update to-do list
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@@ -14,9 +14,7 @@
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## Episode 3
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## Episode 3
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- Make disconnecting during a tournament match cause you to forfeit the match
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- Enforce tournament deck restrictions (e.g. rank checks, No Assist option) when populating COMs at tournament start time
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- Enforce tournament deck restrictions (e.g. rank checks, No Assist option) when populating COMs at tournament start time
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- It may be possible to send spectators back to the waiting room after a non-tournament battle by sending 6xB4x05 with environment 0x19, then 6xB4x3B again; try this
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- Add support for recording battles on the proxy server (both in primary and spectator teams)
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- Add support for recording battles on the proxy server (both in primary and spectator teams)
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- When `reload ep3` happens and the defs file is changed, send the new defs file to all connected players who aren't in a game (if this even works - when exactly does the client decompress the defs file from the server?)
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- When `reload ep3` happens and the defs file is changed, send the new defs file to all connected players who aren't in a game (if this even works - when exactly does the client decompress the defs file from the server?)
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- Make `reload licenses` not vulnerable to online players' licenses overwriting licenses on disk somehow
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- Make `reload licenses` not vulnerable to online players' licenses overwriting licenses on disk somehow
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@@ -30,12 +28,8 @@
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## PSOBB
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## PSOBB
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- Find any remaining mismatches in enemy indexes / experience
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- Fix some edge cases on the BB proxy server (e.g. Change Ship)
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- Fix some edge cases on the BB proxy server (e.g. Change Ship)
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- Implement less-common subcommands
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- Implement less-common subcommands
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- 6xD8: Add S-rank weapon special
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- 6xD8: Add S-rank weapon special
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- Test team commands
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- Check if Commander Blade effect works and implement it if not
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- Test all EA subcommands (a few are still not implemented)
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- 6xC1, 6xC2, 6xCD, 6xCE: Team invites/administration (not implemented)
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- Fix invite member menu
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- Implement story progress flags for unlocking quests
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- Implement story progress flags for unlocking quests
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