add session replay functions
This commit is contained in:
+4
-4
@@ -100,11 +100,11 @@ static const char* bb_game_server_copyright = "Phantasy Star Online Blue Burst G
|
||||
static const char* bb_pm_server_copyright = "PSO NEW PM Server. Copyright 1999-2002 SONICTEAM.";
|
||||
static const char* patch_server_copyright = "Patch Server. Copyright SonicTeam, LTD. 2001";
|
||||
|
||||
S_ServerInit_DC_PC_GC_02_17_92_9B prepare_server_init_contents_dc_pc_gc(
|
||||
S_ServerInit_DC_PC_GC_02_17_91_9B prepare_server_init_contents_dc_pc_gc(
|
||||
bool initial_connection,
|
||||
uint32_t server_key,
|
||||
uint32_t client_key) {
|
||||
S_ServerInit_DC_PC_GC_02_17_92_9B cmd;
|
||||
S_ServerInit_DC_PC_GC_02_17_91_9B cmd;
|
||||
cmd.copyright = initial_connection
|
||||
? dc_port_map_copyright : dc_lobby_server_copyright;
|
||||
cmd.server_key = server_key;
|
||||
@@ -138,11 +138,11 @@ void send_server_init_dc_pc_gc(shared_ptr<Client> c,
|
||||
}
|
||||
}
|
||||
|
||||
S_ServerInit_BB_03 prepare_server_init_contents_bb(
|
||||
S_ServerInit_BB_03_9B prepare_server_init_contents_bb(
|
||||
const parray<uint8_t, 0x30>& server_key,
|
||||
const parray<uint8_t, 0x30>& client_key,
|
||||
bool use_secondary_message) {
|
||||
S_ServerInit_BB_03 cmd;
|
||||
S_ServerInit_BB_03_9B cmd;
|
||||
cmd.copyright = use_secondary_message ? bb_pm_server_copyright : bb_game_server_copyright;
|
||||
cmd.server_key = server_key;
|
||||
cmd.client_key = client_key;
|
||||
|
||||
Reference in New Issue
Block a user