fix game flag translation across v2/v3 boundary
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@@ -28,6 +28,23 @@ static void set_log_level_from_json(
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}
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}
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void set_all_log_levels(phosg::LogLevel level) {
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channel_exceptions_log.min_level = level;
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client_log.min_level = level;
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command_data_log.min_level = level;
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config_log.min_level = level;
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dns_server_log.min_level = level;
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function_compiler_log.min_level = level;
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ip_stack_simulator_log.min_level = level;
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lobby_log.min_level = level;
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patch_index_log.min_level = level;
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player_data_log.min_level = level;
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proxy_server_log.min_level = level;
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replay_log.min_level = level;
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server_log.min_level = level;
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static_game_data_log.min_level = level;
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}
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void set_log_levels_from_json(const phosg::JSON& json) {
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set_log_level_from_json(channel_exceptions_log, json, "ChannelExceptions");
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set_log_level_from_json(client_log, json, "Clients");
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