reformat more files
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@@ -791,8 +791,8 @@ ItemParameterTable::definition_for_primary_identifier(uint32_t primary_identifie
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case 2:
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return &this->get_mag(data1_1);
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case 3:
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// NOTE: Unlike in ItemData, the tech number comes first in primary
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// identifiers, so we don't need to special-case 0302XXYY here
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// NOTE: Unlike in ItemData, the tech number comes first in primary identifiers, so we don't need to special-case
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// 0302XXYY here
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return &this->get_tool(data1_1, data1_2);
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default:
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throw runtime_error("invalid primary identifier");
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@@ -908,9 +908,7 @@ uint8_t ItemParameterTable::get_item_stars(uint32_t item_id) const {
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}
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uint8_t ItemParameterTable::get_special_stars(uint8_t special) const {
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return ((special & 0x3F) && !(special & 0x80))
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? this->get_item_stars(special + this->special_stars_begin_index)
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: 0;
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return ((special & 0x3F) && !(special & 0x80)) ? this->get_item_stars(special + this->special_stars_begin_index) : 0;
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}
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const ItemParameterTable::Special& ItemParameterTable::get_special(uint8_t special) const {
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@@ -1029,9 +1027,7 @@ uint8_t ItemParameterTable::get_weapon_v1_replacement(uint8_t data1_1) const {
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throw logic_error("table is not v2, v3, or v4");
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}
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return (data1_1 < this->num_weapon_classes)
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? this->r.pget_u8(offset + data1_1)
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: 0x00;
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return (data1_1 < this->num_weapon_classes) ? this->r.pget_u8(offset + data1_1) : 0x00;
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}
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uint32_t ItemParameterTable::get_item_id(const ItemData& item) const {
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@@ -1157,9 +1153,7 @@ bool ItemParameterTable::is_unsealable_item(uint8_t data1_0, uint8_t data1_1, ui
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const auto* defs = &this->r.pget<UnsealableItem>(offset, count * sizeof(UnsealableItem));
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for (size_t z = 0; z < count; z++) {
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if ((defs[z].item[0] == data1_0) &&
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(defs[z].item[1] == data1_1) &&
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(defs[z].item[2] == data1_2)) {
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if ((defs[z].item[0] == data1_0) && (defs[z].item[1] == data1_1) && (defs[z].item[2] == data1_2)) {
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return true;
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}
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}
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