deduplicate E/J government quest dat files

This commit is contained in:
Martin Michelsen
2024-05-07 20:12:26 -07:00
parent 0f81d98c6e
commit b478c035bb
82 changed files with 12 additions and 12 deletions
+12 -12
View File
@@ -605,14 +605,14 @@
// and should be placed in the system/ep3/banners directory. Images are
// subject to a lot of restrictions due to GC hardware limitations:
// - The image must be square.
// - The image dimensions must be a power of 2 (e.g. 128x128 or 256x256)
// - The image dimensions must be a power of 2 (e.g. 128x128 or 256x256).
// - The image data must be no larger than 0x37000 bytes when encoded as a
// GVM file (newserv will do this encoding internally if it's not a .gvm
// or .gvm.prs file already)
// - The GVM file must compress to no larger than 0x3800 bytes
// or .gvm.prs file already).
// - The GVM file must compress to no larger than 0x3800 bytes.
// newserv will fail on startup if the data size constraints aren't satisfied.
// Banners are specified as lists of [type, where, filename]. type should be
// 1 for image files. where is a bitmask specifying where in the lobby the
// 1 for image files. where is a bit field specifying where in the lobby the
// banner should appear; the bits are:
// 00000001: South above-counter banner (facing away from teleporters)
// 00000002: West above-counter banner
@@ -661,7 +661,7 @@
"QuestCategories": [
// Each entry is [flags, directory_name, category_name, description].
// These fields are:
// flags: a bit field containing the following:
// flags: a bit field containing the following bits:
// 0x001 - appears in normal mode
// 0x002 - appears in battle mode
// 0x004 - appears in challenge mode
@@ -670,7 +670,6 @@
// 0x020 - appears in download quest menu
// 0x040 - appears in Episode 3 download quest menu
// 0x080 - hide quests that don't match the game's episode
// 0x090 - hide government quests categories that don't match the game's episode (BB)
// 0x100 - is Episode 2 Challenge category
// directory_name: the directory inside system/quests that contains quests
// for this category.
@@ -689,9 +688,9 @@
[0x104, "challenge-ep2", "Challenge (Episode 2)", "$E$C6Challenge mode\nquests in Episode 2"],
[0x088, "solo-story", "Story", "$E$C6Quests that follow\nthe story"],
[0x088, "solo-extra", "Solo", "$E$C6Quests that require\na single player"],
[0x090, "government-ep1", "Hero in Red", "$E$CG-Red Ring Rico-\n$C6Quests that follow\nthe Episode 1\nstoryline"],
[0x090, "government-ep2", "The Military's Hero", "$E$CG-Heathcliff Flowen-\n$C6Quests that follow\nthe Episode 2\nstoryline"],
[0x090, "government-ep4", "The Meteor Impact Incident", "$E$C6Quests that follow\nthe Episode 4\nstoryline"],
[0x010, "government-ep1", "Hero in Red", "$E$CG-Red Ring Rico-\n$C6Quests that follow\nthe Episode 1\nstoryline"],
[0x010, "government-ep2", "The Military's Hero", "$E$CG-Heathcliff Flowen-\n$C6Quests that follow\nthe Episode 2\nstoryline"],
[0x010, "government-ep4", "The Meteor Impact Incident", "$E$C6Quests that follow\nthe Episode 4\nstoryline"],
[0x020, "download", "Download", "$E$C6Quests to download\nto your Memory Card"],
[0x040, "download-ep3-trial", "Trial Download", "$E$C6Quests to download\nto your Memory Card\nfrom Episode 3\nTrial Edition"],
[0x040, "download-ep3", "Download", "$E$C6Quests to download\nto your Memory Card"],
@@ -1064,9 +1063,10 @@
// ],
// These options control which item drop modes are used by default, and which
// can be chosen by the player. The AllowedDropModes fields are a bitmask
// specifying which modes players can choose with the $dropmode command. The
// modes are (name = mask):
// can be chosen by the player. The AllowedDropModes fields are bit fields
// specifying which modes players can choose with the $dropmode command. See
// "Item tables and drop modes" in README.md for details on how each drop
// mode behaves. The mode bits are:
// DISABLED = 0x01
// CLIENT = 0x02
// SERVER_SHARED = 0x04