add cross-play options
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@@ -27,6 +27,9 @@ void PlayerDispDataDCPCV3::enforce_v2_limits() {
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this->visual.char_class = 5; // HUcaseal -> RAcaseal
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}
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// V1/V2 has fewer costumes, so substitute them here too
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this->visual.costume %= 9;
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// If the player is somehow still not a valid class, make them appear as the
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// "ninja" NPC
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if (this->visual.char_class > 8) {
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