reformat remaining files

This commit is contained in:
Martin Michelsen
2025-12-21 21:06:29 -08:00
parent e5a03b7e9b
commit a0a7231d67
40 changed files with 2117 additions and 3190 deletions
+6 -8
View File
@@ -70,10 +70,9 @@ struct PSOQuestHeaderV3 {
/* 000E */ le_uint16_t unknown_a2 = 0xFFFF;
/* 0010 */ Language language = Language::JAPANESE;
/* 0011 */ uint8_t unknown_a3 = 0;
// Note: The GC client byteswaps this field, then loads it as a byte, so
// technically the high byte of this is what the client uses as the quest
// number. In practice, this only matters if the quest runs send_statistic
// without running prepare_statistic first, which is not the intended usage.
// Note: The GC client byteswaps this field, then loads it as a byte, so technically the high byte of this is what
// the client uses as the quest number. In practice, this only matters if the quest runs send_statistic without
// running prepare_statistic first, which is not the intended usage.
/* 0012 */ le_uint16_t quest_number = 0;
/* 0014 */ pstring<TextEncoding::MARKED, 0x20> name;
/* 0034 */ pstring<TextEncoding::MARKED, 0x80> short_description;
@@ -95,8 +94,7 @@ struct CreateItemMaskEntry {
operator QuestMetadata::CreateItemMask() const;
} __packed_ws__(CreateItemMaskEntry, 0x38);
// Some quest authoring tools don't generate the full quest header, hence the
// split structure here.
// Some quest authoring tools don't generate the full quest header, hence the split structure here.
struct PSOQuestHeaderBBBase {
/* 0000 */ le_uint32_t text_offset = 0;
/* 0004 */ le_uint32_t label_table_offset = 0;
@@ -117,8 +115,8 @@ struct PSOQuestHeaderBBBase {
struct PSOQuestHeaderBB : PSOQuestHeaderBBBase {
struct FloorAssignment {
// These fields match the bb_map_designate arguments (see QuestScript.cc).
// Unused AreaAssignment structures should have all fields set to 0xFF.
// These fields match the bb_map_designate arguments (see QuestScript.cc). Unused AreaAssignment structures should
// have all fields set to 0xFF.
uint8_t floor = 0xFF;
uint8_t area = 0xFF;
uint8_t type = 0xFF;