fix game flag translation across v2/v3 boundary

This commit is contained in:
Martin Michelsen
2025-05-28 21:36:05 -07:00
parent e72e37f713
commit aabbafb749
25 changed files with 95 additions and 125 deletions
+1
View File
@@ -109,6 +109,7 @@ struct ServerState : public std::enable_shared_from_this<ServerState> {
uint64_t client_ping_interval_usecs = 30000000;
uint64_t client_idle_timeout_usecs = 60000000;
uint64_t patch_client_idle_timeout_usecs = 300000000;
bool is_debug = false;
bool ip_stack_debug = false;
bool allow_unregistered_users = false;
bool allow_pc_nte = false;