use default valuse for CharacterStats
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@@ -27,15 +27,6 @@ static const string ACCOUNT_FILE_SIGNATURE =
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static FileContentsCache player_files_cache(300 * 1000 * 1000);
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CharacterStats::CharacterStats() noexcept
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: atp(0),
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mst(0),
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evp(0),
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hp(0),
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dfp(0),
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ata(0),
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lck(0) {}
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PlayerStats::PlayerStats() noexcept
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: level(0),
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experience(0),
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