load Ep3 Morgue map
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+1
-3
@@ -293,9 +293,7 @@ uint16_t Lobby::quest_version_flags() const {
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void Lobby::load_maps() {
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auto rare_rates = this->rare_enemy_rates ? this->rare_enemy_rates : MapState::DEFAULT_RARE_ENEMIES;
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if (this->episode == Episode::EP3) {
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this->map_state = make_shared<MapState>();
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} else if (this->quest) {
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if (this->quest) {
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this->map_state = make_shared<MapState>(
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this->lobby_id,
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this->difficulty,
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