fix game flag translation across v2/v3 boundary
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@@ -121,6 +121,7 @@ protected:
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Version from_version,
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bool from_client_customization);
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G_6x70_Base_V1 base_v1(bool is_v3) const;
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static uint32_t convert_game_flags(uint32_t game_flags, bool to_v3);
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uint32_t get_game_flags(bool is_v3) const;
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};
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