update save file structs and encode/decode pathways
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@@ -288,7 +288,6 @@ struct PlayerInventoryT {
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}
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operator PlayerInventoryT<!IsBigEndian>() const {
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PlayerInventoryT<!IsBigEndian> ret;
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ret.num_items = this->num_items;
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ret.hp_from_materials = this->hp_from_materials;
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