rewrite ItemNameIndex and index all game text
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@@ -252,9 +252,6 @@ struct PSOBBCharacterFile {
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uint8_t get_material_usage(MaterialType which) const;
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void set_material_usage(MaterialType which, uint8_t usage);
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void clear_all_material_usage();
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void print_inventory(FILE* stream, Version version, std::shared_ptr<const ItemNameIndex> name_index) const;
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void print_bank(FILE* stream, Version version, std::shared_ptr<const ItemNameIndex> name_index) const;
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} __attribute__((packed));
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struct PSOBBGuildCardFile {
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