add session replay functions
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@@ -269,7 +269,7 @@ struct SC_TextHeader_01_06_11_B0_EE {
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// The copyright field in the below structure must contain the following text:
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// "DreamCast Lobby Server. Copyright SEGA Enterprises. 1999"
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struct S_ServerInit_DC_PC_GC_02_17_92_9B {
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struct S_ServerInit_DC_PC_GC_02_17_91_9B {
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ptext<char, 0x40> copyright;
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le_uint32_t server_key; // Key for data sent by server
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le_uint32_t client_key; // Key for data sent by client
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@@ -305,7 +305,7 @@ struct C_LegacyLogin_PC_GC_03 {
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// The copyright field in the below structure must contain the following text:
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// "Phantasy Star Online Blue Burst Game Server. Copyright 1999-2004 SONICTEAM."
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struct S_ServerInit_BB_03 {
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struct S_ServerInit_BB_03_9B {
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ptext<char, 0x60> copyright;
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parray<uint8_t, 0x30> server_key;
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parray<uint8_t, 0x30> client_key;
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