add stat_boost field in ItemParameterTable::WeaponV2
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@@ -55,7 +55,8 @@ public:
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uint8_t photon = 0;
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uint8_t special = 0;
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uint8_t ata = 0;
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parray<uint8_t, 4> unknown_a9;
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uint8_t stat_boost = 0; // TODO: This could be larger (16 or 32 bits)
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parray<uint8_t, 3> unknown_a9;
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} __attribute__((packed));
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template <bool IsBigEndian>
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