explain a few of the unknown player_flags bits

This commit is contained in:
Martin Michelsen
2026-03-30 18:00:47 -07:00
parent b7819413b0
commit a05971017d
5 changed files with 51 additions and 50 deletions
+2 -2
View File
@@ -721,7 +721,7 @@ const ChallengeTemplateDefinition& get_challenge_template_definition(Version ver
}
PlayerHoldState::PlayerHoldState(const PlayerHoldState_DCProtos& proto)
: unknown_a1(proto.unknown_a1),
: expiration_frames(proto.expiration_frames),
unknown_a2(proto.unknown_a2),
unknown_a3(0),
trigger_radius2(proto.trigger_radius2),
@@ -730,7 +730,7 @@ PlayerHoldState::PlayerHoldState(const PlayerHoldState_DCProtos& proto)
PlayerHoldState::operator PlayerHoldState_DCProtos() const {
PlayerHoldState_DCProtos ret;
ret.unknown_a1 = this->unknown_a1;
ret.expiration_frames = this->expiration_frames;
ret.unknown_a2 = this->unknown_a2;
ret.trigger_radius2 = this->trigger_radius2;
ret.x = this->x;