", "ef", "bi",
"ab", "mc", "dk", "sa", "gn", "wd", "tt", "lv", "adm", "ddm", "sat", "ab", "mc", "dk", "sa", "gn", "wd", "tt", "lv", "adm", "ddm", "sat",
"edm", "ldm", "rdm", "fdm", "ndm", "ehp"}); "edm", "ldm", "rdm", "fdm", "ndm", "ehp"};
for (size_t z = 0; z < tokens.size(); z++) { for (size_t z = 0; z < tokens.size(); z++) {
if (token_buf == tokens[z]) { if (token_buf == tokens[z]) {
*out_type = ExpressionTokenType::REFERENCE; *out_type = ExpressionTokenType::REFERENCE;
@@ -2467,7 +2473,8 @@ vector<shared_ptr<const Card>> CardSpecial::get_targeted_cards_for_condition(
} }
auto card2 = this->server()->card_for_set_card_ref((as.attacker_card_ref == 0xFFFF) auto card2 = this->server()->card_for_set_card_ref((as.attacker_card_ref == 0xFFFF)
? as.original_attacker_card_ref : as.attacker_card_ref); ? as.original_attacker_card_ref
: as.attacker_card_ref);
Location card1_loc; Location card1_loc;
if (!card1) { if (!card1) {
@@ -2526,7 +2533,8 @@ vector<shared_ptr<const Card>> CardSpecial::get_targeted_cards_for_condition(
break; break;
case 4: case 4:
size_t z; size_t z;
for (z = 0; (z < 9) && (as.action_card_refs[z] != 0xFFFF) && (as.action_card_refs[z] != card_ref); z++) { } for (z = 0; (z < 9) && (as.action_card_refs[z] != 0xFFFF) && (as.action_card_refs[z] != card_ref); z++) {
}
for (; (z < 9) && (as.action_card_refs[z] != 0xFFFF); z++) { for (; (z < 9) && (as.action_card_refs[z] != 0xFFFF); z++) {
auto result_card = this->server()->card_for_set_card_ref(as.action_card_refs[z]); auto result_card = this->server()->card_for_set_card_ref(as.action_card_refs[z]);
if (result_card) { if (result_card) {
@@ -3577,8 +3585,7 @@ void CardSpecial::unknown_8024C2B0(
} }
ssize_t applied_cond_index = -1; ssize_t applied_cond_index = -1;
if ((unknown_v1 == 0) && !this->should_cancel_condition_due_to_anti_abnormality( if ((unknown_v1 == 0) && !this->should_cancel_condition_due_to_anti_abnormality(card_effect, target_card, dice_cmd.effect.target_card_ref, sc_card_ref)) {
card_effect, target_card, dice_cmd.effect.target_card_ref, sc_card_ref)) {
applied_cond_index = target_card->apply_abnormal_condition( applied_cond_index = target_card->apply_abnormal_condition(
card_effect, def_effect_index, dice_cmd.effect.target_card_ref, sc_card_ref, value, dice_roll.value, random_percent); card_effect, def_effect_index, dice_cmd.effect.target_card_ref, sc_card_ref, value, dice_roll.value, random_percent);
// This debug_print call is in the original code. // This debug_print call is in the original code.
@@ -4526,6 +4533,4 @@ vector<shared_ptr<const Card>> CardSpecial::find_all_sc_cards_of_class(
return ret; return ret;
} }
} // namespace Episode3 } // namespace Episode3
+1 -7
View File
@@ -9,8 +9,6 @@
namespace Episode3 { namespace Episode3 {
struct InterferenceProbabilityEntry { struct InterferenceProbabilityEntry {
uint16_t card_id; uint16_t card_id;
uint8_t attack_probability; uint8_t attack_probability;
@@ -22,8 +20,6 @@ const InterferenceProbabilityEntry* get_interference_probability_entry(
uint16_t column_card_id, uint16_t column_card_id,
bool is_attack); bool is_attack);
class CardSpecial { class CardSpecial {
public: public:
enum class ExpressionTokenType { enum class ExpressionTokenType {
@@ -224,7 +220,7 @@ public:
int16_t ap, int16_t ap,
int16_t tp); int16_t tp);
const char* get_next_expr_token( const char* get_next_expr_token(
const char *expr, ExpressionTokenType* out_type, int32_t* out_value) const; const char* expr, ExpressionTokenType* out_type, int32_t* out_value) const;
std::vector<std::shared_ptr<const Card>> get_targeted_cards_for_condition( std::vector<std::shared_ptr<const Card>> get_targeted_cards_for_condition(
uint16_t card_ref, uint16_t card_ref,
uint8_t def_effect_index, uint8_t def_effect_index,
@@ -341,6 +337,4 @@ private:
uint16_t unknown_a2; uint16_t unknown_a2;
}; };
} // namespace Episode3 } // namespace Episode3
+43 -56
View File
@@ -8,18 +8,16 @@
#include <phosg/Random.hh> #include <phosg/Random.hh>
#include <phosg/Time.hh> #include <phosg/Time.hh>
#include "../Loggers.hh"
#include "../Compression.hh" #include "../Compression.hh"
#include "../Loggers.hh"
#include "../PSOEncryption.hh" #include "../PSOEncryption.hh"
#include "../Text.hh"
#include "../Quest.hh" #include "../Quest.hh"
#include "../Text.hh"
using namespace std; using namespace std;
namespace Episode3 { namespace Episode3 {
const char* name_for_attack_medium(AttackMedium medium) { const char* name_for_attack_medium(AttackMedium medium) {
switch (medium) { switch (medium) {
case AttackMedium::UNKNOWN: case AttackMedium::UNKNOWN:
@@ -37,12 +35,13 @@ const char* name_for_attack_medium(AttackMedium medium) {
} }
} }
Location::Location() : Location(0, 0) {}
Location::Location(uint8_t x, uint8_t y) : Location(x, y, Direction::RIGHT) {}
Location::Location() : Location(0, 0) { }
Location::Location(uint8_t x, uint8_t y) : Location(x, y, Direction::RIGHT) { }
Location::Location(uint8_t x, uint8_t y, Direction direction) Location::Location(uint8_t x, uint8_t y, Direction direction)
: x(x), y(y), direction(direction), unused(0) { } : x(x),
y(y),
direction(direction),
unused(0) {}
bool Location::operator==(const Location& other) const { bool Location::operator==(const Location& other) const {
return (this->x == other.x) && return (this->x == other.x) &&
@@ -73,8 +72,6 @@ void Location::clear_FF() {
this->unused = 0xFF; this->unused = 0xFF;
} }
Direction turn_left(Direction d) { Direction turn_left(Direction d) {
switch (d) { switch (d) {
case Direction::RIGHT: case Direction::RIGHT:
@@ -137,16 +134,12 @@ const char* name_for_direction(Direction d) {
} }
} }
bool card_class_is_tech_like(CardClass cc) { bool card_class_is_tech_like(CardClass cc) {
return (cc == CardClass::TECH) || return (cc == CardClass::TECH) ||
(cc == CardClass::PHOTON_BLAST) || (cc == CardClass::PHOTON_BLAST) ||
(cc == CardClass::BOSS_TECH); (cc == CardClass::BOSS_TECH);
} }
static const vector<const char*> name_for_card_type({ static const vector<const char*> name_for_card_type({
"HunterSC", "HunterSC",
"ArkzSC", "ArkzSC",
@@ -445,8 +438,6 @@ const char* name_for_condition_type(ConditionType cond_type) {
} }
} }
const char* name_for_action_subphase(ActionSubphase subphase) { const char* name_for_action_subphase(ActionSubphase subphase) {
switch (subphase) { switch (subphase) {
case ActionSubphase::ATTACK: case ActionSubphase::ATTACK:
@@ -460,8 +451,6 @@ const char* name_for_action_subphase(ActionSubphase subphase) {
} }
} }
void CardDefinition::Stat::decode_code() { void CardDefinition::Stat::decode_code() {
this->type = static_cast<Type>(this->code / 1000); this->type = static_cast<Type>(this->code / 1000);
int16_t value = this->code - (this->type * 1000); int16_t value = this->code - (this->type * 1000);
@@ -512,8 +501,6 @@ string CardDefinition::Stat::str() const {
} }
} }
bool CardDefinition::Effect::is_empty() const { bool CardDefinition::Effect::is_empty() const {
return (this->effect_num == 0 && return (this->effect_num == 0 &&
this->type == ConditionType::NONE && this->type == ConditionType::NONE &&
@@ -588,7 +575,8 @@ string CardDefinition::Effect::str() const {
cmd_str += ':'; cmd_str += ':';
cmd_str += name; cmd_str += name;
} }
} catch (const out_of_range&) { } } catch (const out_of_range&) {
}
string expr_str = this->expr; string expr_str = this->expr;
if (!expr_str.empty()) { if (!expr_str.empty()) {
@@ -603,8 +591,6 @@ string CardDefinition::Effect::str() const {
arg2str.data(), arg3str.data(), static_cast<uint8_t>(this->apply_criterion), this->unknown_a2); arg2str.data(), arg3str.data(), static_cast<uint8_t>(this->apply_criterion), this->unknown_a2);
} }
bool CardDefinition::is_sc() const { bool CardDefinition::is_sc() const {
return (this->type == CardType::HUNTERS_SC) || (this->type == CardType::ARKZ_SC); return (this->type == CardType::HUNTERS_SC) || (this->type == CardType::ARKZ_SC);
} }
@@ -614,8 +600,7 @@ bool CardDefinition::is_fc() const {
} }
bool CardDefinition::is_named_android_sc() const { bool CardDefinition::is_named_android_sc() const {
static const unordered_set<uint16_t> TARGET_IDS({ static const unordered_set<uint16_t> TARGET_IDS({0x0005, 0x0007, 0x0110, 0x0113, 0x0114, 0x0117, 0x011B, 0x011F});
0x0005, 0x0007, 0x0110, 0x0113, 0x0114, 0x0117, 0x011B, 0x011F});
return TARGET_IDS.count(this->card_id); return TARGET_IDS.count(this->card_id);
} }
@@ -636,8 +621,6 @@ CardClass CardDefinition::card_class() const {
return static_cast<CardClass>(this->be_card_class.load()); return static_cast<CardClass>(this->be_card_class.load());
} }
void CardDefinition::decode_range() { void CardDefinition::decode_range() {
// If the cell representing the FC is nonzero, the card has a range from a // If the cell representing the FC is nonzero, the card has a range from a
// list of constants. Otherwise, its range is already defined in the range // list of constants. Otherwise, its range is already defined in the range
@@ -837,8 +820,6 @@ string CardDefinition::str() const {
effects_str.c_str()); effects_str.c_str());
} }
Rules::Rules() { Rules::Rules() {
this->clear(); this->clear();
} }
@@ -974,8 +955,6 @@ string Rules::str() const {
return "Rules[" + join(tokens, ", ") + "]"; return "Rules[" + join(tokens, ", ") + "]";
} }
StateFlags::StateFlags() { StateFlags::StateFlags() {
this->clear(); this->clear();
} }
@@ -1028,8 +1007,6 @@ void StateFlags::clear_FF() {
this->client_sc_card_types.clear(CardType::INVALID_FF); this->client_sc_card_types.clear(CardType::INVALID_FF);
} }
string MapDefinition::str(const DataIndex* data_index) const { string MapDefinition::str(const DataIndex* data_index) const {
deque<string> lines; deque<string> lines;
auto add_map = [&](const parray<parray<uint8_t, 0x10>, 0x10>& tiles) { auto add_map = [&](const parray<parray<uint8_t, 0x10>, 0x10>& tiles) {
@@ -1049,7 +1026,8 @@ string MapDefinition::str(const DataIndex* data_index) const {
lines.emplace_back(string_printf(" num_alt_maps=%02hhX", this->num_alt_maps)); lines.emplace_back(string_printf(" num_alt_maps=%02hhX", this->num_alt_maps));
lines.emplace_back(" tiles:"); lines.emplace_back(" tiles:");
add_map(this->map_tiles); add_map(this->map_tiles);
lines.emplace_back(string_printf(" start_tile_definitions=[1p=%02hhX 2p=%02hhX,%02hhX 3p=%02hhX,%02hhX,%02hhX], [1p=%02hhX 2p=%02hhX,%02hhX 3p=%02hhX,%02hhX,%02hhX]", lines.emplace_back(string_printf(
" start_tile_definitions=[1p=%02hhX 2p=%02hhX,%02hhX 3p=%02hhX,%02hhX,%02hhX], [1p=%02hhX 2p=%02hhX,%02hhX 3p=%02hhX,%02hhX,%02hhX]",
this->start_tile_definitions[0][0], this->start_tile_definitions[0][1], this->start_tile_definitions[0][0], this->start_tile_definitions[0][1],
this->start_tile_definitions[0][2], this->start_tile_definitions[0][3], this->start_tile_definitions[0][2], this->start_tile_definitions[0][3],
this->start_tile_definitions[0][4], this->start_tile_definitions[0][5], this->start_tile_definitions[0][4], this->start_tile_definitions[0][5],
@@ -1062,7 +1040,8 @@ string MapDefinition::str(const DataIndex* data_index) const {
add_map(this->alt_maps1[w][z]); add_map(this->alt_maps1[w][z]);
} }
for (size_t w = 0; w < 2; w++) { for (size_t w = 0; w < 2; w++) {
lines.emplace_back(string_printf(" alt tiles a3 %zu/%zu=%g %g %g %g %g %g %g %g %g %g %g %g %g %g %g %g %g %g", z, w, lines.emplace_back(string_printf(
" alt tiles a3 %zu/%zu=%g %g %g %g %g %g %g %g %g %g %g %g %g %g %g %g %g %g", z, w,
this->alt_maps_unknown_a3[w][z][0x00].load(), this->alt_maps_unknown_a3[w][z][0x01].load(), this->alt_maps_unknown_a3[w][z][0x00].load(), this->alt_maps_unknown_a3[w][z][0x01].load(),
this->alt_maps_unknown_a3[w][z][0x02].load(), this->alt_maps_unknown_a3[w][z][0x03].load(), this->alt_maps_unknown_a3[w][z][0x02].load(), this->alt_maps_unknown_a3[w][z][0x03].load(),
this->alt_maps_unknown_a3[w][z][0x04].load(), this->alt_maps_unknown_a3[w][z][0x05].load(), this->alt_maps_unknown_a3[w][z][0x04].load(), this->alt_maps_unknown_a3[w][z][0x05].load(),
@@ -1076,7 +1055,8 @@ string MapDefinition::str(const DataIndex* data_index) const {
} }
for (size_t w = 0; w < 3; w++) { for (size_t w = 0; w < 3; w++) {
for (size_t z = 0; z < 0x24; z += 3) { for (size_t z = 0; z < 0x24; z += 3) {
lines.emplace_back(string_printf(" a4[%zu][0x%02zX:0x%02zX]=%g %g %g", w, z, z + 3, lines.emplace_back(string_printf(
" a4[%zu][0x%02zX:0x%02zX]=%g %g %g", w, z, z + 3,
this->unknown_a4[w][z + 0].load(), this->unknown_a4[w][z + 0].load(),
this->unknown_a4[w][z + 1].load(), this->unknown_a4[w][z + 1].load(),
this->unknown_a4[w][z + 2].load())); this->unknown_a4[w][z + 2].load()));
@@ -1085,16 +1065,19 @@ string MapDefinition::str(const DataIndex* data_index) const {
lines.emplace_back(" modification tiles:"); lines.emplace_back(" modification tiles:");
add_map(this->modification_tiles); add_map(this->modification_tiles);
for (size_t z = 0; z < 0x70; z += 0x10) { for (size_t z = 0; z < 0x70; z += 0x10) {
lines.emplace_back(string_printf(" a5[0x%02zX:0x%02zX]=%02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX", z, z + 0x10, lines.emplace_back(string_printf(
" a5[0x%02zX:0x%02zX]=%02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX", z, z + 0x10,
this->unknown_a5[z + 0x00], this->unknown_a5[z + 0x01], this->unknown_a5[z + 0x02], this->unknown_a5[z + 0x03], this->unknown_a5[z + 0x00], this->unknown_a5[z + 0x01], this->unknown_a5[z + 0x02], this->unknown_a5[z + 0x03],
this->unknown_a5[z + 0x04], this->unknown_a5[z + 0x05], this->unknown_a5[z + 0x06], this->unknown_a5[z + 0x07], this->unknown_a5[z + 0x04], this->unknown_a5[z + 0x05], this->unknown_a5[z + 0x06], this->unknown_a5[z + 0x07],
this->unknown_a5[z + 0x08], this->unknown_a5[z + 0x09], this->unknown_a5[z + 0x0A], this->unknown_a5[z + 0x0B], this->unknown_a5[z + 0x08], this->unknown_a5[z + 0x09], this->unknown_a5[z + 0x0A], this->unknown_a5[z + 0x0B],
this->unknown_a5[z + 0x0C], this->unknown_a5[z + 0x0D], this->unknown_a5[z + 0x0E], this->unknown_a5[z + 0x0F])); this->unknown_a5[z + 0x0C], this->unknown_a5[z + 0x0D], this->unknown_a5[z + 0x0E], this->unknown_a5[z + 0x0F]));
} }
lines.emplace_back(string_printf(" a5[0x70:0x74]=%02hhX %02hhX %02hhX %02hhX", lines.emplace_back(string_printf(
" a5[0x70:0x74]=%02hhX %02hhX %02hhX %02hhX",
this->unknown_a5[0x70], this->unknown_a5[0x71], this->unknown_a5[0x72], this->unknown_a5[0x73])); this->unknown_a5[0x70], this->unknown_a5[0x71], this->unknown_a5[0x72], this->unknown_a5[0x73]));
lines.emplace_back(" default_rules: " + this->default_rules.str()); lines.emplace_back(" default_rules: " + this->default_rules.str());
lines.emplace_back(string_printf(" a6=%02hhX %02hhX %02hhX %02hhX", lines.emplace_back(string_printf(
" a6=%02hhX %02hhX %02hhX %02hhX",
this->unknown_a6[0], this->unknown_a6[1], this->unknown_a6[2], this->unknown_a6[3])); this->unknown_a6[0], this->unknown_a6[1], this->unknown_a6[2], this->unknown_a6[3]));
lines.emplace_back(" name: " + string(this->name)); lines.emplace_back(" name: " + string(this->name));
lines.emplace_back(" location_name: " + string(this->location_name)); lines.emplace_back(" location_name: " + string(this->location_name));
@@ -1103,21 +1086,25 @@ string MapDefinition::str(const DataIndex* data_index) const {
lines.emplace_back(string_printf(" map_xy: %hu %hu", this->map_x.load(), this->map_y.load())); lines.emplace_back(string_printf(" map_xy: %hu %hu", this->map_x.load(), this->map_y.load()));
for (size_t z = 0; z < 3; z++) { for (size_t z = 0; z < 3; z++) {
lines.emplace_back(string_printf(" npc_chars[%zu]:", z)); lines.emplace_back(string_printf(" npc_chars[%zu]:", z));
lines.emplace_back(string_printf(" a1=%04hX %04hX", lines.emplace_back(string_printf(
" a1=%04hX %04hX",
this->npc_chars[z].unknown_a1[0].load(), this->npc_chars[z].unknown_a1[1].load())); this->npc_chars[z].unknown_a1[0].load(), this->npc_chars[z].unknown_a1[1].load()));
lines.emplace_back(string_printf(" a2=%02hX %02hX %02hX %02hX", lines.emplace_back(string_printf(
" a2=%02hX %02hX %02hX %02hX",
this->npc_chars[z].unknown_a2[0], this->npc_chars[z].unknown_a2[1], this->npc_chars[z].unknown_a2[0], this->npc_chars[z].unknown_a2[1],
this->npc_chars[z].unknown_a2[2], this->npc_chars[z].unknown_a2[3])); this->npc_chars[z].unknown_a2[2], this->npc_chars[z].unknown_a2[3]));
lines.emplace_back(" name: " + string(this->npc_chars[z].name)); lines.emplace_back(" name: " + string(this->npc_chars[z].name));
for (size_t w = 0; w < 0x78; w += 0x08) { for (size_t w = 0; w < 0x78; w += 0x08) {
lines.emplace_back(string_printf(" a3[0x%02zX:0x%02zX]=%04hX %04hX %04hX %04hX %04hX %04hX %04hX %04hX", lines.emplace_back(string_printf(
" a3[0x%02zX:0x%02zX]=%04hX %04hX %04hX %04hX %04hX %04hX %04hX %04hX",
w, w + 0x08, w, w + 0x08,
this->npc_chars[z].unknown_a3[w + 0x00].load(), this->npc_chars[z].unknown_a3[w + 0x01].load(), this->npc_chars[z].unknown_a3[w + 0x00].load(), this->npc_chars[z].unknown_a3[w + 0x01].load(),
this->npc_chars[z].unknown_a3[w + 0x02].load(), this->npc_chars[z].unknown_a3[w + 0x03].load(), this->npc_chars[z].unknown_a3[w + 0x02].load(), this->npc_chars[z].unknown_a3[w + 0x03].load(),
this->npc_chars[z].unknown_a3[w + 0x04].load(), this->npc_chars[z].unknown_a3[w + 0x05].load(), this->npc_chars[z].unknown_a3[w + 0x04].load(), this->npc_chars[z].unknown_a3[w + 0x05].load(),
this->npc_chars[z].unknown_a3[w + 0x06].load(), this->npc_chars[z].unknown_a3[w + 0x07].load())); this->npc_chars[z].unknown_a3[w + 0x06].load(), this->npc_chars[z].unknown_a3[w + 0x07].load()));
} }
lines.emplace_back(string_printf(" a3[0x78:0x7E]=%04hX %04hX %04hX %04hX %04hX %04hX", lines.emplace_back(string_printf(
" a3[0x78:0x7E]=%04hX %04hX %04hX %04hX %04hX %04hX",
this->npc_chars[z].unknown_a3[0x78].load(), this->npc_chars[z].unknown_a3[0x79].load(), this->npc_chars[z].unknown_a3[0x78].load(), this->npc_chars[z].unknown_a3[0x79].load(),
this->npc_chars[z].unknown_a3[0x7A].load(), this->npc_chars[z].unknown_a3[0x7B].load(), this->npc_chars[z].unknown_a3[0x7A].load(), this->npc_chars[z].unknown_a3[0x7B].load(),
this->npc_chars[z].unknown_a3[0x7C].load(), this->npc_chars[z].unknown_a3[0x7D].load())); this->npc_chars[z].unknown_a3[0x7C].load(), this->npc_chars[z].unknown_a3[0x7D].load()));
@@ -1129,7 +1116,8 @@ string MapDefinition::str(const DataIndex* data_index) const {
if (data_index) { if (data_index) {
try { try {
entry = data_index->definition_for_card_id(card_id); entry = data_index->definition_for_card_id(card_id);
} catch (const out_of_range&) { } } catch (const out_of_range&) {
}
} }
if (entry) { if (entry) {
string name = entry->def.en_name; string name = entry->def.en_name;
@@ -1168,7 +1156,8 @@ string MapDefinition::str(const DataIndex* data_index) const {
if (data_index) { if (data_index) {
try { try {
entry = data_index->definition_for_card_id(card_id); entry = data_index->definition_for_card_id(card_id);
} catch (const out_of_range&) { } } catch (const out_of_range&) {
}
} }
if (entry) { if (entry) {
string name = entry->def.en_name; string name = entry->def.en_name;
@@ -1338,8 +1327,6 @@ bool Rules::check_and_reset_invalid_fields() {
return ret; return ret;
} }
DataIndex::DataIndex(const string& directory, uint32_t behavior_flags) DataIndex::DataIndex(const string& directory, uint32_t behavior_flags)
: behavior_flags(behavior_flags) { : behavior_flags(behavior_flags) {
@@ -1487,10 +1474,12 @@ DataIndex::DataIndex(const string& directory, uint32_t behavior_flags)
if (this->behavior_flags & BehaviorFlag::LOAD_CARD_TEXT) { if (this->behavior_flags & BehaviorFlag::LOAD_CARD_TEXT) {
try { try {
entry->text = move(card_text.at(defs[x].card_id)); entry->text = move(card_text.at(defs[x].card_id));
} catch (const out_of_range&) { } } catch (const out_of_range&) {
}
try { try {
entry->debug_tags = move(card_tags.at(defs[x].card_id)); entry->debug_tags = move(card_tags.at(defs[x].card_id));
} catch (const out_of_range&) { } } catch (const out_of_range&) {
}
} }
} }
@@ -1567,10 +1556,12 @@ DataIndex::DataIndex(const string& directory, uint32_t behavior_flags)
} }
DataIndex::MapEntry::MapEntry(const MapDefinition& map, bool is_quest) DataIndex::MapEntry::MapEntry(const MapDefinition& map, bool is_quest)
: map(map), is_quest(is_quest) { } : map(map),
is_quest(is_quest) {}
DataIndex::MapEntry::MapEntry(const string& compressed, bool is_quest) DataIndex::MapEntry::MapEntry(const string& compressed, bool is_quest)
: is_quest(is_quest), compressed_data(compressed) { : is_quest(is_quest),
compressed_data(compressed) {
string decompressed = prs_decompress(this->compressed_data); string decompressed = prs_decompress(this->compressed_data);
if (decompressed.size() != sizeof(MapDefinition)) { if (decompressed.size() != sizeof(MapDefinition)) {
throw runtime_error(string_printf( throw runtime_error(string_printf(
@@ -1711,8 +1702,6 @@ shared_ptr<const COMDeckDefinition> DataIndex::random_com_deck() const {
return this->com_decks[random_object<size_t>() % this->com_decks.size()]; return this->com_decks[random_object<size_t>() % this->com_decks.size()];
} }
void PlayerConfig::decrypt() { void PlayerConfig::decrypt() {
if (!this->is_encrypted) { if (!this->is_encrypted) {
return; return;
@@ -1740,6 +1729,4 @@ void PlayerConfig::encrypt(uint8_t basis) {
this->basis = basis; this->basis = basis;
} }
} // namespace Episode3 } // namespace Episode3
+7 -23
View File
@@ -2,28 +2,24 @@
#include <stdint.h> #include <stdint.h>
#include <string>
#include <map> #include <map>
#include <set>
#include <memory> #include <memory>
#include <unordered_map>
#include <phosg/Encoding.hh> #include <phosg/Encoding.hh>
#include <phosg/JSON.hh> #include <phosg/JSON.hh>
#include <set>
#include <string>
#include <unordered_map>
#include "../Text.hh" #include "../Text.hh"
namespace Episode3 { namespace Episode3 {
// The comment in Server.hh does not apply to this file (and DataIndex.cc). // The comment in Server.hh does not apply to this file (and DataIndex.cc).
// Except for the Location structure, these structures and functions are not // Except for the Location structure, these structures and functions are not
// based on Sega's original implementation. // based on Sega's original implementation.
class DataIndex; class DataIndex;
enum BehaviorFlag { enum BehaviorFlag {
SKIP_DECK_VERIFY = 0x00000001, SKIP_DECK_VERIFY = 0x00000001,
IGNORE_CARD_COUNTS = 0x00000002, IGNORE_CARD_COUNTS = 0x00000002,
@@ -36,8 +32,6 @@ enum BehaviorFlag {
DISABLE_INTERFERENCE = 0x00000100, DISABLE_INTERFERENCE = 0x00000100,
}; };
enum class StatSwapType : uint8_t { enum class StatSwapType : uint8_t {
NONE = 0, NONE = 0,
A_T_SWAP = 1, A_T_SWAP = 1,
@@ -413,8 +407,6 @@ enum class RegistrationPhase : uint8_t {
INVALID_FF = 0xFF, INVALID_FF = 0xFF,
}; };
enum class Direction : uint8_t { enum class Direction : uint8_t {
RIGHT = 0, RIGHT = 0,
UP = 1, UP = 1,
@@ -711,8 +703,6 @@ struct StateFlags {
void clear_FF(); void clear_FF();
} __attribute__((packed)); } __attribute__((packed));
struct MapList { struct MapList {
be_uint32_t num_maps; be_uint32_t num_maps;
be_uint32_t unknown_a1; // Always 0? be_uint32_t unknown_a1; // Always 0?
@@ -875,10 +865,10 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
/* 59B0 */ parray<be_uint16_t, 0x10> reward_card_ids; /* 59B0 */ parray<be_uint16_t, 0x10> reward_card_ids;
/* 59D0 */be_uint32_t unknown_a9_a; /* 59D0 */ be_uint32_t unknown_a9_a;
/* 59D4 */be_uint32_t unknown_a9_b; /* 59D4 */ be_uint32_t unknown_a9_b;
/* 59D8 */be_uint16_t unknown_a9_c; /* 59D8 */ be_uint16_t unknown_a9_c;
/* 59DA */be_uint16_t unknown_a9_d; /* 59DA */ be_uint16_t unknown_a9_d;
/* 59DC */ uint8_t unknown_a10; /* 59DC */ uint8_t unknown_a10;
@@ -931,8 +921,6 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
std::string str(const DataIndex* data_index = nullptr) const; std::string str(const DataIndex* data_index = nullptr) const;
} __attribute__((packed)); } __attribute__((packed));
struct COMDeckDefinition { struct COMDeckDefinition {
size_t index; size_t index;
std::string player_name; std::string player_name;
@@ -940,8 +928,6 @@ struct COMDeckDefinition {
parray<le_uint16_t, 0x1F> card_ids; parray<le_uint16_t, 0x1F> card_ids;
}; };
class DataIndex { class DataIndex {
public: public:
DataIndex(const std::string& directory, uint32_t behavior_flags); DataIndex(const std::string& directory, uint32_t behavior_flags);
@@ -1004,6 +990,4 @@ private:
std::unordered_map<std::string, std::shared_ptr<COMDeckDefinition>> com_decks_by_name; std::unordered_map<std::string, std::shared_ptr<COMDeckDefinition>> com_decks_by_name;
}; };
} // namespace Episode3 } // namespace Episode3
-10
View File
@@ -4,8 +4,6 @@ using namespace std;
namespace Episode3 { namespace Episode3 {
NameEntry::NameEntry() { NameEntry::NameEntry() {
this->clear(); this->clear();
} }
@@ -17,8 +15,6 @@ void NameEntry::clear() {
this->unused = 0; this->unused = 0;
} }
DeckEntry::DeckEntry() { DeckEntry::DeckEntry() {
this->clear(); this->clear();
} }
@@ -32,8 +28,6 @@ void DeckEntry::clear() {
this->card_ids.clear(0xFFFF); this->card_ids.clear(0xFFFF);
} }
uint8_t index_for_card_ref(uint16_t card_ref) { uint8_t index_for_card_ref(uint16_t card_ref) {
return card_ref & 0xFF; return card_ref & 0xFF;
} }
@@ -42,8 +36,6 @@ uint8_t client_id_for_card_ref(uint16_t card_ref) {
return (card_ref >> 8) & 0xFF; return (card_ref >> 8) & 0xFF;
} }
uint8_t DeckState::num_drawable_cards() const { uint8_t DeckState::num_drawable_cards() const {
return this->card_refs.size() - this->draw_index; return this->card_refs.size() - this->draw_index;
} }
@@ -281,6 +273,4 @@ void DeckState::shuffle() {
} }
} }
} // namespace Episode3 } // namespace Episode3
+1 -5
View File
@@ -4,13 +4,11 @@
#include <memory> #include <memory>
#include "../Text.hh"
#include "../PSOEncryption.hh" #include "../PSOEncryption.hh"
#include "../Text.hh"
namespace Episode3 { namespace Episode3 {
struct NameEntry { struct NameEntry {
parray<char, 0x10> name; parray<char, 0x10> name;
uint8_t client_id; uint8_t client_id;
@@ -112,6 +110,4 @@ private:
std::shared_ptr<PSOV2Encryption> random_crypt; std::shared_ptr<PSOV2Encryption> random_crypt;
}; };
} // namespace Episode3 } // namespace Episode3
-10
View File
@@ -4,8 +4,6 @@ using namespace std;
namespace Episode3 { namespace Episode3 {
MapState::MapState() { MapState::MapState() {
this->clear(); this->clear();
} }
@@ -32,8 +30,6 @@ void MapState::print(FILE* stream) const {
} }
} }
MapAndRulesState::MapAndRulesState() { MapAndRulesState::MapAndRulesState() {
this->clear(); this->clear();
} }
@@ -54,8 +50,6 @@ void MapAndRulesState::clear() {
this->unused5 = 0; this->unused5 = 0;
} }
bool MapAndRulesState::loc_is_within_bounds(uint8_t x, uint8_t y) const { bool MapAndRulesState::loc_is_within_bounds(uint8_t x, uint8_t y) const {
return (x < this->map.width) && (y < this->map.height); return (x < this->map.width) && (y < this->map.height);
} }
@@ -75,8 +69,6 @@ void MapAndRulesState::clear_occupied_bit_for_tile(uint8_t x, uint8_t y) {
this->map.tiles[y][x] &= 0xEF; this->map.tiles[y][x] &= 0xEF;
} }
OverlayState::OverlayState() { OverlayState::OverlayState() {
this->clear(); this->clear();
} }
@@ -90,6 +82,4 @@ void OverlayState::clear() {
this->unused3.clear(0); this->unused3.clear(0);
} }
} // namespace Episode3 } // namespace Episode3
-4
View File
@@ -9,8 +9,6 @@
namespace Episode3 { namespace Episode3 {
struct MapState { struct MapState {
le_uint16_t width; le_uint16_t width;
le_uint16_t height; le_uint16_t height;
@@ -58,6 +56,4 @@ struct OverlayState {
void clear(); void clear();
} __attribute__((packed)); } __attribute__((packed));
} // namespace Episode3 } // namespace Episode3
+3 -6
View File
@@ -6,8 +6,6 @@ using namespace std;
namespace Episode3 { namespace Episode3 {
PlayerState::PlayerState(uint8_t client_id, shared_ptr<Server> server) PlayerState::PlayerState(uint8_t client_id, shared_ptr<Server> server)
: w_server(server), : w_server(server),
client_id(client_id), client_id(client_id),
@@ -39,7 +37,7 @@ PlayerState::PlayerState(uint8_t client_id, shared_ptr<Server> server)
start_facing_direction(Direction::RIGHT), start_facing_direction(Direction::RIGHT),
num_destroyed_fcs(0), num_destroyed_fcs(0),
unknown_a16(0), unknown_a16(0),
unknown_a17(0) { } unknown_a17(0) {}
void PlayerState::init() { void PlayerState::init() {
if (this->server()->player_states[this->client_id].get() != this) { if (this->server()->player_states[this->client_id].get() != this) {
@@ -1411,7 +1409,8 @@ void PlayerState::update_hand_and_equip_state_and_send_6xB4x02_if_needed(
cmd.state.sc_card_ref = this->sc_card_ref; cmd.state.sc_card_ref = this->sc_card_ref;
cmd.state.assist_card_ref2 = this->card_refs[6]; cmd.state.assist_card_ref2 = this->card_refs[6];
cmd.state.assist_card_set_number = (this->card_refs[6] == 0xFFFF) cmd.state.assist_card_set_number = (this->card_refs[6] == 0xFFFF)
? 0 : this->assist_card_set_number; ? 0
: this->assist_card_set_number;
cmd.state.assist_card_id = this->set_assist_card_id; cmd.state.assist_card_id = this->set_assist_card_id;
cmd.state.assist_remaining_turns = this->assist_remaining_turns; cmd.state.assist_remaining_turns = this->assist_remaining_turns;
cmd.state.assist_delay_turns = this->assist_delay_turns; cmd.state.assist_delay_turns = this->assist_delay_turns;
@@ -1830,6 +1829,4 @@ void PlayerState::compute_team_dice_boost_after_draw_phase() {
this->update_hand_and_equip_state_and_send_6xB4x02_if_needed(); this->update_hand_and_equip_state_and_send_6xB4x02_if_needed();
} }
} // namespace Episode3 } // namespace Episode3
+2 -7
View File
@@ -5,15 +5,13 @@
#include <memory> #include <memory>
#include "../Text.hh" #include "../Text.hh"
#include "DataIndex.hh"
#include "Card.hh" #include "Card.hh"
#include "DataIndex.hh"
#include "DeckState.hh" #include "DeckState.hh"
#include "PlayerStateSubordinates.hh" #include "PlayerStateSubordinates.hh"
namespace Episode3 { namespace Episode3 {
class ServerBase; class ServerBase;
class Server; class Server;
@@ -25,8 +23,7 @@ public:
std::shared_ptr<const Server> server() const; std::shared_ptr<const Server> server() const;
bool draw_cards_allowed() const; bool draw_cards_allowed() const;
void apply_assist_card_effect_on_set( void apply_assist_card_effect_on_set(std::shared_ptr<PlayerState> setter_ps);
std::shared_ptr<PlayerState> setter_ps);
void apply_dice_effects(); void apply_dice_effects();
uint16_t card_ref_for_hand_index(size_t hand_index) const; uint16_t card_ref_for_hand_index(size_t hand_index) const;
int16_t compute_attack_or_defense_atk_costs(const ActionState& pa) const; int16_t compute_attack_or_defense_atk_costs(const ActionState& pa) const;
@@ -188,6 +185,4 @@ public:
PlayerStats stats; PlayerStats stats;
}; };
} // namespace Episode3 } // namespace Episode3
+1 -31
View File
@@ -6,8 +6,6 @@ using namespace std;
namespace Episode3 { namespace Episode3 {
template <size_t Count> template <size_t Count>
std::string string_for_refs(const parray<le_uint16_t, Count>& card_refs) { std::string string_for_refs(const parray<le_uint16_t, Count>& card_refs) {
string ret = "["; string ret = "[";
@@ -24,8 +22,6 @@ std::string string_for_refs(const parray<le_uint16_t, Count>& card_refs) {
return ret; return ret;
} }
Condition::Condition() { Condition::Condition() {
this->clear(); this->clear();
} }
@@ -101,8 +97,6 @@ std::string Condition::str() const {
this->unknown_a8); this->unknown_a8);
} }
EffectResult::EffectResult() { EffectResult::EffectResult() {
this->clear(); this->clear();
} }
@@ -137,8 +131,6 @@ std::string EffectResult::str() const {
this->dice_roll_value); this->dice_roll_value);
} }
CardShortStatus::CardShortStatus() { CardShortStatus::CardShortStatus() {
this->clear(); this->clear();
} }
@@ -190,8 +182,6 @@ void CardShortStatus::clear_FF() {
this->unused2 = 0xFF; this->unused2 = 0xFF;
} }
ActionState::ActionState() { ActionState::ActionState() {
this->clear(); this->clear();
} }
@@ -224,8 +214,6 @@ std::string ActionState::str() const {
this->original_attacker_card_ref.load()); this->original_attacker_card_ref.load());
} }
ActionChain::ActionChain() { ActionChain::ActionChain() {
this->clear(); this->clear();
} }
@@ -339,8 +327,6 @@ void ActionChain::clear_FF() {
this->target_card_refs.clear(0xFFFF); this->target_card_refs.clear(0xFFFF);
} }
ActionChainWithConds::ActionChainWithConds() { ActionChainWithConds::ActionChainWithConds() {
this->clear(); this->clear();
} }
@@ -495,8 +481,6 @@ bool ActionChainWithConds::unknown_8024DEC4() const {
return this->check_flag(4) ? false : (this->chain.target_card_ref_count != 0); return this->check_flag(4) ? false : (this->chain.target_card_ref_count != 0);
} }
ActionMetadata::ActionMetadata() { ActionMetadata::ActionMetadata() {
this->clear(); this->clear();
} }
@@ -610,8 +594,6 @@ void ActionMetadata::add_defense_card_ref(
} }
} }
HandAndEquipState::HandAndEquipState() { HandAndEquipState::HandAndEquipState() {
this->clear(); this->clear();
} }
@@ -706,8 +688,6 @@ void HandAndEquipState::clear_FF() {
this->unused2.clear(0xFF); this->unused2.clear(0xFF);
} }
PlayerStats::PlayerStats() { PlayerStats::PlayerStats() {
this->clear(); this->clear();
} }
@@ -747,12 +727,7 @@ float PlayerStats::score(size_t num_rounds) const {
// Ep3 PsoV3.dol, so it's presumably correct. Is the PSO-World formula simply // Ep3 PsoV3.dol, so it's presumably correct. Is the PSO-World formula simply
// incorrect, or is it from e.g. the Japanese version, which may have a // incorrect, or is it from e.g. the Japanese version, which may have a
// different rank calculation function? // different rank calculation function?
return 38.0f return 38.0f + 0.8f * this->action_card_negated_damage - 2.3f * num_rounds - 1.8f * this->sc_damage_taken + 3.0f * this->max_attack_combo_size + (this->damage_given - this->damage_taken);
+ 0.8f * this->action_card_negated_damage
- 2.3f * num_rounds
- 1.8f * this->sc_damage_taken
+ 3.0f * this->max_attack_combo_size
+ (this->damage_given - this->damage_taken);
} }
uint8_t PlayerStats::rank(size_t num_rounds) const { uint8_t PlayerStats::rank(size_t num_rounds) const {
@@ -784,9 +759,6 @@ const char* PlayerStats::name_for_rank(uint8_t rank) {
return RANK_NAMES[rank]; return RANK_NAMES[rank];
} }
bool is_card_within_range( bool is_card_within_range(
const parray<uint8_t, 9 * 9>& range, const parray<uint8_t, 9 * 9>& range,
const Location& anchor_loc, const Location& anchor_loc,
@@ -824,6 +796,4 @@ vector<uint16_t> get_card_refs_within_range(
return ret; return ret;
} }
} // namespace Episode3 } // namespace Episode3
-6
View File
@@ -9,8 +9,6 @@
namespace Episode3 { namespace Episode3 {
class ServerBase; class ServerBase;
class Server; class Server;
class Card; class Card;
@@ -269,13 +267,9 @@ struct PlayerStats {
static const char* name_for_rank(uint8_t rank); static const char* name_for_rank(uint8_t rank);
} __attribute__((packed)); } __attribute__((packed));
std::vector<uint16_t> get_card_refs_within_range( std::vector<uint16_t> get_card_refs_within_range(
const parray<uint8_t, 9 * 9>& range, const parray<uint8_t, 9 * 9>& range,
const Location& loc, const Location& loc,
const parray<CardShortStatus, 0x10>& short_statuses); const parray<CardShortStatus, 0x10>& short_statuses);
} // namespace Episode3 } // namespace Episode3
+6 -11
View File
@@ -6,8 +6,6 @@ using namespace std;
namespace Episode3 { namespace Episode3 {
void compute_effective_range( void compute_effective_range(
parray<uint8_t, 9 * 9>& ret, parray<uint8_t, 9 * 9>& ret,
shared_ptr<const DataIndex> data_index, shared_ptr<const DataIndex> data_index,
@@ -189,14 +187,12 @@ bool card_linkage_is_valid(
return false; return false;
} }
RulerServer::RulerServer(shared_ptr<Server> server) RulerServer::RulerServer(shared_ptr<Server> server)
: w_server(server), : w_server(server),
team_id_for_client_id(0xFF), team_id_for_client_id(0xFF),
error_code1(0), error_code1(0),
error_code2(0), error_code2(0),
error_code3(0) { } error_code3(0) {}
shared_ptr<Server> RulerServer::server() { shared_ptr<Server> RulerServer::server() {
auto s = this->w_server.lock(); auto s = this->w_server.lock();
@@ -457,7 +453,6 @@ bool RulerServer::attack_action_has_pierce_and_not_rampage(
return false; return false;
} }
bool RulerServer::card_exists_by_status(const CardShortStatus& stat) const { bool RulerServer::card_exists_by_status(const CardShortStatus& stat) const {
if ((stat.card_flags & 3) || (stat.card_ref == 0xFFFF)) { if ((stat.card_flags & 3) || (stat.card_ref == 0xFFFF)) {
return false; return false;
@@ -1435,7 +1430,8 @@ bool RulerServer::compute_effective_range_and_target_mode_for_attack(
TargetMode* out_effective_target_mode, TargetMode* out_effective_target_mode,
uint16_t* out_orig_card_ref) const { uint16_t* out_orig_card_ref) const {
size_t z; size_t z;
for (z = 0; (z < 9) && (pa.action_card_refs[z] != 0xFFFF); z++) { } for (z = 0; (z < 9) && (pa.action_card_refs[z] != 0xFFFF); z++) {
}
if (z >= 9) { if (z >= 9) {
return false; return false;
} }
@@ -1984,7 +1980,8 @@ shared_ptr<const DataIndex::CardEntry> RulerServer::definition_for_card_id(
uint32_t RulerServer::get_card_id_with_effective_range( uint32_t RulerServer::get_card_id_with_effective_range(
uint16_t card_ref, uint16_t card_id_override, TargetMode* out_target_mode) const { uint16_t card_ref, uint16_t card_id_override, TargetMode* out_target_mode) const {
uint16_t card_id = (card_id_override == 0xFFFF) uint16_t card_id = (card_id_override == 0xFFFF)
? this->card_id_for_card_ref(card_ref) : card_id_override; ? this->card_id_for_card_ref(card_ref)
: card_id_override;
if (card_id != 0xFFFF) { if (card_id != 0xFFFF) {
auto ce = this->definition_for_card_id(card_id); auto ce = this->definition_for_card_id(card_id);
@@ -2450,7 +2447,7 @@ RulerServer::MovePath::MovePath()
: length(-1), : length(-1),
remaining_distance(0), remaining_distance(0),
num_occupied_tiles(0), num_occupied_tiles(0),
cost(0) { } cost(0) {}
void RulerServer::MovePath::add_step(const Location& loc) { void RulerServer::MovePath::add_step(const Location& loc) {
this->step_locs[++this->length] = loc; this->step_locs[++this->length] = loc;
@@ -2676,6 +2673,4 @@ int32_t RulerServer::verify_deck(
return 0; return 0;
} }
} // namespace Episode3 } // namespace Episode3
+3 -7
View File
@@ -4,15 +4,13 @@
#include <memory> #include <memory>
#include "DataIndex.hh"
#include "PlayerState.hh"
#include "DeckState.hh"
#include "AssistServer.hh" #include "AssistServer.hh"
#include "DataIndex.hh"
#include "DeckState.hh"
#include "PlayerState.hh"
namespace Episode3 { namespace Episode3 {
class Server; class Server;
void compute_effective_range( void compute_effective_range(
@@ -227,6 +225,4 @@ public:
int32_t error_code3; int32_t error_code3;
}; };
} // namespace Episode3 } // namespace Episode3
+13 -27
View File
@@ -1,7 +1,7 @@
#include "Server.hh" #include "Server.hh"
#include <phosg/Time.hh>
#include <phosg/Random.hh> #include <phosg/Random.hh>
#include <phosg/Time.hh>
#include "../SendCommands.hh" #include "../SendCommands.hh"
@@ -9,15 +9,11 @@ using namespace std;
namespace Episode3 { namespace Episode3 {
// This is (obviously) not the original string. The original string is:
// "[V1][FINAL2.0] 03/09/13 15:30 by K.Toya"
// These strings in the original implementation did not contain the semicolons
// (or anything after them).
static const char* VERSION_SIGNATURE = static const char* VERSION_SIGNATURE =
"newserv Ep3 based on [V1][FINAL2.0] 03/09/13 15:30 by K.Toya"; "newserv Ep3 based on [V1][FINAL2.0] 03/09/13 15:30 by K.Toya";
ServerBase::PresenceEntry::PresenceEntry() { ServerBase::PresenceEntry::PresenceEntry() {
this->clear(); this->clear();
} }
@@ -28,8 +24,6 @@ void ServerBase::PresenceEntry::clear() {
this->is_cpu_player = 0; this->is_cpu_player = 0;
} }
ServerBase::ServerBase( ServerBase::ServerBase(
shared_ptr<Lobby> lobby, shared_ptr<Lobby> lobby,
shared_ptr<const DataIndex> data_index, shared_ptr<const DataIndex> data_index,
@@ -40,7 +34,7 @@ ServerBase::ServerBase(
log(lobby->log.prefix + "[Ep3::Server] "), log(lobby->log.prefix + "[Ep3::Server] "),
random_seed(random_seed), random_seed(random_seed),
is_tournament(!!map_if_tournament), is_tournament(!!map_if_tournament),
last_chosen_map(map_if_tournament) { } last_chosen_map(map_if_tournament) {}
void ServerBase::init() { void ServerBase::init() {
this->reset(); this->reset();
@@ -65,8 +59,6 @@ void ServerBase::recreate_server() {
this->server->init(); this->server->init();
} }
Server::Server(shared_ptr<ServerBase> base) Server::Server(shared_ptr<ServerBase> base)
: w_base(base), : w_base(base),
battle_finished(false), battle_finished(false),
@@ -104,7 +96,7 @@ Server::Server(shared_ptr<ServerBase> base)
chosen_trap_tile_index_of_type(0), chosen_trap_tile_index_of_type(0),
has_done_pb(0), has_done_pb(0),
num_6xB4x06_commands_sent(0), num_6xB4x06_commands_sent(0),
prev_num_6xB4x06_commands_sent(0) { } prev_num_6xB4x06_commands_sent(0) {}
void Server::init() { void Server::init() {
this->card_special.reset(new CardSpecial(this->shared_from_this())); this->card_special.reset(new CardSpecial(this->shared_from_this()));
@@ -262,8 +254,7 @@ void Server::send_commands_for_joining_spectator(Channel& c) const {
} }
} }
__attribute__((format(printf, 2, 3))) __attribute__((format(printf, 2, 3))) void Server::log_debug(const char* fmt, ...) const {
void Server::log_debug(const char* fmt, ...) const {
auto l = this->base()->lobby.lock(); auto l = this->base()->lobby.lock();
if (l && (this->base()->data_index->behavior_flags & Episode3::BehaviorFlag::ENABLE_STATUS_MESSAGES)) { if (l && (this->base()->data_index->behavior_flags & Episode3::BehaviorFlag::ENABLE_STATUS_MESSAGES)) {
va_list va; va_list va;
@@ -273,8 +264,7 @@ void Server::log_debug(const char* fmt, ...) const {
} }
} }
__attribute__((format(printf, 2, 3))) __attribute__((format(printf, 2, 3))) void Server::send_debug_message_printf(const char* fmt, ...) const {
void Server::send_debug_message_printf(const char* fmt, ...) const {
auto l = this->base()->lobby.lock(); auto l = this->base()->lobby.lock();
if (l && (this->base()->data_index->behavior_flags & Episode3::BehaviorFlag::ENABLE_STATUS_MESSAGES)) { if (l && (this->base()->data_index->behavior_flags & Episode3::BehaviorFlag::ENABLE_STATUS_MESSAGES)) {
va_list va; va_list va;
@@ -286,8 +276,7 @@ void Server::send_debug_message_printf(const char* fmt, ...) const {
} }
} }
__attribute__((format(printf, 2, 3))) __attribute__((format(printf, 2, 3))) void Server::send_info_message_printf(const char* fmt, ...) const {
void Server::send_info_message_printf(const char* fmt, ...) const {
auto l = this->base()->lobby.lock(); auto l = this->base()->lobby.lock();
if (l) { if (l) {
va_list va; va_list va;
@@ -539,7 +528,8 @@ void Server::check_for_destroyed_cards_and_send_6xB4x05_6xB4x02() {
bool Server::check_presence_entry(uint8_t client_id) const { bool Server::check_presence_entry(uint8_t client_id) const {
return (client_id < 4) return (client_id < 4)
? this->base()->presence_entries[client_id].player_present : false; ? this->base()->presence_entries[client_id].player_present
: false;
} }
void Server::clear_player_flags_after_dice_phase() { void Server::clear_player_flags_after_dice_phase() {
@@ -1220,7 +1210,6 @@ void Server::set_client_id_ready_to_advance_phase(uint8_t client_id) {
} }
} }
void Server::set_phase_after() { void Server::set_phase_after() {
for (size_t client_id = 0; client_id < 4; client_id++) { for (size_t client_id = 0; client_id < 4; client_id++) {
auto ps = this->player_states[client_id]; auto ps = this->player_states[client_id];
@@ -2025,7 +2014,7 @@ void Server::handle_6xB3x28_end_defense_list(const string& data) {
this->send(out_cmd_fin); this->send(out_cmd_fin);
} }
void Server::handle_6xB3x2B_ignored(const string&) { } void Server::handle_6xB3x2B_ignored(const string&) {}
void Server::handle_6xB3x34_subtract_ally_atk_points(const string& data) { void Server::handle_6xB3x34_subtract_ally_atk_points(const string& data) {
const auto& in_cmd = check_size_t<G_PhotonBlastRequest_GC_Ep3_6xB3x34_CAx34>(data); const auto& in_cmd = check_size_t<G_PhotonBlastRequest_GC_Ep3_6xB3x34_CAx34>(data);
@@ -2131,7 +2120,7 @@ void Server::handle_6xB3x37_client_ready_to_advance_from_starter_roll_phase(cons
} }
} }
void Server::handle_6xB3x3A_ignored(const string&) { } void Server::handle_6xB3x3A_ignored(const string&) {}
void Server::handle_6xB3x40_map_list_request(const string& data) { void Server::handle_6xB3x40_map_list_request(const string& data) {
const auto& in_cmd = check_size_t<G_MapListRequest_GC_Ep3_6xB3x40_CAx40>(data); const auto& in_cmd = check_size_t<G_MapListRequest_GC_Ep3_6xB3x40_CAx40>(data);
@@ -2379,7 +2368,7 @@ void Server::unknown_8023EEF4() {
if (!this->attack_cards[this->unknown_a14]->action_chain.check_flag(0x40)) { if (!this->attack_cards[this->unknown_a14]->action_chain.check_flag(0x40)) {
this->card_special->unknown_8024945C(this->attack_cards[this->unknown_a14], as); this->card_special->unknown_8024945C(this->attack_cards[this->unknown_a14], as);
} }
this->attack_cards[this->unknown_a14]->compute_action_chain_results(1,0); this->attack_cards[this->unknown_a14]->compute_action_chain_results(1, 0);
this->attack_cards[this->unknown_a14]->unknown_80236374(this->attack_cards[this->unknown_a14], &as); this->attack_cards[this->unknown_a14]->unknown_80236374(this->attack_cards[this->unknown_a14], &as);
if (!this->attack_cards[this->unknown_a14]->action_chain.check_flag(0x40)) { if (!this->attack_cards[this->unknown_a14]->action_chain.check_flag(0x40)) {
this->card_special->unknown_8024966C(this->attack_cards[this->unknown_a14], &as); this->card_special->unknown_8024966C(this->attack_cards[this->unknown_a14], &as);
@@ -2653,7 +2642,6 @@ void Server::send_6xB4x05() {
this->send(cmd); this->send(cmd);
} }
void Server::send_6xB4x02_for_all_players_if_needed(bool always_send) { void Server::send_6xB4x02_for_all_players_if_needed(bool always_send) {
for (size_t z = 0; z < 4; z++) { for (size_t z = 0; z < 4; z++) {
auto ps = this->player_states[z]; auto ps = this->player_states[z];
@@ -2680,6 +2668,4 @@ void Server::send_6xB4x50_trap_tile_locations() const {
this->send(this->prepare_6xB4x50_trap_tile_locations()); this->send(this->prepare_6xB4x50_trap_tile_locations());
} }
} // namespace Episode3 } // namespace Episode3
+6 -14
View File
@@ -4,9 +4,9 @@
#include <memory> #include <memory>
#include "../Text.hh"
#include "../CommandFormats.hh"
#include "../Channel.hh" #include "../Channel.hh"
#include "../CommandFormats.hh"
#include "../Text.hh"
#include "AssistServer.hh" #include "AssistServer.hh"
#include "CardSpecial.hh" #include "CardSpecial.hh"
#include "MapState.hh" #include "MapState.hh"
@@ -17,8 +17,6 @@ struct Lobby;
namespace Episode3 { namespace Episode3 {
/** /**
* This implementation of Episode 3 battles (contained in all files in the * This implementation of Episode 3 battles (contained in all files in the
* src/Episode3 directory, except for DataIndex.hh/cc) is derived from Sega's * src/Episode3 directory, except for DataIndex.hh/cc) is derived from Sega's
@@ -55,8 +53,6 @@ namespace Episode3 {
class Server; class Server;
class ServerBase : public std::enable_shared_from_this<ServerBase> { class ServerBase : public std::enable_shared_from_this<ServerBase> {
public: public:
ServerBase( ServerBase(
@@ -122,13 +118,10 @@ public:
void send_commands_for_joining_spectator(Channel& ch) const; void send_commands_for_joining_spectator(Channel& ch) const;
__attribute__((format(printf, 2, 3))) __attribute__((format(printf, 2, 3))) void log_debug(const char* fmt, ...) const;
void log_debug(const char* fmt, ...) const;
__attribute__((format(printf, 2, 3))) __attribute__((format(printf, 2, 3))) void send_debug_message_printf(const char* fmt, ...) const;
void send_debug_message_printf(const char* fmt, ...) const; __attribute__((format(printf, 2, 3))) void send_info_message_printf(const char* fmt, ...) const;
__attribute__((format(printf, 2, 3)))
void send_info_message_printf(const char* fmt, ...) const;
void send_debug_command_received_message( void send_debug_command_received_message(
uint8_t client_id, uint8_t subsubcommand, const char* description) const; uint8_t client_id, uint8_t subsubcommand, const char* description) const;
void send_debug_command_received_message( void send_debug_command_received_message(
@@ -241,6 +234,7 @@ public:
std::vector<std::shared_ptr<Card>> const_cast_set_cards_v( std::vector<std::shared_ptr<Card>> const_cast_set_cards_v(
const std::vector<std::shared_ptr<const Card>>& cards); const std::vector<std::shared_ptr<const Card>>& cards);
private: private:
typedef void (Server::*handler_t)(const std::string&); typedef void (Server::*handler_t)(const std::string&);
static const std::unordered_map<uint8_t, handler_t> subcommand_handlers; static const std::unordered_map<uint8_t, handler_t> subcommand_handlers;
@@ -301,6 +295,4 @@ public:
mutable uint32_t prev_num_6xB4x06_commands_sent; mutable uint32_t prev_num_6xB4x06_commands_sent;
}; };
} // namespace Episode3 } // namespace Episode3
+14 -25
View File
@@ -9,14 +9,14 @@ using namespace std;
namespace Episode3 { namespace Episode3 {
Tournament::PlayerEntry::PlayerEntry(uint32_t serial_number) Tournament::PlayerEntry::PlayerEntry(uint32_t serial_number)
: serial_number(serial_number), com_deck() { } : serial_number(serial_number),
com_deck() {}
Tournament::PlayerEntry::PlayerEntry( Tournament::PlayerEntry::PlayerEntry(
shared_ptr<const COMDeckDefinition> com_deck) shared_ptr<const COMDeckDefinition> com_deck)
: serial_number(0), com_deck(com_deck) { } : serial_number(0),
com_deck(com_deck) {}
bool Tournament::PlayerEntry::is_com() const { bool Tournament::PlayerEntry::is_com() const {
return (this->com_deck != nullptr); return (this->com_deck != nullptr);
@@ -26,8 +26,6 @@ bool Tournament::PlayerEntry::is_human() const {
return (this->serial_number != 0); return (this->serial_number != 0);
} }
Tournament::Team::Team( Tournament::Team::Team(
shared_ptr<Tournament> tournament, size_t index, size_t max_players) shared_ptr<Tournament> tournament, size_t index, size_t max_players)
: tournament(tournament), : tournament(tournament),
@@ -36,7 +34,7 @@ Tournament::Team::Team(
name(""), name(""),
password(""), password(""),
num_rounds_cleared(0), num_rounds_cleared(0),
is_active(true) { } is_active(true) {}
string Tournament::Team::str() const { string Tournament::Team::str() const {
size_t num_human_players = 0; size_t num_human_players = 0;
@@ -173,8 +171,6 @@ size_t Tournament::Team::num_com_players() const {
return ret; return ret;
} }
Tournament::Match::Match( Tournament::Match::Match(
shared_ptr<Tournament> tournament, shared_ptr<Tournament> tournament,
shared_ptr<Match> preceding_a, shared_ptr<Match> preceding_a,
@@ -197,7 +193,7 @@ Tournament::Match::Match(
preceding_a(nullptr), preceding_a(nullptr),
preceding_b(nullptr), preceding_b(nullptr),
winner_team(winner_team), winner_team(winner_team),
round_num(0) { } round_num(0) {}
string Tournament::Match::str() const { string Tournament::Match::str() const {
string winner_str = this->winner_team ? this->winner_team->str() : "(none)"; string winner_str = this->winner_team ? this->winner_team->str() : "(none)";
@@ -216,7 +212,8 @@ bool Tournament::Match::resolve_if_no_human_players() {
!this->preceding_a->winner_team->has_any_human_players() && !this->preceding_a->winner_team->has_any_human_players() &&
!this->preceding_b->winner_team->has_any_human_players()) { !this->preceding_b->winner_team->has_any_human_players()) {
this->set_winner_team((random_object<uint8_t>() & 1) this->set_winner_team((random_object<uint8_t>() & 1)
? this->preceding_b->winner_team : this->preceding_a->winner_team); ? this->preceding_b->winner_team
: this->preceding_a->winner_team);
return true; return true;
} else { } else {
return false; return false;
@@ -282,8 +279,6 @@ shared_ptr<Tournament::Team> Tournament::Match::opponent_team_for_team(
} }
} }
Tournament::Tournament( Tournament::Tournament(
shared_ptr<const DataIndex> data_index, shared_ptr<const DataIndex> data_index,
uint8_t number, uint8_t number,
@@ -320,7 +315,7 @@ Tournament::Tournament(
data_index(data_index), data_index(data_index),
source_json(json), source_json(json),
number(number), number(number),
current_state(State::REGISTRATION) { } current_state(State::REGISTRATION) {}
void Tournament::init() { void Tournament::init() {
vector<size_t> team_index_to_rounds_cleared; vector<size_t> team_index_to_rounds_cleared;
@@ -414,10 +409,8 @@ void Tournament::init() {
if (!match->preceding_a->winner_team || !match->preceding_b->winner_team) { if (!match->preceding_a->winner_team || !match->preceding_b->winner_team) {
throw logic_error("preceding matches are not resolved"); throw logic_error("preceding matches are not resolved");
} }
size_t& a_rounds_cleared = team_index_to_rounds_cleared[ size_t& a_rounds_cleared = team_index_to_rounds_cleared[match->preceding_a->winner_team->index];
match->preceding_a->winner_team->index]; size_t& b_rounds_cleared = team_index_to_rounds_cleared[match->preceding_b->winner_team->index];
size_t& b_rounds_cleared = team_index_to_rounds_cleared[
match->preceding_b->winner_team->index];
if (a_rounds_cleared && b_rounds_cleared) { if (a_rounds_cleared && b_rounds_cleared) {
throw runtime_error("both teams won the same match"); throw runtime_error("both teams won the same match");
} }
@@ -469,8 +462,7 @@ std::shared_ptr<JSONObject> Tournament::json() const {
dict.emplace("map_number", make_json_int(this->map->map.map_number)); dict.emplace("map_number", make_json_int(this->map->map.map_number));
dict.emplace("rules", this->rules.json()); dict.emplace("rules", this->rules.json());
dict.emplace("is_2v2", make_json_bool(this->is_2v2)); dict.emplace("is_2v2", make_json_bool(this->is_2v2));
dict.emplace("is_registration_complete", make_json_bool( dict.emplace("is_registration_complete", make_json_bool(this->current_state != State::REGISTRATION));
this->current_state != State::REGISTRATION));
vector<shared_ptr<JSONObject>> teams_list; vector<shared_ptr<JSONObject>> teams_list;
for (auto team : this->teams) { for (auto team : this->teams) {
@@ -661,13 +653,12 @@ void Tournament::print_bracket(FILE* stream) const {
} }
} }
TournamentIndex::TournamentIndex( TournamentIndex::TournamentIndex(
shared_ptr<const DataIndex> data_index, shared_ptr<const DataIndex> data_index,
const string& state_filename, const string& state_filename,
bool skip_load_state) bool skip_load_state)
: data_index(data_index), state_filename(state_filename) { : data_index(data_index),
state_filename(state_filename) {
if (this->state_filename.empty() || skip_load_state) { if (this->state_filename.empty() || skip_load_state) {
return; return;
} }
@@ -768,6 +759,4 @@ shared_ptr<Tournament::Team> TournamentIndex::team_for_serial_number(
return nullptr; return nullptr;
} }
} // namespace Episode3 } // namespace Episode3
+4 -8
View File
@@ -1,14 +1,14 @@
#pragma once #pragma once
#include <stdint.h>
#include <event2/event.h> #include <event2/event.h>
#include <stdint.h>
#include <memory> #include <memory>
#include <vector>
#include <unordered_set>
#include <string>
#include <phosg/JSON.hh> #include <phosg/JSON.hh>
#include <phosg/Strings.hh> #include <phosg/Strings.hh>
#include <string>
#include <unordered_set>
#include <vector>
#include "../Player.hh" #include "../Player.hh"
@@ -18,8 +18,6 @@ namespace Episode3 {
// The comment in Server.hh does not apply to this file (and Tournament.cc). // The comment in Server.hh does not apply to this file (and Tournament.cc).
class Tournament : public std::enable_shared_from_this<Tournament> { class Tournament : public std::enable_shared_from_this<Tournament> {
public: public:
enum class State { enum class State {
@@ -190,6 +188,4 @@ private:
std::shared_ptr<Tournament> tournaments[0x20]; std::shared_ptr<Tournament> tournaments[0x20];
}; };
} // namespace Episode3 } // namespace Episode3
+6 -5
View File
@@ -7,15 +7,15 @@
using namespace std; using namespace std;
FileContentsCache::FileContentsCache(uint64_t ttl_usecs) : ttl_usecs(ttl_usecs) {}
FileContentsCache::FileContentsCache(uint64_t ttl_usecs) : ttl_usecs(ttl_usecs) { }
FileContentsCache::File::File( FileContentsCache::File::File(
const string& name, const string& name,
string&& data, string&& data,
uint64_t load_time) uint64_t load_time)
: name(name), data(new string(move(data))), load_time(load_time) { } : name(name),
data(new string(move(data))),
load_time(load_time) {}
shared_ptr<const FileContentsCache::File> FileContentsCache::replace( shared_ptr<const FileContentsCache::File> FileContentsCache::replace(
const string& name, string&& data, uint64_t t) { const string& name, string&& data, uint64_t t) {
@@ -65,7 +65,8 @@ FileContentsCache::GetResult FileContentsCache::get(const std::string& name,
if (this->ttl_usecs && (t - entry->load_time < this->ttl_usecs)) { if (this->ttl_usecs && (t - entry->load_time < this->ttl_usecs)) {
return {entry, false}; return {entry, false};
} }
} catch (const out_of_range& e) { } } catch (const out_of_range& e) {
}
return {this->replace(name, generate(name)), true}; return {this->replace(name, generate(name)), true};
} }
+3 -3
View File
@@ -1,15 +1,14 @@
#pragma once #pragma once
#include <functional>
#include <memory> #include <memory>
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
#include <functional>
#include <phosg/Time.hh> #include <phosg/Time.hh>
using namespace std; using namespace std;
class FileContentsCache { class FileContentsCache {
public: public:
struct File { struct File {
@@ -92,7 +91,8 @@ public:
if (this->ttl_usecs && (t - f->load_time < this->ttl_usecs)) { if (this->ttl_usecs && (t - f->load_time < this->ttl_usecs)) {
return {*reinterpret_cast<const T*>(f->data->data()), f, false}; return {*reinterpret_cast<const T*>(f->data->data()), f, false};
} }
} catch (const out_of_range& e) { } } catch (const out_of_range& e) {
}
T value = generate(name); T value = generate(name);
auto ret = this->replace_obj(name, value); auto ret = this->replace_obj(name, value);
ret.generate_called = true; ret.generate_called = true;
+2 -14
View File
@@ -3,20 +3,18 @@
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
#include <stdexcept>
#include <phosg/Filesystem.hh> #include <phosg/Filesystem.hh>
#include <stdexcept>
#ifdef HAVE_RESOURCE_FILE #ifdef HAVE_RESOURCE_FILE
#include <resource_file/Emulators/PPC32Emulator.hh> #include <resource_file/Emulators/PPC32Emulator.hh>
#endif #endif
#include "Loggers.hh"
#include "CommandFormats.hh" #include "CommandFormats.hh"
#include "Loggers.hh"
using namespace std; using namespace std;
bool function_compiler_available() { bool function_compiler_available() {
#ifndef HAVE_RESOURCE_FILE #ifndef HAVE_RESOURCE_FILE
return false; return false;
@@ -25,8 +23,6 @@ bool function_compiler_available() {
#endif #endif
} }
const char* name_for_architecture(CompiledFunctionCode::Architecture arch) { const char* name_for_architecture(CompiledFunctionCode::Architecture arch) {
switch (arch) { switch (arch) {
case CompiledFunctionCode::Architecture::POWERPC: case CompiledFunctionCode::Architecture::POWERPC:
@@ -38,8 +34,6 @@ const char* name_for_architecture(CompiledFunctionCode::Architecture arch) {
} }
} }
template <typename FooterT> template <typename FooterT>
string CompiledFunctionCode::generate_client_command_t( string CompiledFunctionCode::generate_client_command_t(
const unordered_map<string, uint32_t>& label_writes, const unordered_map<string, uint32_t>& label_writes,
@@ -99,8 +93,6 @@ bool CompiledFunctionCode::is_big_endian() const {
return this->arch == Architecture::POWERPC; return this->arch == Architecture::POWERPC;
} }
shared_ptr<CompiledFunctionCode> compile_function_code( shared_ptr<CompiledFunctionCode> compile_function_code(
CompiledFunctionCode::Architecture arch, CompiledFunctionCode::Architecture arch,
const string& directory, const string& directory,
@@ -159,8 +151,6 @@ shared_ptr<CompiledFunctionCode> compile_function_code(
#endif #endif
} }
FunctionCodeIndex::FunctionCodeIndex(const string& directory) { FunctionCodeIndex::FunctionCodeIndex(const string& directory) {
if (!function_compiler_available()) { if (!function_compiler_available()) {
function_compiler_log.info("Function compiler is not available"); function_compiler_log.info("Function compiler is not available");
@@ -217,8 +207,6 @@ vector<MenuItem> FunctionCodeIndex::patch_menu() const {
return ret; return ret;
} }
DOLFileIndex::DOLFileIndex(const string& directory) { DOLFileIndex::DOLFileIndex(const string& directory) {
if (!function_compiler_available()) { if (!function_compiler_available()) {
function_compiler_log.info("Function compiler is not available"); function_compiler_log.info("Function compiler is not available");
+2 -10
View File
@@ -2,20 +2,16 @@
#include <inttypes.h> #include <inttypes.h>
#include <map>
#include <memory>
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
#include <map>
#include <vector> #include <vector>
#include <memory>
#include "Menu.hh" #include "Menu.hh"
bool function_compiler_available(); bool function_compiler_available();
// TODO: Support x86 and SH4 function calls in the future. Currently we only // TODO: Support x86 and SH4 function calls in the future. Currently we only
// support PPC32 because I haven't written an appropriate x86 assembler yet. // support PPC32 because I haven't written an appropriate x86 assembler yet.
@@ -54,8 +50,6 @@ std::shared_ptr<CompiledFunctionCode> compile_function_code(
const std::string& name, const std::string& name,
const std::string& text); const std::string& text);
struct FunctionCodeIndex { struct FunctionCodeIndex {
FunctionCodeIndex() = default; FunctionCodeIndex() = default;
explicit FunctionCodeIndex(const std::string& directory); explicit FunctionCodeIndex(const std::string& directory);
@@ -72,8 +66,6 @@ struct FunctionCodeIndex {
} }
}; };
struct DOLFileIndex { struct DOLFileIndex {
struct DOLFile { struct DOLFile {
uint32_t menu_item_id; uint32_t menu_item_id;
-2
View File
@@ -8,8 +8,6 @@
using namespace std; using namespace std;
template <bool IsBigEndian> template <bool IsBigEndian>
struct GSLHeaderEntry { struct GSLHeaderEntry {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type; using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
-2
View File
@@ -8,8 +8,6 @@
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
class GSLArchive { class GSLArchive {
public: public:
GSLArchive(std::shared_ptr<const std::string> data, bool big_endian); GSLArchive(std::shared_ptr<const std::string> data, bool big_endian);
+12 -11
View File
@@ -6,8 +6,6 @@
using namespace std; using namespace std;
static inline uint16_t collapse_checksum(uint32_t sum) { static inline uint16_t collapse_checksum(uint32_t sum) {
// It's impossible for this to be necessary more than twice: the first // It's impossible for this to be necessary more than twice: the first
// addition can carry out at most a single bit. // addition can carry out at most a single bit.
@@ -15,8 +13,6 @@ static inline uint16_t collapse_checksum(uint32_t sum) {
return (sum & 0xFFFF) + (sum >> 16); return (sum & 0xFFFF) + (sum >> 16);
} }
FrameInfo::FrameInfo() FrameInfo::FrameInfo()
: ether(nullptr), : ether(nullptr),
ether_protocol(0), ether_protocol(0),
@@ -28,9 +24,9 @@ FrameInfo::FrameInfo()
payload(nullptr), payload(nullptr),
total_size(0), total_size(0),
tcp_options_size(0), tcp_options_size(0),
payload_size(0) { } payload_size(0) {}
FrameInfo::FrameInfo(const string& data) : FrameInfo(data.data(), data.size()) { } FrameInfo::FrameInfo(const string& data) : FrameInfo(data.data(), data.size()) {}
FrameInfo::FrameInfo(const void* header_start, size_t size) FrameInfo::FrameInfo(const void* header_start, size_t size)
: ether(nullptr), : ether(nullptr),
@@ -125,26 +121,31 @@ string FrameInfo::header_str() const {
return "<invalid-frame-info>"; return "<invalid-frame-info>";
} }
string ret = string_printf("%02hhX%02hhX%02hhX%02hhX%02hhX%02hhX->%02hhX%02hhX%02hhX%02hhX%02hhX%02hhX", string ret = string_printf(
"%02hhX%02hhX%02hhX%02hhX%02hhX%02hhX->%02hhX%02hhX%02hhX%02hhX%02hhX%02hhX",
this->ether->src_mac[0], this->ether->src_mac[1], this->ether->src_mac[2], this->ether->src_mac[0], this->ether->src_mac[1], this->ether->src_mac[2],
this->ether->src_mac[3], this->ether->src_mac[4], this->ether->src_mac[5], this->ether->src_mac[3], this->ether->src_mac[4], this->ether->src_mac[5],
this->ether->dest_mac[0], this->ether->dest_mac[1], this->ether->dest_mac[2], this->ether->dest_mac[0], this->ether->dest_mac[1], this->ether->dest_mac[2],
this->ether->dest_mac[3], this->ether->dest_mac[4], this->ether->dest_mac[5]); this->ether->dest_mac[3], this->ether->dest_mac[4], this->ether->dest_mac[5]);
if (this->arp) { if (this->arp) {
ret += string_printf(",ARP,hw_type=%04hX,proto_type=%04hX,hw_addr_len=%02hhX,proto_addr_len=%02hhX,op=%04hX", ret += string_printf(
",ARP,hw_type=%04hX,proto_type=%04hX,hw_addr_len=%02hhX,proto_addr_len=%02hhX,op=%04hX",
this->arp->hardware_type.load(), this->arp->protocol_type.load(), this->arp->hwaddr_len, this->arp->paddr_len, this->arp->operation.load()); this->arp->hardware_type.load(), this->arp->protocol_type.load(), this->arp->hwaddr_len, this->arp->paddr_len, this->arp->operation.load());
} else if (this->ipv4) { } else if (this->ipv4) {
ret += string_printf(",IPv4,size=%04hX,src=%08" PRIX32 ",dest=%08" PRIX32, ret += string_printf(
",IPv4,size=%04hX,src=%08" PRIX32 ",dest=%08" PRIX32,
this->ipv4->size.load(), this->ipv4->src_addr.load(), this->ipv4->dest_addr.load()); this->ipv4->size.load(), this->ipv4->src_addr.load(), this->ipv4->dest_addr.load());
if (this->udp) { if (this->udp) {
ret += string_printf(",UDP,src_port=%04hX,dest_port=%04hX,size=%04hX", ret += string_printf(
",UDP,src_port=%04hX,dest_port=%04hX,size=%04hX",
this->udp->src_port.load(), this->udp->dest_port.load(), this->udp->size.load()); this->udp->src_port.load(), this->udp->dest_port.load(), this->udp->size.load());
} else if (this->tcp) { } else if (this->tcp) {
ret += string_printf(",TCP,src_port=%04hX,dest_port=%04hX,seq=%08" PRIX32 ",ack=%08" PRIX32 ",flags=%04hX(", ret += string_printf(
",TCP,src_port=%04hX,dest_port=%04hX,seq=%08" PRIX32 ",ack=%08" PRIX32 ",flags=%04hX(",
this->tcp->src_port.load(), this->tcp->dest_port.load(), this->tcp->seq_num.load(), this->tcp->ack_num.load(), this->tcp->flags.load()); this->tcp->src_port.load(), this->tcp->dest_port.load(), this->tcp->seq_num.load(), this->tcp->ack_num.load(), this->tcp->flags.load());
if (this->tcp->flags & TCPHeader::Flag::FIN) { if (this->tcp->flags & TCPHeader::Flag::FIN) {
ret += "FIN,"; ret += "FIN,";
-4
View File
@@ -4,8 +4,6 @@
#include <phosg/Encoding.hh> #include <phosg/Encoding.hh>
struct EthernetHeader { struct EthernetHeader {
uint8_t dest_mac[6]; uint8_t dest_mac[6];
uint8_t src_mac[6]; uint8_t src_mac[6];
@@ -63,8 +61,6 @@ struct TCPHeader {
be_uint16_t urgent_ptr; be_uint16_t urgent_ptr;
} __attribute__((packed)); } __attribute__((packed));
struct FrameInfo { struct FrameInfo {
// This is always valid // This is always valid
const EthernetHeader* ether; const EthernetHeader* ether;
+15 -46
View File
@@ -1,30 +1,26 @@
#include "IPStackSimulator.hh" #include "IPStackSimulator.hh"
#include <stdint.h> #include <arpa/inet.h>
#include <string.h>
#include <netinet/in.h>
#include <event2/buffer.h> #include <event2/buffer.h>
#include <event2/bufferevent.h> #include <event2/bufferevent.h>
#include <event2/listener.h> #include <event2/listener.h>
#include <arpa/inet.h> #include <netinet/in.h>
#include <stdint.h>
#include <string.h>
#include <string>
#include <phosg/Network.hh> #include <phosg/Network.hh>
#include <phosg/Random.hh> #include <phosg/Random.hh>
#include <phosg/Time.hh> #include <phosg/Time.hh>
#include <string>
#include "Loggers.hh"
#include "IPFrameInfo.hh"
#include "DNSServer.hh" #include "DNSServer.hh"
#include "IPFrameInfo.hh"
#include "Loggers.hh"
using namespace std; using namespace std;
static const size_t DEFAULT_RESEND_PUSH_USECS = 200000; // 200ms static const size_t DEFAULT_RESEND_PUSH_USECS = 200000; // 200ms
// Note: these functions exist because seq nums are allowed to wrap around the // Note: these functions exist because seq nums are allowed to wrap around the
// 32-bit integer space by design. We have to do the subtraction before the // 32-bit integer space by design. We have to do the subtraction before the
// comparison to allow integer overflow to occur if needed. // comparison to allow integer overflow to occur if needed.
@@ -45,8 +41,6 @@ static __attribute__((unused)) inline bool seq_num_greater_or_equal(uint32_t a,
return (a == b) || seq_num_greater(a, b); return (a == b) || seq_num_greater(a, b);
} }
string IPStackSimulator::str_for_ipv4_netloc(uint32_t addr, uint16_t port) { string IPStackSimulator::str_for_ipv4_netloc(uint32_t addr, uint16_t port) {
be_uint32_t be_addr = addr; be_uint32_t be_addr = addr;
char addr_str[INET_ADDRSTRLEN]; char addr_str[INET_ADDRSTRLEN];
@@ -67,8 +61,6 @@ string IPStackSimulator::str_for_tcp_connection(shared_ptr<const IPClient> c,
fd, key, client_netloc_str.c_str(), server_netloc_str.c_str()); fd, key, client_netloc_str.c_str(), server_netloc_str.c_str());
} }
IPStackSimulator::IPStackSimulator( IPStackSimulator::IPStackSimulator(
std::shared_ptr<struct event_base> base, std::shared_ptr<struct event_base> base,
std::shared_ptr<ServerState> state) std::shared_ptr<ServerState> state)
@@ -85,8 +77,6 @@ IPStackSimulator::~IPStackSimulator() {
} }
} }
void IPStackSimulator::listen(const std::string& socket_path) { void IPStackSimulator::listen(const std::string& socket_path) {
this->add_socket(::listen(socket_path, 0, SOMAXCONN)); this->add_socket(::listen(socket_path, 0, SOMAXCONN));
} }
@@ -111,8 +101,6 @@ void IPStackSimulator::add_socket(int fd) {
evconnlistener_free); evconnlistener_free);
} }
uint32_t IPStackSimulator::connect_address_for_remote_address(uint32_t remote_addr) { uint32_t IPStackSimulator::connect_address_for_remote_address(uint32_t remote_addr) {
// Use an address not on the same subnet as the client, so that PSO Plus and // Use an address not on the same subnet as the client, so that PSO Plus and
// Episode III will think they're talking to a remote network and won't reject // Episode III will think they're talking to a remote network and won't reject
@@ -124,15 +112,12 @@ uint32_t IPStackSimulator::connect_address_for_remote_address(uint32_t remote_ad
} }
} }
IPStackSimulator::IPClient::IPClient(struct bufferevent* bev) IPStackSimulator::IPClient::IPClient(struct bufferevent* bev)
: bev(bev, bufferevent_free), ipv4_addr(0) { : bev(bev, bufferevent_free),
ipv4_addr(0) {
memset(this->mac_addr, 0, 6); memset(this->mac_addr, 0, 6);
} }
static void flush_and_free_bufferevent(struct bufferevent* bev) { static void flush_and_free_bufferevent(struct bufferevent* bev) {
bufferevent_flush(bev, EV_READ | EV_WRITE, BEV_FINISHED); bufferevent_flush(bev, EV_READ | EV_WRITE, BEV_FINISHED);
bufferevent_free(bev); bufferevent_free(bev);
@@ -152,13 +137,11 @@ IPStackSimulator::IPClient::TCPConnection::TCPConnection()
next_push_max_frame_size(1024), next_push_max_frame_size(1024),
max_frame_size(1024), max_frame_size(1024),
bytes_received(0), bytes_received(0),
bytes_sent(0) { } bytes_sent(0) {}
void IPStackSimulator::dispatch_on_listen_accept( void IPStackSimulator::dispatch_on_listen_accept(
struct evconnlistener* listener, evutil_socket_t fd, struct evconnlistener* listener, evutil_socket_t fd,
struct sockaddr *address, int socklen, void* ctx) { struct sockaddr* address, int socklen, void* ctx) {
reinterpret_cast<IPStackSimulator*>(ctx)->on_listen_accept( reinterpret_cast<IPStackSimulator*>(ctx)->on_listen_accept(
listener, fd, address, socklen); listener, fd, address, socklen);
} }
@@ -168,7 +151,7 @@ void IPStackSimulator::on_listen_accept(struct evconnlistener* listener,
int listen_fd = evconnlistener_get_fd(listener); int listen_fd = evconnlistener_get_fd(listener);
ip_stack_simulator_log.info("Virtual network fd %d connected via fd %d", fd, listen_fd); ip_stack_simulator_log.info("Virtual network fd %d connected via fd %d", fd, listen_fd);
struct bufferevent *bev = bufferevent_socket_new(this->base.get(), fd, struct bufferevent* bev = bufferevent_socket_new(this->base.get(), fd,
BEV_OPT_CLOSE_ON_FREE | BEV_OPT_DEFER_CALLBACKS); BEV_OPT_CLOSE_ON_FREE | BEV_OPT_DEFER_CALLBACKS);
shared_ptr<IPClient> c(new IPClient(bev)); shared_ptr<IPClient> c(new IPClient(bev));
c->sim = this; c->sim = this;
@@ -191,8 +174,6 @@ void IPStackSimulator::on_listen_error(struct evconnlistener* listener) {
event_base_loopexit(this->base.get(), nullptr); event_base_loopexit(this->base.get(), nullptr);
} }
void IPStackSimulator::dispatch_on_client_input( void IPStackSimulator::dispatch_on_client_input(
struct bufferevent* bev, void* ctx) { struct bufferevent* bev, void* ctx) {
reinterpret_cast<IPStackSimulator*>(ctx)->on_client_input(bev); reinterpret_cast<IPStackSimulator*>(ctx)->on_client_input(bev);
@@ -250,8 +231,6 @@ void IPStackSimulator::on_client_error(struct bufferevent* bev,
} }
} }
void IPStackSimulator::on_client_frame( void IPStackSimulator::on_client_frame(
shared_ptr<IPClient> c, const string& frame) { shared_ptr<IPClient> c, const string& frame) {
if (ip_stack_simulator_log.info("Virtual network sent frame")) { if (ip_stack_simulator_log.info("Virtual network sent frame")) {
@@ -310,8 +289,6 @@ void IPStackSimulator::on_client_frame(
} }
} }
void IPStackSimulator::on_client_arp_frame( void IPStackSimulator::on_client_arp_frame(
shared_ptr<IPClient> c, const FrameInfo& fi) { shared_ptr<IPClient> c, const FrameInfo& fi) {
if (fi.arp->hwaddr_len != 6 || if (fi.arp->hwaddr_len != 6 ||
@@ -382,8 +359,6 @@ void IPStackSimulator::on_client_arp_frame(
} }
} }
void IPStackSimulator::on_client_udp_frame( void IPStackSimulator::on_client_udp_frame(
shared_ptr<IPClient> c, const FrameInfo& fi) { shared_ptr<IPClient> c, const FrameInfo& fi) {
// We only implement the DNS server here // We only implement the DNS server here
@@ -453,8 +428,6 @@ void IPStackSimulator::on_client_udp_frame(
} }
} }
uint64_t IPStackSimulator::tcp_conn_key_for_connection( uint64_t IPStackSimulator::tcp_conn_key_for_connection(
const IPClient::TCPConnection& conn) { const IPClient::TCPConnection& conn) {
return (static_cast<uint64_t>(conn.server_addr) << 32) | return (static_cast<uint64_t>(conn.server_addr) << 32) |
@@ -476,14 +449,12 @@ uint64_t IPStackSimulator::tcp_conn_key_for_client_frame(const FrameInfo& fi) {
return IPStackSimulator::tcp_conn_key_for_client_frame(*fi.ipv4, *fi.tcp); return IPStackSimulator::tcp_conn_key_for_client_frame(*fi.ipv4, *fi.tcp);
} }
void IPStackSimulator::on_client_tcp_frame( void IPStackSimulator::on_client_tcp_frame(
shared_ptr<IPClient> c, const FrameInfo& fi) { shared_ptr<IPClient> c, const FrameInfo& fi) {
ip_stack_simulator_log.info("Virtual network sent TCP frame (seq=%08" PRIX32 ", ack=%08" PRIX32 ")", ip_stack_simulator_log.info("Virtual network sent TCP frame (seq=%08" PRIX32 ", ack=%08" PRIX32 ")",
fi.tcp->seq_num.load(), fi.tcp->ack_num.load()); fi.tcp->seq_num.load(), fi.tcp->ack_num.load());
if (fi.tcp->flags & (TCPHeader::Flag::NS | TCPHeader::Flag::CWR | if (fi.tcp->flags & (TCPHeader::Flag::NS | TCPHeader::Flag::CWR | TCPHeader::Flag::ECE | TCPHeader::Flag::URG)) {
TCPHeader::Flag::ECE | TCPHeader::Flag::URG)) {
throw runtime_error("unsupported flag in TCP packet"); throw runtime_error("unsupported flag in TCP packet");
} }
@@ -536,7 +507,6 @@ void IPStackSimulator::on_client_tcp_frame(
} }
} }
uint64_t key = this->tcp_conn_key_for_client_frame(fi); uint64_t key = this->tcp_conn_key_for_client_frame(fi);
auto emplace_ret = c->tcp_connections.emplace(key, IPClient::TCPConnection()); auto emplace_ret = c->tcp_connections.emplace(key, IPClient::TCPConnection());
auto& conn = emplace_ret.first->second; auto& conn = emplace_ret.first->second;
@@ -655,7 +625,8 @@ void IPStackSimulator::on_client_tcp_frame(
} else if (fi.payload_size != 0) { } else if (fi.payload_size != 0) {
string conn_str = ip_stack_simulator_log.should_log(LogLevel::WARNING) string conn_str = ip_stack_simulator_log.should_log(LogLevel::WARNING)
? this->str_for_tcp_connection(c, *conn) : ""; ? this->str_for_tcp_connection(c, *conn)
: "";
size_t payload_skip_bytes; size_t payload_skip_bytes;
if (fi.tcp->seq_num == conn->next_client_seq) { if (fi.tcp->seq_num == conn->next_client_seq) {
@@ -939,8 +910,6 @@ void IPStackSimulator::on_server_error(
} }
} }
void IPStackSimulator::log_frame(const string& data) const { void IPStackSimulator::log_frame(const string& data) const {
if (this->pcap_text_log_file) { if (this->pcap_text_log_file) {
print_data(this->pcap_text_log_file, data, 0, nullptr, print_data(this->pcap_text_log_file, data, 0, nullptr,
+10 -12
View File
@@ -1,18 +1,16 @@
#include <stdint.h>
#include <netinet/in.h> #include <netinet/in.h>
#include <stdint.h>
#include <deque> #include <deque>
#include <string>
#include <phosg/Process.hh>
#include <phosg/Filesystem.hh> #include <phosg/Filesystem.hh>
#include <phosg/Process.hh>
#include <string>
#include "IPFrameInfo.hh" #include "IPFrameInfo.hh"
#include "Server.hh"
#include "ProxyServer.hh" #include "ProxyServer.hh"
#include "Server.hh"
#include "ServerState.hh" #include "ServerState.hh"
class IPStackSimulator { class IPStackSimulator {
public: public:
IPStackSimulator( IPStackSimulator(
@@ -31,10 +29,10 @@ private:
std::shared_ptr<struct event_base> base; std::shared_ptr<struct event_base> base;
std::shared_ptr<ServerState> state; std::shared_ptr<ServerState> state;
using unique_listener = std::unique_ptr<struct evconnlistener, void(*)(struct evconnlistener*)>; using unique_listener = std::unique_ptr<struct evconnlistener, void (*)(struct evconnlistener*)>;
using unique_bufferevent = std::unique_ptr<struct bufferevent, void(*)(struct bufferevent*)>; using unique_bufferevent = std::unique_ptr<struct bufferevent, void (*)(struct bufferevent*)>;
using unique_evbuffer = std::unique_ptr<struct evbuffer, void(*)(struct evbuffer*)>; using unique_evbuffer = std::unique_ptr<struct evbuffer, void (*)(struct evbuffer*)>;
using unique_event = std::unique_ptr<struct event, void(*)(struct event*)>; using unique_event = std::unique_ptr<struct event, void (*)(struct event*)>;
struct IPClient { struct IPClient {
IPStackSimulator* sim; IPStackSimulator* sim;
@@ -96,9 +94,9 @@ private:
const IPClient::TCPConnection& conn); const IPClient::TCPConnection& conn);
static void dispatch_on_listen_accept(struct evconnlistener* listener, static void dispatch_on_listen_accept(struct evconnlistener* listener,
evutil_socket_t fd, struct sockaddr *address, int socklen, void* ctx); evutil_socket_t fd, struct sockaddr* address, int socklen, void* ctx);
void on_listen_accept(struct evconnlistener* listener, evutil_socket_t fd, void on_listen_accept(struct evconnlistener* listener, evutil_socket_t fd,
struct sockaddr *address, int socklen); struct sockaddr* address, int socklen);
static void dispatch_on_listen_error(struct evconnlistener* listener, void* ctx); static void dispatch_on_listen_error(struct evconnlistener* listener, void* ctx);
void on_listen_error(struct evconnlistener* listener); void on_listen_error(struct evconnlistener* listener);
+125 -61
View File
@@ -5,8 +5,6 @@
using namespace std; using namespace std;
ItemCreator::ItemCreator( ItemCreator::ItemCreator(
shared_ptr<const CommonItemSet> common_item_set, shared_ptr<const CommonItemSet> common_item_set,
shared_ptr<const RareItemSet> rare_item_set, shared_ptr<const RareItemSet> rare_item_set,
@@ -40,8 +38,6 @@ ItemCreator::ItemCreator(
print_data(stderr, this->pt, sizeof(*this->pt)); print_data(stderr, this->pt, sizeof(*this->pt));
} }
bool ItemCreator::are_rare_drops_allowed() const { bool ItemCreator::are_rare_drops_allowed() const {
// Note: The client has an additional check here, which appears to be a subtle // Note: The client has an additional check here, which appears to be a subtle
// anti-cheating measure. There is a flag on the client, initially zero, which // anti-cheating measure. There is a flag on the client, initially zero, which
@@ -109,8 +105,6 @@ uint8_t ItemCreator::normalize_area_number(uint8_t area) const {
} }
} }
ItemData ItemCreator::on_box_item_drop(uint8_t area) { ItemData ItemCreator::on_box_item_drop(uint8_t area) {
return this->on_box_item_drop_with_norm_area(normalize_area_number(area) - 1); return this->on_box_item_drop_with_norm_area(normalize_area_number(area) - 1);
} }
@@ -174,8 +168,10 @@ ItemData ItemCreator::on_monster_item_drop_with_norm_area(
ItemData item = this->check_rare_spec_and_create_rare_enemy_item(enemy_type); ItemData item = this->check_rare_spec_and_create_rare_enemy_item(enemy_type);
if (item.empty()) { if (item.empty()) {
uint32_t item_class_determinant = this->should_allow_meseta_drops() uint32_t item_class_determinant =
? this->rand_int(3) : (this->rand_int(2) + 1); this->should_allow_meseta_drops()
? this->rand_int(3)
: (this->rand_int(2) + 1);
uint32_t item_class; uint32_t item_class;
switch (item_class_determinant) { switch (item_class_determinant) {
@@ -214,7 +210,8 @@ ItemData ItemCreator::on_monster_item_drop_with_norm_area(
case 5: // Meseta case 5: // Meseta
item.data1[0] = 0x04; item.data1[0] = 0x04;
item.data2d = this->choose_meseta_amount( item.data2d = this->choose_meseta_amount(
this->pt->enemy_meseta_ranges, enemy_type) & 0xFFFF; this->pt->enemy_meseta_ranges, enemy_type) &
0xFFFF;
break; break;
default: default:
return item; return item;
@@ -246,8 +243,6 @@ ItemData ItemCreator::check_rare_specs_and_create_rare_box_item(
return item; return item;
} }
uint32_t ItemCreator::rand_int(uint64_t max) { uint32_t ItemCreator::rand_int(uint64_t max) {
return this->random_crypt.next() % max; return this->random_crypt.next() % max;
} }
@@ -403,8 +398,6 @@ void ItemCreator::set_item_unidentified_flag_if_challenge(ItemData& item) const
} }
} }
void ItemCreator::set_tool_item_amount_to_1(ItemData& item) const { void ItemCreator::set_tool_item_amount_to_1(ItemData& item) const {
if (item.data1[0] == 0x03) { if (item.data1[0] == 0x03) {
item.set_tool_item_amount(1); item.set_tool_item_amount(1);
@@ -418,8 +411,6 @@ void ItemCreator::clear_tool_item_if_invalid(ItemData& item) {
} }
} }
void ItemCreator::clear_item_if_restricted(ItemData& item) const { void ItemCreator::clear_item_if_restricted(ItemData& item) const {
if (this->item_parameter_table->is_item_rare(item) && !this->are_rare_drops_allowed()) { if (this->item_parameter_table->is_item_rare(item) && !this->are_rare_drops_allowed()) {
this->log.info("Restricted: item is rare, but rares not allowed"); this->log.info("Restricted: item is rare, but rares not allowed");
@@ -432,8 +423,7 @@ void ItemCreator::clear_item_if_restricted(ItemData& item) const {
// Note: PSO GC doesn't check for 0x61 or 0x62 here since those items // Note: PSO GC doesn't check for 0x61 or 0x62 here since those items
// (HP/Resurrection and TP/Resurrection) only exist on BB. // (HP/Resurrection and TP/Resurrection) only exist on BB.
if (item.data1[0] == 1) { if (item.data1[0] == 1) {
if ((item.data1[1] == 3) && ( if ((item.data1[1] == 3) && (((item.data1[2] >= 0x33) && (item.data1[2] <= 0x38)) ||
((item.data1[2] >= 0x33) && (item.data1[2] <= 0x38)) ||
(item.data1[2] == 0x61) || (item.data1[2] == 0x62))) { (item.data1[2] == 0x61) || (item.data1[2] == 0x62))) {
this->log.info("Restricted: restore items not allowed in Challenge mode"); this->log.info("Restricted: restore items not allowed in Challenge mode");
item.clear(); item.clear();
@@ -513,8 +503,6 @@ void ItemCreator::clear_item_if_restricted(ItemData& item) const {
} }
} }
void ItemCreator::generate_common_item_variances( void ItemCreator::generate_common_item_variances(
uint32_t norm_area, ItemData& item) { uint32_t norm_area, ItemData& item) {
switch (item.data1[0]) { switch (item.data1[0]) {
@@ -543,7 +531,8 @@ void ItemCreator::generate_common_item_variances(
break; break;
case 4: case 4:
item.data2d = this->choose_meseta_amount( item.data2d = this->choose_meseta_amount(
this->pt->box_meseta_ranges, norm_area) & 0xFFFF; this->pt->box_meseta_ranges, norm_area) &
0xFFFF;
break; break;
default: default:
// Note: The original code does the following here: // Note: The original code does the following here:
@@ -590,8 +579,6 @@ void ItemCreator::generate_common_armor_slot_count(ItemData& item) {
this->pt->armor_slot_count_prob_table); this->pt->armor_slot_count_prob_table);
} }
void ItemCreator::generate_common_tool_variances( void ItemCreator::generate_common_tool_variances(
uint32_t area_norm, ItemData& item) { uint32_t area_norm, ItemData& item) {
item.clear(); item.clear();
@@ -633,8 +620,6 @@ void ItemCreator::generate_common_tool_type(
item.data1[2] = data.second; item.data1[2] = data.second;
} }
void ItemCreator::generate_common_mag_variances(ItemData& item) const { void ItemCreator::generate_common_mag_variances(ItemData& item) const {
if (item.data1[0] == 0x02) { if (item.data1[0] == 0x02) {
item.data1[1] = 0x00; item.data1[1] = 0x00;
@@ -642,8 +627,6 @@ void ItemCreator::generate_common_mag_variances(ItemData& item) const {
} }
} }
void ItemCreator::generate_common_weapon_variances( void ItemCreator::generate_common_weapon_variances(
uint8_t area_norm, ItemData& item) { uint8_t area_norm, ItemData& item) {
item.clear(); item.clear();
@@ -730,8 +713,6 @@ uint8_t ItemCreator::choose_weapon_special(uint8_t det) {
return 0; return 0;
} }
void ItemCreator::generate_unit_weights_tables() { void ItemCreator::generate_unit_weights_tables() {
// Note: This part of the function was originally in a different function, // Note: This part of the function was originally in a different function,
// since it had another callsite. Unlike the original code, we generate these // since it had another callsite. Unlike the original code, we generate these
@@ -817,8 +798,6 @@ void ItemCreator::generate_common_unit_variances(uint8_t det, ItemData& item) {
} }
} }
// Returns a weighted random result, indicating the chosen position in the // Returns a weighted random result, indicating the chosen position in the
// weighted table. // weighted table.
// //
@@ -860,8 +839,6 @@ IntT ItemCreator::get_rand_from_weighted_tables_2d_vertical(
offset, Y, X); offset, Y, X);
} }
// Note: There are clearly better ways of doing this, but this implementation // Note: There are clearly better ways of doing this, but this implementation
// closely follows what the original code in the client does. // closely follows what the original code in the client does.
template <typename ItemT, size_t MaxCount> template <typename ItemT, size_t MaxCount>
@@ -869,7 +846,7 @@ struct ProbabilityTable {
ItemT items[MaxCount]; ItemT items[MaxCount];
size_t count; size_t count;
ProbabilityTable() : count(0) { } ProbabilityTable() : count(0) {}
void push(ItemT item) { void push(ItemT item) {
if (this->count == MaxCount) { if (this->count == MaxCount) {
@@ -999,7 +976,7 @@ void ItemCreator::generate_armor_shop_armors(
} }
pt.shuffle(this->random_crypt); pt.shuffle(this->random_crypt);
for (size_t items_generated = 0; items_generated < num_items; ) { for (size_t items_generated = 0; items_generated < num_items;) {
ItemData item; ItemData item;
item.data1[0] = 1; item.data1[0] = 1;
item.data1[1] = 1; item.data1[1] = 1;
@@ -1044,7 +1021,7 @@ void ItemCreator::generate_armor_shop_shields(
} }
pt.shuffle(this->random_crypt); pt.shuffle(this->random_crypt);
for (size_t items_generated = 0; items_generated < num_items; ) { for (size_t items_generated = 0; items_generated < num_items;) {
ItemData item; ItemData item;
item.data1[0] = 1; item.data1[0] = 1;
item.data1[1] = 2; item.data1[1] = 2;
@@ -1088,7 +1065,7 @@ void ItemCreator::generate_armor_shop_units(
} }
pt.shuffle(this->random_crypt); pt.shuffle(this->random_crypt);
for (size_t items_generated = 0; items_generated < num_items; ) { for (size_t items_generated = 0; items_generated < num_items;) {
ItemData item; ItemData item;
item.data1[0] = 1; item.data1[0] = 1;
item.data1[1] = 3; item.data1[1] = 3;
@@ -1100,8 +1077,6 @@ void ItemCreator::generate_armor_shop_units(
} }
} }
vector<ItemData> ItemCreator::generate_tool_shop_contents(size_t player_level) { vector<ItemData> ItemCreator::generate_tool_shop_contents(size_t player_level) {
vector<ItemData> shop; vector<ItemData> shop;
this->generate_common_tool_shop_recovery_items(shop, player_level); this->generate_common_tool_shop_recovery_items(shop, player_level);
@@ -1288,8 +1263,6 @@ void ItemCreator::choose_tech_disk_level_for_tool_shop(
} }
} }
vector<ItemData> ItemCreator::generate_weapon_shop_contents(size_t player_level) { vector<ItemData> ItemCreator::generate_weapon_shop_contents(size_t player_level) {
size_t num_items; size_t num_items;
if (player_level < 11) { if (player_level < 11) {
@@ -1350,8 +1323,16 @@ vector<ItemData> ItemCreator::generate_weapon_shop_contents(size_t player_level)
uint8_t which = pt.pop(); uint8_t which = pt.pop();
if (which == 0x39) { if (which == 0x39) {
static const vector<pair<uint8_t, uint8_t>> defs({ static const vector<pair<uint8_t, uint8_t>> defs({
{0x28, 0x00}, {0x2A, 0x00}, {0x2B, 0x00}, {0x35, 0x00}, {0x52, 0x00}, {0x28, 0x00},
{0x48, 0x00}, {0x64, 0x00}, {0x59, 0x00}, {0x8A, 0x00}, {0x99, 0x00}, {0x2A, 0x00},
{0x2B, 0x00},
{0x35, 0x00},
{0x52, 0x00},
{0x48, 0x00},
{0x64, 0x00},
{0x59, 0x00},
{0x8A, 0x00},
{0x99, 0x00},
}); });
const auto& def = defs.at(this->section_id); const auto& def = defs.at(this->section_id);
item.data1[0] = 0; item.data1[0] = 0;
@@ -1360,8 +1341,16 @@ vector<ItemData> ItemCreator::generate_weapon_shop_contents(size_t player_level)
} else if (which == 0x3A) { } else if (which == 0x3A) {
static const vector<pair<uint8_t, uint8_t>> defs({ static const vector<pair<uint8_t, uint8_t>> defs({
{0x99, 0x00}, {0x64, 0x00}, {0x8A, 0x00}, {0x28, 0x00}, {0x59, 0x00}, {0x99, 0x00},
{0x2B, 0x00}, {0x52, 0x00}, {0x2A, 0x00}, {0x48, 0x00}, {0x35, 0x00}, {0x64, 0x00},
{0x8A, 0x00},
{0x28, 0x00},
{0x59, 0x00},
{0x2B, 0x00},
{0x52, 0x00},
{0x2A, 0x00},
{0x48, 0x00},
{0x35, 0x00},
}); });
const auto& def = defs.at(this->section_id); const auto& def = defs.at(this->section_id);
item.data1[0] = 0; item.data1[0] = 0;
@@ -1370,21 +1359,78 @@ vector<ItemData> ItemCreator::generate_weapon_shop_contents(size_t player_level)
} else { } else {
static const vector<pair<uint8_t, uint8_t>> defs({ static const vector<pair<uint8_t, uint8_t>> defs({
{0x01, 0x00}, {0x01, 0x01}, {0x01, 0x02}, {0x01, 0x03}, {0x01, 0x04}, {0x01, 0x00},
{0x03, 0x00}, {0x03, 0x01}, {0x03, 0x02}, {0x03, 0x03}, {0x03, 0x04}, {0x01, 0x01},
{0x02, 0x00}, {0x02, 0x01}, {0x02, 0x02}, {0x02, 0x03}, {0x02, 0x04}, {0x01, 0x02},
{0x05, 0x00}, {0x05, 0x01}, {0x05, 0x02}, {0x05, 0x03}, {0x05, 0x04}, {0x01, 0x03},
{0x04, 0x00}, {0x04, 0x01}, {0x04, 0x02}, {0x04, 0x03}, {0x04, 0x04}, {0x01, 0x04},
{0x06, 0x00}, {0x06, 0x01}, {0x06, 0x02}, {0x06, 0x03}, {0x06, 0x04}, {0x03, 0x00},
{0x07, 0x00}, {0x07, 0x01}, {0x07, 0x02}, {0x07, 0x03}, {0x07, 0x04}, {0x03, 0x01},
{0x08, 0x00}, {0x08, 0x01}, {0x08, 0x02}, {0x08, 0x03}, {0x08, 0x04}, {0x03, 0x02},
{0x09, 0x00}, {0x09, 0x01}, {0x09, 0x02}, {0x09, 0x03}, {0x09, 0x04}, {0x03, 0x03},
{0x0A, 0x00}, {0x0A, 0x01}, {0x0A, 0x02}, {0x0A, 0x03}, {0x0B, 0x00}, {0x03, 0x04},
{0x0B, 0x01}, {0x0B, 0x02}, {0x0B, 0x03}, {0x0C, 0x00}, {0x0C, 0x01}, {0x02, 0x00},
{0x0C, 0x02}, {0x0C, 0x03}, {0xFF, 0xFF}, {0xFF, 0xFF}, {0x01, 0x05}, {0x02, 0x01},
{0x02, 0x05}, {0x06, 0x05}, {0x08, 0x05}, {0x0A, 0x04}, {0x0C, 0x04}, {0x02, 0x02},
{0x0B, 0x04}, {0x01, 0x06}, {0x03, 0x05}, {0x07, 0x05}, {0x0A, 0x05}, {0x02, 0x03},
{0x0C, 0x05}, {0x0B, 0x05}, {0x02, 0x04},
{0x05, 0x00},
{0x05, 0x01},
{0x05, 0x02},
{0x05, 0x03},
{0x05, 0x04},
{0x04, 0x00},
{0x04, 0x01},
{0x04, 0x02},
{0x04, 0x03},
{0x04, 0x04},
{0x06, 0x00},
{0x06, 0x01},
{0x06, 0x02},
{0x06, 0x03},
{0x06, 0x04},
{0x07, 0x00},
{0x07, 0x01},
{0x07, 0x02},
{0x07, 0x03},
{0x07, 0x04},
{0x08, 0x00},
{0x08, 0x01},
{0x08, 0x02},
{0x08, 0x03},
{0x08, 0x04},
{0x09, 0x00},
{0x09, 0x01},
{0x09, 0x02},
{0x09, 0x03},
{0x09, 0x04},
{0x0A, 0x00},
{0x0A, 0x01},
{0x0A, 0x02},
{0x0A, 0x03},
{0x0B, 0x00},
{0x0B, 0x01},
{0x0B, 0x02},
{0x0B, 0x03},
{0x0C, 0x00},
{0x0C, 0x01},
{0x0C, 0x02},
{0x0C, 0x03},
{0xFF, 0xFF},
{0xFF, 0xFF},
{0x01, 0x05},
{0x02, 0x05},
{0x06, 0x05},
{0x08, 0x05},
{0x0A, 0x04},
{0x0C, 0x04},
{0x0B, 0x04},
{0x01, 0x06},
{0x03, 0x05},
{0x07, 0x05},
{0x0A, 0x05},
{0x0C, 0x05},
{0x0B, 0x05},
}); });
const auto& def = defs.at(which); const auto& def = defs.at(which);
item.data1[0] = 0; item.data1[0] = 0;
@@ -1491,8 +1537,26 @@ void ItemCreator::generate_weapon_shop_item_special(
} }
static const array<int8_t, 20> bonus_values = { static const array<int8_t, 20> bonus_values = {
-50, -45, -40, -35, -30, -25, -20, -15, -10, -5, -50,
5, 10, 15, 20, 25, 30, 35, 40, 45, 50, -45,
-40,
-35,
-30,
-25,
-20,
-15,
-10,
-5,
5,
10,
15,
20,
25,
30,
35,
40,
45,
50,
}; };
void ItemCreator::generate_weapon_shop_item_bonus1( void ItemCreator::generate_weapon_shop_item_bonus1(
+2 -4
View File
@@ -3,12 +3,10 @@
#include <memory> #include <memory>
#include "CommonItemSet.hh" #include "CommonItemSet.hh"
#include "RareItemSet.hh"
#include "ItemParameterTable.hh" #include "ItemParameterTable.hh"
#include "StaticGameData.hh"
#include "PSOEncryption.hh" #include "PSOEncryption.hh"
#include "RareItemSet.hh"
#include "StaticGameData.hh"
struct ItemDropSub { struct ItemDropSub {
uint8_t override_area; uint8_t override_area;
+2 -13
View File
@@ -4,8 +4,6 @@
using namespace std; using namespace std;
ItemData::ItemData() { ItemData::ItemData() {
this->clear(); this->clear();
} }
@@ -78,8 +76,6 @@ size_t ItemData::max_stack_size() const {
return max_stack_size_for_item(this->data1[0], this->data1[1]); return max_stack_size_for_item(this->data1[0], this->data1[1]);
} }
void ItemData::assign_mag_stats(const ItemMagStats& mag) { void ItemData::assign_mag_stats(const ItemMagStats& mag) {
// this->data1[0] and [1] unchanged // this->data1[0] and [1] unchanged
this->data1[2] = mag.level(); this->data1[2] = mag.level();
@@ -102,8 +98,6 @@ void ItemData::clear_mag_stats() {
} }
} }
void ItemData::set_sealed_item_kill_count(uint16_t v) { void ItemData::set_sealed_item_kill_count(uint16_t v) {
this->data1[10] = (v >> 8) | 0x80; this->data1[10] = (v >> 8) | 0x80;
this->data1[11] = v; this->data1[11] = v;
@@ -145,8 +139,6 @@ void ItemData::set_unit_bonus(int16_t bonus) {
this->data1w[3] = bonus; this->data1w[3] = bonus;
} }
bool ItemData::has_bonuses() const { bool ItemData::has_bonuses() const {
switch (this->data1[0]) { switch (this->data1[0]) {
case 0: case 0:
@@ -197,8 +189,6 @@ bool ItemData::is_s_rank_weapon() const {
return false; return false;
} }
bool ItemData::compare_for_sort(const ItemData& a, const ItemData& b) { bool ItemData::compare_for_sort(const ItemData& a, const ItemData& b) {
for (size_t z = 0; z < 12; z++) { for (size_t z = 0; z < 12; z++) {
if (a.data1[z] < b.data1[z]) { if (a.data1[z] < b.data1[z]) {
@@ -217,8 +207,6 @@ bool ItemData::compare_for_sort(const ItemData& a, const ItemData& b) {
return false; return false;
} }
const unordered_map<uint8_t, const char*> name_for_weapon_special({ const unordered_map<uint8_t, const char*> name_for_weapon_special({
{0x00, nullptr}, {0x00, nullptr},
{0x01, "Draw"}, {0x01, "Draw"},
@@ -285,7 +273,8 @@ struct ItemNameInfo {
bool is_rare; bool is_rare;
ItemNameInfo(const char* name, bool is_rare = true) ItemNameInfo(const char* name, bool is_rare = true)
: name(name), is_rare(is_rare) { } : name(name),
is_rare(is_rare) {}
}; };
const unordered_map<uint32_t, ItemNameInfo> name_info_for_primary_identifier({ const unordered_map<uint32_t, ItemNameInfo> name_info_for_primary_identifier({
+2 -4
View File
@@ -1,12 +1,10 @@
#pragma once #pragma once
#include <string>
#include <phosg/Encoding.hh> #include <phosg/Encoding.hh>
#include <string>
#include "Text.hh" #include "Text.hh"
constexpr uint32_t MESETA_IDENTIFIER = 0x00040000; constexpr uint32_t MESETA_IDENTIFIER = 0x00040000;
struct ItemMagStats { struct ItemMagStats {
@@ -29,7 +27,7 @@ struct ItemMagStats {
mind(0), mind(0),
flags(0), flags(0),
photon_blasts(0), photon_blasts(0),
color(14) { } color(14) {}
inline uint16_t def_level() const { inline uint16_t def_level() const {
return this->def / 100; return this->def / 100;
+1 -8
View File
@@ -2,8 +2,6 @@
using namespace std; using namespace std;
ItemParameterTable::ItemParameterTable(shared_ptr<const string> data) ItemParameterTable::ItemParameterTable(shared_ptr<const string> data)
: data(data), r(*data) { : data(data), r(*data) {
size_t offset_table_offset = this->r.pget_u32l(this->data->size() - 0x10); size_t offset_table_offset = this->r.pget_u32l(this->data->size() - 0x10);
@@ -139,8 +137,6 @@ uint8_t ItemParameterTable::get_max_tech_level(uint8_t char_class, uint8_t tech_
return r.pget_u8(this->offsets->max_tech_level_table + tech_num * 12 + char_class); return r.pget_u8(this->offsets->max_tech_level_table + tech_num * 12 + char_class);
} }
const ItemParameterTable::ItemBase& ItemParameterTable::get_item_definition( const ItemParameterTable::ItemBase& ItemParameterTable::get_item_definition(
const ItemData& item) const { const ItemData& item) const {
switch (item.data1[0]) { switch (item.data1[0]) {
@@ -225,8 +221,6 @@ bool ItemParameterTable::is_unsealable_item(const ItemData& item) const {
return false; return false;
} }
size_t ItemParameterTable::price_for_item(const ItemData& item) const { size_t ItemParameterTable::price_for_item(const ItemData& item) const {
switch (item.data1[0]) { switch (item.data1[0]) {
case 0: { case 0: {
@@ -281,8 +275,7 @@ size_t ItemParameterTable::price_for_item(const ItemData& item) const {
const auto& def = this->get_armor_or_shield(item.data1[1], item.data1[2]); const auto& def = this->get_armor_or_shield(item.data1[1], item.data1[2]);
double power_factor = def.dfp + def.evp + def_bonus + evp_bonus; double power_factor = def.dfp + def.evp + def_bonus + evp_bonus;
double power_factor_floor = static_cast<int32_t>((power_factor * power_factor) / sale_divisor); double power_factor_floor = static_cast<int32_t>((power_factor * power_factor) / sale_divisor);
return power_factor_floor + ( return power_factor_floor + (70.0 *
70.0 *
static_cast<double>(item.data1[5] + 1) * static_cast<double>(item.data1[5] + 1) *
static_cast<double>(def.required_level + 1)); static_cast<double>(def.required_level + 1));
} }
+2 -4
View File
@@ -3,13 +3,11 @@
#include <stdint.h> #include <stdint.h>
#include <memory> #include <memory>
#include <string>
#include <phosg/Encoding.hh> #include <phosg/Encoding.hh>
#include <string>
#include "Text.hh"
#include "ItemData.hh" #include "ItemData.hh"
#include "Text.hh"
class ItemParameterTable { class ItemParameterTable {
public: public:
+1 -3
View File
@@ -6,9 +6,7 @@
using namespace std; using namespace std;
/* These items all need some kind of special handling that hasn't been implemented yet.
/* these items all need some kind of special handling that hasn't been implemented yet.
030B04 = TP Material (?) 030B04 = TP Material (?)
030C00 = Cell Of MAG 502 030C00 = Cell Of MAG 502
-2
View File
@@ -8,6 +8,4 @@
#include "Client.hh" #include "Client.hh"
#include "StaticGameData.hh" #include "StaticGameData.hh"
void player_use_item(std::shared_ptr<Client> c, size_t item_index); void player_use_item(std::shared_ptr<Client> c, size_t item_index);
+2 -4
View File
@@ -8,8 +8,6 @@
using namespace std; using namespace std;
LevelTable::LevelTable(shared_ptr<const string> data, bool compressed) { LevelTable::LevelTable(shared_ptr<const string> data, bool compressed) {
if (compressed) { if (compressed) {
this->data.reset(new string(prs_decompress(*data))); this->data.reset(new string(prs_decompress(*data)));
@@ -30,8 +28,8 @@ const PlayerStats& LevelTable::base_stats_for_class(uint8_t char_class) const {
return this->table->base_stats[char_class]; return this->table->base_stats[char_class];
} }
const LevelTable::LevelStats& LevelTable::stats_for_level(uint8_t char_class, const LevelTable::LevelStats& LevelTable::stats_for_level(
uint8_t level) const { uint8_t char_class, uint8_t level) const {
if (char_class >= 12) { if (char_class >= 12) {
throw invalid_argument("invalid character class"); throw invalid_argument("invalid character class");
} }
+1 -3
View File
@@ -3,10 +3,8 @@
#include <stdint.h> #include <stdint.h>
#include <memory> #include <memory>
#include <string>
#include <phosg/Encoding.hh> #include <phosg/Encoding.hh>
#include <string>
struct PlayerStats { struct PlayerStats {
le_uint16_t atp; le_uint16_t atp;
+3 -9
View File
@@ -5,14 +5,12 @@
#include <phosg/Filesystem.hh> #include <phosg/Filesystem.hh>
#include <phosg/Time.hh> #include <phosg/Time.hh>
#include "Loggers.hh"
#include "License.hh" #include "License.hh"
#include "Loggers.hh"
using namespace std; using namespace std;
License::License() : serial_number(0), privileges(0), ban_end_time(0) {}
License::License() : serial_number(0), privileges(0), ban_end_time(0) { }
string License::str() const { string License::str() const {
string ret = string_printf("License(serial_number=%" PRIu32, this->serial_number); string ret = string_printf("License(serial_number=%" PRIu32, this->serial_number);
@@ -39,9 +37,7 @@ string License::str() const {
return ret + ")"; return ret + ")";
} }
LicenseManager::LicenseManager() : filename(""), autosave(false) {}
LicenseManager::LicenseManager() : filename(""), autosave(false) { }
LicenseManager::LicenseManager(const string& filename) LicenseManager::LicenseManager(const string& filename)
: filename(filename), autosave(true) { : filename(filename), autosave(true) {
@@ -200,8 +196,6 @@ vector<License> LicenseManager::snapshot() const {
return ret; return ret;
} }
shared_ptr<License> LicenseManager::create_license_pc( shared_ptr<License> LicenseManager::create_license_pc(
uint32_t serial_number, const string& access_key, bool temporary) { uint32_t serial_number, const string& access_key, bool temporary) {
shared_ptr<License> l(new License()); shared_ptr<License> l(new License());
+6 -6
View File
@@ -1,9 +1,9 @@
#pragma once #pragma once
#include <unordered_map>
#include <string>
#include <vector>
#include <memory> #include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include "Text.hh" #include "Text.hh"
@@ -48,17 +48,17 @@ struct License {
class incorrect_password : public std::invalid_argument { class incorrect_password : public std::invalid_argument {
public: public:
incorrect_password() : invalid_argument("incorrect password") { } incorrect_password() : invalid_argument("incorrect password") {}
}; };
class incorrect_access_key : public std::invalid_argument { class incorrect_access_key : public std::invalid_argument {
public: public:
incorrect_access_key() : invalid_argument("incorrect access key") { } incorrect_access_key() : invalid_argument("incorrect access key") {}
}; };
class missing_license : public std::invalid_argument { class missing_license : public std::invalid_argument {
public: public:
missing_license() : invalid_argument("missing license") { } missing_license() : invalid_argument("missing license") {}
}; };
class LicenseManager { class LicenseManager {
+2 -9
View File
@@ -10,8 +10,6 @@
using namespace std; using namespace std;
Lobby::Lobby(uint32_t id) Lobby::Lobby(uint32_t id)
: log(string_printf("[Lobby/%" PRIX32 "] ", id), lobby_log.min_level), : log(string_printf("[Lobby/%" PRIX32 "] ", id), lobby_log.min_level),
lobby_id(id), lobby_id(id),
@@ -135,7 +133,8 @@ void Lobby::add_client(shared_ptr<Client> c, ssize_t required_client_id) {
lobby_data.player_tag = 0x00010000; lobby_data.player_tag = 0x00010000;
lobby_data.guild_card = c->license->serial_number; lobby_data.guild_card = c->license->serial_number;
lobby_data.name = encode_sjis(c->game_data.player()->disp.name); lobby_data.name = encode_sjis(c->game_data.player()->disp.name);
this->battle_record->add_player(lobby_data, this->battle_record->add_player(
lobby_data,
c->game_data.player()->inventory, c->game_data.player()->inventory,
c->game_data.player()->disp.to_dcpcv3()); c->game_data.player()->disp.to_dcpcv3());
} }
@@ -215,8 +214,6 @@ void Lobby::move_client_to_lobby(
dest_lobby->add_client(c, required_client_id); dest_lobby->add_client(c, required_client_id);
} }
shared_ptr<Client> Lobby::find_client(const u16string* identifier, shared_ptr<Client> Lobby::find_client(const u16string* identifier,
uint64_t serial_number) { uint64_t serial_number) {
for (size_t x = 0; x < this->max_clients; x++) { for (size_t x = 0; x < this->max_clients; x++) {
@@ -235,8 +232,6 @@ shared_ptr<Client> Lobby::find_client(const u16string* identifier,
throw out_of_range("client not found"); throw out_of_range("client not found");
} }
uint8_t Lobby::game_event_for_lobby_event(uint8_t lobby_event) { uint8_t Lobby::game_event_for_lobby_event(uint8_t lobby_event) {
if (lobby_event > 7) { if (lobby_event > 7) {
return 0; return 0;
@@ -250,8 +245,6 @@ uint8_t Lobby::game_event_for_lobby_event(uint8_t lobby_event) {
return lobby_event; return lobby_event;
} }
void Lobby::add_item(const PlayerInventoryItem& item, uint8_t area, float x, float z) { void Lobby::add_item(const PlayerInventoryItem& item, uint8_t area, float x, float z) {
auto& fi = this->item_id_to_floor_item[item.data.id]; auto& fi = this->item_id_to_floor_item[item.data.id];
fi.inv_item = item; fi.inv_item = item;
+4 -6
View File
@@ -2,13 +2,13 @@
#include <inttypes.h> #include <inttypes.h>
#include <random>
#include <array> #include <array>
#include <vector>
#include <string>
#include <memory> #include <memory>
#include <unordered_map>
#include <phosg/Encoding.hh> #include <phosg/Encoding.hh>
#include <random>
#include <string>
#include <unordered_map>
#include <vector>
#include "Client.hh" #include "Client.hh"
#include "Episode3/BattleRecord.hh" #include "Episode3/BattleRecord.hh"
@@ -21,8 +21,6 @@
#include "StaticGameData.hh" #include "StaticGameData.hh"
#include "Text.hh" #include "Text.hh"
struct Lobby : public std::enable_shared_from_this<Lobby> { struct Lobby : public std::enable_shared_from_this<Lobby> {
enum Flag { enum Flag {
GAME = 0x00000001, GAME = 0x00000001,
+31 -32
View File
@@ -4,24 +4,22 @@
using namespace std; using namespace std;
PrefixedLogger ax_messages_log("[$ax message] ", LogLevel::USE_DEFAULT);
PrefixedLogger channel_exceptions_log("[Channel] ", LogLevel::USE_DEFAULT);
PrefixedLogger ax_messages_log ("[$ax message] " , LogLevel::USE_DEFAULT); PrefixedLogger client_log("", LogLevel::USE_DEFAULT);
PrefixedLogger channel_exceptions_log("[Channel] " , LogLevel::USE_DEFAULT); PrefixedLogger command_data_log("[Commands] ", LogLevel::USE_DEFAULT);
PrefixedLogger client_log ("" , LogLevel::USE_DEFAULT); PrefixedLogger config_log("[Config] ", LogLevel::USE_DEFAULT);
PrefixedLogger command_data_log ("[Commands] " , LogLevel::USE_DEFAULT); PrefixedLogger dns_server_log("[DNSServer] ", LogLevel::USE_DEFAULT);
PrefixedLogger config_log ("[Config] " , LogLevel::USE_DEFAULT); PrefixedLogger function_compiler_log("[FunctionCompiler] ", LogLevel::USE_DEFAULT);
PrefixedLogger dns_server_log ("[DNSServer] " , LogLevel::USE_DEFAULT);
PrefixedLogger function_compiler_log ("[FunctionCompiler] ", LogLevel::USE_DEFAULT);
PrefixedLogger ip_stack_simulator_log("[IPStackSimulator] ", LogLevel::USE_DEFAULT); PrefixedLogger ip_stack_simulator_log("[IPStackSimulator] ", LogLevel::USE_DEFAULT);
PrefixedLogger license_log ("[LicenseManager] " , LogLevel::USE_DEFAULT); PrefixedLogger license_log("[LicenseManager] ", LogLevel::USE_DEFAULT);
PrefixedLogger lobby_log ("" , LogLevel::USE_DEFAULT); PrefixedLogger lobby_log("", LogLevel::USE_DEFAULT);
PrefixedLogger patch_index_log ("[PatchFileIndex] " , LogLevel::USE_DEFAULT); PrefixedLogger patch_index_log("[PatchFileIndex] ", LogLevel::USE_DEFAULT);
PrefixedLogger player_data_log ("" , LogLevel::USE_DEFAULT); PrefixedLogger player_data_log("", LogLevel::USE_DEFAULT);
PrefixedLogger proxy_server_log ("[ProxyServer] " , LogLevel::USE_DEFAULT); PrefixedLogger proxy_server_log("[ProxyServer] ", LogLevel::USE_DEFAULT);
PrefixedLogger replay_log ("[ReplaySession] " , LogLevel::USE_DEFAULT); PrefixedLogger replay_log("[ReplaySession] ", LogLevel::USE_DEFAULT);
PrefixedLogger server_log ("[Server] " , LogLevel::USE_DEFAULT); PrefixedLogger server_log("[Server] ", LogLevel::USE_DEFAULT);
PrefixedLogger static_game_data_log ("[StaticGameData] " , LogLevel::USE_DEFAULT); PrefixedLogger static_game_data_log("[StaticGameData] ", LogLevel::USE_DEFAULT);
static LogLevel log_level_for_name(const string& name) { static LogLevel log_level_for_name(const string& name) {
static const unordered_map<string, LogLevel> levels({ static const unordered_map<string, LogLevel> levels({
@@ -38,24 +36,25 @@ static void set_log_level_from_json(
PrefixedLogger& log, shared_ptr<JSONObject> d, const char* json_key) { PrefixedLogger& log, shared_ptr<JSONObject> d, const char* json_key) {
try { try {
log.min_level = log_level_for_name(d->at(json_key)->as_string()); log.min_level = log_level_for_name(d->at(json_key)->as_string());
} catch (const JSONObject::key_error&) { } } catch (const JSONObject::key_error&) {
}
} }
void set_log_levels_from_json(shared_ptr<JSONObject> json) { void set_log_levels_from_json(shared_ptr<JSONObject> json) {
set_log_level_from_json(ax_messages_log , json, "AXMessages"); set_log_level_from_json(ax_messages_log, json, "AXMessages");
set_log_level_from_json(channel_exceptions_log, json, "ChannelExceptions"); set_log_level_from_json(channel_exceptions_log, json, "ChannelExceptions");
set_log_level_from_json(client_log , json, "Clients"); set_log_level_from_json(client_log, json, "Clients");
set_log_level_from_json(command_data_log , json, "CommandData"); set_log_level_from_json(command_data_log, json, "CommandData");
set_log_level_from_json(config_log , json, "Config"); set_log_level_from_json(config_log, json, "Config");
set_log_level_from_json(dns_server_log , json, "DNSServer"); set_log_level_from_json(dns_server_log, json, "DNSServer");
set_log_level_from_json(function_compiler_log , json, "FunctionCompiler"); set_log_level_from_json(function_compiler_log, json, "FunctionCompiler");
set_log_level_from_json(ip_stack_simulator_log, json, "IPStackSimulator"); set_log_level_from_json(ip_stack_simulator_log, json, "IPStackSimulator");
set_log_level_from_json(license_log , json, "LicenseManager"); set_log_level_from_json(license_log, json, "LicenseManager");
set_log_level_from_json(lobby_log , json, "Lobbies"); set_log_level_from_json(lobby_log, json, "Lobbies");
set_log_level_from_json(patch_index_log , json, "PatchFileIndex"); set_log_level_from_json(patch_index_log, json, "PatchFileIndex");
set_log_level_from_json(player_data_log , json, "PlayerData"); set_log_level_from_json(player_data_log, json, "PlayerData");
set_log_level_from_json(proxy_server_log , json, "ProxyServer"); set_log_level_from_json(proxy_server_log, json, "ProxyServer");
set_log_level_from_json(replay_log , json, "Replay"); set_log_level_from_json(replay_log, json, "Replay");
set_log_level_from_json(server_log , json, "GameServer"); set_log_level_from_json(server_log, json, "GameServer");
set_log_level_from_json(static_game_data_log , json, "StaticGameData"); set_log_level_from_json(static_game_data_log, json, "StaticGameData");
} }
+1 -3
View File
@@ -1,9 +1,7 @@
#pragma once #pragma once
#include <phosg/Strings.hh>
#include <phosg/JSON.hh> #include <phosg/JSON.hh>
#include <phosg/Strings.hh>
extern PrefixedLogger ax_messages_log; extern PrefixedLogger ax_messages_log;
extern PrefixedLogger channel_exceptions_log; extern PrefixedLogger channel_exceptions_log;
+49 -28
View File
@@ -4,8 +4,8 @@
#include <string.h> #include <string.h>
#include <phosg/Filesystem.hh> #include <phosg/Filesystem.hh>
#include <phosg/Math.hh>
#include <phosg/JSON.hh> #include <phosg/JSON.hh>
#include <phosg/Math.hh>
#include <phosg/Network.hh> #include <phosg/Network.hh>
#include <phosg/Strings.hh> #include <phosg/Strings.hh>
#include <phosg/Tools.hh> #include <phosg/Tools.hh>
@@ -21,9 +21,9 @@
#include "IPStackSimulator.hh" #include "IPStackSimulator.hh"
#include "Loggers.hh" #include "Loggers.hh"
#include "NetworkAddresses.hh" #include "NetworkAddresses.hh"
#include "PSOGCObjectGraph.hh"
#include "Product.hh" #include "Product.hh"
#include "ProxyServer.hh" #include "ProxyServer.hh"
#include "PSOGCObjectGraph.hh"
#include "ReplaySession.hh" #include "ReplaySession.hh"
#include "SaveFileFormats.hh" #include "SaveFileFormats.hh"
#include "SendCommands.hh" #include "SendCommands.hh"
@@ -35,12 +35,8 @@
using namespace std; using namespace std;
bool use_terminal_colors = false; bool use_terminal_colors = false;
template <typename T> template <typename T>
vector<T> parse_int_vector(shared_ptr<const JSONObject> o) { vector<T> parse_int_vector(shared_ptr<const JSONObject> o) {
vector<T> ret; vector<T> ret;
@@ -50,8 +46,6 @@ vector<T> parse_int_vector(shared_ptr<const JSONObject> o) {
return ret; return ret;
} }
void drop_privileges(const string& username) { void drop_privileges(const string& username) {
if ((getuid() != 0) || (getgid() != 0)) { if ((getuid() != 0) || (getgid() != 0)) {
throw runtime_error(string_printf( throw runtime_error(string_printf(
@@ -79,8 +73,6 @@ void drop_privileges(const string& username) {
config_log.info("Switched to user %s (%d:%d)", username.c_str(), pw->pw_uid, pw->pw_gid); config_log.info("Switched to user %s (%d:%d)", username.c_str(), pw->pw_uid, pw->pw_gid);
} }
void print_usage() { void print_usage() {
fputs("\ fputs("\
Usage:\n\ Usage:\n\
@@ -191,7 +183,8 @@ A few options apply to multiple modes described above:\n\
a hex string before encrypting/decoding/etc.\n\ a hex string before encrypting/decoding/etc.\n\
--config=FILENAME\n\ --config=FILENAME\n\
Use this file instead of system/config.json.\n\ Use this file instead of system/config.json.\n\
", stderr); ",
stderr);
} }
enum class Behavior { enum class Behavior {
@@ -219,6 +212,7 @@ enum class Behavior {
REPLAY_LOG, REPLAY_LOG,
CAT_CLIENT, CAT_CLIENT,
GENERATE_PRODUCT, GENERATE_PRODUCT,
INSPECT_PRODUCT,
PRODUCT_SPEED_TEST, PRODUCT_SPEED_TEST,
}; };
@@ -242,7 +236,8 @@ static bool behavior_takes_input_filename(Behavior b) {
(b == Behavior::EXTRACT_BML) || (b == Behavior::EXTRACT_BML) ||
(b == Behavior::PARSE_OBJECT_GRAPH) || (b == Behavior::PARSE_OBJECT_GRAPH) ||
(b == Behavior::REPLAY_LOG) || (b == Behavior::REPLAY_LOG) ||
(b == Behavior::CAT_CLIENT); (b == Behavior::CAT_CLIENT) ||
(b == Behavior::INSPECT_PRODUCT);
} }
static bool behavior_takes_output_filename(Behavior b) { static bool behavior_takes_output_filename(Behavior b) {
@@ -344,7 +339,8 @@ int main(int argc, char** argv) {
if (!strcmp(argv[x], "help")) { if (!strcmp(argv[x], "help")) {
print_usage(); print_usage();
return 0; return 0;
} if (!strcmp(argv[x], "compress-prs")) { }
if (!strcmp(argv[x], "compress-prs")) {
behavior = Behavior::COMPRESS_PRS; behavior = Behavior::COMPRESS_PRS;
} else if (!strcmp(argv[x], "decompress-prs")) { } else if (!strcmp(argv[x], "decompress-prs")) {
behavior = Behavior::DECOMPRESS_PRS; behavior = Behavior::DECOMPRESS_PRS;
@@ -400,6 +396,8 @@ int main(int argc, char** argv) {
behavior = Behavior::EXTRACT_BML; behavior = Behavior::EXTRACT_BML;
} else if (!strcmp(argv[x], "generate-product")) { } else if (!strcmp(argv[x], "generate-product")) {
behavior = Behavior::GENERATE_PRODUCT; behavior = Behavior::GENERATE_PRODUCT;
} else if (!strcmp(argv[x], "inspect-product")) {
behavior = Behavior::INSPECT_PRODUCT;
} else if (!strcmp(argv[x], "product-speed-test")) { } else if (!strcmp(argv[x], "product-speed-test")) {
behavior = Behavior::PRODUCT_SPEED_TEST; behavior = Behavior::PRODUCT_SPEED_TEST;
} else { } else {
@@ -756,7 +754,8 @@ int main(int argc, char** argv) {
} }
} }
return false; return false;
}, 0, 0x100000000, num_threads); },
0, 0x100000000, num_threads);
if (seed < 0x100000000) { if (seed < 0x100000000) {
log_info("Found seed %08" PRIX64, seed); log_info("Found seed %08" PRIX64, seed);
@@ -774,15 +773,15 @@ int main(int argc, char** argv) {
string output_filename_base = input_filename; string output_filename_base = input_filename;
if (quest_file_type == QuestFileFormat::GCI) { if (quest_file_type == QuestFileFormat::GCI) {
int64_t dec_seed = seed.empty() ? -1 : stoul(seed, nullptr, 16); int64_t dec_seed = seed.empty() ? -1 : stoul(seed, nullptr, 16);
save_file(output_filename_base + ".dec", Quest::decode_gci( auto decoded = Quest::decode_gci(input_filename, num_threads, dec_seed);
input_filename, num_threads, dec_seed)); save_file(output_filename_base + ".dec", decoded);
} else if (quest_file_type == QuestFileFormat::VMS) { } else if (quest_file_type == QuestFileFormat::VMS) {
int64_t dec_seed = seed.empty() ? -1 : stoul(seed, nullptr, 16); int64_t dec_seed = seed.empty() ? -1 : stoul(seed, nullptr, 16);
save_file(output_filename_base + ".dec", Quest::decode_vms( auto decoded = Quest::decode_vms(input_filename, num_threads, dec_seed);
input_filename, num_threads, dec_seed)); save_file(output_filename_base + ".dec", decoded);
} else if (quest_file_type == QuestFileFormat::DLQ) { } else if (quest_file_type == QuestFileFormat::DLQ) {
save_file(output_filename_base + ".dec", Quest::decode_dlq( auto decoded = Quest::decode_dlq(input_filename);
input_filename)); save_file(output_filename_base + ".dec", decoded);
} else if (quest_file_type == QuestFileFormat::QST) { } else if (quest_file_type == QuestFileFormat::QST) {
auto data = Quest::decode_qst(input_filename); auto data = Quest::decode_qst(input_filename);
save_file(output_filename_base + ".bin", data.first); save_file(output_filename_base + ".bin", data.first);
@@ -874,7 +873,8 @@ int main(int argc, char** argv) {
uint32_t expanded_probability = RareItemSet::expand_rate(r.probability); uint32_t expanded_probability = RareItemSet::expand_rate(r.probability);
auto frac = reduce_fraction<uint64_t>(expanded_probability, 0x100000000); auto frac = reduce_fraction<uint64_t>(expanded_probability, 0x100000000);
return string_printf("(%02hhX => %08" PRIX32 " => %" PRIu64 "/%" PRIu64 ") %02hhX%02hhX%02hhX (%s)", return string_printf(
"(%02hhX => %08" PRIX32 " => %" PRIu64 "/%" PRIu64 ") %02hhX%02hhX%02hhX (%s)",
r.probability, expanded_probability, frac.first, frac.second, r.item_code[0], r.item_code[1], r.item_code[2], name.c_str()); r.probability, expanded_probability, frac.first, frac.second, r.item_code[0], r.item_code[1], r.item_code[2], name.c_str());
}; };
@@ -913,7 +913,8 @@ int main(int argc, char** argv) {
uint32_t expanded_probability = RareItemSet::expand_rate(r.probability); uint32_t expanded_probability = RareItemSet::expand_rate(r.probability);
auto frac = reduce_fraction<uint64_t>(expanded_probability, 0x100000000); auto frac = reduce_fraction<uint64_t>(expanded_probability, 0x100000000);
return string_printf("(%02hhX => %08" PRIX32 " => %" PRIu64 "/%" PRIu64 ") %02hhX%02hhX%02hhX (%s)", return string_printf(
"(%02hhX => %08" PRIX32 " => %" PRIu64 "/%" PRIu64 ") %02hhX%02hhX%02hhX (%s)",
r.probability, expanded_probability, frac.first, frac.second, r.item_code[0], r.item_code[1], r.item_code[2], name.c_str()); r.probability, expanded_probability, frac.first, frac.second, r.item_code[0], r.item_code[1], r.item_code[2], name.c_str());
}; };
@@ -1006,7 +1007,26 @@ int main(int argc, char** argv) {
case Behavior::GENERATE_PRODUCT: { case Behavior::GENERATE_PRODUCT: {
auto product = generate_product(domain, subdomain); auto product = generate_product(domain, subdomain);
fprintf(stderr, "%s\n", product.c_str()); fprintf(stdout, "%s\n", product.c_str());
break;
}
case Behavior::INSPECT_PRODUCT: {
if (!input_filename) {
throw invalid_argument("no product given");
}
size_t num_valid_subdomains = 0;
for (uint8_t domain = 0; domain < 3; domain++) {
for (uint8_t subdomain = 0; subdomain < 3; subdomain++) {
if (product_is_valid_fast(input_filename, domain, subdomain)) {
fprintf(stdout, "%s is valid in domain %hhu subdomain %hhu\n", input_filename, domain, subdomain);
num_valid_subdomains++;
}
}
}
if (num_valid_subdomains == 0) {
fprintf(stdout, "%s is not valid in any domain\n", input_filename);
}
break; break;
} }
@@ -1049,7 +1069,8 @@ int main(int argc, char** argv) {
config_log.info("Starting game server"); config_log.info("Starting game server");
state->game_server.reset(new Server(base, state)); state->game_server.reset(new Server(base, state));
shared_ptr<FILE> log_f(stdin, +[](FILE*) { }); shared_ptr<FILE> log_f(
stdin, +[](FILE*) {});
if (input_filename && strcmp(input_filename, "-")) { if (input_filename && strcmp(input_filename, "-")) {
log_f = fopen_shared(input_filename, "rt"); log_f = fopen_shared(input_filename, "rt");
} }
@@ -1074,14 +1095,14 @@ int main(int argc, char** argv) {
// destination is supported, and we have to manually specify the // destination is supported, and we have to manually specify the
// destination netloc here. // destination netloc here.
if (pc->version == GameVersion::PATCH) { if (pc->version == GameVersion::PATCH) {
struct sockaddr_storage ss = make_sockaddr_storage( auto [ss, size] = make_sockaddr_storage(
state->proxy_destination_patch.first, state->proxy_destination_patch.first,
state->proxy_destination_patch.second).first; state->proxy_destination_patch.second);
state->proxy_server->listen(pc->port, pc->version, &ss); state->proxy_server->listen(pc->port, pc->version, &ss);
} else if (pc->version == GameVersion::BB) { } else if (pc->version == GameVersion::BB) {
struct sockaddr_storage ss = make_sockaddr_storage( auto [ss, size] = make_sockaddr_storage(
state->proxy_destination_bb.first, state->proxy_destination_bb.first,
state->proxy_destination_bb.second).first; state->proxy_destination_bb.second);
state->proxy_server->listen(pc->port, pc->version, &ss); state->proxy_server->listen(pc->port, pc->version, &ss);
} else { } else {
state->proxy_server->listen(pc->port, pc->version); state->proxy_server->listen(pc->port, pc->version);
+25 -34
View File
@@ -8,8 +8,6 @@
using namespace std; using namespace std;
string BattleParamsIndex::Entry::str() const { string BattleParamsIndex::Entry::str() const {
string a1str = format_data_string(this->unknown_a1.data(), this->unknown_a1.bytes()); string a1str = format_data_string(this->unknown_a1.data(), this->unknown_a1.bytes());
return string_printf( return string_printf(
@@ -56,8 +54,6 @@ void BattleParamsIndex::Table::print(FILE* stream) const {
} }
} }
BattleParamsIndex::BattleParamsIndex( BattleParamsIndex::BattleParamsIndex(
shared_ptr<const string> data_on_ep1, shared_ptr<const string> data_on_ep1,
shared_ptr<const string> data_on_ep2, shared_ptr<const string> data_on_ep2,
@@ -112,9 +108,7 @@ const BattleParamsIndex::Entry& BattleParamsIndex::get(
return this->files[!!solo][ep_index].table->difficulty[difficulty][monster_type]; return this->files[!!solo][ep_index].table->difficulty[difficulty][monster_type];
} }
PSOEnemy::PSOEnemy(uint64_t id) : PSOEnemy(id, 0, 0, 0, 0, "__missing__") {}
PSOEnemy::PSOEnemy(uint64_t id) : PSOEnemy(id, 0, 0, 0, 0, "__missing__") { }
PSOEnemy::PSOEnemy( PSOEnemy::PSOEnemy(
uint64_t id, uint64_t id,
@@ -130,15 +124,13 @@ PSOEnemy::PSOEnemy(
experience(experience), experience(experience),
rt_index(rt_index), rt_index(rt_index),
num_clones(num_clones), num_clones(num_clones),
type_name(type_name) { } type_name(type_name) {}
string PSOEnemy::str() const { string PSOEnemy::str() const {
return string_printf("[Enemy E-%" PRIX64 " \"%s\" source_type=%hX hit=%02hhX/%hu exp=%" PRIu32 " rt_index=%" PRIX32 " clones=%zu]", return string_printf("[Enemy E-%" PRIX64 " \"%s\" source_type=%hX hit=%02hhX/%hu exp=%" PRIu32 " rt_index=%" PRIX32 " clones=%zu]",
this->id, this->type_name, this->source_type, this->hit_flags, this->last_hit, this->experience, this->rt_index, this->num_clones); this->id, this->type_name, this->source_type, this->hit_flags, this->last_hit, this->experience, this->rt_index, this->num_clones);
} }
struct EnemyEntry { struct EnemyEntry {
uint32_t base; uint32_t base;
uint16_t reserved0; uint16_t reserved0;
@@ -174,11 +166,7 @@ vector<PSOEnemy> parse_map(
} }
}; };
auto create_enemy = [&]( auto create_enemy = [&](const EnemyEntry& e, ssize_t bp_index, uint32_t rt_index, const char* type_name) {
const EnemyEntry& e,
ssize_t bp_index,
uint32_t rt_index,
const char* type_name) {
const BattleParamsIndex::Entry& bp_entry = battle_params->get( const BattleParamsIndex::Entry& bp_entry = battle_params->get(
is_solo, episode, difficulty, bp_index); is_solo, episode, difficulty, bp_index);
enemies.emplace_back( enemies.emplace_back(
@@ -423,7 +411,7 @@ vector<PSOEnemy> parse_map(
create_enemy(e, 0x1F, 6, "Girtablulu"); create_enemy(e, 0x1F, 6, "Girtablulu");
break; break;
case 0x0114: // Zu and Pazuzu case 0x0114: // Zu and Pazuzu
create_enemy(e, 0x0B + (e.skin & 0x01) + (alt_enemies ? 0x14: 0x00), create_enemy(e, 0x0B + (e.skin & 0x01) + (alt_enemies ? 0x14 : 0x00),
7 + (e.skin & 0x01), "(Pazu)?zu"); 7 + (e.skin & 0x01), "(Pazu)?zu");
break; break;
case 0x0115: // Boota family case 0x0115: // Boota family
@@ -457,8 +445,6 @@ vector<PSOEnemy> parse_map(
return enemies; return enemies;
} }
SetDataTable::SetDataTable(shared_ptr<const string> data, bool big_endian) { SetDataTable::SetDataTable(shared_ptr<const string> data, bool big_endian) {
if (big_endian) { if (big_endian) {
this->load_table_t<true>(data); this->load_table_t<true>(data);
@@ -523,8 +509,6 @@ void SetDataTable::print(FILE* stream) const {
} }
} }
struct AreaMapFileIndex { struct AreaMapFileIndex {
const char* name_token; const char* name_token;
vector<uint32_t> variation1_values; vector<uint32_t> variation1_values;
@@ -536,13 +520,15 @@ struct AreaMapFileIndex {
vector<uint32_t> variation2_values) vector<uint32_t> variation2_values)
: name_token(name_token), : name_token(name_token),
variation1_values(variation1_values), variation1_values(variation1_values),
variation2_values(variation2_values) { } variation2_values(variation2_values) {}
}; };
// These are indexed as [episode][is_solo][area], where episode is 0-2 // These are indexed as [episode][is_solo][area], where episode is 0-2
static const vector<vector<vector<AreaMapFileIndex>>> map_file_info = { static const vector<vector<vector<AreaMapFileIndex>>> map_file_info = {
{ // Episode 1 {
{ // Non-solo // Episode 1
{
// Non-solo
{"city00", {}, {0}}, {"city00", {}, {0}},
{"forest01", {}, {0, 1, 2, 3, 4}}, {"forest01", {}, {0, 1, 2, 3, 4}},
{"forest02", {}, {0, 1, 2, 3, 4}}, {"forest02", {}, {0, 1, 2, 3, 4}},
@@ -560,7 +546,8 @@ static const vector<vector<vector<AreaMapFileIndex>>> map_file_info = {
{"boss04", {}, {}}, {"boss04", {}, {}},
{nullptr, {}, {}}, {nullptr, {}, {}},
}, },
{ // Solo {
// Solo
{"city00", {}, {0}}, {"city00", {}, {0}},
{"forest01", {}, {0, 2, 4}}, {"forest01", {}, {0, 2, 4}},
{"forest02", {}, {0, 3, 4}}, {"forest02", {}, {0, 3, 4}},
@@ -579,8 +566,10 @@ static const vector<vector<vector<AreaMapFileIndex>>> map_file_info = {
{nullptr, {}, {}}, {nullptr, {}, {}},
}, },
}, },
{ // Episode 2 {
{ // Non-solo // Episode 2
{
// Non-solo
{"labo00", {}, {0}}, {"labo00", {}, {0}},
{"ruins01", {0, 1}, {0}}, {"ruins01", {0, 1}, {0}},
{"ruins02", {0, 1}, {0}}, {"ruins02", {0, 1}, {0}},
@@ -598,7 +587,8 @@ static const vector<vector<vector<AreaMapFileIndex>>> map_file_info = {
{"boss07", {}, {}}, {"boss07", {}, {}},
{"boss08", {}, {}}, {"boss08", {}, {}},
}, },
{ // Solo {
// Solo
{"labo00", {}, {0}}, {"labo00", {}, {0}},
{"ruins01", {0, 1}, {0}}, {"ruins01", {0, 1}, {0}},
{"ruins02", {0, 1}, {0}}, {"ruins02", {0, 1}, {0}},
@@ -617,8 +607,10 @@ static const vector<vector<vector<AreaMapFileIndex>>> map_file_info = {
{"boss08", {}, {}}, {"boss08", {}, {}},
}, },
}, },
{ // Episode 4 {
{ // Non-solo // Episode 4
{
// Non-solo
{"city02", {0}, {0}}, {"city02", {0}, {0}},
{"wilds01", {0}, {0, 1, 2}}, {"wilds01", {0}, {0, 1, 2}},
{"wilds01", {1}, {0, 1, 2}}, {"wilds01", {1}, {0, 1, 2}},
@@ -636,7 +628,8 @@ static const vector<vector<vector<AreaMapFileIndex>>> map_file_info = {
{nullptr, {}, {}}, {nullptr, {}, {}},
{nullptr, {}, {}}, {nullptr, {}, {}},
}, },
{ // Solo {
// Solo
{"city02", {0}, {0}}, {"city02", {0}, {0}},
{"wilds01", {0}, {0, 1, 2}}, {"wilds01", {0}, {0, 1, 2}},
{"wilds01", {1}, {0, 1, 2}}, {"wilds01", {1}, {0, 1, 2}},
@@ -688,10 +681,8 @@ void generate_variations(
variations[z * 2 + 0] = 0; variations[z * 2 + 0] = 0;
variations[z * 2 + 1] = 0; variations[z * 2 + 1] = 0;
} else { } else {
variations[z * 2 + 0] = (a->variation1_values.size() < 2) ? 0 : variations[z * 2 + 0] = (a->variation1_values.size() < 2) ? 0 : ((*random)() % a->variation1_values.size());
((*random)() % a->variation1_values.size()); variations[z * 2 + 1] = (a->variation2_values.size() < 2) ? 0 : ((*random)() % a->variation2_values.size());
variations[z * 2 + 1] = (a->variation2_values.size() < 2) ? 0 :
((*random)() % a->variation2_values.size());
} }
} }
} }
-8
View File
@@ -11,8 +11,6 @@
#include "StaticGameData.hh" #include "StaticGameData.hh"
#include "Text.hh" #include "Text.hh"
class BattleParamsIndex { class BattleParamsIndex {
public: public:
struct Entry { struct Entry {
@@ -58,8 +56,6 @@ private:
LoadedFile files[2][3]; LoadedFile files[2][3];
}; };
struct PSOEnemy { struct PSOEnemy {
uint64_t id; uint64_t id;
uint16_t source_type; uint16_t source_type;
@@ -90,8 +86,6 @@ std::vector<PSOEnemy> parse_map(
std::shared_ptr<const std::string> data, std::shared_ptr<const std::string> data,
bool alt_enemies); bool alt_enemies);
// TODO: This class is currently unused. It would be nice if we could use this // TODO: This class is currently unused. It would be nice if we could use this
// to generate variations and link to the corresponding map filenames, but it // to generate variations and link to the corresponding map filenames, but it
// seems that SetDataTable.rel files link to map filenames that don't actually // seems that SetDataTable.rel files link to map filenames that don't actually
@@ -121,8 +115,6 @@ private:
std::vector<std::vector<std::vector<SetEntry>>> entries; std::vector<std::vector<std::vector<SetEntry>>> entries;
}; };
void generate_variations( void generate_variations(
parray<le_uint32_t, 0x20>& variations, parray<le_uint32_t, 0x20>& variations,
std::shared_ptr<std::mt19937> random, std::shared_ptr<std::mt19937> random,
+7 -5
View File
@@ -2,8 +2,10 @@
using namespace std; using namespace std;
MenuItem::MenuItem(
uint32_t item_id, const u16string& name,
MenuItem::MenuItem(uint32_t item_id, const u16string& name, const u16string& description, uint32_t flags)
const u16string& description, uint32_t flags) : item_id(item_id), name(name), : item_id(item_id),
description(description), flags(flags) { } name(name),
description(description),
flags(flags) {}
+45 -49
View File
@@ -4,8 +4,6 @@
#include <string> #include <string>
// Note: These aren't enums because neither enum nor enum class does what we // Note: These aren't enums because neither enum nor enum class does what we
// want. Specifically, we need GO_BACK to be valid in multiple enums (and enums // want. Specifically, we need GO_BACK to be valid in multiple enums (and enums
// aren't namespaced unless they're enum classes), so we can't use enums. But we // aren't namespaced unless they're enum classes), so we can't use enums. But we
@@ -13,68 +11,66 @@
// casting values all over the place, so we can't use enum classes either. // casting values all over the place, so we can't use enum classes either.
namespace MenuID { namespace MenuID {
constexpr uint32_t MAIN = 0x11000011; constexpr uint32_t MAIN = 0x11000011;
constexpr uint32_t INFORMATION = 0x22000022; constexpr uint32_t INFORMATION = 0x22000022;
constexpr uint32_t LOBBY = 0x33000033; constexpr uint32_t LOBBY = 0x33000033;
constexpr uint32_t GAME = 0x44000044; constexpr uint32_t GAME = 0x44000044;
constexpr uint32_t QUEST = 0x55000055; constexpr uint32_t QUEST = 0x55000055;
constexpr uint32_t QUEST_FILTER = 0x66000066; constexpr uint32_t QUEST_FILTER = 0x66000066;
constexpr uint32_t PROXY_DESTINATIONS = 0x77000077; constexpr uint32_t PROXY_DESTINATIONS = 0x77000077;
constexpr uint32_t PROGRAMS = 0x88000088; constexpr uint32_t PROGRAMS = 0x88000088;
constexpr uint32_t PATCHES = 0x99000099; constexpr uint32_t PATCHES = 0x99000099;
constexpr uint32_t PROXY_OPTIONS = 0xAA0000AA; constexpr uint32_t PROXY_OPTIONS = 0xAA0000AA;
constexpr uint32_t TOURNAMENTS = 0xBB0000BB; constexpr uint32_t TOURNAMENTS = 0xBB0000BB;
constexpr uint32_t TOURNAMENTS_FOR_SPEC = 0xBB1111BB; constexpr uint32_t TOURNAMENTS_FOR_SPEC = 0xBB1111BB;
constexpr uint32_t TOURNAMENT_ENTRIES = 0xCC0000CC; constexpr uint32_t TOURNAMENT_ENTRIES = 0xCC0000CC;
} } // namespace MenuID
namespace MainMenuItemID { namespace MainMenuItemID {
constexpr uint32_t GO_TO_LOBBY = 0x11222211; constexpr uint32_t GO_TO_LOBBY = 0x11222211;
constexpr uint32_t INFORMATION = 0x11333311; constexpr uint32_t INFORMATION = 0x11333311;
constexpr uint32_t DOWNLOAD_QUESTS = 0x11444411; constexpr uint32_t DOWNLOAD_QUESTS = 0x11444411;
constexpr uint32_t PROXY_DESTINATIONS = 0x11555511; constexpr uint32_t PROXY_DESTINATIONS = 0x11555511;
constexpr uint32_t PATCHES = 0x11666611; constexpr uint32_t PATCHES = 0x11666611;
constexpr uint32_t PROGRAMS = 0x11777711; constexpr uint32_t PROGRAMS = 0x11777711;
constexpr uint32_t DISCONNECT = 0x11888811; constexpr uint32_t DISCONNECT = 0x11888811;
constexpr uint32_t CLEAR_LICENSE = 0x11999911; constexpr uint32_t CLEAR_LICENSE = 0x11999911;
} } // namespace MainMenuItemID
namespace InformationMenuItemID { namespace InformationMenuItemID {
constexpr uint32_t GO_BACK = 0x22FFFF22; constexpr uint32_t GO_BACK = 0x22FFFF22;
} }
namespace ProxyDestinationsMenuItemID { namespace ProxyDestinationsMenuItemID {
constexpr uint32_t GO_BACK = 0x77FFFF77; constexpr uint32_t GO_BACK = 0x77FFFF77;
constexpr uint32_t OPTIONS = 0x77EEEE77; constexpr uint32_t OPTIONS = 0x77EEEE77;
} } // namespace ProxyDestinationsMenuItemID
namespace ProgramsMenuItemID { namespace ProgramsMenuItemID {
constexpr uint32_t GO_BACK = 0x88FFFF88; constexpr uint32_t GO_BACK = 0x88FFFF88;
} }
namespace PatchesMenuItemID { namespace PatchesMenuItemID {
constexpr uint32_t GO_BACK = 0x99FFFF99; constexpr uint32_t GO_BACK = 0x99FFFF99;
} }
namespace ProxyOptionsMenuItemID { namespace ProxyOptionsMenuItemID {
constexpr uint32_t GO_BACK = 0xAAFFFFAA; constexpr uint32_t GO_BACK = 0xAAFFFFAA;
constexpr uint32_t CHAT_COMMANDS = 0xAA0000AA; constexpr uint32_t CHAT_COMMANDS = 0xAA0000AA;
constexpr uint32_t CHAT_FILTER = 0xAA1111AA; constexpr uint32_t CHAT_FILTER = 0xAA1111AA;
constexpr uint32_t PLAYER_NOTIFICATIONS = 0xAA2222AA; constexpr uint32_t PLAYER_NOTIFICATIONS = 0xAA2222AA;
constexpr uint32_t INFINITE_HP = 0xAA3333AA; constexpr uint32_t INFINITE_HP = 0xAA3333AA;
constexpr uint32_t INFINITE_TP = 0xAA4444AA; constexpr uint32_t INFINITE_TP = 0xAA4444AA;
constexpr uint32_t SWITCH_ASSIST = 0xAA5555AA; constexpr uint32_t SWITCH_ASSIST = 0xAA5555AA;
constexpr uint32_t BLOCK_EVENTS = 0xAA6666AA; constexpr uint32_t BLOCK_EVENTS = 0xAA6666AA;
constexpr uint32_t BLOCK_PATCHES = 0xAA7777AA; constexpr uint32_t BLOCK_PATCHES = 0xAA7777AA;
constexpr uint32_t SAVE_FILES = 0xAA8888AA; constexpr uint32_t SAVE_FILES = 0xAA8888AA;
constexpr uint32_t RED_NAME = 0xAA9999AA; constexpr uint32_t RED_NAME = 0xAA9999AA;
constexpr uint32_t BLANK_NAME = 0xAAAAAAAA; constexpr uint32_t BLANK_NAME = 0xAAAAAAAA;
constexpr uint32_t SUPPRESS_LOGIN = 0xAABBBBAA; constexpr uint32_t SUPPRESS_LOGIN = 0xAABBBBAA;
constexpr uint32_t SKIP_CARD = 0xAACCCCAA; constexpr uint32_t SKIP_CARD = 0xAACCCCAA;
constexpr uint32_t EP3_INFINITE_MESETA = 0xAADDDDAA; constexpr uint32_t EP3_INFINITE_MESETA = 0xAADDDDAA;
} } // namespace ProxyOptionsMenuItemID
struct MenuItem { struct MenuItem {
enum Flag { enum Flag {
+11 -15
View File
@@ -1,14 +1,12 @@
#include "NetworkAddresses.hh" #include "NetworkAddresses.hh"
#include <netinet/in.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <errno.h>
#include <arpa/inet.h> #include <arpa/inet.h>
#include <sys/types.h> #include <errno.h>
#include <sys/socket.h>
#include <ifaddrs.h> #include <ifaddrs.h>
#include <netdb.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <memory> #include <memory>
#include <phosg/Encoding.hh> #include <phosg/Encoding.hh>
@@ -17,19 +15,17 @@
using namespace std; using namespace std;
uint32_t resolve_address(const char* address) { uint32_t resolve_address(const char* address) {
struct addrinfo *res0; struct addrinfo* res0;
if (getaddrinfo(address, nullptr, nullptr, &res0)) { if (getaddrinfo(address, nullptr, nullptr, &res0)) {
auto e = string_for_error(errno); auto e = string_for_error(errno);
throw runtime_error(string_printf("can\'t resolve hostname %s: %s", address, throw runtime_error(string_printf(
e.c_str())); "can\'t resolve hostname %s: %s", address, e.c_str()));
} }
std::unique_ptr<struct addrinfo, void(*)(struct addrinfo*)> res0_unique( std::unique_ptr<struct addrinfo, void (*)(struct addrinfo*)> res0_unique(
res0, freeaddrinfo); res0, freeaddrinfo);
struct addrinfo *res4 = nullptr; struct addrinfo* res4 = nullptr;
for (struct addrinfo* res = res0; res; res = res->ai_next) { for (struct addrinfo* res = res0; res; res = res->ai_next) {
if (res->ai_family == AF_INET) { if (res->ai_family == AF_INET) {
res4 = res; res4 = res;
@@ -51,7 +47,7 @@ map<string, uint32_t> get_local_addresses() {
throw runtime_error(string_printf("failed to get interface addresses: %s", s.c_str())); throw runtime_error(string_printf("failed to get interface addresses: %s", s.c_str()));
} }
unique_ptr<struct ifaddrs, void(*)(struct ifaddrs*)> ifa(ifa_raw, freeifaddrs); unique_ptr<struct ifaddrs, void (*)(struct ifaddrs*)> ifa(ifa_raw, freeifaddrs);
map<string, uint32_t> ret; map<string, uint32_t> ret;
for (struct ifaddrs* i = ifa.get(); i; i = i->ifa_next) { for (struct ifaddrs* i = ifa.get(); i; i = i->ifa_next) {
-2
View File
@@ -6,8 +6,6 @@
#include <map> #include <map>
#include <string> #include <string>
// PSO is IPv4-only, so we just treat addresses as uint32_t everywhere because // PSO is IPv4-only, so we just treat addresses as uint32_t everywhere because
// it's easier // it's easier
+10 -33
View File
@@ -3,29 +3,23 @@
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
#include <stdexcept>
#include <string>
#include <phosg/Encoding.hh> #include <phosg/Encoding.hh>
#include <phosg/Strings.hh> #include <phosg/Strings.hh>
#include <stdexcept>
#include <string>
using namespace std; using namespace std;
// TODO: fix style in this file, especially in psobb functions // TODO: fix style in this file, especially in psobb functions
// Most ciphers used by PSO are symmetric; alias decrypt to encrypt by default // Most ciphers used by PSO are symmetric; alias decrypt to encrypt by default
void PSOEncryption::decrypt(void* data, size_t size, bool advance) { void PSOEncryption::decrypt(void* data, size_t size, bool advance) {
this->encrypt(data, size, advance); this->encrypt(data, size, advance);
} }
PSOLFGEncryption::PSOLFGEncryption( PSOLFGEncryption::PSOLFGEncryption(
uint32_t seed, size_t stream_length, size_t end_offset) uint32_t seed, size_t stream_length, size_t end_offset)
: stream(stream_length, 0), offset(0), end_offset(end_offset), seed(seed) { } : stream(stream_length, 0), offset(0), end_offset(end_offset), seed(seed) {}
uint32_t PSOLFGEncryption::next(bool advance) { uint32_t PSOLFGEncryption::next(bool advance) {
if (this->offset == this->end_offset) { if (this->offset == this->end_offset) {
@@ -109,8 +103,6 @@ void PSOLFGEncryption::encrypt_both_endian(
} }
} }
PSOV2Encryption::PSOV2Encryption(uint32_t seed) PSOV2Encryption::PSOV2Encryption(uint32_t seed)
: PSOLFGEncryption(seed, this->STREAM_LENGTH + 1, this->STREAM_LENGTH) { : PSOLFGEncryption(seed, this->STREAM_LENGTH + 1, this->STREAM_LENGTH) {
uint32_t esi, ebx, edi, eax, edx, var1; uint32_t esi, ebx, edi, eax, edx, var1;
@@ -163,8 +155,6 @@ PSOEncryption::Type PSOV2Encryption::type() const {
return Type::V2; return Type::V2;
} }
PSOV3Encryption::PSOV3Encryption(uint32_t seed) PSOV3Encryption::PSOV3Encryption(uint32_t seed)
: PSOLFGEncryption(seed, this->STREAM_LENGTH, this->STREAM_LENGTH) { : PSOLFGEncryption(seed, this->STREAM_LENGTH, this->STREAM_LENGTH) {
uint32_t x, y, basekey, source1, source2, source3; uint32_t x, y, basekey, source1, source2, source3;
@@ -219,8 +209,6 @@ PSOEncryption::Type PSOV3Encryption::type() const {
return Type::V3; return Type::V3;
} }
PSOBBEncryption::PSOBBEncryption( PSOBBEncryption::PSOBBEncryption(
const KeyFile& key, const void* original_seed, size_t seed_size) const KeyFile& key, const void* original_seed, size_t seed_size)
: state(key) { : state(key) {
@@ -432,7 +420,8 @@ void PSOBBEncryption::tfs1_scramble(uint32_t* out1, uint32_t* out2) const {
b ^= (((this->state.private_keys.as32[a >> 24] + b ^= (((this->state.private_keys.as32[a >> 24] +
this->state.private_keys.as32[((a >> 16) & 0xFF) + 0x100]) ^ this->state.private_keys.as32[((a >> 16) & 0xFF) + 0x100]) ^
this->state.private_keys.as32[((a >> 8) & 0xFF) + 0x200]) + this->state.private_keys.as32[((a >> 8) & 0xFF) + 0x200]) +
this->state.private_keys.as32[(a & 0xFF) + 0x300]) ^ this->state.initial_keys.as32[x + 1]; this->state.private_keys.as32[(a & 0xFF) + 0x300]) ^
this->state.initial_keys.as32[x + 1];
a ^= ((this->state.private_keys.as32[b >> 24] + a ^= ((this->state.private_keys.as32[b >> 24] +
this->state.private_keys.as32[((b >> 16) & 0xFF) + 0x100]) ^ this->state.private_keys.as32[((b >> 16) & 0xFF) + 0x100]) ^
this->state.private_keys.as32[((b >> 8) & 0xFF) + 0x200]) + this->state.private_keys.as32[((b >> 8) & 0xFF) + 0x200]) +
@@ -608,7 +597,7 @@ void PSOBBEncryption::apply_seed(const void* original_seed, size_t seed_size) {
esi = this->state.initial_keys.as32[17]; esi = this->state.initial_keys.as32[17];
esi = esi ^ eax; esi = esi ^ eax;
this->state.initial_keys.as32[(edi / 4)] = esi; this->state.initial_keys.as32[(edi / 4)] = esi;
this->state.initial_keys.as32[(edi / 4)+1] = ecx; this->state.initial_keys.as32[(edi / 4) + 1] = ecx;
edi = edi + 8; edi = edi + 8;
} }
@@ -695,13 +684,11 @@ void PSOBBEncryption::apply_seed(const void* original_seed, size_t seed_size) {
} }
} }
PSOV2OrV3DetectorEncryption::PSOV2OrV3DetectorEncryption( PSOV2OrV3DetectorEncryption::PSOV2OrV3DetectorEncryption(
uint32_t key, uint32_t key,
const std::unordered_set<uint32_t>& v2_matches, const std::unordered_set<uint32_t>& v2_matches,
const std::unordered_set<uint32_t>& v3_matches) const std::unordered_set<uint32_t>& v3_matches)
: key(key), v2_matches(v2_matches), v3_matches(v3_matches) { } : key(key), v2_matches(v2_matches), v3_matches(v3_matches) {}
void PSOV2OrV3DetectorEncryption::encrypt(void* data, size_t size, bool advance) { void PSOV2OrV3DetectorEncryption::encrypt(void* data, size_t size, bool advance) {
if (!this->active_crypt) { if (!this->active_crypt) {
@@ -745,11 +732,9 @@ PSOEncryption::Type PSOV2OrV3DetectorEncryption::type() const {
return this->active_crypt->type(); return this->active_crypt->type();
} }
PSOV2OrV3ImitatorEncryption::PSOV2OrV3ImitatorEncryption( PSOV2OrV3ImitatorEncryption::PSOV2OrV3ImitatorEncryption(
uint32_t key, std::shared_ptr<PSOV2OrV3DetectorEncryption> detector_crypt) uint32_t key, std::shared_ptr<PSOV2OrV3DetectorEncryption> detector_crypt)
: key(key), detector_crypt(detector_crypt) { } : key(key), detector_crypt(detector_crypt) {}
void PSOV2OrV3ImitatorEncryption::encrypt(void* data, size_t size, bool advance) { void PSOV2OrV3ImitatorEncryption::encrypt(void* data, size_t size, bool advance) {
if (!this->active_crypt) { if (!this->active_crypt) {
@@ -772,8 +757,6 @@ PSOEncryption::Type PSOV2OrV3ImitatorEncryption::type() const {
return this->active_crypt->type(); return this->active_crypt->type();
} }
PSOBBMultiKeyDetectorEncryption::PSOBBMultiKeyDetectorEncryption( PSOBBMultiKeyDetectorEncryption::PSOBBMultiKeyDetectorEncryption(
const vector<shared_ptr<const PSOBBEncryption::KeyFile>>& possible_keys, const vector<shared_ptr<const PSOBBEncryption::KeyFile>>& possible_keys,
const unordered_set<string>& expected_first_data, const unordered_set<string>& expected_first_data,
@@ -781,7 +764,7 @@ PSOBBMultiKeyDetectorEncryption::PSOBBMultiKeyDetectorEncryption(
size_t seed_size) size_t seed_size)
: possible_keys(possible_keys), : possible_keys(possible_keys),
expected_first_data(expected_first_data), expected_first_data(expected_first_data),
seed(reinterpret_cast<const char*>(seed), seed_size) { } seed(reinterpret_cast<const char*>(seed), seed_size) {}
void PSOBBMultiKeyDetectorEncryption::encrypt(void* data, size_t size, bool advance) { void PSOBBMultiKeyDetectorEncryption::encrypt(void* data, size_t size, bool advance) {
if (!this->active_crypt.get()) { if (!this->active_crypt.get()) {
@@ -819,8 +802,6 @@ PSOEncryption::Type PSOBBMultiKeyDetectorEncryption::type() const {
return Type::BB; return Type::BB;
} }
PSOBBMultiKeyImitatorEncryption::PSOBBMultiKeyImitatorEncryption( PSOBBMultiKeyImitatorEncryption::PSOBBMultiKeyImitatorEncryption(
shared_ptr<const PSOBBMultiKeyDetectorEncryption> detector_crypt, shared_ptr<const PSOBBMultiKeyDetectorEncryption> detector_crypt,
const void* seed, const void* seed,
@@ -828,7 +809,7 @@ PSOBBMultiKeyImitatorEncryption::PSOBBMultiKeyImitatorEncryption(
bool jsd1_use_detector_seed) bool jsd1_use_detector_seed)
: detector_crypt(detector_crypt), : detector_crypt(detector_crypt),
seed(reinterpret_cast<const char*>(seed), seed_size), seed(reinterpret_cast<const char*>(seed), seed_size),
jsd1_use_detector_seed(jsd1_use_detector_seed) { } jsd1_use_detector_seed(jsd1_use_detector_seed) {}
void PSOBBMultiKeyImitatorEncryption::encrypt(void* data, size_t size, bool advance) { void PSOBBMultiKeyImitatorEncryption::encrypt(void* data, size_t size, bool advance) {
this->ensure_crypt()->encrypt(data, size, advance); this->ensure_crypt()->encrypt(data, size, advance);
@@ -863,8 +844,6 @@ shared_ptr<PSOBBEncryption> PSOBBMultiKeyImitatorEncryption::ensure_crypt() {
return this->active_crypt; return this->active_crypt;
} }
JSD0Encryption::JSD0Encryption(const void* seed, size_t seed_size) : key(0) { JSD0Encryption::JSD0Encryption(const void* seed, size_t seed_size) : key(0) {
const uint8_t* bytes = reinterpret_cast<const uint8_t*>(seed); const uint8_t* bytes = reinterpret_cast<const uint8_t*>(seed);
for (size_t z = 0; z < seed_size; z++) { for (size_t z = 0; z < seed_size; z++) {
@@ -892,8 +871,6 @@ PSOEncryption::Type JSD0Encryption::type() const {
return Type::JSD0; return Type::JSD0;
} }
void decrypt_trivial_gci_data(void* data, size_t size, uint8_t basis) { void decrypt_trivial_gci_data(void* data, size_t size, uint8_t basis) {
uint8_t* bytes = reinterpret_cast<uint8_t*>(data); uint8_t* bytes = reinterpret_cast<uint8_t*>(data);
uint8_t key = basis + 0x80; uint8_t key = basis + 0x80;
+5 -20
View File
@@ -4,14 +4,12 @@
#include <stddef.h> #include <stddef.h>
#include <memory> #include <memory>
#include <phosg/Encoding.hh>
#include <string> #include <string>
#include <vector> #include <vector>
#include <phosg/Encoding.hh>
#include "Text.hh" // for parray #include "Text.hh" // for parray
class PSOEncryption { class PSOEncryption {
public: public:
enum class Type { enum class Type {
@@ -39,8 +37,6 @@ protected:
PSOEncryption() = default; PSOEncryption() = default;
}; };
class PSOLFGEncryption : public PSOEncryption { class PSOLFGEncryption : public PSOEncryption {
public: public:
virtual void encrypt(void* data, size_t size, bool advance = true); virtual void encrypt(void* data, size_t size, bool advance = true);
@@ -91,8 +87,6 @@ protected:
static constexpr size_t STREAM_LENGTH = 521; static constexpr size_t STREAM_LENGTH = 521;
}; };
class PSOBBEncryption : public PSOEncryption { class PSOBBEncryption : public PSOEncryption {
public: public:
enum Subtype : uint8_t { enum Subtype : uint8_t {
@@ -109,14 +103,14 @@ public:
uint8_t jsd1_stream_offset; uint8_t jsd1_stream_offset;
parray<uint8_t, 0x48> as8; parray<uint8_t, 0x48> as8;
parray<le_uint32_t, 0x12> as32; parray<le_uint32_t, 0x12> as32;
InitialKeys() : as32() { } InitialKeys() : as32() {}
InitialKeys(const InitialKeys& other) : as32(other.as32) { } InitialKeys(const InitialKeys& other) : as32(other.as32) {}
} __attribute__((packed)); } __attribute__((packed));
union PrivateKeys { union PrivateKeys {
parray<uint8_t, 0x1000> as8; parray<uint8_t, 0x1000> as8;
parray<le_uint32_t, 0x400> as32; parray<le_uint32_t, 0x400> as32;
PrivateKeys() : as32() { } PrivateKeys() : as32() {}
PrivateKeys(const PrivateKeys& other) : as32(other.as32) { } PrivateKeys(const PrivateKeys& other) : as32(other.as32) {}
} __attribute__((packed)); } __attribute__((packed));
InitialKeys initial_keys; InitialKeys initial_keys;
PrivateKeys private_keys; PrivateKeys private_keys;
@@ -137,9 +131,6 @@ protected:
void apply_seed(const void* original_seed, size_t seed_size); void apply_seed(const void* original_seed, size_t seed_size);
}; };
// The following classes provide support for automatically detecting which type // The following classes provide support for automatically detecting which type
// of encryption a client is using based on their initial response to the server // of encryption a client is using based on their initial response to the server
@@ -176,8 +167,6 @@ protected:
std::shared_ptr<PSOEncryption> active_crypt; std::shared_ptr<PSOEncryption> active_crypt;
}; };
// The following classes provide support for multiple PSOBB private keys, and // The following classes provide support for multiple PSOBB private keys, and
// the ability to automatically detect which key the client is using based on // the ability to automatically detect which key the client is using based on
// the first 8 bytes they send // the first 8 bytes they send
@@ -232,8 +221,6 @@ protected:
bool jsd1_use_detector_seed; bool jsd1_use_detector_seed;
}; };
class JSD0Encryption : public PSOEncryption { class JSD0Encryption : public PSOEncryption {
public: public:
JSD0Encryption(const void* seed, size_t seed_size); JSD0Encryption(const void* seed, size_t seed_size);
@@ -247,6 +234,4 @@ private:
uint8_t key; uint8_t key;
}; };
void decrypt_trivial_gci_data(void* data, size_t size, uint8_t basis); void decrypt_trivial_gci_data(void* data, size_t size, uint8_t basis);
+4 -6
View File
@@ -4,8 +4,6 @@
using namespace std; using namespace std;
struct TObjectVTable { struct TObjectVTable {
be_uint32_t unused_a1; be_uint32_t unused_a1;
be_uint32_t unused_a2; be_uint32_t unused_a2;
@@ -36,7 +34,8 @@ shared_ptr<PSOGCObjectGraph::VTable> PSOGCObjectGraph::parse_vtable_memo(
StringReader& r, uint32_t addr) { StringReader& r, uint32_t addr) {
try { try {
return this->all_vtables.at(addr); return this->all_vtables.at(addr);
} catch (const out_of_range&) { } } catch (const out_of_range&) {
}
const auto& vt = r.pget<TObjectVTable>(addr & 0x01FFFFFF); const auto& vt = r.pget<TObjectVTable>(addr & 0x01FFFFFF);
auto ret = this->all_vtables.emplace(addr, new VTable()).first->second; auto ret = this->all_vtables.emplace(addr, new VTable()).first->second;
@@ -52,7 +51,8 @@ shared_ptr<PSOGCObjectGraph::Object> PSOGCObjectGraph::parse_object_memo(
StringReader& r, uint32_t addr) { StringReader& r, uint32_t addr) {
try { try {
return this->all_objects.at(addr); return this->all_objects.at(addr);
} catch (const out_of_range&) { } } catch (const out_of_range&) {
}
const auto& obj = r.pget<TObject>(addr & 0x01FFFFFF); const auto& obj = r.pget<TObject>(addr & 0x01FFFFFF);
string type_name = r.pget_cstr(obj.type_name_addr & 0x01FFFFFF); string type_name = r.pget_cstr(obj.type_name_addr & 0x01FFFFFF);
@@ -79,8 +79,6 @@ void PSOGCObjectGraph::print(FILE* stream) const {
this->root->print(stream); this->root->print(stream);
} }
void PSOGCObjectGraph::Object::print(FILE* stream, size_t indent_level) const { void PSOGCObjectGraph::Object::print(FILE* stream, size_t indent_level) const {
for (size_t z = 0; z < indent_level; z++) { for (size_t z = 0; z < indent_level; z++) {
fputc(' ', stream); fputc(' ', stream);
-2
View File
@@ -9,8 +9,6 @@
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
struct PSOGCObjectGraph { struct PSOGCObjectGraph {
PSOGCObjectGraph(const std::string& memory_data, uint32_t root_address); PSOGCObjectGraph(const std::string& memory_data, uint32_t root_address);
+1 -9
View File
@@ -2,19 +2,15 @@
#include <event2/buffer.h> #include <event2/buffer.h>
#include <stdexcept>
#include <phosg/Strings.hh> #include <phosg/Strings.hh>
#include <stdexcept>
#include "Text.hh" #include "Text.hh"
using namespace std; using namespace std;
extern bool use_terminal_colors; extern bool use_terminal_colors;
PSOCommandHeader::PSOCommandHeader() { PSOCommandHeader::PSOCommandHeader() {
this->bb.size = 0; this->bb.size = 0;
this->bb.command = 0; this->bb.command = 0;
@@ -144,8 +140,6 @@ void PSOCommandHeader::set_flag(GameVersion version, uint32_t flag) {
} }
} }
void check_size_v(size_t size, size_t min_size, size_t max_size) { void check_size_v(size_t size, size_t min_size, size_t max_size) {
if (size < min_size) { if (size < min_size) {
throw std::runtime_error(string_printf( throw std::runtime_error(string_printf(
@@ -162,8 +156,6 @@ void check_size_v(size_t size, size_t min_size, size_t max_size) {
} }
} }
std::string prepend_command_header( std::string prepend_command_header(
GameVersion version, GameVersion version,
bool encryption_enabled, bool encryption_enabled,
+2 -2
View File
@@ -1,13 +1,13 @@
#pragma once #pragma once
#include <inttypes.h>
#include <event2/bufferevent.h> #include <event2/bufferevent.h>
#include <inttypes.h>
#include <functional> #include <functional>
#include <phosg/Strings.hh> #include <phosg/Strings.hh>
#include "Version.hh"
#include "PSOEncryption.hh" #include "PSOEncryption.hh"
#include "Version.hh"
struct PSOCommandHeaderPC { struct PSOCommandHeaderPC {
le_uint16_t size; le_uint16_t size;
+8 -8
View File
@@ -4,19 +4,19 @@
#include <string.h> #include <string.h>
#include <functional> #include <functional>
#include <stdexcept>
#include <phosg/Filesystem.hh> #include <phosg/Filesystem.hh>
#include <phosg/Hash.hh> #include <phosg/Hash.hh>
#include <phosg/Strings.hh> #include <phosg/Strings.hh>
#include <stdexcept>
#include "Loggers.hh" #include "Loggers.hh"
using namespace std; using namespace std;
PatchFileIndex::File::File(PatchFileIndex* index) PatchFileIndex::File::File(PatchFileIndex* index)
: index(index), crc32(0), size(0) { } : index(index),
crc32(0),
size(0) {}
std::shared_ptr<const std::string> PatchFileIndex::File::load_data() { std::shared_ptr<const std::string> PatchFileIndex::File::load_data() {
if (!this->loaded_data) { if (!this->loaded_data) {
@@ -29,8 +29,6 @@ std::shared_ptr<const std::string> PatchFileIndex::File::load_data() {
return this->loaded_data; return this->loaded_data;
} }
PatchFileIndex::PatchFileIndex(const string& root_dir) PatchFileIndex::PatchFileIndex(const string& root_dir)
: root_dir(root_dir) { : root_dir(root_dir) {
@@ -132,10 +130,12 @@ PatchFileIndex::PatchFileIndex(const string& root_dir)
this->files_by_patch_order.emplace_back(f); this->files_by_patch_order.emplace_back(f);
this->files_by_name.emplace(relative_item_path, f); this->files_by_name.emplace(relative_item_path, f);
if (compute_crc32s_message.empty()) { if (compute_crc32s_message.empty()) {
patch_index_log.info("Added file %s (%" PRIu32 " bytes; %zu chunks; %08" PRIX32 " from cache)", patch_index_log.info(
"Added file %s (%" PRIu32 " bytes; %zu chunks; %08" PRIX32 " from cache)",
full_item_path.c_str(), f->size, f->chunk_crcs.size(), f->crc32); full_item_path.c_str(), f->size, f->chunk_crcs.size(), f->crc32);
} else { } else {
patch_index_log.info("Added file %s (%" PRIu32 " bytes; %zu chunks; %08" PRIX32 " [%s])", patch_index_log.info(
"Added file %s (%" PRIu32 " bytes; %zu chunks; %08" PRIX32 " [%s])",
full_item_path.c_str(), f->size, f->chunk_crcs.size(), f->crc32, compute_crc32s_message.c_str()); full_item_path.c_str(), f->size, f->chunk_crcs.size(), f->crc32, compute_crc32s_message.c_str());
} }
} }
+6 -5
View File
@@ -2,13 +2,11 @@
#include <inttypes.h> #include <inttypes.h>
#include <map>
#include <memory>
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
#include <map>
#include <vector> #include <vector>
#include <memory>
struct PatchFileIndex { struct PatchFileIndex {
explicit PatchFileIndex(const std::string& root_dir); explicit PatchFileIndex(const std::string& root_dir);
@@ -42,7 +40,10 @@ struct PatchFileChecksumRequest {
bool response_received; bool response_received;
explicit PatchFileChecksumRequest(std::shared_ptr<PatchFileIndex::File> file) explicit PatchFileChecksumRequest(std::shared_ptr<PatchFileIndex::File> file)
: file(file), crc32(0), size(0), response_received(false) { } : file(file),
crc32(0),
size(0),
response_received(false) {}
inline bool needs_update() const { inline bool needs_update() const {
return !this->response_received || return !this->response_received ||
(this->crc32 != this->file->crc32) || (this->crc32 != this->file->crc32) ||
+22 -36
View File
@@ -4,12 +4,12 @@
#include <string.h> #include <string.h>
#include <wchar.h> #include <wchar.h>
#include <stdexcept>
#include <phosg/Filesystem.hh> #include <phosg/Filesystem.hh>
#include <phosg/Hash.hh> #include <phosg/Hash.hh>
#include <stdexcept>
#include "ItemData.hh"
#include "FileContentsCache.hh" #include "FileContentsCache.hh"
#include "ItemData.hh"
#include "Loggers.hh" #include "Loggers.hh"
#include "StaticGameData.hh" #include "StaticGameData.hh"
#include "Text.hh" #include "Text.hh"
@@ -17,8 +17,6 @@
using namespace std; using namespace std;
// Originally there was going to be a language-based header, but then I decided // Originally there was going to be a language-based header, but then I decided
// against it. These strings were already in use for that parser, so I didn't // against it. These strings were already in use for that parser, so I didn't
// bother changing them. // bother changing them.
@@ -27,14 +25,16 @@ static const string PLAYER_FILE_SIGNATURE =
static const string ACCOUNT_FILE_SIGNATURE = static const string ACCOUNT_FILE_SIGNATURE =
"newserv account file format; 7 sections present; sequential;"; "newserv account file format; 7 sections present; sequential;";
static FileContentsCache player_files_cache(300 * 1000 * 1000); static FileContentsCache player_files_cache(300 * 1000 * 1000);
PlayerStats::PlayerStats() noexcept PlayerStats::PlayerStats() noexcept
: atp(0), mst(0), evp(0), hp(0), dfp(0), ata(0), lck(0) { } : atp(0),
mst(0),
evp(0),
hp(0),
dfp(0),
ata(0),
lck(0) {}
PlayerDispDataDCPCV3::PlayerDispDataDCPCV3() noexcept PlayerDispDataDCPCV3::PlayerDispDataDCPCV3() noexcept
: level(0), : level(0),
@@ -58,7 +58,7 @@ PlayerDispDataDCPCV3::PlayerDispDataDCPCV3() noexcept
hair_g(0), hair_g(0),
hair_b(0), hair_b(0),
proportion_x(0), proportion_x(0),
proportion_y(0) { } proportion_y(0) {}
void PlayerDispDataDCPCV3::enforce_v2_limits() { void PlayerDispDataDCPCV3::enforce_v2_limits() {
// V1/V2 have fewer classes, so we'll substitute some here // V1/V2 have fewer classes, so we'll substitute some here
@@ -119,8 +119,6 @@ PlayerDispDataBB PlayerDispDataDCPCV3::to_bb() const {
return bb; return bb;
} }
PlayerDispDataBB::PlayerDispDataBB() noexcept PlayerDispDataBB::PlayerDispDataBB() noexcept
: level(0), : level(0),
experience(0), experience(0),
@@ -143,7 +141,7 @@ PlayerDispDataBB::PlayerDispDataBB() noexcept
hair_g(0), hair_g(0),
hair_b(0), hair_b(0),
proportion_x(0), proportion_x(0),
proportion_y(0) { } proportion_y(0) {}
PlayerDispDataDCPCV3 PlayerDispDataBB::to_dcpcv3() const { PlayerDispDataDCPCV3 PlayerDispDataBB::to_dcpcv3() const {
PlayerDispDataDCPCV3 ret; PlayerDispDataDCPCV3 ret;
@@ -263,8 +261,6 @@ void PlayerDispDataBB::apply_dressing_room(const PlayerDispDataBBPreview& pre) {
this->name = pre.name; this->name = pre.name;
} }
PlayerDispDataBBPreview::PlayerDispDataBBPreview() noexcept PlayerDispDataBBPreview::PlayerDispDataBBPreview() noexcept
: experience(0), : experience(0),
level(0), level(0),
@@ -287,9 +283,7 @@ PlayerDispDataBBPreview::PlayerDispDataBBPreview() noexcept
hair_b(0), hair_b(0),
proportion_x(0), proportion_x(0),
proportion_y(0), proportion_y(0),
play_time(0) { } play_time(0) {}
GuildCardV3::GuildCardV3() noexcept GuildCardV3::GuildCardV3() noexcept
: player_tag(0), : player_tag(0),
@@ -297,14 +291,14 @@ GuildCardV3::GuildCardV3() noexcept
present(0), present(0),
language(0), language(0),
section_id(0), section_id(0),
char_class(0) { } char_class(0) {}
GuildCardBB::GuildCardBB() noexcept GuildCardBB::GuildCardBB() noexcept
: guild_card_number(0), : guild_card_number(0),
present(0), present(0),
language(0), language(0),
section_id(0), section_id(0),
char_class(0) { } char_class(0) {}
void GuildCardBB::clear() { void GuildCardBB::clear() {
this->guild_card_number = 0; this->guild_card_number = 0;
@@ -326,8 +320,6 @@ uint32_t GuildCardFileBB::checksum() const {
return crc32(this, sizeof(*this)); return crc32(this, sizeof(*this));
} }
void PlayerBank::load(const string& filename) { void PlayerBank::load(const string& filename) {
*this = player_files_cache.get_obj_or_load<PlayerBank>(filename).obj; *this = player_files_cache.get_obj_or_load<PlayerBank>(filename).obj;
for (uint32_t x = 0; x < this->num_items; x++) { for (uint32_t x = 0; x < this->num_items; x++) {
@@ -342,8 +334,6 @@ void PlayerBank::save(const string& filename, bool save_to_filesystem) const {
} }
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
ClientGameData::ClientGameData() ClientGameData::ClientGameData()
@@ -351,7 +341,7 @@ ClientGameData::ClientGameData()
guild_card_number(0), guild_card_number(0),
should_update_play_time(false), should_update_play_time(false),
bb_player_index(0), bb_player_index(0),
should_save(true) { } should_save(true) {}
ClientGameData::~ClientGameData() { ClientGameData::~ClientGameData() {
if (!this->bb_username.empty()) { if (!this->bb_username.empty()) {
@@ -461,7 +451,8 @@ void ClientGameData::load_account_data() {
player_files_cache.delete_key(filename); player_files_cache.delete_key(filename);
data.reset(new SavedAccountDataBB( data.reset(new SavedAccountDataBB(
player_files_cache.get_obj_or_load<SavedAccountDataBB>( player_files_cache.get_obj_or_load<SavedAccountDataBB>(
"system/players/default.nsa").obj)); "system/players/default.nsa")
.obj));
if (data->signature != ACCOUNT_FILE_SIGNATURE) { if (data->signature != ACCOUNT_FILE_SIGNATURE) {
throw runtime_error("default account data header is incorrect"); throw runtime_error("default account data header is incorrect");
} }
@@ -592,8 +583,6 @@ PlayerBB ClientGameData::export_player_bb() {
return ret; return ret;
} }
void PlayerLobbyDataPC::clear() { void PlayerLobbyDataPC::clear() {
this->player_tag = 0; this->player_tag = 0;
this->guild_card = 0; this->guild_card = 0;
@@ -638,7 +627,6 @@ void PlayerLobbyDataBB::clear() {
this->unknown_a2 = 0; this->unknown_a2 = 0;
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
PlayerInventoryItem::PlayerInventoryItem() { PlayerInventoryItem::PlayerInventoryItem() {
@@ -646,7 +634,9 @@ PlayerInventoryItem::PlayerInventoryItem() {
} }
PlayerInventoryItem::PlayerInventoryItem(const PlayerBankItem& src) PlayerInventoryItem::PlayerInventoryItem(const PlayerBankItem& src)
: present(1), flags(0), data(src.data) { } : present(1),
flags(0),
data(src.data) {}
void PlayerInventoryItem::clear() { void PlayerInventoryItem::clear() {
this->present = 0x00000000; this->present = 0x00000000;
@@ -661,7 +651,7 @@ PlayerBankItem::PlayerBankItem() {
PlayerBankItem::PlayerBankItem(const PlayerInventoryItem& src) PlayerBankItem::PlayerBankItem(const PlayerInventoryItem& src)
: data(src.data), : data(src.data),
amount(this->data.stack_size()), amount(this->data.stack_size()),
show_flags(1) { } show_flags(1) {}
void PlayerBankItem::clear() { void PlayerBankItem::clear() {
this->data.clear(); this->data.clear();
@@ -669,15 +659,11 @@ void PlayerBankItem::clear() {
this->show_flags = 0; this->show_flags = 0;
} }
PlayerInventory::PlayerInventory() PlayerInventory::PlayerInventory()
: num_items(0), : num_items(0),
hp_materials_used(0), hp_materials_used(0),
tp_materials_used(0), tp_materials_used(0),
language(0) { } language(0) {}
// TODO: Eliminate duplication between this function and the parallel function // TODO: Eliminate duplication between this function and the parallel function
// in PlayerBank // in PlayerBank
+8 -32
View File
@@ -4,18 +4,16 @@
#include <stddef.h> #include <stddef.h>
#include <array> #include <array>
#include <string>
#include <vector>
#include <utility>
#include <phosg/Encoding.hh> #include <phosg/Encoding.hh>
#include <string>
#include <utility>
#include <vector>
#include "LevelTable.hh"
#include "ItemData.hh"
#include "Version.hh"
#include "Text.hh"
#include "Episode3/DataIndex.hh" #include "Episode3/DataIndex.hh"
#include "ItemData.hh"
#include "LevelTable.hh"
#include "Text.hh"
#include "Version.hh"
struct PlayerBankItem; struct PlayerBankItem;
@@ -67,8 +65,6 @@ struct PlayerBank { // 0x12C8 bytes
size_t find_item(uint32_t item_id); size_t find_item(uint32_t item_id);
} __attribute__((packed)); } __attribute__((packed));
struct PendingItemTrade { struct PendingItemTrade {
uint8_t other_client_id; uint8_t other_client_id;
bool confirmed; // true if client has sent a D2 command bool confirmed; // true if client has sent a D2 command
@@ -81,8 +77,6 @@ struct PendingCardTrade {
std::vector<std::pair<uint32_t, uint32_t>> card_to_count; std::vector<std::pair<uint32_t, uint32_t>> card_to_count;
}; };
struct PlayerDispDataBB; struct PlayerDispDataBB;
struct PlayerDispDataDCPCV3 { // 0xD0 bytes struct PlayerDispDataDCPCV3 { // 0xD0 bytes
@@ -192,15 +186,13 @@ struct PlayerDispDataBB {
PlayerDispDataBB() noexcept; PlayerDispDataBB() noexcept;
inline void enforce_v2_limits() { } inline void enforce_v2_limits() {}
PlayerDispDataDCPCV3 to_dcpcv3() const; PlayerDispDataDCPCV3 to_dcpcv3() const;
PlayerDispDataBBPreview to_preview() const; PlayerDispDataBBPreview to_preview() const;
void apply_preview(const PlayerDispDataBBPreview&); void apply_preview(const PlayerDispDataBBPreview&);
void apply_dressing_room(const PlayerDispDataBBPreview&); void apply_dressing_room(const PlayerDispDataBBPreview&);
} __attribute__((packed)); } __attribute__((packed));
// TODO: Is this the same for XB as it is for GC? (This struct is based on the // TODO: Is this the same for XB as it is for GC? (This struct is based on the
// GC format) // GC format)
struct GuildCardV3 { struct GuildCardV3 {
@@ -265,8 +257,6 @@ struct KeyAndTeamConfigBB {
le_uint32_t team_rewards; // 0AEC le_uint32_t team_rewards; // 0AEC
} __attribute__((packed)); } __attribute__((packed));
struct PlayerLobbyDataPC { struct PlayerLobbyDataPC {
le_uint32_t player_tag = 0; le_uint32_t player_tag = 0;
le_uint32_t guild_card = 0; le_uint32_t guild_card = 0;
@@ -328,8 +318,6 @@ struct PlayerLobbyDataBB {
void clear(); void clear();
} __attribute__((packed)); } __attribute__((packed));
struct PlayerChallengeDataV3 { struct PlayerChallengeDataV3 {
le_uint32_t client_id; le_uint32_t client_id;
struct { struct {
@@ -365,8 +353,6 @@ struct PlayerChallengeDataBB {
parray<uint8_t, 0x158> unknown_a1; parray<uint8_t, 0x158> unknown_a1;
} __attribute__((packed)); } __attribute__((packed));
template <typename ItemIDT> template <typename ItemIDT>
struct ChoiceSearchConfig { struct ChoiceSearchConfig {
// 0 = enabled, 1 = disabled. Unused for command C3 // 0 = enabled, 1 = disabled. Unused for command C3
@@ -378,8 +364,6 @@ struct ChoiceSearchConfig {
parray<Entry, 5> entries; parray<Entry, 5> entries;
} __attribute__((packed)); } __attribute__((packed));
struct PSOPlayerDataDCPC { // For command 61 struct PSOPlayerDataDCPC { // For command 61
PlayerInventory inventory; PlayerInventory inventory;
PlayerDispDataDCPCV3 disp; PlayerDispDataDCPCV3 disp;
@@ -450,8 +434,6 @@ struct PlayerBB { // Used in 00E7 command
KeyAndTeamConfigBB key_config; // 2EA4-3994; account KeyAndTeamConfigBB key_config; // 2EA4-3994; account
} __attribute__((packed)); } __attribute__((packed));
struct SavedPlayerDataBB { // .nsc file format struct SavedPlayerDataBB { // .nsc file format
ptext<char, 0x40> signature; ptext<char, 0x40> signature;
PlayerDispDataBBPreview preview; PlayerDispDataBBPreview preview;
@@ -489,8 +471,6 @@ struct SavedAccountDataBB { // .nsa file format
ptext<char16_t, 0x0010> team_name; ptext<char16_t, 0x0010> team_name;
} __attribute__((packed)); } __attribute__((packed));
class ClientGameData { class ClientGameData {
private: private:
std::shared_ptr<SavedAccountDataBB> account_data; std::shared_ptr<SavedAccountDataBB> account_data;
@@ -547,12 +527,8 @@ public:
PlayerBB export_player_bb(); PlayerBB export_player_bb();
}; };
uint32_t compute_guild_card_checksum(const void* data, size_t size); uint32_t compute_guild_card_checksum(const void* data, size_t size);
template <typename DestT, typename SrcT = DestT> template <typename DestT, typename SrcT = DestT>
DestT convert_player_disp_data(const SrcT&) { DestT convert_player_disp_data(const SrcT&) {
static_assert(always_false<DestT, SrcT>::v, static_assert(always_false<DestT, SrcT>::v,
+1 -5
View File
@@ -1,15 +1,13 @@
#include <stdint.h> #include <stdint.h>
#include <phosg/Strings.hh>
#include <phosg/Random.hh> #include <phosg/Random.hh>
#include <phosg/Strings.hh>
#include <phosg/Time.hh> #include <phosg/Time.hh>
#include "PSOEncryption.hh" #include "PSOEncryption.hh"
using namespace std; using namespace std;
static const uint32_t primes1[] = { static const uint32_t primes1[] = {
0x65, 0x67, 0x6B, 0x6D, 0x71, 0x7F, 0x83, 0x89, 0x8B, 0x95, 0x97, 0x9D, 0x65, 0x67, 0x6B, 0x6D, 0x71, 0x7F, 0x83, 0x89, 0x8B, 0x95, 0x97, 0x9D,
0xA3, 0xA7, 0xAD, 0xB3, 0xB5, 0xBF, 0xC1, 0xC5, 0xC7, 0xD3, 0xDF, 0xE3, 0xA3, 0xA7, 0xAD, 0xB3, 0xB5, 0xBF, 0xC1, 0xC5, 0xC7, 0xD3, 0xDF, 0xE3,
@@ -1125,8 +1123,6 @@ static bool check_prime3(uint64_t prime3) {
return primes3_set[offset]; return primes3_set[offset];
} }
static char replace_char_forward(char ch) { static char replace_char_forward(char ch) {
if (ch >= '0' && ch <= '9') { if (ch >= '0' && ch <= '9') {
return "5A76D2C1F0"[ch - '0']; return "5A76D2C1F0"[ch - '0'];
-2
View File
@@ -4,8 +4,6 @@
#include <string> #include <string>
bool product_is_valid( bool product_is_valid(
const std::string& s, uint8_t domain, uint8_t subdomain = 0xFF); const std::string& s, uint8_t domain, uint8_t subdomain = 0xFF);
bool product_is_valid_fast( bool product_is_valid_fast(
+12 -17
View File
@@ -8,8 +8,8 @@
#include <event2/event.h> #include <event2/event.h>
#include <event2/listener.h> #include <event2/listener.h>
#include <fcntl.h> #include <fcntl.h>
#include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <stdlib.h>
#include <string.h> #include <string.h>
#include <unistd.h> #include <unistd.h>
@@ -26,18 +26,16 @@
#include <resource_file/Emulators/PPC32Emulator.hh> #include <resource_file/Emulators/PPC32Emulator.hh>
#endif #endif
#include "Loggers.hh"
#include "ChatCommands.hh" #include "ChatCommands.hh"
#include "Compression.hh" #include "Compression.hh"
#include "Loggers.hh"
#include "PSOProtocol.hh" #include "PSOProtocol.hh"
#include "SendCommands.hh"
#include "ReceiveCommands.hh" #include "ReceiveCommands.hh"
#include "ReceiveSubcommands.hh" #include "ReceiveSubcommands.hh"
#include "SendCommands.hh"
using namespace std; using namespace std;
struct HandlerResult { struct HandlerResult {
enum class Type { enum class Type {
FORWARD = 0, FORWARD = 0,
@@ -50,9 +48,13 @@ struct HandlerResult {
int32_t new_command; int32_t new_command;
int64_t new_flag; int64_t new_flag;
HandlerResult(Type type) : type(type), new_command(-1), new_flag(-1) { } HandlerResult(Type type) : type(type),
new_command(-1),
new_flag(-1) {}
HandlerResult(Type type, uint16_t new_command, uint32_t new_flag) HandlerResult(Type type, uint16_t new_command, uint32_t new_flag)
: type(type), new_command(new_command), new_flag(new_flag) { } : type(type),
new_command(new_command),
new_flag(new_flag) {}
}; };
typedef HandlerResult (*on_command_t)( typedef HandlerResult (*on_command_t)(
@@ -62,8 +64,6 @@ typedef HandlerResult (*on_command_t)(
uint32_t flag, uint32_t flag,
string& data); string& data);
static void forward_command(ProxyServer::LinkedSession& session, bool to_server, static void forward_command(ProxyServer::LinkedSession& session, bool to_server,
uint16_t command, uint32_t flag, string& data, bool print_contents = true) { uint16_t command, uint32_t flag, string& data, bool print_contents = true) {
auto& ch = to_server ? session.server_channel : session.client_channel; auto& ch = to_server ? session.server_channel : session.client_channel;
@@ -86,8 +86,6 @@ static void check_implemented_subcommand(
} }
} }
// Command handlers. These are called to preprocess or react to specific // Command handlers. These are called to preprocess or react to specific
// commands in either direction. The functions have abbreviated names in order // commands in either direction. The functions have abbreviated names in order
// to make the massive table more readable. The functions' names are, in // to make the massive table more readable. The functions' names are, in
@@ -148,8 +146,7 @@ static HandlerResult C_G_9E(shared_ptr<ServerState>,
le_uint64_t checksum = random_object<uint64_t>() & 0x0000FFFFFFFFFFFF; le_uint64_t checksum = random_object<uint64_t>() & 0x0000FFFFFFFFFFFF;
session.server_channel.send(0x96, 0x00, &checksum, sizeof(checksum)); session.server_channel.send(0x96, 0x00, &checksum, sizeof(checksum));
S_UpdateClientConfig_DC_PC_V3_04 cmd = {{ S_UpdateClientConfig_DC_PC_V3_04 cmd = {{0x00010000, session.license->serial_number, ClientConfig()}};
0x00010000, session.license->serial_number, ClientConfig()}};
session.client_channel.send(0x04, 0x00, &cmd, sizeof(cmd)); session.client_channel.send(0x04, 0x00, &cmd, sizeof(cmd));
return HandlerResult::Type::SUPPRESS; return HandlerResult::Type::SUPPRESS;
@@ -159,7 +156,6 @@ static HandlerResult C_G_9E(shared_ptr<ServerState>,
} }
} }
static HandlerResult S_G_9A(shared_ptr<ServerState>, static HandlerResult S_G_9A(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string&) { ProxyServer::LinkedSession& session, uint16_t, uint32_t, string&) {
if (!session.license || session.options.suppress_remote_login) { if (!session.license || session.options.suppress_remote_login) {
@@ -1586,7 +1582,6 @@ constexpr on_command_t C_DGX_81 = &C_81<SC_SimpleMail_DC_V3_81>;
constexpr on_command_t C_P_81 = &C_81<SC_SimpleMail_PC_81>; constexpr on_command_t C_P_81 = &C_81<SC_SimpleMail_PC_81>;
constexpr on_command_t C_B_81 = &C_81<SC_SimpleMail_BB_81>; constexpr on_command_t C_B_81 = &C_81<SC_SimpleMail_BB_81>;
template <typename CmdT> template <typename CmdT>
void C_6x_movement(ProxyServer::LinkedSession& session, const string& data) { void C_6x_movement(ProxyServer::LinkedSession& session, const string& data) {
const auto& cmd = check_size_t<CmdT>(data); const auto& cmd = check_size_t<CmdT>(data);
@@ -1676,10 +1671,9 @@ static HandlerResult C_V123_A0_A1(shared_ptr<ServerState>,
return HandlerResult::Type::SUPPRESS; return HandlerResult::Type::SUPPRESS;
} }
// [command][version][is_client] // [command][version][is_client]
static on_command_t handlers[0x100][6][2] = { static on_command_t handlers[0x100][6][2] = {
// clang-format off
// CMD S-PATCH C-PATCH S-DC C-DC S-PC C-PC S-GC C-GC S-XB C-XB S-BB C-BB // CMD S-PATCH C-PATCH S-DC C-DC S-PC C-PC S-GC C-GC S-XB C-XB S-BB C-BB
/* 00 */ {{S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}}, /* 00 */ {{S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}},
/* 01 */ {{S_invalid, nullptr}, {nullptr, nullptr}, {nullptr, nullptr}, {nullptr, nullptr}, {nullptr, nullptr}, {S_invalid, nullptr}}, /* 01 */ {{S_invalid, nullptr}, {nullptr, nullptr}, {nullptr, nullptr}, {nullptr, nullptr}, {nullptr, nullptr}, {S_invalid, nullptr}},
@@ -1945,6 +1939,7 @@ static on_command_t handlers[0x100][6][2] = {
/* FE */ {{S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}}, /* FE */ {{S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}},
/* FF */ {{S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}}, /* FF */ {{S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}, {S_invalid, nullptr}},
// CMD S-PATCH C-PATCH S-DC C-DC S-PC C-PC S-GC C-GC S-XB C-XB S-BB C-BB // CMD S-PATCH C-PATCH S-DC C-DC S-PC C-PC S-GC C-GC S-XB C-XB S-BB C-BB
// clang-format on
}; };
static on_command_t get_handler(GameVersion version, bool from_server, uint8_t command) { static on_command_t get_handler(GameVersion version, bool from_server, uint8_t command) {
+1 -3
View File
@@ -4,10 +4,8 @@
#include <string> #include <string>
#include "ServerState.hh"
#include "ProxyServer.hh" #include "ProxyServer.hh"
#include "ServerState.hh"
void on_proxy_command( void on_proxy_command(
std::shared_ptr<ServerState> s, std::shared_ptr<ServerState> s,
+13 -41
View File
@@ -8,8 +8,8 @@
#include <event2/event.h> #include <event2/event.h>
#include <event2/listener.h> #include <event2/listener.h>
#include <fcntl.h> #include <fcntl.h>
#include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <stdlib.h>
#include <string.h> #include <string.h>
#include <unistd.h> #include <unistd.h>
@@ -25,23 +25,21 @@
#include "Loggers.hh" #include "Loggers.hh"
#include "PSOProtocol.hh" #include "PSOProtocol.hh"
#include "SendCommands.hh" #include "ProxyCommands.hh"
#include "ReceiveCommands.hh" #include "ReceiveCommands.hh"
#include "ReceiveSubcommands.hh" #include "ReceiveSubcommands.hh"
#include "ProxyCommands.hh" #include "SendCommands.hh"
using namespace std; using namespace std;
using namespace std::placeholders; using namespace std::placeholders;
ProxyServer::ProxyServer( ProxyServer::ProxyServer(
shared_ptr<struct event_base> base, shared_ptr<struct event_base> base,
shared_ptr<ServerState> state) shared_ptr<ServerState> state)
: base(base), : base(base),
destroy_sessions_ev(event_new(this->base.get(), -1, EV_TIMEOUT, &ProxyServer::dispatch_destroy_sessions, this), event_free), destroy_sessions_ev(event_new(this->base.get(), -1, EV_TIMEOUT, &ProxyServer::dispatch_destroy_sessions, this), event_free),
state(state), state(state),
next_unlicensed_session_id(0xFF00000000000001) { } next_unlicensed_session_id(0xFF00000000000001) {}
void ProxyServer::listen(uint16_t port, GameVersion version, void ProxyServer::listen(uint16_t port, GameVersion version,
const struct sockaddr_storage* default_destination) { const struct sockaddr_storage* default_destination) {
@@ -114,8 +112,6 @@ void ProxyServer::ListeningSocket::on_listen_error() {
event_base_loopexit(this->server->base.get(), nullptr); event_base_loopexit(this->server->base.get(), nullptr);
} }
void ProxyServer::connect_client(struct bufferevent* bev, uint16_t server_port) { void ProxyServer::connect_client(struct bufferevent* bev, uint16_t server_port) {
// Look up the listening socket for the given port, and use that game version. // Look up the listening socket for the given port, and use that game version.
// We don't support default-destination proxying for virtual connections (yet) // We don't support default-destination proxying for virtual connections (yet)
@@ -135,8 +131,6 @@ void ProxyServer::connect_client(struct bufferevent* bev, uint16_t server_port)
this->on_client_connect(bev, server_port, version, nullptr); this->on_client_connect(bev, server_port, version, nullptr);
} }
void ProxyServer::on_client_connect( void ProxyServer::on_client_connect(
struct bufferevent* bev, struct bufferevent* bev,
uint16_t listen_port, uint16_t listen_port,
@@ -151,8 +145,7 @@ void ProxyServer::on_client_connect(
this->next_unlicensed_session_id = 0xFF00000000000001; this->next_unlicensed_session_id = 0xFF00000000000001;
} }
auto emplace_ret = this->id_to_session.emplace(session_id, new LinkedSession( auto emplace_ret = this->id_to_session.emplace(session_id, new LinkedSession(this, session_id, listen_port, version, *default_destination));
this, session_id, listen_port, version, *default_destination));
if (!emplace_ret.second) { if (!emplace_ret.second) {
throw logic_error("linked session already exists for unlicensed client"); throw logic_error("linked session already exists for unlicensed client");
} }
@@ -166,8 +159,7 @@ void ProxyServer::on_client_connect(
// create an unlinked session - we'll have to get the destination from the // create an unlinked session - we'll have to get the destination from the
// client's config, which we'll get via a 9E command soon. // client's config, which we'll get via a 9E command soon.
} else { } else {
auto emplace_ret = this->bev_to_unlinked_session.emplace(bev, new UnlinkedSession( auto emplace_ret = this->bev_to_unlinked_session.emplace(bev, new UnlinkedSession(this, bev, listen_port, version));
this, bev, listen_port, version));
if (!emplace_ret.second) { if (!emplace_ret.second) {
throw logic_error("stale unlinked session exists"); throw logic_error("stale unlinked session exists");
} }
@@ -227,8 +219,6 @@ void ProxyServer::on_client_connect(
} }
} }
ProxyServer::UnlinkedSession::UnlinkedSession( ProxyServer::UnlinkedSession::UnlinkedSession(
ProxyServer* server, ProxyServer* server,
struct bufferevent* bev, struct bufferevent* bev,
@@ -440,8 +430,6 @@ void ProxyServer::UnlinkedSession::on_error(Channel& ch, short events) {
} }
} }
ProxyServer::LinkedSession::LinkedSession( ProxyServer::LinkedSession::LinkedSession(
ProxyServer* server, ProxyServer* server,
uint64_t id, uint64_t id,
@@ -451,7 +439,8 @@ ProxyServer::LinkedSession::LinkedSession(
id(id), id(id),
log(string_printf("[ProxyServer:LinkedSession:%08" PRIX64 "] ", this->id), proxy_server_log.min_level), log(string_printf("[ProxyServer:LinkedSession:%08" PRIX64 "] ", this->id), proxy_server_log.min_level),
timeout_event(event_new(this->server->base.get(), -1, EV_TIMEOUT, timeout_event(event_new(this->server->base.get(), -1, EV_TIMEOUT,
&LinkedSession::dispatch_on_timeout, this), event_free), &LinkedSession::dispatch_on_timeout, this),
event_free),
license(nullptr), license(nullptr),
client_channel( client_channel(
version, version,
@@ -606,8 +595,6 @@ void ProxyServer::LinkedSession::connect() {
event_del(this->timeout_event.get()); event_del(this->timeout_event.get());
} }
ProxyServer::LinkedSession::SavingFile::SavingFile( ProxyServer::LinkedSession::SavingFile::SavingFile(
const string& basename, const string& basename,
const string& output_filename, const string& output_filename,
@@ -620,21 +607,15 @@ ProxyServer::LinkedSession::SavingFile::SavingFile(
} }
} }
void ProxyServer::LinkedSession::dispatch_on_timeout( void ProxyServer::LinkedSession::dispatch_on_timeout(
evutil_socket_t, short, void* ctx) { evutil_socket_t, short, void* ctx) {
reinterpret_cast<LinkedSession*>(ctx)->on_timeout(); reinterpret_cast<LinkedSession*>(ctx)->on_timeout();
} }
void ProxyServer::LinkedSession::on_timeout() { void ProxyServer::LinkedSession::on_timeout() {
this->server->delete_session(this->id); this->server->delete_session(this->id);
} }
void ProxyServer::LinkedSession::on_error(Channel& ch, short events) { void ProxyServer::LinkedSession::on_error(Channel& ch, short events) {
auto* session = reinterpret_cast<LinkedSession*>(ch.context_obj); auto* session = reinterpret_cast<LinkedSession*>(ch.context_obj);
bool is_server_stream = (&ch == &session->server_channel); bool is_server_stream = (&ch == &session->server_channel);
@@ -643,11 +624,9 @@ void ProxyServer::LinkedSession::on_error(Channel& ch, short events) {
session->log.info("%s channel connected", is_server_stream ? "Server" : "Client"); session->log.info("%s channel connected", is_server_stream ? "Server" : "Client");
if (is_server_stream && (session->options.override_lobby_event >= 0) && if (is_server_stream && (session->options.override_lobby_event >= 0) &&
( (((session->version == GameVersion::GC) && !(session->newserv_client_config.cfg.flags & Client::Flag::IS_TRIAL_EDITION)) ||
((session->version == GameVersion::GC) && !(session->newserv_client_config.cfg.flags & Client::Flag::IS_TRIAL_EDITION)) ||
(session->version == GameVersion::XB) || (session->version == GameVersion::XB) ||
(session->version == GameVersion::BB) (session->version == GameVersion::BB))) {
)) {
session->client_channel.send(0xDA, session->options.override_lobby_event); session->client_channel.send(0xDA, session->options.override_lobby_event);
} }
} }
@@ -702,15 +681,11 @@ void ProxyServer::LinkedSession::send_to_game_server(const char* error_message)
string encoded_name = encode_sjis(this->server->state->name); string encoded_name = encode_sjis(this->server->state->name);
if (this->is_in_game) { if (this->is_in_game) {
send_ship_info(this->client_channel, decode_sjis(string_printf( send_ship_info(this->client_channel, decode_sjis(string_printf("You cannot return\nto $C6%s$C7\nwhile in a game.\n\n%s", encoded_name.c_str(), error_message ? error_message : "")));
"You cannot return\nto $C6%s$C7\nwhile in a game.\n\n%s",
encoded_name.c_str(), error_message ? error_message : "")));
this->disconnect(); this->disconnect();
} else { } else {
send_ship_info(this->client_channel, decode_sjis(string_printf( send_ship_info(this->client_channel, decode_sjis(string_printf("You\'ve returned to\n\tC6%s$C7\n\n%s", encoded_name.c_str(), error_message ? error_message : "")));
"You\'ve returned to\n\tC6%s$C7\n\n%s", encoded_name.c_str(),
error_message ? error_message : "")));
// Restore newserv_client_config, so the login server gets the client flags // Restore newserv_client_config, so the login server gets the client flags
S_UpdateClientConfig_DC_PC_V3_04 update_client_config_cmd; S_UpdateClientConfig_DC_PC_V3_04 update_client_config_cmd;
@@ -722,8 +697,7 @@ void ProxyServer::LinkedSession::send_to_game_server(const char* error_message)
const auto& port_name = version_to_login_port_name.at(static_cast<size_t>( const auto& port_name = version_to_login_port_name.at(static_cast<size_t>(
this->version)); this->version));
S_Reconnect_19 reconnect_cmd = {{ S_Reconnect_19 reconnect_cmd = {{0, this->server->state->name_to_port_config.at(port_name)->port, 0}};
0, this->server->state->name_to_port_config.at(port_name)->port, 0}};
// If the client is on a virtual connection, we can use any address // If the client is on a virtual connection, we can use any address
// here and they should be able to connect back to the game server. If // here and they should be able to connect back to the game server. If
@@ -781,8 +755,6 @@ bool ProxyServer::LinkedSession::is_connected() const {
return (this->server_channel.connected() && this->client_channel.connected()); return (this->server_channel.connected() && this->client_channel.connected());
} }
void ProxyServer::LinkedSession::on_input(Channel& ch, uint16_t command, uint32_t flag, std::string& data) { void ProxyServer::LinkedSession::on_input(Channel& ch, uint16_t command, uint32_t flag, std::string& data) {
auto* session = reinterpret_cast<LinkedSession*>(ch.context_obj); auto* session = reinterpret_cast<LinkedSession*>(ch.context_obj);
bool is_server_stream = (&ch == &session->server_channel); bool is_server_stream = (&ch == &session->server_channel);
+11 -11
View File
@@ -3,21 +3,19 @@
#include <event2/event.h> #include <event2/event.h>
#include <deque> #include <deque>
#include <map>
#include <unordered_map>
#include <unordered_set>
#include <functional> #include <functional>
#include <vector> #include <map>
#include <string>
#include <memory> #include <memory>
#include <phosg/Filesystem.hh> #include <phosg/Filesystem.hh>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "PSOEncryption.hh" #include "PSOEncryption.hh"
#include "PSOProtocol.hh" #include "PSOProtocol.hh"
#include "ServerState.hh" #include "ServerState.hh"
class ProxyServer { class ProxyServer {
public: public:
ProxyServer() = delete; ProxyServer() = delete;
@@ -38,7 +36,7 @@ public:
uint64_t id; uint64_t id;
PrefixedLogger log; PrefixedLogger log;
std::unique_ptr<struct event, void(*)(struct event*)> timeout_event; std::unique_ptr<struct event, void (*)(struct event*)> timeout_event;
std::shared_ptr<const License> license; std::shared_ptr<const License> license;
@@ -80,7 +78,9 @@ public:
std::string name; std::string name;
uint8_t section_id; uint8_t section_id;
uint8_t char_class; uint8_t char_class;
LobbyPlayer() : guild_card_number(0), section_id(0), char_class(0) { } LobbyPlayer() : guild_card_number(0),
section_id(0),
char_class(0) {}
}; };
std::vector<LobbyPlayer> lobby_players; std::vector<LobbyPlayer> lobby_players;
size_t lobby_client_id; size_t lobby_client_id;
@@ -179,7 +179,7 @@ private:
PrefixedLogger log; PrefixedLogger log;
uint16_t port; uint16_t port;
scoped_fd fd; scoped_fd fd;
std::unique_ptr<struct evconnlistener, void(*)(struct evconnlistener*)> listener; std::unique_ptr<struct evconnlistener, void (*)(struct evconnlistener*)> listener;
GameVersion version; GameVersion version;
struct sockaddr_storage default_destination; struct sockaddr_storage default_destination;
@@ -190,7 +190,7 @@ private:
const struct sockaddr_storage* default_destination); const struct sockaddr_storage* default_destination);
static void dispatch_on_listen_accept(struct evconnlistener* listener, static void dispatch_on_listen_accept(struct evconnlistener* listener,
evutil_socket_t fd, struct sockaddr *address, int socklen, void* ctx); evutil_socket_t fd, struct sockaddr* address, int socklen, void* ctx);
static void dispatch_on_listen_error(struct evconnlistener* listener, void* ctx); static void dispatch_on_listen_error(struct evconnlistener* listener, void* ctx);
void on_listen_accept(int fd); void on_listen_accept(int fd);
void on_listen_error(); void on_listen_error();
+16 -29
View File
@@ -2,26 +2,24 @@
#include <algorithm> #include <algorithm>
#include <mutex> #include <mutex>
#include <string>
#include <unordered_map>
#include <phosg/Filesystem.hh>
#include <phosg/Encoding.hh> #include <phosg/Encoding.hh>
#include <phosg/Filesystem.hh>
#include <phosg/Hash.hh> #include <phosg/Hash.hh>
#include <phosg/Random.hh> #include <phosg/Random.hh>
#include <phosg/Strings.hh> #include <phosg/Strings.hh>
#include <phosg/Tools.hh> #include <phosg/Tools.hh>
#include <string>
#include <unordered_map>
#include "Loggers.hh"
#include "SaveFileFormats.hh"
#include "CommandFormats.hh" #include "CommandFormats.hh"
#include "Compression.hh" #include "Compression.hh"
#include "Loggers.hh"
#include "PSOEncryption.hh" #include "PSOEncryption.hh"
#include "SaveFileFormats.hh"
#include "Text.hh" #include "Text.hh"
using namespace std; using namespace std;
// GCI decoding logic // GCI decoding logic
template <bool IsBigEndian> template <bool IsBigEndian>
@@ -38,8 +36,10 @@ struct PSOMemCardDLQFileEncryptedHeader {
// Data follows here. // Data follows here.
} __attribute__((packed)); } __attribute__((packed));
struct PSOVMSDLQFileEncryptedHeader : PSOMemCardDLQFileEncryptedHeader<false> { } __attribute__((packed)); struct PSOVMSDLQFileEncryptedHeader : PSOMemCardDLQFileEncryptedHeader<false> {
struct PSOGCIDLQFileEncryptedHeader : PSOMemCardDLQFileEncryptedHeader<true> { } __attribute__((packed)); } __attribute__((packed));
struct PSOGCIDLQFileEncryptedHeader : PSOMemCardDLQFileEncryptedHeader<true> {
} __attribute__((packed));
template <bool IsBigEndian> template <bool IsBigEndian>
string decrypt_gci_or_vms_v2_download_quest_data_section( string decrypt_gci_or_vms_v2_download_quest_data_section(
@@ -78,9 +78,7 @@ string decrypt_gci_or_vms_v2_download_quest_data_section(
// Unlike the above rounds, round 3 is always little-endian (it corresponds to // Unlike the above rounds, round 3 is always little-endian (it corresponds to
// the round of encryption done on the server before sending the file to the // the round of encryption done on the server before sending the file to the
// client in the first place) // client in the first place)
PSOV2Encryption(header->round3_seed).decrypt( PSOV2Encryption(header->round3_seed).decrypt(decrypted.data() + sizeof(HeaderT), decrypted.size() - sizeof(HeaderT));
decrypted.data() + sizeof(HeaderT),
decrypted.size() - sizeof(HeaderT));
decrypted.resize(orig_size); decrypted.resize(orig_size);
// Some download quest GCI files have decompressed_size fields that are 8 // Some download quest GCI files have decompressed_size fields that are 8
@@ -136,7 +134,8 @@ string find_seed_and_decrypt_gci_or_vms_v2_download_quest_data_section(
} catch (const runtime_error&) { } catch (const runtime_error&) {
return false; return false;
} }
}, 0, 0x100000000, num_threads); },
0, 0x100000000, num_threads);
if (!result.empty() && (result_seed < 0x100000000)) { if (!result.empty() && (result_seed < 0x100000000)) {
static_game_data_log.info("Found seed %08" PRIX64, result_seed); static_game_data_log.info("Found seed %08" PRIX64, result_seed);
@@ -146,8 +145,6 @@ string find_seed_and_decrypt_gci_or_vms_v2_download_quest_data_section(
} }
} }
struct PSOVMSFileHeader { struct PSOVMSFileHeader {
ptext<char, 0x10> short_desc; // "PSO/DOWNLOAD " or "PSOV2/DOWNLOAD " ptext<char, 0x10> short_desc; // "PSO/DOWNLOAD " or "PSOV2/DOWNLOAD "
ptext<char, 0x20> long_desc; // Usually quest name ptext<char, 0x20> long_desc; // Usually quest name
@@ -187,15 +184,11 @@ struct PSOVMSFileHeader {
} }
} __attribute__((packed)); } __attribute__((packed));
struct PSODownloadQuestHeader { struct PSODownloadQuestHeader {
le_uint32_t size; le_uint32_t size;
le_uint32_t encryption_seed; le_uint32_t encryption_seed;
} __attribute__((packed)); } __attribute__((packed));
bool category_is_mode(QuestCategory category) { bool category_is_mode(QuestCategory category) {
return (category == QuestCategory::BATTLE) || return (category == QuestCategory::BATTLE) ||
(category == QuestCategory::CHALLENGE) || (category == QuestCategory::CHALLENGE) ||
@@ -237,8 +230,6 @@ const char* name_for_category(QuestCategory category) {
} }
} }
struct PSOQuestHeaderDC { // Same format for DC v1 and v2, thankfully struct PSOQuestHeaderDC { // Same format for DC v1 and v2, thankfully
uint32_t start_offset; uint32_t start_offset;
uint32_t unknown_offset1; uint32_t unknown_offset1;
@@ -297,8 +288,6 @@ struct PSOQuestHeaderBB {
ptext<char16_t, 0x120> long_description; ptext<char16_t, 0x120> long_description;
} __attribute__((packed)); } __attribute__((packed));
Quest::Quest(const string& bin_filename) Quest::Quest(const string& bin_filename)
: internal_id(-1), : internal_id(-1),
menu_item_id(0), menu_item_id(0),
@@ -705,7 +694,8 @@ string Quest::decode_vms(
const void* data_section = r.getv(header.data_size); const void* data_section = r.getv(header.data_size);
try { try {
return decrypt_vms_v1_data_section(data_section, header.data_size); return decrypt_vms_v1_data_section(data_section, header.data_size);
} catch (const exception& e) { } } catch (const exception& e) {
}
if (known_seed >= 0) { if (known_seed >= 0) {
return decrypt_gci_or_vms_v2_download_quest_data_section<false>( return decrypt_gci_or_vms_v2_download_quest_data_section<false>(
@@ -973,8 +963,6 @@ string Quest::export_qst(GameVersion version) const {
return move(w.str()); return move(w.str());
} }
QuestIndex::QuestIndex(const string& directory) : directory(directory) { QuestIndex::QuestIndex(const string& directory) : directory(directory) {
auto filename_set = list_directory(this->directory); auto filename_set = list_directory(this->directory);
vector<string> filenames(filename_set.begin(), filename_set.end()); vector<string> filenames(filename_set.begin(), filename_set.end());
@@ -1004,7 +992,8 @@ QuestIndex::QuestIndex(const string& directory) : directory(directory) {
q->menu_item_id = next_menu_item_id++; q->menu_item_id = next_menu_item_id++;
string ascii_name = encode_sjis(q->name); string ascii_name = encode_sjis(q->name);
if (!this->version_menu_item_id_to_quest.emplace( if (!this->version_menu_item_id_to_quest.emplace(
make_pair(q->version, q->menu_item_id), q).second) { make_pair(q->version, q->menu_item_id), q)
.second) {
throw logic_error("duplicate quest menu item id"); throw logic_error("duplicate quest menu item id");
} }
static_game_data_log.info("Indexed quest %s (%s => %s-%" PRId64 " (%" PRIu32 "), %s, %s, joinable=%s, dcv1=%s)", static_game_data_log.info("Indexed quest %s (%s => %s-%" PRId64 " (%" PRIu32 "), %s, %s, joinable=%s, dcv1=%s)",
@@ -1050,8 +1039,6 @@ vector<shared_ptr<const Quest>> QuestIndex::filter(
return ret; return ret;
} }
static string create_download_quest_file(const string& compressed_data, static string create_download_quest_file(const string& compressed_data,
size_t decompressed_size, uint32_t encryption_seed = 0) { size_t decompressed_size, uint32_t encryption_seed = 0) {
// Download quest files are like normal (PRS-compressed) quest files, but they // Download quest files are like normal (PRS-compressed) quest files, but they
-4
View File
@@ -10,8 +10,6 @@
#include "StaticGameData.hh" #include "StaticGameData.hh"
#include "Version.hh" #include "Version.hh"
enum class QuestCategory { enum class QuestCategory {
UNKNOWN = -1, UNKNOWN = -1,
RETRIEVAL = 0, RETRIEVAL = 0,
@@ -33,8 +31,6 @@ enum class QuestCategory {
bool category_is_mode(QuestCategory category); bool category_is_mode(QuestCategory category);
const char* name_for_category(QuestCategory category); const char* name_for_category(QuestCategory category);
class Quest { class Quest {
public: public:
enum class FileFormat { enum class FileFormat {
+1 -7
View File
@@ -7,8 +7,6 @@
using namespace std; using namespace std;
uint32_t RareItemSet::expand_rate(uint8_t pc) { uint32_t RareItemSet::expand_rate(uint8_t pc) {
int8_t shift = ((pc >> 3) & 0x1F) - 4; int8_t shift = ((pc >> 3) & 0x1F) - 4;
if (shift < 0) { if (shift < 0) {
@@ -21,10 +19,8 @@ bool RareItemSet::sample(mt19937& random, uint8_t pc) {
return (random() < RareItemSet::expand_rate(pc)); return (random() < RareItemSet::expand_rate(pc));
} }
GSLRareItemSet::GSLRareItemSet(shared_ptr<const string> data, bool is_big_endian) GSLRareItemSet::GSLRareItemSet(shared_ptr<const string> data, bool is_big_endian)
: gsl(data, is_big_endian) { } : gsl(data, is_big_endian) {}
const GSLRareItemSet::Table& GSLRareItemSet::get_table( const GSLRareItemSet::Table& GSLRareItemSet::get_table(
Episode episode, GameMode mode, uint8_t difficulty, uint8_t secid) const { Episode episode, GameMode mode, uint8_t difficulty, uint8_t secid) const {
@@ -51,8 +47,6 @@ const GSLRareItemSet::Table& GSLRareItemSet::get_table(
return *reinterpret_cast<const Table*>(entry.first); return *reinterpret_cast<const Table*>(entry.first);
} }
RELRareItemSet::RELRareItemSet(shared_ptr<const string> data) : data(data) { RELRareItemSet::RELRareItemSet(shared_ptr<const string> data) : data(data) {
if (this->data->size() != sizeof(Table) * 10 * 4 * 3) { if (this->data->size() != sizeof(Table) * 10 * 4 * 3) {
throw runtime_error("data file size is incorrect"); throw runtime_error("data file size is incorrect");
+2 -6
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@@ -3,13 +3,11 @@
#include <stdint.h> #include <stdint.h>
#include <memory> #include <memory>
#include <string>
#include <random> #include <random>
#include <string>
#include "StaticGameData.hh"
#include "GSLArchive.hh" #include "GSLArchive.hh"
#include "StaticGameData.hh"
class RareItemSet { class RareItemSet {
public: public:
@@ -52,8 +50,6 @@ protected:
RareItemSet() = default; RareItemSet() = default;
}; };
class GSLRareItemSet : public RareItemSet { class GSLRareItemSet : public RareItemSet {
public: public:
GSLRareItemSet(std::shared_ptr<const std::string> data, bool is_big_endian); GSLRareItemSet(std::shared_ptr<const std::string> data, bool is_big_endian);
+19 -57
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@@ -16,8 +16,8 @@
#include "FileContentsCache.hh" #include "FileContentsCache.hh"
#include "ItemCreator.hh" #include "ItemCreator.hh"
#include "Loggers.hh" #include "Loggers.hh"
#include "ProxyServer.hh"
#include "PSOProtocol.hh" #include "PSOProtocol.hh"
#include "ProxyServer.hh"
#include "ReceiveSubcommands.hh" #include "ReceiveSubcommands.hh"
#include "SendCommands.hh" #include "SendCommands.hh"
#include "StaticGameData.hh" #include "StaticGameData.hh"
@@ -25,15 +25,11 @@
using namespace std; using namespace std;
const char* BATTLE_TABLE_DISCONNECT_HOOK_NAME = "battle_table_state"; const char* BATTLE_TABLE_DISCONNECT_HOOK_NAME = "battle_table_state";
const char* QUEST_BARRIER_DISCONNECT_HOOK_NAME = "quest_barrier"; const char* QUEST_BARRIER_DISCONNECT_HOOK_NAME = "quest_barrier";
const char* CARD_AUCTION_DISCONNECT_HOOK_NAME = "card_auction"; const char* CARD_AUCTION_DISCONNECT_HOOK_NAME = "card_auction";
const char* ADD_NEXT_CLIENT_DISCONNECT_HOOK_NAME = "add_next_game_client"; const char* ADD_NEXT_CLIENT_DISCONNECT_HOOK_NAME = "add_next_game_client";
vector<MenuItem> quest_categories_menu({ vector<MenuItem> quest_categories_menu({
MenuItem(static_cast<uint32_t>(QuestCategory::RETRIEVAL), u"Retrieval", u"$E$C6Quests that involve\nretrieving an object", 0), MenuItem(static_cast<uint32_t>(QuestCategory::RETRIEVAL), u"Retrieval", u"$E$C6Quests that involve\nretrieving an object", 0),
MenuItem(static_cast<uint32_t>(QuestCategory::EXTERMINATION), u"Extermination", u"$E$C6Quests that involve\ndestroying all\nmonsters", 0), MenuItem(static_cast<uint32_t>(QuestCategory::EXTERMINATION), u"Extermination", u"$E$C6Quests that involve\ndestroying all\nmonsters", 0),
@@ -56,8 +52,8 @@ vector<MenuItem> quest_solo_menu({
}); });
vector<MenuItem> quest_government_menu({ vector<MenuItem> quest_government_menu({
MenuItem(static_cast<uint32_t>(QuestCategory::GOVERNMENT_EPISODE_1), u"Hero in Red",u"$E$CG-Red Ring Rico-\n$C6Quests that follow\nthe Episode 1\nstoryline", 0), MenuItem(static_cast<uint32_t>(QuestCategory::GOVERNMENT_EPISODE_1), u"Hero in Red", u"$E$CG-Red Ring Rico-\n$C6Quests that follow\nthe Episode 1\nstoryline", 0),
MenuItem(static_cast<uint32_t>(QuestCategory::GOVERNMENT_EPISODE_2), u"The Military's Hero",u"$E$CG-Heathcliff Flowen-\n$C6Quests that follow\nthe Episode 2\nstoryline", 0), MenuItem(static_cast<uint32_t>(QuestCategory::GOVERNMENT_EPISODE_2), u"The Military's Hero", u"$E$CG-Heathcliff Flowen-\n$C6Quests that follow\nthe Episode 2\nstoryline", 0),
MenuItem(static_cast<uint32_t>(QuestCategory::GOVERNMENT_EPISODE_4), u"The Meteor Impact Incident", u"$E$C6Quests that follow\nthe Episode 4\nstoryline", 0), MenuItem(static_cast<uint32_t>(QuestCategory::GOVERNMENT_EPISODE_4), u"The Meteor Impact Incident", u"$E$C6Quests that follow\nthe Episode 4\nstoryline", 0),
}); });
@@ -130,8 +126,6 @@ static vector<MenuItem> proxy_options_menu_for_client(
return ret; return ret;
} }
static void send_client_to_lobby_server(shared_ptr<ServerState> s, shared_ptr<Client> c) { static void send_client_to_lobby_server(shared_ptr<ServerState> s, shared_ptr<Client> c) {
const auto& port_name = version_to_lobby_port_name.at(static_cast<size_t>(c->version())); const auto& port_name = version_to_lobby_port_name.at(static_cast<size_t>(c->version()));
send_reconnect(c, s->connect_address_for_client(c), send_reconnect(c, s->connect_address_for_client(c),
@@ -174,8 +168,6 @@ static bool send_enable_send_function_call_if_applicable(
return false; return false;
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
void on_connect(std::shared_ptr<ServerState> s, std::shared_ptr<Client> c) { void on_connect(std::shared_ptr<ServerState> s, std::shared_ptr<Client> c) {
@@ -264,8 +256,6 @@ void on_login_complete(shared_ptr<ServerState> s, shared_ptr<Client> c) {
} }
} }
void on_disconnect(shared_ptr<ServerState> s, shared_ptr<Client> c) { void on_disconnect(shared_ptr<ServerState> s, shared_ptr<Client> c) {
// If the client was in a lobby, remove them and notify the other clients // If the client was in a lobby, remove them and notify the other clients
if (c->lobby_id) { if (c->lobby_id) {
@@ -279,8 +269,6 @@ void on_disconnect(shared_ptr<ServerState> s, shared_ptr<Client> c) {
// shortly after this point // shortly after this point
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
static void set_console_client_flags( static void set_console_client_flags(
@@ -860,8 +848,6 @@ static void on_B1(shared_ptr<ServerState> s, shared_ptr<Client> c,
} }
} }
static void on_BA_Ep3(shared_ptr<ServerState>, static void on_BA_Ep3(shared_ptr<ServerState>,
shared_ptr<Client> c, uint16_t command, uint32_t, const string& data) { shared_ptr<Client> c, uint16_t command, uint32_t, const string& data) {
const auto& in_cmd = check_size_t<C_Meseta_GC_Ep3_BA>(data); const auto& in_cmd = check_size_t<C_Meseta_GC_Ep3_BA>(data);
@@ -1853,7 +1839,8 @@ static void on_10(shared_ptr<ServerState> s, shared_ptr<Client> c,
const pair<string, uint16_t>* dest = nullptr; const pair<string, uint16_t>* dest = nullptr;
try { try {
dest = &s->proxy_destinations_for_version(c->version()).at(item_id); dest = &s->proxy_destinations_for_version(c->version()).at(item_id);
} catch (const out_of_range&) { } } catch (const out_of_range&) {
}
if (!dest) { if (!dest) {
send_message_box(c, u"$C6No such destination exists."); send_message_box(c, u"$C6No such destination exists.");
@@ -2120,7 +2107,8 @@ static void on_10(shared_ptr<ServerState> s, shared_ptr<Client> c,
After registration ends, start your matches by\n\ After registration ends, start your matches by\n\
standing at the rightmost 4-player Battle Table\n\ standing at the rightmost 4-player Battle Table\n\
in the lobby along with your partner (if any) and\n\ in the lobby along with your partner (if any) and\n\
opponent(s).", tourn->get_name().c_str()); opponent(s).",
tourn->get_name().c_str());
send_ep3_timed_message_box(c->channel, 240, message.c_str()); send_ep3_timed_message_box(c->channel, 240, message.c_str());
s->ep3_tournament_index->save(); s->ep3_tournament_index->save();
@@ -2243,8 +2231,6 @@ static void on_8F_DCNTE(shared_ptr<ServerState> s, shared_ptr<Client> c,
} }
} }
static void send_dol_file_chunk(shared_ptr<ServerState> s, shared_ptr<Client> c, static void send_dol_file_chunk(shared_ptr<ServerState> s, shared_ptr<Client> c,
uint32_t start_addr) { uint32_t start_addr) {
size_t offset = start_addr - c->dol_base_addr; size_t offset = start_addr - c->dol_base_addr;
@@ -2293,8 +2279,6 @@ static void on_B3(shared_ptr<ServerState> s, shared_ptr<Client> c,
} }
} }
static void on_A2(shared_ptr<ServerState> s, shared_ptr<Client> c, static void on_A2(shared_ptr<ServerState> s, shared_ptr<Client> c,
uint16_t, uint32_t flag, const string& data) { uint16_t, uint32_t flag, const string& data) {
check_size_v(data.size(), 0); check_size_v(data.size(), 0);
@@ -2452,8 +2436,6 @@ static void on_13_A7_V3_BB(shared_ptr<ServerState>, shared_ptr<Client> c,
send_file_chunk(c, cmd.filename, flag + 1, (command == 0xA7)); send_file_chunk(c, cmd.filename, flag + 1, (command == 0xA7));
} }
static void on_61_98(shared_ptr<ServerState> s, shared_ptr<Client> c, static void on_61_98(shared_ptr<ServerState> s, shared_ptr<Client> c,
uint16_t command, uint32_t flag, const string& data) { uint16_t command, uint32_t flag, const string& data) {
@@ -2542,8 +2524,6 @@ static void on_61_98(shared_ptr<ServerState> s, shared_ptr<Client> c,
} }
} }
static void on_6x_C9_CB(shared_ptr<ServerState> s, shared_ptr<Client> c, static void on_6x_C9_CB(shared_ptr<ServerState> s, shared_ptr<Client> c,
uint16_t command, uint32_t flag, const string& data) { uint16_t command, uint32_t flag, const string& data) {
check_size_v(data.size(), 4, 0xFFFF); check_size_v(data.size(), 4, 0xFFFF);
@@ -2556,8 +2536,6 @@ static void on_6x_C9_CB(shared_ptr<ServerState> s, shared_ptr<Client> c,
on_subcommand(s, l, c, command, flag, data); on_subcommand(s, l, c, command, flag, data);
} }
static void on_chat_generic(shared_ptr<ServerState> s, shared_ptr<Client> c, static void on_chat_generic(shared_ptr<ServerState> s, shared_ptr<Client> c,
const u16string& text) { const u16string& text) {
@@ -2628,8 +2606,6 @@ static void on_06_DC_V3(shared_ptr<ServerState> s, shared_ptr<Client> c,
on_chat_generic(s, c, decoded_s); on_chat_generic(s, c, decoded_s);
} }
static void on_00E0_BB(shared_ptr<ServerState>, shared_ptr<Client> c, static void on_00E0_BB(shared_ptr<ServerState>, shared_ptr<Client> c,
uint16_t, uint32_t, const string& data) { uint16_t, uint32_t, const string& data) {
check_size_v(data.size(), 0); check_size_v(data.size(), 0);
@@ -2948,8 +2924,6 @@ static void on_00E2_BB(shared_ptr<ServerState>, shared_ptr<Client> c,
// TODO: We should probably send a response here, but I don't know which one! // TODO: We should probably send a response here, but I don't know which one!
} }
static void on_89(shared_ptr<ServerState> s, shared_ptr<Client> c, static void on_89(shared_ptr<ServerState> s, shared_ptr<Client> c,
uint16_t, uint32_t flag, const string& data) { uint16_t, uint32_t flag, const string& data) {
check_size_v(data.size(), 0); check_size_v(data.size(), 0);
@@ -2968,7 +2942,8 @@ static void on_40(shared_ptr<ServerState> s, shared_ptr<Client> c,
auto result = s->find_client(nullptr, cmd.target_guild_card_number); auto result = s->find_client(nullptr, cmd.target_guild_card_number);
auto result_lobby = s->find_lobby(result->lobby_id); auto result_lobby = s->find_lobby(result->lobby_id);
send_card_search_result(s, c, result, result_lobby); send_card_search_result(s, c, result, result_lobby);
} catch (const out_of_range&) { } } catch (const out_of_range&) {
}
} }
static void on_C0(shared_ptr<ServerState>, shared_ptr<Client> c, static void on_C0(shared_ptr<ServerState>, shared_ptr<Client> c,
@@ -3009,7 +2984,8 @@ static void on_81(shared_ptr<ServerState> s, shared_ptr<Client> c,
shared_ptr<Client> target; shared_ptr<Client> target;
try { try {
target = s->find_client(nullptr, to_guild_card_number); target = s->find_client(nullptr, to_guild_card_number);
} catch (const out_of_range&) { } } catch (const out_of_range&) {
}
if (!target) { if (!target) {
// TODO: We should store pending messages for accounts somewhere, and send // TODO: We should store pending messages for accounts somewhere, and send
@@ -3042,8 +3018,6 @@ static void on_81(shared_ptr<ServerState> s, shared_ptr<Client> c,
} }
} }
static void on_D8(shared_ptr<ServerState> s, shared_ptr<Client> c, static void on_D8(shared_ptr<ServerState> s, shared_ptr<Client> c,
uint16_t, uint32_t, const string& data) { uint16_t, uint32_t, const string& data) {
check_size_v(data.size(), 0); check_size_v(data.size(), 0);
@@ -3103,8 +3077,6 @@ static void on_C6(shared_ptr<ServerState>, shared_ptr<Client> c,
} }
} }
shared_ptr<Lobby> create_game_generic( shared_ptr<Lobby> create_game_generic(
shared_ptr<ServerState> s, shared_ptr<ServerState> s,
shared_ptr<Client> c, shared_ptr<Client> c,
@@ -3183,7 +3155,8 @@ shared_ptr<Lobby> create_game_generic(
game->password = password; game->password = password;
game->version = c->version(); game->version = c->version();
game->section_id = c->options.override_section_id >= 0 game->section_id = c->options.override_section_id >= 0
? c->options.override_section_id : c->game_data.player()->disp.section_id; ? c->options.override_section_id
: c->game_data.player()->disp.section_id;
game->episode = episode; game->episode = episode;
game->mode = mode; game->mode = mode;
game->difficulty = difficulty; game->difficulty = difficulty;
@@ -3450,14 +3423,11 @@ static void on_6F(shared_ptr<ServerState> s, shared_ptr<Client> c,
watched_lobby->ep3_server_base->server->send_commands_for_joining_spectator(c->channel); watched_lobby->ep3_server_base->server->send_commands_for_joining_spectator(c->channel);
} }
// If there are more players to bring in, try to do so // If there are more players to bring in, try to do so
c->disconnect_hooks.erase(ADD_NEXT_CLIENT_DISCONNECT_HOOK_NAME); c->disconnect_hooks.erase(ADD_NEXT_CLIENT_DISCONNECT_HOOK_NAME);
add_next_game_client(s, l); add_next_game_client(s, l);
} }
static void on_D0_V3_BB(shared_ptr<ServerState> s, shared_ptr<Client> c, static void on_D0_V3_BB(shared_ptr<ServerState> s, shared_ptr<Client> c,
uint16_t, uint32_t, const string& data) { uint16_t, uint32_t, const string& data) {
auto& cmd = check_size_t<SC_TradeItems_D0_D3>(data); auto& cmd = check_size_t<SC_TradeItems_D0_D3>(data);
@@ -3560,8 +3530,6 @@ static void on_D4_V3_BB(shared_ptr<ServerState> s, shared_ptr<Client> c,
send_command(target_c, 0xD4, 0x00); send_command(target_c, 0xD4, 0x00);
} }
static void on_EE_Ep3(shared_ptr<ServerState> s, shared_ptr<Client> c, static void on_EE_Ep3(shared_ptr<ServerState> s, shared_ptr<Client> c,
uint16_t, uint32_t flag, const string& data) { uint16_t, uint32_t flag, const string& data) {
if (!(c->flags & Client::Flag::IS_EPISODE_3)) { if (!(c->flags & Client::Flag::IS_EPISODE_3)) {
@@ -3687,8 +3655,6 @@ static void on_EF_Ep3(shared_ptr<ServerState> s, shared_ptr<Client> c,
send_card_auction_if_all_clients_ready(s, l); send_card_auction_if_all_clients_ready(s, l);
} }
static void on_xxEA_BB(shared_ptr<ServerState>, shared_ptr<Client> c, static void on_xxEA_BB(shared_ptr<ServerState>, shared_ptr<Client> c,
uint16_t command, uint32_t, const string&) { uint16_t command, uint32_t, const string&) {
@@ -3703,8 +3669,6 @@ static void on_xxEA_BB(shared_ptr<ServerState>, shared_ptr<Client> c,
} }
} }
static void on_02_P(shared_ptr<ServerState>, shared_ptr<Client> c, static void on_02_P(shared_ptr<ServerState>, shared_ptr<Client> c,
uint16_t, uint32_t, const string& data) { uint16_t, uint32_t, const string& data) {
check_size_v(data.size(), 0); check_size_v(data.size(), 0);
@@ -3773,13 +3737,13 @@ static void on_04_P(shared_ptr<ServerState> s, shared_ptr<Client> c,
// On BB we can use colors and newlines should be \n; on PC we can't use // On BB we can use colors and newlines should be \n; on PC we can't use
// colors, the text is auto-word-wrapped, and newlines should be \r\n. // colors, the text is auto-word-wrapped, and newlines should be \r\n.
const u16string& message = (c->flags & Client::Flag::IS_BB_PATCH) const u16string& message = (c->flags & Client::Flag::IS_BB_PATCH)
? s->bb_patch_server_message : s->pc_patch_server_message; ? s->bb_patch_server_message
: s->pc_patch_server_message;
if (!message.empty()) { if (!message.empty()) {
send_message_box(c, message.c_str()); send_message_box(c, message.c_str());
} }
auto index = (c->flags & Client::Flag::IS_BB_PATCH) ? auto index = (c->flags & Client::Flag::IS_BB_PATCH) ? s->bb_patch_file_index : s->pc_patch_file_index;
s->bb_patch_file_index : s->pc_patch_file_index;
if (index.get()) { if (index.get()) {
send_command(c, 0x0B, 0x00); // Start patch session; go to root directory send_command(c, 0x0B, 0x00); // Start patch session; go to root directory
@@ -3851,10 +3815,8 @@ static void on_10_P(shared_ptr<ServerState>,
send_command(c, 0x12, 0x00); send_command(c, 0x12, 0x00);
} }
static void on_ignored(shared_ptr<ServerState>, shared_ptr<Client>, static void on_ignored(shared_ptr<ServerState>, shared_ptr<Client>,
uint16_t, uint32_t, const string&) { } uint16_t, uint32_t, const string&) {}
static void on_unimplemented_command(shared_ptr<ServerState>, static void on_unimplemented_command(shared_ptr<ServerState>,
shared_ptr<Client> c, uint16_t command, uint32_t flag, const string& data) { shared_ptr<Client> c, uint16_t command, uint32_t flag, const string& data) {
@@ -3863,8 +3825,6 @@ static void on_unimplemented_command(shared_ptr<ServerState>,
throw invalid_argument("unimplemented command"); throw invalid_argument("unimplemented command");
} }
typedef void (*on_command_t)(shared_ptr<ServerState> s, shared_ptr<Client> c, typedef void (*on_command_t)(shared_ptr<ServerState> s, shared_ptr<Client> c,
uint16_t command, uint32_t flag, const string& data); uint16_t command, uint32_t flag, const string& data);
@@ -3872,6 +3832,7 @@ typedef void (*on_command_t)(shared_ptr<ServerState> s, shared_ptr<Client> c,
// entries in this table cause on_unimplemented_command to be called, which // entries in this table cause on_unimplemented_command to be called, which
// disconnects the client. // disconnects the client.
static on_command_t handlers[0x100][6] = { static on_command_t handlers[0x100][6] = {
// clang-format off
// PATCH DC PC GC XB BB // PATCH DC PC GC XB BB
/* 00 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr}, /* 00 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
/* 01 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr}, /* 01 */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
@@ -4137,6 +4098,7 @@ static on_command_t handlers[0x100][6] = {
/* FE */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr}, /* FE */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
/* FF */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr}, /* FF */ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr},
// PATCH DC PC GC XB BB // PATCH DC PC GC XB BB
// clang-format on
}; };
static void check_unlicensed_command(GameVersion version, uint8_t command) { static void check_unlicensed_command(GameVersion version, uint8_t command) {
-2
View File
@@ -4,8 +4,6 @@
#include "Client.hh" #include "Client.hh"
#include "ServerState.hh" #include "ServerState.hh"
std::shared_ptr<Lobby> create_game_generic( std::shared_ptr<Lobby> create_game_generic(
std::shared_ptr<ServerState> s, std::shared_ptr<ServerState> s,
std::shared_ptr<Client> c, std::shared_ptr<Client> c,
+2 -17
View File
@@ -3,16 +3,16 @@
#include <string.h> #include <string.h>
#include <memory> #include <memory>
#include <phosg/Strings.hh>
#include <phosg/Random.hh> #include <phosg/Random.hh>
#include <phosg/Strings.hh>
#include "Client.hh" #include "Client.hh"
#include "Items.hh" #include "Items.hh"
#include "Lobby.hh" #include "Lobby.hh"
#include "Loggers.hh" #include "Loggers.hh"
#include "Map.hh" #include "Map.hh"
#include "Player.hh"
#include "PSOProtocol.hh" #include "PSOProtocol.hh"
#include "Player.hh"
#include "SendCommands.hh" #include "SendCommands.hh"
#include "StaticGameData.hh" #include "StaticGameData.hh"
#include "Text.hh" #include "Text.hh"
@@ -22,14 +22,10 @@ using namespace std;
// The functions in this file are called when a client sends a game command // The functions in this file are called when a client sends a game command
// (60, 62, 6C, 6D, C9, or CB). // (60, 62, 6C, 6D, C9, or CB).
bool command_is_private(uint8_t command) { bool command_is_private(uint8_t command) {
return (command == 0x62) || (command == 0x6D); return (command == 0x62) || (command == 0x6D);
} }
template <typename CmdT> template <typename CmdT>
const CmdT& check_size_sc( const CmdT& check_size_sc(
const string& data, const string& data,
@@ -62,8 +58,6 @@ const CmdT& check_size_sc(
return cmd; return cmd;
} }
static const unordered_set<uint8_t> watcher_subcommands({ static const unordered_set<uint8_t> watcher_subcommands({
0x07, // Symbol chat 0x07, // Symbol chat
0x74, // Word select 0x74, // Word select
@@ -130,8 +124,6 @@ static void forward_subcommand(shared_ptr<Lobby> l, shared_ptr<Client> c,
forward_subcommand(l, c, command, flag, data.data(), data.size()); forward_subcommand(l, c, command, flag, data.data(), data.size());
} }
static void on_invalid(shared_ptr<ServerState>, static void on_invalid(shared_ptr<ServerState>,
shared_ptr<Lobby>, shared_ptr<Client> c, uint8_t command, uint8_t flag, shared_ptr<Lobby>, shared_ptr<Client> c, uint8_t command, uint8_t flag,
const string& data) { const string& data) {
@@ -161,8 +153,6 @@ static void on_unimplemented(shared_ptr<ServerState>,
} }
} }
static void on_forward_check_size(shared_ptr<ServerState>, static void on_forward_check_size(shared_ptr<ServerState>,
shared_ptr<Lobby> l, shared_ptr<Client> c, uint8_t command, uint8_t flag, shared_ptr<Lobby> l, shared_ptr<Client> c, uint8_t command, uint8_t flag,
const string& data) { const string& data) {
@@ -229,8 +219,6 @@ static void on_forward_check_size_ep3_game(shared_ptr<ServerState>,
forward_subcommand(l, c, command, flag, data); forward_subcommand(l, c, command, flag, data);
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
// Ep3 subcommands // Ep3 subcommands
@@ -268,8 +256,6 @@ static void on_ep3_battle_subs(shared_ptr<ServerState> s,
forward_subcommand(l, c, command, flag, data); forward_subcommand(l, c, command, flag, data);
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
// Chat commands and the like // Chat commands and the like
@@ -689,7 +675,6 @@ static void on_box_or_enemy_item_drop(shared_ptr<ServerState>,
forward_subcommand(l, c, command, flag, data); forward_subcommand(l, c, command, flag, data);
} }
static void on_pick_up_item(shared_ptr<ServerState>, static void on_pick_up_item(shared_ptr<ServerState>,
shared_ptr<Lobby> l, shared_ptr<Client> c, uint8_t command, uint8_t flag, shared_ptr<Lobby> l, shared_ptr<Client> c, uint8_t command, uint8_t flag,
const string& data) { const string& data) {
+5 -7
View File
@@ -1,15 +1,13 @@
#include <stdint.h> #include <stdint.h>
#include "PSOProtocol.hh"
#include "Client.hh" #include "Client.hh"
#include "Lobby.hh" #include "Lobby.hh"
#include "Client.hh" #include "PSOProtocol.hh"
#include "ServerState.hh" #include "ServerState.hh"
void on_subcommand(
std::shared_ptr<ServerState> s, std::shared_ptr<Lobby> l,
void on_subcommand(std::shared_ptr<ServerState> s, std::shared_ptr<Client> c, uint8_t command, uint8_t flag,
std::shared_ptr<Lobby> l, std::shared_ptr<Client> c, uint8_t command, const std::string& data);
uint8_t flag, const std::string& data);
bool subcommand_is_implemented(uint8_t which); bool subcommand_is_implemented(uint8_t which);
+9 -12
View File
@@ -5,19 +5,17 @@
#include <phosg/Time.hh> #include <phosg/Time.hh>
#include "Loggers.hh" #include "Loggers.hh"
#include "Shell.hh"
#include "Server.hh" #include "Server.hh"
#include "Shell.hh"
using namespace std; using namespace std;
ReplaySession::Event::Event(Type type, uint64_t client_id, size_t line_num) ReplaySession::Event::Event(Type type, uint64_t client_id, size_t line_num)
: type(type), : type(type),
client_id(client_id), client_id(client_id),
allow_size_disparity(false), allow_size_disparity(false),
complete(false), complete(false),
line_num(line_num) { } line_num(line_num) {}
string ReplaySession::Event::str() const { string ReplaySession::Event::str() const {
string ret; string ret;
@@ -40,8 +38,6 @@ string ReplaySession::Event::str() const {
return ret; return ret;
} }
ReplaySession::Client::Client( ReplaySession::Client::Client(
ReplaySession* session, uint64_t id, uint16_t port, GameVersion version) ReplaySession* session, uint64_t id, uint16_t port, GameVersion version)
: id(id), : id(id),
@@ -52,15 +48,13 @@ ReplaySession::Client::Client(
&ReplaySession::dispatch_on_command_received, &ReplaySession::dispatch_on_command_received,
&ReplaySession::dispatch_on_error, &ReplaySession::dispatch_on_error,
session, session,
string_printf("R-%" PRIX64, this->id)) { } string_printf("R-%" PRIX64, this->id)) {}
string ReplaySession::Client::str() const { string ReplaySession::Client::str() const {
return string_printf("Client[%" PRIu64 ", T-%hu, %s]", return string_printf("Client[%" PRIu64 ", T-%hu, %s]",
this->id, this->port, name_for_version(this->version)); this->id, this->port, name_for_version(this->version));
} }
shared_ptr<ReplaySession::Event> ReplaySession::create_event( shared_ptr<ReplaySession::Event> ReplaySession::create_event(
Event::Type type, shared_ptr<Client> c, size_t line_num) { Event::Type type, shared_ptr<Client> c, size_t line_num) {
shared_ptr<Event> event(new Event(type, c->id, line_num)); shared_ptr<Event> event(new Event(type, c->id, line_num));
@@ -242,10 +236,12 @@ void ReplaySession::apply_default_mask(shared_ptr<Event> ev) {
uint8_t command; uint8_t command;
if (version == GameVersion::PC) { if (version == GameVersion::PC) {
command = check_size_t<PSOCommandHeaderPC>( command = check_size_t<PSOCommandHeaderPC>(
ev->data, sizeof(PSOCommandHeaderPC), 0xFFFF).command; ev->data, sizeof(PSOCommandHeaderPC), 0xFFFF)
.command;
} else { // V3 } else { // V3
command = check_size_t<PSOCommandHeaderDCV3>( command = check_size_t<PSOCommandHeaderDCV3>(
ev->data, sizeof(PSOCommandHeaderDCV3), 0xFFFF).command; ev->data, sizeof(PSOCommandHeaderDCV3), 0xFFFF)
.command;
} }
switch (command) { switch (command) {
case 0x02: case 0x02:
@@ -335,7 +331,8 @@ void ReplaySession::apply_default_mask(shared_ptr<Event> ev) {
} }
case GameVersion::BB: { case GameVersion::BB: {
uint16_t command = check_size_t<PSOCommandHeaderBB>( uint16_t command = check_size_t<PSOCommandHeaderBB>(
ev->data, sizeof(PSOCommandHeaderBB), 0xFFFF).command; ev->data, sizeof(PSOCommandHeaderBB), 0xFFFF)
.command;
switch (command) { switch (command) {
case 0x0003: { case 0x0003: {
auto& mask = check_size_t<S_ServerInitDefault_BB_03_9B>( auto& mask = check_size_t<S_ServerInitDefault_BB_03_9B>(

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