handle rejected tekker results properly
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@@ -301,7 +301,7 @@ void send_drop_stacked_item(std::shared_ptr<ServerState> s, Channel& ch, const I
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void send_drop_stacked_item(std::shared_ptr<Lobby> l, const ItemData& item,
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uint8_t floor, float x, float z);
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void send_pick_up_item(std::shared_ptr<Client> c, uint32_t id, uint8_t floor);
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void send_create_inventory_item(std::shared_ptr<Client> c, const ItemData& item, bool has_newest_item_id);
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void send_create_inventory_item(std::shared_ptr<Client> c, const ItemData& item);
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void send_destroy_item(std::shared_ptr<Client> c, uint32_t item_id, uint32_t amount);
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void send_item_identify_result(std::shared_ptr<Client> c);
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void send_bank(std::shared_ptr<Client> c);
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