implement full character backups on GC
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@@ -36,7 +36,7 @@ struct Condition {
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void clear_FF();
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std::string str(std::shared_ptr<const Server> s) const;
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} __attribute__((packed));
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} __packed_ws__(Condition, 0x10);
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struct EffectResult {
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/* 00 */ le_uint16_t attacker_card_ref;
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@@ -58,7 +58,7 @@ struct EffectResult {
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void clear();
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std::string str(std::shared_ptr<const Server> s) const;
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} __attribute__((packed));
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} __packed_ws__(EffectResult, 0x0C);
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struct CardShortStatus {
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/* 00 */ le_uint16_t card_ref;
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@@ -78,7 +78,7 @@ struct CardShortStatus {
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void clear_FF();
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std::string str(std::shared_ptr<const Server> s) const;
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} __attribute__((packed));
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} __packed_ws__(CardShortStatus, 0x10);
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struct ActionState {
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/* 00 */ le_uint16_t client_id;
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@@ -99,7 +99,7 @@ struct ActionState {
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void clear();
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std::string str(std::shared_ptr<const Server> s) const;
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} __attribute__((packed));
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} __packed_ws__(ActionState, 0x64);
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struct ActionChain {
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// Note: Episode 3 Trial Edition has a different format for this structure.
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@@ -135,7 +135,7 @@ struct ActionChain {
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void clear_FF();
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std::string str(std::shared_ptr<const Server> s) const;
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} __attribute__((packed));
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} __packed_ws__(ActionChain, 0x70);
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struct ActionChainWithConds {
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/* 0000 */ ActionChain chain;
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@@ -173,7 +173,7 @@ struct ActionChainWithConds {
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uint8_t get_adjusted_move_ability_nte(uint8_t ability) const;
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std::string str(std::shared_ptr<const Server> s) const;
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} __attribute__((packed));
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} __packed_ws__(ActionChainWithConds, 0x100);
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struct ActionChainWithCondsTrial {
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/* 0000 */ int8_t effective_ap;
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@@ -205,7 +205,7 @@ struct ActionChainWithCondsTrial {
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ActionChainWithCondsTrial() = default;
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ActionChainWithCondsTrial(const ActionChainWithConds& src);
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operator ActionChainWithConds() const;
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} __attribute__((packed));
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} __packed_ws__(ActionChainWithCondsTrial, 0x100);
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struct ActionMetadata {
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/* 00 */ le_uint16_t card_ref;
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@@ -241,7 +241,7 @@ struct ActionMetadata {
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uint16_t original_attacker_card_ref);
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std::string str(std::shared_ptr<const Server> s) const;
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} __attribute__((packed));
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} __packed_ws__(ActionMetadata, 0x74);
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struct HandAndEquipState {
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/* 00 */ parray<uint8_t, 2> dice_results;
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@@ -276,7 +276,7 @@ struct HandAndEquipState {
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void clear_FF();
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std::string str(std::shared_ptr<const Server> s) const;
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} __attribute__((packed));
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} __packed_ws__(HandAndEquipState, 0x54);
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struct PlayerBattleStats {
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/* 00 */ le_uint16_t damage_given;
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@@ -310,7 +310,7 @@ struct PlayerBattleStats {
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static uint8_t rank_for_score(float score);
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static const char* name_for_rank(uint8_t rank);
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} __attribute__((packed));
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} __packed_ws__(PlayerBattleStats, 0x28);
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struct PlayerBattleStatsTrial {
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/* 00 */ le_uint32_t damage_given = 0;
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@@ -323,7 +323,7 @@ struct PlayerBattleStatsTrial {
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PlayerBattleStatsTrial() = default;
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PlayerBattleStatsTrial(const PlayerBattleStats& data);
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operator PlayerBattleStats() const;
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} __attribute__((packed));
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} __packed_ws__(PlayerBattleStatsTrial, 0x14);
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std::vector<uint16_t> get_card_refs_within_range(
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const parray<uint8_t, 9 * 9>& range,
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