use JSON rare table for BB
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@@ -15,9 +15,9 @@ enum class Episode {
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EP4 = 4,
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};
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size_t area_limit_for_episode(Episode ep);
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bool episode_has_arpg_semantics(Episode ep);
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const char* name_for_episode(Episode ep);
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const char* token_name_for_episode(Episode ep);
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const char* abbreviation_for_episode(Episode ep);
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enum class GameMode {
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@@ -71,6 +71,7 @@ bool char_class_is_ranger(uint8_t cls);
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bool char_class_is_force(uint8_t cls);
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const char* name_for_difficulty(uint8_t difficulty);
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const char* token_name_for_difficulty(uint8_t difficulty);
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char abbreviation_for_difficulty(uint8_t difficulty);
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char char_for_language_code(uint8_t language);
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@@ -78,7 +79,6 @@ char char_for_language_code(uint8_t language);
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extern const std::vector<const char*> name_for_mag_color;
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extern const std::unordered_map<std::string, uint8_t> mag_color_for_name;
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uint8_t drop_area_for_name(const std::string& name);
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size_t area_limit_for_episode(Episode ep);
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const char* name_for_area(Episode episode, uint8_t drop_area);
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uint8_t area_for_name(const std::string& name);
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const char* name_for_area(Episode episode, uint8_t area);
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