implement episode 3 battles
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@@ -17,6 +17,7 @@
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#include "Text.hh"
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#include "Quest.hh"
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#include "Items.hh"
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#include "Episode3/Server.hh"
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struct Lobby {
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enum Flag {
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@@ -71,6 +72,7 @@ struct Lobby {
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uint32_t random_seed;
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std::shared_ptr<std::mt19937> random;
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std::shared_ptr<const CommonItemCreator> common_item_creator;
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std::shared_ptr<Episode3::ServerBase> ep3_server_base;
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// lobby stuff
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uint8_t event;
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