expand proxy options, catch invalid commands from server
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@@ -663,6 +663,12 @@ void ProxyServer::LinkedSession::on_error(Channel& ch, short events) {
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}
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}
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void ProxyServer::LinkedSession::clear_lobby_players(size_t num_slots) {
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this->lobby_players.clear();
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this->lobby_players.resize(num_slots);
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this->log.info("Cleared lobby players");
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}
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void ProxyServer::LinkedSession::send_to_game_server(const char* error_message) {
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// Delete all the other players
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for (size_t x = 0; x < this->lobby_players.size(); x++) {
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