make EXP computation match the client

This commit is contained in:
Martin Michelsen
2023-11-13 17:56:26 -08:00
parent 1ca0e928a4
commit a1b457a5e6
8 changed files with 155 additions and 132 deletions
+2 -1
View File
@@ -23,7 +23,8 @@ Lobby::Lobby(shared_ptr<ServerState> s, uint32_t id)
episode(Episode::NONE),
mode(GameMode::NORMAL),
difficulty(0),
exp_multiplier(1.0f),
base_exp_multiplier(1),
challenge_exp_multiplier(1.0f),
random_seed(random_object<uint32_t>()),
event(0),
block(0),