fix objects not appearing in boss rooms after rejoining persisted game
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@@ -2999,8 +2999,8 @@ static void on_set_entity_set_flag(shared_ptr<Client> c, uint8_t command, uint8_
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l->log.info("(W-%02hhX-%" PRIX32 " script) construct_objects %04hX %04hX", event->floor, event->event_id, section, group);
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for (auto* obj : l->map->get_objects(event->floor, section, group)) {
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if (!(obj->set_flags & 0x0A)) {
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l->log.info("(W-%02hhX-%" PRIX32 " script) Setting flags 0012 on object K-%hX", event->floor, event->event_id, obj->object_id);
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obj->set_flags |= 0x12;
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l->log.info("(W-%02hhX-%" PRIX32 " script) Setting flags 0010 on object K-%hX", event->floor, event->event_id, obj->object_id);
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obj->set_flags |= 0x10;
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}
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}
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break;
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