update formatting in src/Episode3
This commit is contained in:
@@ -62,8 +62,6 @@ void Condition::clear_FF() {
|
||||
}
|
||||
|
||||
std::string Condition::str(shared_ptr<const Server> s) const {
|
||||
auto card_ref_str = s->debug_str_for_card_ref(this->card_ref);
|
||||
auto giver_ref_str = s->debug_str_for_card_ref(this->condition_giver_card_ref);
|
||||
return std::format(
|
||||
"Condition[type={}, turns={}, a_arg={}, dice={}, flags={:02X}, "
|
||||
"def_eff_index={}, ref={}, value={}, giver_ref={} "
|
||||
@@ -74,9 +72,9 @@ std::string Condition::str(shared_ptr<const Server> s) const {
|
||||
this->dice_roll_value,
|
||||
this->flags,
|
||||
this->card_definition_effect_index,
|
||||
card_ref_str,
|
||||
s->debug_str_for_card_ref(this->card_ref),
|
||||
this->value,
|
||||
giver_ref_str,
|
||||
s->debug_str_for_card_ref(this->condition_giver_card_ref),
|
||||
this->random_percent,
|
||||
this->value8,
|
||||
this->order,
|
||||
@@ -101,14 +99,10 @@ void EffectResult::clear() {
|
||||
}
|
||||
|
||||
std::string EffectResult::str(shared_ptr<const Server> s) const {
|
||||
string attacker_ref_str = s->debug_str_for_card_ref(this->attacker_card_ref);
|
||||
string target_ref_str = s->debug_str_for_card_ref(this->target_card_ref);
|
||||
return std::format(
|
||||
"EffectResult[att_ref={}, target_ref={}, value={}, "
|
||||
"cur_hp={}, ap={}, tp={}, flags={:02X}, op={}, "
|
||||
"cond_index={}, dice={}]",
|
||||
attacker_ref_str,
|
||||
target_ref_str,
|
||||
"EffectResult[att_ref={}, target_ref={}, value={}, cur_hp={}, ap={}, tp={}, flags={:02X}, op={}, cond_index={}, dice={}]",
|
||||
s->debug_str_for_card_ref(this->attacker_card_ref),
|
||||
s->debug_str_for_card_ref(this->target_card_ref),
|
||||
this->value,
|
||||
this->current_hp,
|
||||
this->ap,
|
||||
@@ -137,15 +131,12 @@ bool CardShortStatus::operator!=(const CardShortStatus& other) const {
|
||||
}
|
||||
|
||||
std::string CardShortStatus::str(shared_ptr<const Server> s) const {
|
||||
string loc_s = this->loc.str();
|
||||
string ref_str = s->debug_str_for_card_ref(this->card_ref);
|
||||
return std::format(
|
||||
"CardShortStatus[ref={}, cur_hp={}, flags={:08X}, loc={}, "
|
||||
"u1={:04X}, max_hp={}, u2={}]",
|
||||
ref_str,
|
||||
"CardShortStatus[ref={}, cur_hp={}, flags={:08X}, loc={}, u1={:04X}, max_hp={}, u2={}]",
|
||||
s->debug_str_for_card_ref(this->card_ref),
|
||||
this->current_hp,
|
||||
this->card_flags,
|
||||
loc_s,
|
||||
this->loc.str(),
|
||||
this->unused1,
|
||||
this->max_hp,
|
||||
this->unused2);
|
||||
@@ -188,23 +179,16 @@ void ActionState::clear() {
|
||||
}
|
||||
|
||||
std::string ActionState::str(shared_ptr<const Server> s) const {
|
||||
string attacker_ref_s = s->debug_str_for_card_ref(this->attacker_card_ref);
|
||||
string defense_ref_s = s->debug_str_for_card_ref(this->defense_card_ref);
|
||||
string original_attacker_ref_s = s->debug_str_for_card_ref(this->original_attacker_card_ref);
|
||||
string target_refs_s = s->debug_str_for_card_refs(this->target_card_refs);
|
||||
string action_refs_s = s->debug_str_for_card_refs(this->action_card_refs);
|
||||
return std::format(
|
||||
"ActionState[client={:X}, u={}, facing={}, attacker_ref={}, "
|
||||
"def_ref={}, target_refs={}, action_refs={}, "
|
||||
"orig_attacker_ref={}]",
|
||||
"ActionState[client={:X}, u={}, facing={}, attacker_ref={}, def_ref={}, target_refs={}, action_refs={}, orig_attacker_ref={}]",
|
||||
this->client_id,
|
||||
this->unused,
|
||||
phosg::name_for_enum(this->facing_direction),
|
||||
attacker_ref_s,
|
||||
defense_ref_s,
|
||||
target_refs_s,
|
||||
action_refs_s,
|
||||
original_attacker_ref_s);
|
||||
s->debug_str_for_card_ref(this->attacker_card_ref),
|
||||
s->debug_str_for_card_ref(this->defense_card_ref),
|
||||
s->debug_str_for_card_refs(this->target_card_refs),
|
||||
s->debug_str_for_card_refs(this->action_card_refs),
|
||||
s->debug_str_for_card_ref(this->original_attacker_card_ref));
|
||||
}
|
||||
|
||||
ActionChain::ActionChain() {
|
||||
@@ -239,24 +223,17 @@ bool ActionChain::operator!=(const ActionChain& other) const {
|
||||
}
|
||||
|
||||
std::string ActionChain::str(shared_ptr<const Server> s) const {
|
||||
string acting_card_ref_s = s->debug_str_for_card_ref(this->acting_card_ref);
|
||||
string unknown_card_ref_a3_s = s->debug_str_for_card_ref(this->unknown_card_ref_a3);
|
||||
string attack_action_card_refs_s = s->debug_str_for_card_refs(this->attack_action_card_refs);
|
||||
string target_card_refs_s = s->debug_str_for_card_refs(this->target_card_refs);
|
||||
return std::format(
|
||||
"ActionChain[eff_ap={}, eff_tp={}, ap_bonus={}, damage={}, "
|
||||
"acting_ref={}, unknown_ref_a3={}, attack_action_refs={}, "
|
||||
"attack_action_ref_count={}, medium={}, target_ref_count={}, "
|
||||
"subphase={}, strikes={}, damage_mult={}, attack_num={}, "
|
||||
"tp_bonus={}, phys_bonus_nte={}, tech_bonus_nte={}, card_ap={}, "
|
||||
"card_tp={}, flags={:08X}, target_refs={}]",
|
||||
"ActionChain[eff_ap={}, eff_tp={}, ap_bonus={}, damage={}, acting_ref={}, unknown_ref_a3={}, attack_action_refs={}, "
|
||||
"attack_action_ref_count={}, medium={}, target_ref_count={}, subphase={}, strikes={}, damage_mult={}, attack_num={}, "
|
||||
"tp_bonus={}, phys_bonus_nte={}, tech_bonus_nte={}, card_ap={}, card_tp={}, flags={:08X}, target_refs={}]",
|
||||
this->effective_ap,
|
||||
this->effective_tp,
|
||||
this->ap_effect_bonus,
|
||||
this->damage,
|
||||
acting_card_ref_s,
|
||||
unknown_card_ref_a3_s,
|
||||
attack_action_card_refs_s,
|
||||
s->debug_str_for_card_ref(this->acting_card_ref),
|
||||
s->debug_str_for_card_ref(this->unknown_card_ref_a3),
|
||||
s->debug_str_for_card_refs(this->attack_action_card_refs),
|
||||
this->attack_action_card_ref_count,
|
||||
phosg::name_for_enum(this->attack_medium),
|
||||
this->target_card_ref_count,
|
||||
@@ -270,7 +247,7 @@ std::string ActionChain::str(shared_ptr<const Server> s) const {
|
||||
this->card_ap,
|
||||
this->card_tp,
|
||||
this->flags,
|
||||
target_card_refs_s);
|
||||
s->debug_str_for_card_refs(this->target_card_refs));
|
||||
}
|
||||
|
||||
void ActionChain::clear() {
|
||||
@@ -406,8 +383,7 @@ void ActionChainWithConds::set_flags(uint32_t flags) {
|
||||
this->chain.flags |= flags;
|
||||
}
|
||||
|
||||
void ActionChainWithConds::add_attack_action_card_ref(
|
||||
uint16_t card_ref, shared_ptr<Server> server) {
|
||||
void ActionChainWithConds::add_attack_action_card_ref(uint16_t card_ref, shared_ptr<Server> server) {
|
||||
if (card_ref != 0xFFFF) {
|
||||
this->chain.attack_action_card_refs[this->chain.attack_action_card_ref_count++] = card_ref;
|
||||
}
|
||||
@@ -416,8 +392,7 @@ void ActionChainWithConds::add_attack_action_card_ref(
|
||||
}
|
||||
|
||||
void ActionChainWithConds::add_target_card_ref(uint16_t card_ref) {
|
||||
if (card_ref != 0xFFFF &&
|
||||
this->chain.target_card_ref_count < this->chain.target_card_refs.size()) {
|
||||
if (card_ref != 0xFFFF && this->chain.target_card_ref_count < this->chain.target_card_refs.size()) {
|
||||
this->chain.target_card_refs[this->chain.target_card_ref_count++] = card_ref;
|
||||
}
|
||||
}
|
||||
@@ -440,11 +415,7 @@ void ActionChainWithConds::compute_attack_medium(shared_ptr<Server> server) {
|
||||
}
|
||||
|
||||
bool ActionChainWithConds::get_condition_value(
|
||||
ConditionType cond_type,
|
||||
uint16_t card_ref,
|
||||
uint8_t def_effect_index,
|
||||
uint16_t value,
|
||||
uint16_t* out_value) const {
|
||||
ConditionType cond_type, uint16_t card_ref, uint8_t def_effect_index, uint16_t value, uint16_t* out_value) const {
|
||||
bool any_found = false;
|
||||
uint8_t max_order = 10;
|
||||
for (size_t z = 0; z < 9; z++) {
|
||||
@@ -466,8 +437,7 @@ bool ActionChainWithConds::get_condition_value(
|
||||
return any_found;
|
||||
}
|
||||
|
||||
void ActionChainWithConds::set_action_subphase_from_card(
|
||||
shared_ptr<const Card> card) {
|
||||
void ActionChainWithConds::set_action_subphase_from_card(shared_ptr<const Card> card) {
|
||||
this->chain.action_subphase = card->server()->get_current_action_subphase();
|
||||
}
|
||||
|
||||
@@ -576,16 +546,10 @@ bool ActionMetadata::operator!=(const ActionMetadata& other) const {
|
||||
}
|
||||
|
||||
std::string ActionMetadata::str(shared_ptr<const Server> s) const {
|
||||
string card_ref_s = s->debug_str_for_card_ref(this->card_ref);
|
||||
string target_card_refs_s = s->debug_str_for_card_refs(this->target_card_refs);
|
||||
string defense_card_refs_s = s->debug_str_for_card_refs(this->defense_card_refs);
|
||||
string original_attacker_card_refs_s = s->debug_str_for_card_refs(this->original_attacker_card_refs);
|
||||
return std::format(
|
||||
"ActionMetadata[ref={}, target_ref_count={}, def_ref_count={}, "
|
||||
"subphase={}, def_power={}, def_bonus={}, "
|
||||
"att_bonus={}, flags={:08X}, target_refs={}, "
|
||||
"defense_refs={}, original_attacker_refs={}]",
|
||||
card_ref_s,
|
||||
"ActionMetadata[ref={}, target_ref_count={}, def_ref_count={}, subphase={}, def_power={}, def_bonus={}, "
|
||||
"att_bonus={}, flags={:08X}, target_refs={}, defense_refs={}, original_attacker_refs={}]",
|
||||
s->debug_str_for_card_ref(this->card_ref),
|
||||
this->target_card_ref_count,
|
||||
this->defense_card_ref_count,
|
||||
phosg::name_for_enum(this->action_subphase),
|
||||
@@ -593,9 +557,9 @@ std::string ActionMetadata::str(shared_ptr<const Server> s) const {
|
||||
this->defense_bonus,
|
||||
this->attack_bonus,
|
||||
this->flags,
|
||||
target_card_refs_s,
|
||||
defense_card_refs_s,
|
||||
original_attacker_card_refs_s);
|
||||
s->debug_str_for_card_refs(this->target_card_refs),
|
||||
s->debug_str_for_card_refs(this->defense_card_refs),
|
||||
s->debug_str_for_card_refs(this->original_attacker_card_refs));
|
||||
}
|
||||
|
||||
void ActionMetadata::clear() {
|
||||
@@ -605,8 +569,7 @@ void ActionMetadata::clear() {
|
||||
this->action_subphase = ActionSubphase::INVALID_FF;
|
||||
this->defense_power = 0;
|
||||
this->defense_bonus = 0;
|
||||
// TODO: Ep3 NTE doesn't set attack_bonus to zero here. Is the field just
|
||||
// unused in NTE?
|
||||
// TODO: Ep3 NTE doesn't set attack_bonus to zero here. Is the field just unused in NTE?
|
||||
this->attack_bonus = 0;
|
||||
this->flags = 0;
|
||||
this->target_card_refs.clear(0xFFFF);
|
||||
@@ -652,16 +615,13 @@ void ActionMetadata::clear_target_card_refs() {
|
||||
}
|
||||
|
||||
void ActionMetadata::add_target_card_ref(uint16_t card_ref) {
|
||||
if (card_ref != 0xFFFF &&
|
||||
this->target_card_ref_count < this->target_card_refs.size()) {
|
||||
if ((card_ref != 0xFFFF) && (this->target_card_ref_count < this->target_card_refs.size())) {
|
||||
this->target_card_refs[this->target_card_ref_count++] = card_ref;
|
||||
}
|
||||
}
|
||||
|
||||
void ActionMetadata::add_defense_card_ref(
|
||||
uint16_t defense_card_ref,
|
||||
shared_ptr<Card> card,
|
||||
uint16_t original_attacker_card_ref) {
|
||||
uint16_t defense_card_ref, shared_ptr<Card> card, uint16_t original_attacker_card_ref) {
|
||||
if ((defense_card_ref != 0xFFFF) && (this->defense_card_ref_count < 8)) {
|
||||
this->defense_card_refs[this->defense_card_ref_count] = defense_card_ref;
|
||||
this->original_attacker_card_refs[this->defense_card_ref_count] = original_attacker_card_ref;
|
||||
@@ -675,21 +635,10 @@ HandAndEquipState::HandAndEquipState() {
|
||||
}
|
||||
|
||||
std::string HandAndEquipState::str(shared_ptr<const Server> s) const {
|
||||
string assist_card_ref_s = s->debug_str_for_card_ref(this->assist_card_ref);
|
||||
string assist_card_ref2_s = s->debug_str_for_card_ref(this->assist_card_ref2);
|
||||
string assist_card_id_s = s->debug_str_for_card_id(this->assist_card_id);
|
||||
string sc_card_ref_s = s->debug_str_for_card_ref(this->sc_card_ref);
|
||||
string hand_card_refs_s = s->debug_str_for_card_refs(this->hand_card_refs);
|
||||
string set_card_refs_s = s->debug_str_for_card_refs(this->set_card_refs);
|
||||
string hand_card_refs2_s = s->debug_str_for_card_refs(this->hand_card_refs2);
|
||||
string set_card_refs2_s = s->debug_str_for_card_refs(this->set_card_refs2);
|
||||
return std::format(
|
||||
"HandAndEquipState[dice=[{}, {}], atk={}, def={}, atk2={}, "
|
||||
"a1={}, total_set_cost={}, is_cpu={}, assist_flags={:08X}, "
|
||||
"hand_refs={}, assist_ref={}, set_refs={}, sc_ref={}, hand_refs2={}, "
|
||||
"set_refs2={}, assist_ref2={}, assist_set_num={}, assist_card_id={}, "
|
||||
"assist_turns={}, assist_delay={}, atk_bonus={}, def_bonus={}, "
|
||||
"u2=[{}, {}]]",
|
||||
"HandAndEquipState[dice=[{}, {}], atk={}, def={}, atk2={}, a1={}, total_set_cost={}, is_cpu={}, assist_flags={:08X}, "
|
||||
"hand_refs={}, assist_ref={}, set_refs={}, sc_ref={}, hand_refs2={}, set_refs2={}, assist_ref2={}, assist_set_num={}, assist_card_id={}, "
|
||||
"assist_turns={}, assist_delay={}, atk_bonus={}, def_bonus={}, u2=[{}, {}]]",
|
||||
this->dice_results[0],
|
||||
this->dice_results[1],
|
||||
this->atk_points,
|
||||
@@ -699,15 +648,15 @@ std::string HandAndEquipState::str(shared_ptr<const Server> s) const {
|
||||
this->total_set_cards_cost,
|
||||
this->is_cpu_player,
|
||||
this->assist_flags,
|
||||
hand_card_refs_s,
|
||||
assist_card_ref_s,
|
||||
set_card_refs_s,
|
||||
sc_card_ref_s,
|
||||
hand_card_refs2_s,
|
||||
set_card_refs2_s,
|
||||
assist_card_ref2_s,
|
||||
s->debug_str_for_card_refs(this->hand_card_refs),
|
||||
s->debug_str_for_card_ref(this->assist_card_ref),
|
||||
s->debug_str_for_card_refs(this->set_card_refs),
|
||||
s->debug_str_for_card_ref(this->sc_card_ref),
|
||||
s->debug_str_for_card_refs(this->hand_card_refs2),
|
||||
s->debug_str_for_card_refs(this->set_card_refs2),
|
||||
s->debug_str_for_card_ref(this->assist_card_ref2),
|
||||
this->assist_card_set_number,
|
||||
assist_card_id_s,
|
||||
s->debug_str_for_card_id(this->assist_card_id),
|
||||
this->assist_remaining_turns,
|
||||
this->assist_delay_turns,
|
||||
this->atk_bonuses,
|
||||
@@ -795,17 +744,15 @@ void PlayerBattleStats::clear() {
|
||||
|
||||
float PlayerBattleStats::score(size_t num_rounds) const {
|
||||
// Note: This formula doesn't match the formula on PSO-World, which is:
|
||||
// 35
|
||||
// + (Attack Damage - Damage Taken)
|
||||
// + (Max Card Combo x 3)
|
||||
// - (Story Character Damage x 1.8)
|
||||
// - (Turns x 2.7)
|
||||
// + (Action Card Negated Damage x 0.8)
|
||||
// I don't know where that formula came from, but this one came from the USA
|
||||
// Ep3 PsoV3.dol, so it's presumably correct. Is the PSO-World formula simply
|
||||
// incorrect, or is it from e.g. the Japanese version, which may have a
|
||||
// 35 + (Attack Damage - Damage Taken)
|
||||
// + (Max Card Combo x 3)
|
||||
// - (Story Character Damage x 1.8)
|
||||
// - (Turns x 2.7)
|
||||
// + (Action Card Negated Damage x 0.8)
|
||||
// I don't know where that formula came from, but this one came from the USA Ep3 PsoV3.dol, so it's presumably
|
||||
// correct. Is the PSO-World formula simply incorrect, or is it from e.g. the Japanese version, which may have a
|
||||
// different rank calculation function?
|
||||
return 38.0f + 0.8f * this->action_card_negated_damage - 2.3f * num_rounds - 1.8f * this->sc_damage_taken + 3.0f * this->max_attack_combo_size + (this->damage_given - this->damage_taken);
|
||||
return 38.0f + (0.8f * this->action_card_negated_damage) - (2.3f * num_rounds) - (1.8f * this->sc_damage_taken) + (3.0f * this->max_attack_combo_size) + (this->damage_given - this->damage_taken);
|
||||
}
|
||||
|
||||
uint8_t PlayerBattleStats::rank(size_t num_rounds) const {
|
||||
@@ -817,10 +764,8 @@ const char* PlayerBattleStats::rank_name(size_t num_rounds) const {
|
||||
}
|
||||
|
||||
constexpr size_t RANK_THRESHOLD_COUNT = 9;
|
||||
static const float RANK_THRESHOLDS[RANK_THRESHOLD_COUNT] = {
|
||||
15.0f, 25.0f, 30.0f, 40.0f, 50.0f, 60.0f, 65.0f, 75.0f, 85.0f};
|
||||
static const char* RANK_NAMES[RANK_THRESHOLD_COUNT + 1] = {
|
||||
"E", "D", "D+", "C", "C+", "B", "B+", "A", "A+", "S"};
|
||||
static const float RANK_THRESHOLDS[RANK_THRESHOLD_COUNT] = {15, 25, 30, 40, 50, 60, 65, 75, 85};
|
||||
static const char* RANK_NAMES[RANK_THRESHOLD_COUNT + 1] = {"E", "D", "D+", "C", "C+", "B", "B+", "A", "A+", "S"};
|
||||
|
||||
uint8_t PlayerBattleStats::rank_for_score(float score) {
|
||||
size_t rank = 0;
|
||||
@@ -874,13 +819,15 @@ static bool is_card_within_range(
|
||||
|
||||
if ((ss.loc.x < anchor_loc.x - 4) || (ss.loc.x > anchor_loc.x + 4)) {
|
||||
if (log) {
|
||||
log->debug_f("is_card_within_range: (false) outside x range (ss.loc.x={}, anchor_loc.x={})", ss.loc.x, anchor_loc.x);
|
||||
log->debug_f(
|
||||
"is_card_within_range: (false) outside x range (ss.loc.x={}, anchor_loc.x={})", ss.loc.x, anchor_loc.x);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
if ((ss.loc.y < anchor_loc.y - 4) || (ss.loc.y > anchor_loc.y + 4)) {
|
||||
if (log) {
|
||||
log->debug_f("is_card_within_range: (false) outside y range (ss.loc.y={}, anchor_loc.y={})", ss.loc.y, anchor_loc.y);
|
||||
log->debug_f(
|
||||
"is_card_within_range: (false) outside y range (ss.loc.y={}, anchor_loc.y={})", ss.loc.y, anchor_loc.y);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user