make another pass over command documentation
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@@ -387,7 +387,7 @@ void process_ep3_jukebox(shared_ptr<ServerState> s, shared_ptr<Client> c,
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uint16_t command, uint32_t, const string& data) {
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const auto& in_cmd = check_size_t<C_Meseta_GC_Ep3_BA>(data);
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S_Meseta_GC_Ep3_BA out_cmd = {1000000, 0x80E8, in_cmd.unknown_token};
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S_Meseta_GC_Ep3_BA out_cmd = {1000000, 0x80E8, in_cmd.request_token};
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auto l = s->find_lobby(c->lobby_id);
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if (!l || !(l->flags & Lobby::Flag::EPISODE_3_ONLY)) {
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@@ -1253,7 +1253,7 @@ void process_stream_file_request_bb(shared_ptr<ServerState>, shared_ptr<Client>
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void process_create_character_bb(shared_ptr<ServerState> s, shared_ptr<Client> c,
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uint16_t, uint32_t, const string& data) {
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const auto& cmd = check_size_t<SC_PlayerPreview_CreateCharacter_BB_E5>(data);
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const auto& cmd = check_size_t<SC_PlayerPreview_CreateCharacter_BB_00E5>(data);
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if (!c->license) {
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send_message_box(c, u"$C6You are not logged in.");
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