add session replay functions
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@@ -776,7 +776,8 @@ void IPStackSimulator::open_server_connection(
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}
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} else if (this->state->game_server.get()) {
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this->state->game_server->connect_client(bevs[1], c->ipv4_addr,
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conn.client_port, port_config->version, port_config->behavior);
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conn.client_port, conn.server_port, port_config->version,
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port_config->behavior);
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ip_stack_simulator_log.info("Connected TCP connection %s to game server",
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conn_str.c_str());
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} else {
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