implement player records command
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@@ -264,6 +264,7 @@ void send_quest_menu(std::shared_ptr<Client> c, uint32_t menu_id,
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std::shared_ptr<const QuestCategoryIndex> category_index, uint8_t flags);
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void send_lobby_list(std::shared_ptr<Client> c, std::shared_ptr<ServerState> s);
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void send_player_records(std::shared_ptr<Client> c, std::shared_ptr<Lobby> l, std::shared_ptr<Client> joining_client = nullptr);
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void send_join_lobby(std::shared_ptr<Client> c, std::shared_ptr<Lobby> l);
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void send_player_join_notification(std::shared_ptr<Client> c,
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std::shared_ptr<Lobby> l, std::shared_ptr<Client> joining_client);
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