explain a few of the unknown player_flags bits
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@@ -721,7 +721,7 @@ const ChallengeTemplateDefinition& get_challenge_template_definition(Version ver
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}
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PlayerHoldState::PlayerHoldState(const PlayerHoldState_DCProtos& proto)
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: unknown_a1(proto.unknown_a1),
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: expiration_frames(proto.expiration_frames),
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unknown_a2(proto.unknown_a2),
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unknown_a3(0),
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trigger_radius2(proto.trigger_radius2),
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@@ -730,7 +730,7 @@ PlayerHoldState::PlayerHoldState(const PlayerHoldState_DCProtos& proto)
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PlayerHoldState::operator PlayerHoldState_DCProtos() const {
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PlayerHoldState_DCProtos ret;
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ret.unknown_a1 = this->unknown_a1;
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ret.expiration_frames = this->expiration_frames;
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ret.unknown_a2 = this->unknown_a2;
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ret.trigger_radius2 = this->trigger_radius2;
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ret.x = this->x;
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