add MapFile::serialize
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+3
-1
@@ -431,7 +431,7 @@ public:
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// Quest constructor
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MapFile(std::shared_ptr<const std::string> quest_data);
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// Non-quest constructor
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// Free-play constructor
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MapFile(
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uint8_t floor,
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std::shared_ptr<const std::string> objects_data,
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@@ -476,6 +476,8 @@ public:
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static std::string disassemble_action_stream(const void* data, size_t size);
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std::string disassemble(bool reassembly = false, Version version = Version::UNKNOWN) const;
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std::string serialize() const;
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protected:
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static const std::array<uint32_t, 41> RAND_ENEMY_BASE_TYPES;
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