make log messages cleaner
This commit is contained in:
+9
-9
@@ -92,13 +92,13 @@ void Server::on_listen_accept(struct evconnlistener* listener,
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try {
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listening_socket = &this->listening_sockets.at(listen_fd);
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} catch (const out_of_range& e) {
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log(WARNING, "[Server] can\'t determine version for socket %d; disconnecting client",
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log(WARNING, "[Server] Can\'t determine version for socket %d; disconnecting client",
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listen_fd);
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close(fd);
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return;
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}
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log(INFO, "[Server] client connected via fd %d", listen_fd);
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log(INFO, "[Server] Client connected via fd %d", listen_fd);
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struct bufferevent *bev = bufferevent_socket_new(this->base.get(), fd,
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BEV_OPT_CLOSE_ON_FREE | BEV_OPT_DEFER_CALLBACKS);
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@@ -115,7 +115,7 @@ void Server::on_listen_accept(struct evconnlistener* listener,
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void Server::on_listen_error(struct evconnlistener* listener) {
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int err = EVUTIL_SOCKET_ERROR();
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log(ERROR, "[Server] failure on listening socket %d: %d (%s)",
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log(ERROR, "[Server] Failure on listening socket %d: %d (%s)",
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evconnlistener_get_fd(listener), err, evutil_socket_error_to_string(err));
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event_base_loopexit(this->base.get(), NULL);
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}
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@@ -125,7 +125,7 @@ void Server::on_client_input(struct bufferevent* bev) {
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try {
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c = this->bev_to_client.at(bev);
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} catch (const out_of_range& e) {
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log(WARNING, "[Server] received message from client with no configuration");
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log(WARNING, "[Server] Received message from client with no configuration");
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// ignore all the data
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// TODO: we probably should disconnect them or something
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@@ -155,7 +155,7 @@ void Server::on_disconnecting_client_output(struct bufferevent* bev) {
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void Server::on_client_error(struct bufferevent* bev, short events) {
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if (events & BEV_EVENT_ERROR) {
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int err = EVUTIL_SOCKET_ERROR();
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log(WARNING, "[Server] client caused %d (%s)", err,
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log(WARNING, "[Server] Client caused error %d (%s)", err,
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evutil_socket_error_to_string(err));
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}
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if (events & (BEV_EVENT_EOF | BEV_EVENT_ERROR)) {
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@@ -167,7 +167,7 @@ void Server::on_disconnecting_client_error(struct bufferevent* bev,
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short events) {
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if (events & BEV_EVENT_ERROR) {
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int err = EVUTIL_SOCKET_ERROR();
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log(WARNING, "[Server] disconnecting client caused %d (%s)", err,
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log(WARNING, "[Server] Disconnecting client caused error %d (%s)", err,
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evutil_socket_error_to_string(err));
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}
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if (events & (BEV_EVENT_EOF | BEV_EVENT_ERROR)) {
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@@ -213,7 +213,7 @@ void Server::receive_and_process_commands(shared_ptr<Client> c) {
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process_command(this->state, c, header->command(c->version),
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header->flag(c->version), size - header_size, data.data());
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} catch (const exception& e) {
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log(INFO, "[Server] error in client stream: %s", e.what());
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log(INFO, "[Server] Error in client stream: %s", e.what());
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c->should_disconnect = true;
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return;
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}
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@@ -233,7 +233,7 @@ Server::Server(shared_ptr<struct event_base> base,
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void Server::listen(const string& socket_path, GameVersion version,
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ServerBehavior behavior) {
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int fd = ::listen(socket_path, 0, SOMAXCONN);
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log(INFO, "[Server] listening on unix socket %s (version %s) on fd %d",
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log(INFO, "[Server] Listening on unix socket %s (version %s) on fd %d",
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socket_path.c_str(), name_for_version(version), fd);
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this->add_socket(fd, version, behavior);
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}
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@@ -242,7 +242,7 @@ void Server::listen(const string& addr, int port, GameVersion version,
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ServerBehavior behavior) {
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int fd = ::listen(addr, port, SOMAXCONN);
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string netloc_str = render_netloc(addr, port);
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log(INFO, "[Server] listening on tcp interface %s (version %s) on fd %d",
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log(INFO, "[Server] Listening on tcp interface %s (version %s) on fd %d",
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netloc_str.c_str(), name_for_version(version), fd);
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this->add_socket(fd, version, behavior);
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}
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