rewrite ItemNameIndex and index all game text
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+1
-2
@@ -10,7 +10,6 @@
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#include <vector>
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#include "BattleParamsIndex.hh"
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#include "ItemNameIndex.hh"
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#include "PSOEncryption.hh"
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#include "StaticGameData.hh"
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#include "Text.hh"
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@@ -217,7 +216,7 @@ struct Map {
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uint8_t floor;
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bool item_drop_checked;
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std::string str(std::shared_ptr<const ItemNameIndex> name_index) const;
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std::string str() const;
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};
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struct Enemy {
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