fix tool item stackability on 11/2000

This commit is contained in:
Martin Michelsen
2024-01-01 11:22:03 -08:00
parent 2fda85c750
commit 962ee6874e
16 changed files with 142 additions and 125 deletions
+1 -1
View File
@@ -43,7 +43,7 @@ public:
void set_monster_destroyed(uint16_t entity_id);
void set_box_destroyed(uint16_t entity_id);
static ItemData base_item_for_specialized_box(uint32_t def0, uint32_t def1, uint32_t def2);
ItemData base_item_for_specialized_box(uint32_t def0, uint32_t def1, uint32_t def2) const;
std::vector<ItemData> generate_armor_shop_contents(size_t player_level);
std::vector<ItemData> generate_tool_shop_contents(size_t player_level);