fix game flag translation across v2/v3 boundary

This commit is contained in:
Martin Michelsen
2025-05-28 21:36:05 -07:00
parent e72e37f713
commit aabbafb749
25 changed files with 95 additions and 125 deletions
+17
View File
@@ -28,6 +28,23 @@ static void set_log_level_from_json(
}
}
void set_all_log_levels(phosg::LogLevel level) {
channel_exceptions_log.min_level = level;
client_log.min_level = level;
command_data_log.min_level = level;
config_log.min_level = level;
dns_server_log.min_level = level;
function_compiler_log.min_level = level;
ip_stack_simulator_log.min_level = level;
lobby_log.min_level = level;
patch_index_log.min_level = level;
player_data_log.min_level = level;
proxy_server_log.min_level = level;
replay_log.min_level = level;
server_log.min_level = level;
static_game_data_log.min_level = level;
}
void set_log_levels_from_json(const phosg::JSON& json) {
set_log_level_from_json(channel_exceptions_log, json, "ChannelExceptions");
set_log_level_from_json(client_log, json, "Clients");