fix minor isses in battle replays
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@@ -97,7 +97,6 @@ struct Lobby : public std::enable_shared_from_this<Lobby> {
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std::weak_ptr<Lobby> watched_lobby; // Only used in watcher games
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std::unordered_set<shared_ptr<Lobby>> watcher_lobbies; // Only used in primary games
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std::shared_ptr<Episode3::BattleRecord> battle_record; // Not used in watcher games
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std::shared_ptr<Episode3::BattleRecord> prev_battle_record; // Only used in primary games
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std::shared_ptr<Episode3::BattleRecordPlayer> battle_player; // Only used in replay games
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std::shared_ptr<Episode3::Tournament::Match> tournament_match;
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std::shared_ptr<const G_SetEXResultValues_GC_Ep3_6xB4x4B> ep3_ex_result_values;
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