add session replay functions
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@@ -130,6 +130,9 @@
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// Proxy server messages describe clients connecting and disconnecting from
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// the proxy server, as well as events that occur in each session.
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"ProxyServer": "info",
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// Replay messages are generated when replaying a session log (usually
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// during functional testing).
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"Replay": "info",
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// Game server messages describe clients connecting and disconnecting from
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// the game server.
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"GameServer": "info",
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