implement full character backups on GC
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+71
-30
@@ -7,35 +7,74 @@
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#include <phosg/Encoding.hh>
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#include <string>
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#include "Text.hh"
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class LevelTable;
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struct CharacterStats {
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/* 00 */ le_uint16_t atp = 0;
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/* 02 */ le_uint16_t mst = 0;
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/* 04 */ le_uint16_t evp = 0;
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/* 06 */ le_uint16_t hp = 0;
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/* 08 */ le_uint16_t dfp = 0;
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/* 0A */ le_uint16_t ata = 0;
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/* 0C */ le_uint16_t lck = 0;
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template <bool IsBigEndian>
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struct CharacterStatsT {
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using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
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/* 00 */ U16T atp = 0;
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/* 02 */ U16T mst = 0;
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/* 04 */ U16T evp = 0;
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/* 06 */ U16T hp = 0;
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/* 08 */ U16T dfp = 0;
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/* 0A */ U16T ata = 0;
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/* 0C */ U16T lck = 0;
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/* 0E */
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} __attribute__((packed));
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struct PlayerStats {
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/* 00 */ CharacterStats char_stats;
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/* 0E */ le_uint16_t esp = 0;
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/* 10 */ le_float height = 0.0;
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/* 14 */ le_float unknown_a3 = 0.0;
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/* 18 */ le_uint32_t level = 0;
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/* 1C */ le_uint32_t experience = 0;
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/* 20 */ le_uint32_t meseta = 0;
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/* 24 */
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void reset_to_base(uint8_t char_class, std::shared_ptr<const LevelTable> level_table);
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void advance_to_level(uint8_t char_class, uint32_t level, std::shared_ptr<const LevelTable> level_table);
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} __attribute__((packed));
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operator CharacterStatsT<!IsBigEndian>() const {
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CharacterStatsT<!IsBigEndian> ret;
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ret.atp = this->atp.load();
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ret.mst = this->mst.load();
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ret.evp = this->evp.load();
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ret.hp = this->hp.load();
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ret.dfp = this->dfp.load();
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ret.ata = this->ata.load();
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ret.lck = this->lck.load();
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return ret;
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}
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} __packed__;
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using CharacterStats = CharacterStatsT<false>;
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using CharacterStatsBE = CharacterStatsT<true>;
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check_struct_size(CharacterStats, 0x0E);
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check_struct_size(CharacterStatsBE, 0x0E);
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template <bool IsBigEndian>
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struct LevelStatsDeltaBase {
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struct PlayerStatsT {
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using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
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using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
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using F32T = typename std::conditional<IsBigEndian, be_float, le_float>::type;
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/* 00 */ CharacterStatsT<IsBigEndian> char_stats;
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/* 0E */ U16T esp = 0;
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/* 10 */ F32T height = 0.0;
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/* 14 */ F32T unknown_a3 = 0.0;
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/* 18 */ U32T level = 0;
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/* 1C */ U32T experience = 0;
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/* 20 */ U32T meseta = 0;
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/* 24 */
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operator PlayerStatsT<!IsBigEndian>() const {
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PlayerStatsT<!IsBigEndian> ret;
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ret.char_stats = this->char_stats;
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ret.esp = this->esp.load();
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ret.height = this->height.load();
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ret.unknown_a3 = this->unknown_a3.load();
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ret.level = this->level.load();
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ret.experience = this->experience.load();
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ret.meseta = this->meseta.load();
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return ret;
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}
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} __packed__;
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using PlayerStats = PlayerStatsT<false>;
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using PlayerStatsBE = PlayerStatsT<true>;
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check_struct_size(PlayerStats, 0x24);
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check_struct_size(PlayerStatsBE, 0x24);
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template <bool IsBigEndian>
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struct LevelStatsDeltaT {
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using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
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/* 00 */ uint8_t atp;
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@@ -58,12 +97,11 @@ struct LevelStatsDeltaBase {
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ps.mst += this->mst;
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ps.lck += this->lck;
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}
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} __attribute__((packed));
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struct LevelStatsDelta : LevelStatsDeltaBase<false> {
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} __attribute__((packed));
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struct LevelStatsDeltaBE : LevelStatsDeltaBase<true> {
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} __attribute__((packed));
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} __packed__;
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using LevelStatsDelta = LevelStatsDeltaT<false>;
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using LevelStatsDeltaBE = LevelStatsDeltaT<true>;
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check_struct_size(LevelStatsDelta, 0x0C);
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check_struct_size(LevelStatsDeltaBE, 0x0C);
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class LevelTable {
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// This is the base class for all the LevelTable implementations. The public
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@@ -76,6 +114,9 @@ public:
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virtual const CharacterStats& base_stats_for_class(uint8_t char_class) const = 0;
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virtual const LevelStatsDelta& stats_delta_for_level(uint8_t char_class, uint8_t level) const = 0;
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void reset_to_base(PlayerStats& stats, uint8_t char_class) const;
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void advance_to_level(PlayerStats& stats, uint32_t level, uint8_t char_class) const;
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protected:
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LevelTable() = default;
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};
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@@ -89,7 +130,7 @@ public:
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/* 14 */ le_float unknown_a3 = 0.0;
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/* 18 */ le_uint32_t level = 0;
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/* 1C */
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} __attribute__((packed));
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} __packed_ws__(Level100Entry, 0x1C);
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LevelTableV2(const std::string& data, bool compressed);
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virtual ~LevelTableV2() = default;
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