make $item more powerful
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@@ -62,7 +62,6 @@ struct Lobby : public std::enable_shared_from_this<Lobby> {
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std::vector<PSOEnemy> enemies;
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std::array<uint32_t, 12> next_item_id;
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uint32_t next_game_item_id;
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PlayerInventoryItem next_drop_item;
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std::unordered_map<uint32_t, FloorItem> item_id_to_floor_item;
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parray<le_uint32_t, 0x20> variations;
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